Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 11:52:52 Player: MOPO3 Result: Destroyed by LR-US1(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (753) 753 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-53) -53 TOTAL SCORE: 1805 Bonus ------- Follower Combat Kills 30 Friendly Fire -83 Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Disposable Heat Sink High-capacity Matter Pod (200) Signal Interpreter ECM Suite Hacking Suite Subdweller Laser Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Rocket Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink High-capacity Matter Pod Signal Interpreter ECM Suite Hacking Suite Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 8 9 3 4 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 3 | . 2 . 1 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 3 2 1 1 Device 4 | 2 . 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 4 2 2 Energy Gun 1 | . . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 2 3 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . 2 1 7 Power 1 | . . . 1 Propulsion 4 | . 1 . 3 Utility 3 | . 1 1 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 15 | 4 12 19 19 Power . | . . . . Propulsion 4 | 1 2 6 5 Utility 3 | . 2 5 4 Weapon 6 | 1 6 8 8 Tool/Special . | . . . . Unused Backups 18 | . 3 2 13 Power . | . . . . Propulsion 6 | . 1 . 5 Utility 5 | . 1 . 4 Weapon 7 | . 1 2 4 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 98 93 91 Engine 13 | . 14 14 11 Treads 27 | . 26 28 26 Device 6 | . 8 . 10 Storage 14 | . 14 14 14 Protection 4 | . 4 7 . Energy Cannon 8 | . 1 13 11 Ballistic Gun 14 | . 26 6 3 Launcher 4 | . . 7 6 Impact Weapon 1 | . . . 4 Peak Build Rating 18 | 9 9 18 10 Average Rating 8 | 5 8 9 8 On Entrance 6 | . 8 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 53 | 14 51 53 53 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) 4 | 4 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 15 20 20 Most Carried 20 | 8 20 20 20 Average Carried 15 | 5 12 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1320 | 481 345 345 149 Remotely . | . . . . Salvage Created 1070 | 249 594 47 180 Parts 76 | 19 35 6 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 29 | . 16 8 5 Guns 16 | . 15 . 1 Cannons 1 | . 1 . . AOE 12 | . . 8 4 Classes Destroyed 13 | 3 4 4 2 Worker 3 | 2 1 . . Builder 1 | . . 1 . Tunneler 7 | 6 1 . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Swarmer 11 | . 9 2 . Grunt 8 | . 7 . 1 Sentry 1 | . . . 1 Demolisher 2 | . . 2 . Subdweller 3 | . . . 3 Zionite 1 | . . 1 . Assembled 4 | . . 4 . Best Kill Streak 8 | 3 8 4 2 Combat Bots Only 8 | . 8 4 2 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 157 | . 103 1 53 Missed 45 | . 23 . 22 Hits 112 | . 80 1 31 Projectile 112 | . 80 1 31 AOE 2 | . . 2 . Damage Taken 1636 | . 801 172 663 Core 270 | . 144 5 121 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . 10 14 . Core Remaining (%) 100 | 100 . . . Volleys Fired 126 | 31 55 12 28 Largest 2 | 2 2 1 2 Hottest 120 | 40 80 33 120 Shots Fired 225 | 62 110 12 41 Gun 196 | 62 105 . 29 Cannon 12 | . 5 . 7 Launcher 17 | . . 12 5 Special . | . . . . Kinetic 189 | 62 105 . 22 Thermal 19 | . 5 . 14 Explosive 17 | . . 12 5 Electromagnetic . | . . . . Robot Hit Streak 11 | 4 10 10 11 Robot Miss Streak 4 | 4 4 3 4 Penetration Max . | . . . . Secondary Targets 5 | . 5 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 135 | 33 70 5 27 Core Hits 70 | 12 33 13 12 Critical Kills 2 | 1 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Destroy 2 | 1 1 . . Melee Attacks 4 | . . 1 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2436 | 372 787 602 675 Guns 1348 | 372 699 . 277 Cannons 210 | . 87 . 123 Explosions 873 | . . 598 275 Melee . | . . . . Ramming 5 | . 1 4 . Kinetic 1227 | 372 699 . 156 Thermal 331 | . 87 . 244 Explosive 873 | . . 598 275 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . . 67 . Shots 3 | . . 3 . Rammed 2 | . 2 . . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 108 | . 108 . . Average Temperature 28 | . 28 . . Received Heat Transfer 312 | . 270 9 33 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 594 | . 185 . 409 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 97 100 . Level 1 1 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 207 | 5 207 69 . Initial 22 | . . 22 . Average 40 | 1 69 11 . Influence Increases 739 | 45 494 158 42 Destroy 0b10 Robot/C 440 | . 320 80 40 Destroy 0b10 Robot/NC 75 | 45 25 5 . Destroy Leader 92 | . 72 20 . Allied During Kill 8 | . . 6 2 Successful Hack 31 | . 31 . . Select Force Hacks 30 | . 30 . . Destroy Structure 48 | . 1 47 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 739 | 45 437 215 42 Entered New Map 35 | . . 35 . Time Decay 672 | 45 425 160 42 Lost Part 22 | . 12 10 . Lost Ally 10 | . . 10 . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 31 9 8 Peak Tracking Total 13 | . 7 13 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 9 . 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 21 . 14 Successful 24 | . 10 . 14 Failed 11 | . 11 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 16 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . . . 14 Record 13 | . . . 13 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 7 | . 7 . . Assimilate 1 | . 1 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . 1 2 . Largest Group 3 | . 1 3 1 Highest-Rated Group 51 | . 10 51 31 Highest-Rated Ally 31 | . 10 31 31 Total Orders . | . . . . Ally Attacks 20 | . . 14 6 Total Damage 316 | . . 231 85 Kills 3 | . . 2 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 977 | 20 918 39 . Sensors 39 | . . 39 . Terrain 3 | 3 . . . Seismic 935 | 17 918 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3823 | 271 1474 1156 922 Spaces Moved 1544 | 173 631 397 343 Core 17 | 17 . . . Treads 1338 | . 598 397 343 Legs . | . . . . Wheels 189 | 156 33 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 240 240 Average Speed 207 | 95 199 240 242 Slowest Speed 320 | 250 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 99 76 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 2 2 Spaces Dug . | . . . . Terrain Destroyed 113 | . . 68 45 Melee . | . . . . Projectile . | . . . . AOE 113 | . . 68 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1935 | 219 746 586 384 Wait 184 | . 18 166 . Move 1541 | 172 630 396 343 Hop . | . . . . Pick Up 34 | 7 22 2 3 Fast Attach 9 | 8 . 1 . Attach 5 | . 2 . 3 Detach 1 | 1 . . . Swap 16 | . 8 4 4 Drop 12 | . 9 3 . Fire 126 | 31 55 12 28 Melee 4 | . . 1 3 Ram . | . . . . Kick . | . . . . Crush 3 | . 2 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 12) 272 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 368 | -10/Materials | Destroyed 8 combat bots 626 | -10/Materials | Discovered new exit (range 5) 763 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Discovered new exit (range 8) 937 | -10/Materials | Discovered new exit (range 10) 1128 | -10/Materials | Discovered new exit (range 3) 1193 | -10/Materials | Core integrity fell below 50% 1746 | -10/Materials | Entered Mines 1746 | -10/Mines | Accompanied by 1 ally 1847 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2260 | -10/Mines | Assembled infested the area 2378 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2383 | -10/Mines | Found Prototype Device 2383 | -10/Mines | Identified Exp. Sensor Array 2432 | -10/Mines | Discovered new exit (range 15) 2592 | -10/Mines | Learned Materials emergency access door positions 2882 | -10/Mines | Discovered new exit (range 5) 2902 | -10/Mines | Entered Subcaves 2902 | -10/Subcaves | Accompanied by 1 ally 2903 | -10/Subcaves | Approached by a straggling Scientist 2907 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2924 | -10/Subcaves | Learned location of Mines (-10) 2965 | -10/Subcaves | Visited Clippyterm 2972 | -10/Subcaves | Identified exit to Recycling 2972 | -10/Subcaves | Learned Factory garrison access intel 3144 | -10/Subcaves | Discovered new exit (range 16) 3284 | -10/Subcaves | Visited 4L-MR0's lab 3656 | -10/Subcaves | Core integrity fell below 20% 3808 | -10/Subcaves | Lost 3 parts (1n1u1w) 3824 | -10/Subcaves | Destroyed by LR-US1(R) with Subdweller Machine Gun Last Messages --------------- 03618_ BM-S6B(R) suffers critical hit (Burn). 03618_ YC-29V(g) destroyed. 03629_ TE-6NO(c) suffers critical hit (Destroy). 03629_ TE-6NO(c) destroyed. 03632_ Subatomizers dissect the Sub. Power Source. 03645_ Ion Engine destroyed. 03646_ Subatomizers dissect the Sub. Power Source. 03649_ BM-S6B(R) destroyed. 03672_ Beam Cannon destroyed. 03713_ IK-02Y(R) destroyed. 03733_ Acquired Sub. Machine Gun. 03734_ Acquired 36 matter. 03737_ Subatomizers dissect the Sub. Monowheel. 03757_ Lgt. Treads destroyed. 03766_ Subatomizers dissect the Sub. Monowheel. 03769_ Assault Rifle destroyed. 03776_ Subatomizers dissect the Sub. Monowheel. 03777_ Heat Sink destroyed. 03792_ Acquired 33 matter. 03822_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????#### % ##????????????? | | ????????????????????????##""## #####????????? | | ???????????????????????##"" ## ##?????? ? | | ???????????????????????# "" #### ### | | ???????????????????????# ""##?## | | ????????????????????????# ""#### | | ?????????????????????????# "" *% #? | | ?????????????????????????## " = ## ## #? | | ??????????????????????????## #" #? #???## #? | | ???????????????????????????# =#### ### ##??????? | | ??????????????????????????##!%######## #??????? | | ??????????????????????????# ! # ##?# #?????? | | ??????????????????????????## ### ###?? | | ?????????????????????????### ## | | ?????????????????????????# "" | | ?????????????????????????## ##? | | ?????????????????????????# ######?? | | ?????????????????????????# # !*###??????? | | ?????????????????????????# &## ###&% ########## | | ???????????????????????####%## ##?##& ## "" | | ???????????????????????# #&*=#####???## "" | | ??????????????????????## #????????## "" | | ??????????????????????# ######?????????##### # ### | | ??????????????????????#R##?????????????????#####?? | | ??????????????????????## ###?????#############???? | | ???????????????????????##@ #?????#" """"""#" #???? | | ????????????????????????## ##????#" "X" =#???? | | ?????????????????????????## ##?##### ###???? | | ??????????????????????????## #?# / ####??? | | ??????????????????????????## #?#" ###########"#??? | | ??????????????????????????# ##?#" ####???####%#??? | | ??????????????????????????# ####" % ##### & #??? | | ??????????????????????????## ##" # "##??? | | ?????????????????????????# # ###" ##""#???? | | ????????????????????#????## #?##"" ## "####???? | | ???????????????## ?# ?### ########" "###????? | | ???????????????# # # ## ### " ###??? | | ?????????????????????# ### ##?? | | ?????????????????????#### # # #### ###### ##? | | ????????????????????????## #?# #? | | ?????????????????????????## ### ## #? | | ??????????????????????????###?## #### ## | | ???????????????????????????????####??# # | | ?????????????????????????????????????## ## | | ??????????????????????????????????????## ## ## | | ???????????????????????????????????????# ### | | ??????????????????????????????????????# ##?# | | ??????????????????????????????????????# ##??# | | ??????????????????????????????????????##????## | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionZipRedistributor Manual? 0 Play Time 00:26:45 Cumulative 25.8 hours Start 2026.09.15 @ 11:28:59 End 2026.09.15 @ 11:52:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db2f2b15-3a10-4d04-b4e3-3b08556e5ff8