Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 20:49:48 Player: Kinga Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (732) 732 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2027 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Flying (40) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle EMP Blaster > --- INVENTORY -------- Ion Engine Aluminum Leg [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 32 | 7 9 9 7 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads 2 | . 2 . . Leg 3 | . . 2 1 Wheel 3 | 2 . . 1 Hover 1 | . . 1 . Flight 1 | . . . 1 Utility 7 | 1 3 2 1 Device 2 | . 1 1 . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 3 3 4 1 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon 2 | . . 2 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 6 5 8 Power 3 | . 1 1 1 Propulsion 7 | . 2 2 3 Utility 3 | . 1 1 1 Weapon 6 | . 2 1 3 Highest Loss Streak 6 | . 3 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 66 | . 89 46 47 Engine 7 | . 13 2 3 Treads 8 | . 15 4 . Leg 4 | . . 4 14 Wheel 5 | . 11 . . Hover 1 | . . 3 . Device 3 | . 5 2 . Storage 11 | . 14 11 7 Processor 2 | . . 4 3 Energy Gun 5 | . 5 7 . Ballistic Gun 12 | . 22 2 6 Ballistic Cannon 2 | . . 2 7 Naked Turns 21 | . . . 21 Heaviest Build 28 | 10 27 28 27 Greatest Support 40 | 20 40 40 23 Greatest Overweight (x) 6 | . . 6 2 Average Overweight (x) . | . . 2 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 11 15 12 Most Carried 8 | 6 8 3 2 Average Carried 4 | 3 6 2 . Final Capacity 15 | 8 15 15 5 Final Carried 6 | 6 4 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 584 | 213 235 83 53 Remotely . | . . . . Salvage Created 1009 | . 569 236 204 Parts 63 | . 36 10 17 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 15 5 6 Guns 20 | . 15 2 3 Cannons 3 | . . . 3 AOE 2 | . . 2 . Classes Destroyed 6 | . 4 1 1 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 10 | . 6 . 4 Grunt 14 | . 9 3 2 Sentry 2 | . . 2 . Best Kill Streak 7 | . 7 3 4 Combat Bots Only 6 | . 6 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 254 | . 106 54 94 Missed 84 | . 44 13 27 Damage Taken 1956 | . 614 537 805 Core 537 | . 134 181 222 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 46 . . Volleys Fired 129 | . 76 34 19 Largest 2 | . 2 1 2 Hottest 80 | . 80 40 62 Shots Fired 219 | . 147 34 38 Gun 198 | . 147 32 19 Cannon 19 | . . . 19 Launcher 2 | . . 2 . Special . | . . . . Kinetic 157 | . 119 . 38 Thermal 56 | . 24 32 . Explosive . | . . . . Electromagnetic 6 | . 4 2 . Robot Hit Streak 16 | . 16 16 4 Robot Miss Streak 5 | . 3 1 5 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 132 | . 87 30 15 Core Hits 54 | . 38 7 9 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1471 | . 773 392 306 Guns 1266 | . 769 325 172 Cannons 129 | . . . 129 Explosions 67 | . . 67 . Melee . | . . . . Ramming 9 | . 4 . 5 Kinetic 904 | . 603 . 301 Thermal 479 | . 154 325 . Explosive . | . . . . Electromagnetic 79 | . 12 67 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 5 | . 2 . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 86 | . 86 14 6 Average Temperature 24 | . 26 5 4 Received Heat Transfer 765 | . 246 261 258 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted . | . . . . Heat Transferred 1075 | . 350 725 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 365 | . 365 215 230 Initial 90 | . . 90 90 Average 174 | . 223 152 140 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 57 | 100 32 72 82 Level 1 42 | . 67 27 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 1 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 22 9 16 Peak Tracking Total 12 | . 3 4 12 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . 4 2 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 18 7 2 Successful 10 | . 6 3 1 Failed 17 | . 12 4 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 16 4 . Terminals 24 | . 18 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events 4 | . 3 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 991 | 49 447 317 178 Spaces Moved 439 | 42 191 103 103 Core 61 | 1 . 17 43 Treads 101 | . 89 12 . Legs 64 | . . 32 32 Wheels 147 | 41 102 . 4 Hover 42 | . . 42 . Flight 24 | . . . 24 Fastest Speed 40 | 50 80 160 40 Average Speed 132 | 79 117 211 101 Slowest Speed 350 | 80 160 350 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 50 12 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 643 | 54 289 166 134 Wait 25 | . 7 18 . Move 437 | 41 191 102 103 Hop . | . . . . Pick Up 6 | 5 1 . . Fast Attach 23 | 7 4 7 5 Attach 8 | . 4 2 2 Detach 4 | 1 1 . 2 Swap 1 | . 1 . . Drop 6 | . 3 3 . Fire 129 | . 76 34 19 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 7) 224 | -10/Materials | Discovered new exit (range 11) 278 | -10/Materials | Lost 3 parts (2n1u) 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 10) 491 | -10/Materials | Core integrity fell below 50% 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Utility x2 511 | -9/Materials | Discovered new exit (range 14) 598 | -9/Materials | Lost 4 parts (1p2n1u) 814 | -9/Materials | Entered Storage 868 | -9/Storage | Core integrity fell below 50% 944 | -9/Storage | Core integrity fell below 20% 948 | -9/Storage | Released all parts (2) 975 | -9/Storage | Lost 6 parts (1p2n3w) 992 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00942_ Acquired Wheel. 00942_ Sml. Laser destroyed. 00944_ Acquired 22 matter. 00944_ Aluminum Leg destroyed. 00948_ Released Lrg. Storage Unit. 00948_ Released Wheel. 00969_ Acquired Flight Unit. 00971_ Acquired Hrd. Light Armor Plating. 00974_ Connecting with Terminal... 00974_ Current location identified: Storage >>Analysis(Surgeon) Downloading analysis... Surgeon Tiers: 4, 6 Surgeons are derelict-modified mechanics that combine repair and recycling in a single design. Without a recycling infrastructure to support manufacturing, derelict groups rely on surgeons to handle both tasks. 00977_ Critical hit (Burn: +37). 00988_ Acquired Imp. Ion Engine. 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Y #???????????????????? | | ?????? #???????????????????? | | ????? #####+#### #???????????????????? | | ?????????????????#######???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldGravmagCorpse Manual? 0 Play Time 00:12:54 Cumulative 28.3 hours Start 2024.04.18 @ 20:39:10 End 2024.04.18 @ 20:49:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e9402e4-3424-43f6-a3f9-9fec7ed6dea0