Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 23:10:43 Player: Tmvn Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (109) 545 Value Destroyed (3563) 3563 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (1560) 1560 TOTAL SCORE: 13188 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 251 Follower Combat Kills 35 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -526 Cogmind --------- Core Integrity 0/1450 Matter 155/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced ECM Suite Firepult Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Microactuators Transmission Jammer Reaction Control System Improved Cloaking Device Layered Medium Armor Plating Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Long-range Missile Launcher Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Diametric Drive Improved Diametric Drive Advanced ECM Suite Firepult Railgun [Rating: 143] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Flak Gun Launcher Long-range Missile Launcher Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Slots Evolved 16 | . . . . . 4 2 . 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 1 . . 1 1 1 . 1 Utility 9 | . . . . . 3 1 . 2 . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 198 | . 15 4 . 4 13 25 31 24 5 23 19 4 31 Power 26 | . 2 1 . . 1 4 1 1 1 7 2 2 4 Engine 13 | . 2 1 . . 1 4 1 1 1 2 . . . Core . | . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . 5 2 2 4 Propulsion 54 | . 4 1 . . 5 3 9 5 1 4 10 2 10 Treads 4 | . . . . . . . . 1 . . . . 3 Leg 18 | . 4 1 . . 5 1 5 . . . 2 . . Wheel 9 | . . . . . . 2 4 . . . . . 3 Hover 3 | . . . . . . . . . . 2 . . 1 Flight 20 | . . . . . . . . 4 1 2 8 2 3 Utility 48 | . 4 . . . 3 6 2 5 3 12 5 . 8 Device 24 | . . . . . . 2 . 3 2 9 2 . 6 Storage 4 | . 2 . . . . . . 1 . . 1 . . Processor 3 | . . . . . . 1 . . . . . . 2 Hackware 6 | . . . . . 1 1 . . 1 2 1 . . Protection 11 | . 2 . . . 2 2 2 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 70 | . 5 2 . 4 4 12 19 13 . . 2 . 9 Energy Gun 14 | . 5 . . . 2 3 4 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 26 | . . 2 . 3 1 6 8 6 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 16 | . . . . 1 1 3 7 3 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . 3 . . . . . Piercing Weapon 9 | . . . . . . . . . . . 1 . 8 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 2 2 1 . 2 2 1 1 Parts Lost 47 | . . 3 . . 1 3 11 3 . 5 . 10 11 Power 4 | . . 1 . . . . . . . 1 . 2 . Propulsion 23 | . . . . . 1 2 8 1 . 2 . 3 6 Utility 13 | . . . . . . 1 1 1 . 2 . 4 4 Weapon 7 | . . 2 . . . . 2 1 . . . 1 1 Highest Loss Streak 10 | . . 2 . . 1 3 6 3 . 4 . 10 4 Average Slot Usage (%) 89 | . 99 98 100 100 91 96 91 93 85 85 84 64 47 Engine 7 | . 14 13 14 14 9 7 7 6 11 5 . . . Reactor 1 | . . . . . . . . . . 3 8 5 4 Leg 13 | . 28 28 28 28 24 23 11 4 . . . . . Wheel 3 | . . . . . . 4 10 9 . . . . 3 Flight 7 | . . . . . . . . 8 29 24 21 20 12 Device 7 | . . . . . . 1 7 14 16 15 25 10 3 Storage 13 | . 17 28 28 28 18 15 15 10 5 5 4 4 . Processor 3 | . . . . . . 1 7 6 5 5 1 . 6 Hackware 7 | . . . . . 7 7 10 6 8 12 11 14 11 Protection 6 | . 9 . . . 14 17 3 7 . 4 2 1 . Energy Gun 4 | . 28 . . . 1 6 2 . . . . . . Ballistic Gun 8 | . . 26 28 27 16 7 9 7 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 61 | 10 42 42 40 41 46 55 58 61 36 46 60 60 43 Greatest Support 210 | 20 20 20 20 20 30 40 45 42 36 52 91 81 210 Greatest Overweight (x) 17 | . 4 2 1 2 2 2 17 2 . 1 . 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 16 | . 16 16 16 16 16 16 16 16 8 8 8 8 8 Average Capacity 12 | . 8 16 16 16 16 16 16 13 8 8 8 8 4 Most Carried 16 | . 8 11 14 16 16 16 16 16 8 8 8 8 7 Average Carried 10 | . 6 8 12 15 15 15 15 13 7 7 7 6 3 Final Capacity 16 | 6 16 16 16 16 16 16 16 8 8 8 8 8 4 Final Carried 16 | 6 8 11 14 16 16 16 16 8 8 8 8 6 3 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Mutant 24% | Hacker-Sprinter 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Matter Collected 2999 | 200 146 81 . . 213 377 911 247 18 335 318 . 153 Remotely . | . . . . . . . . . . . . . . Salvage Created 4476 | . 272 148 . 16 238 375 2129 417 18 371 279 62 151 Parts 211 | . 17 10 . 6 13 24 67 25 1 21 13 4 10 Haulers Intercepted 3 | . . . . . . . 3 . . . . . . Recyclers Shooed 6 | . . . . . . . 4 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 72 | . 6 5 . 4 5 11 24 3 . 6 4 2 2 Melee 7 | . . . . . . . . . . 5 2 . . Guns 30 | . 5 5 . . 4 6 7 3 . . . . . Cannons 2 | . . . . . . . . . . . . . 2 AOE 31 | . 1 . . 4 1 5 16 . . . 2 2 . Classes Destroyed 13 | . 3 . . . 1 4 5 . . . . . . Worker 9 | . . . . . . 1 4 . 1 1 2 . . Builder 8 | . . . . . . 1 6 . . . . . 1 Hauler 3 | . . . . . . . 3 . . . . . . Recycler 10 | . . . . . . 1 6 2 . 1 . . . Mechanic 2 | . . . . . . . 2 . . . . . . Watcher 3 | . 1 . . . . 1 . 1 . . . . . Swarmer 17 | . 1 3 . 4 . 7 . . . 2 . . . Grunt 25 | . 5 2 . . 3 . 10 . . . 3 2 . Brawler 3 | . . . . . . . 3 . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . Sentry 12 | . . . . . 2 2 4 2 . 1 1 . . Hunter 4 | . . . . . . . 4 . . . . . . Programmer 9 | . . . . . . 2 1 1 . 3 . . 2 Thug 2 | . . . . . . . 2 . . . . . . Best Kill Streak 13 | . 3 3 . 4 2 8 13 2 1 2 4 2 2 Combat Bots Only 7 | . 2 3 . 4 2 5 7 1 . 2 2 2 2 Max Kills in Single Turn 7 | . 2 2 . 2 1 3 7 1 1 1 2 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . 1 . . 2 1 2 4 . . . 2 1 . Melee 1 | . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Damage Taken 8926 | . 148 388 . 83 306 636 1366 637 46 911 474 1543 2388 Core 2568 | . 44 37 . 14 17 61 273 78 . 199 72 323 1450 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 62 96 . 52 90 100 82 . 61 . Volleys Fired 158 | . 14 16 . 3 20 25 57 17 . . 2 3 1 Largest 2 | . 2 2 . 2 2 2 2 2 . . 1 1 1 Hottest 250 | . 105 105 . 50 60 83 90 88 . . 43 43 250 Shots Fired 293 | . 28 28 . 6 37 50 104 34 . . 2 3 1 Gun 252 | . 28 28 . 3 35 43 85 30 . . . . . Cannon 1 | . . . . . . . . . . . . . 1 Launcher 40 | . . . . 3 2 7 19 4 . . 2 3 . Special . | . . . . . . . . . . . . . . Kinetic 192 | . . 23 . 3 31 29 76 30 . . . . . Thermal 25 | . 10 1 . . . 9 4 . . . . . 1 Explosive 26 | . . . . 3 2 7 7 2 . . 2 3 . Electromagnetic 50 | . 18 4 . . 4 5 17 2 . . . . . Robot Hit Streak 19 | . 6 4 . . 6 19 14 10 . . 6 1 2 Robot Miss Streak 6 | . 5 2 . 3 2 4 6 6 . . . 2 1 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 217 | . 15 18 . . 21 39 70 26 1 18 5 2 2 Core Hits 262 | . 11 9 . 4 12 48 112 33 1 7 10 7 8 Critical Hits 5 | . . . . . . 1 1 . . 2 1 . . Critical Kills 4 | . . . . . . 1 1 . . 1 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . Melee Attacks 82 | . . . . . . . . . 3 37 27 6 9 Impact . | . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . 3 37 14 . . Piercing 28 | . . . . . . . . . . . 13 6 9 Sneak Attacks 4 | . . . . . . . . . 1 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9796 | . 309 181 . 253 361 1465 3777 646 135 1205 638 476 350 Guns 3471 | . 248 181 . . 243 822 1396 581 . . . . . Cannons 83 | . . . . . . . . . . . . . 83 Explosions 4514 | . 55 . . 253 118 643 2381 65 . . 424 428 147 Melee 1718 | . . . . . . . . . 135 1205 214 48 116 Ramming 10 | . 6 . . . . . . . . . . . 4 Kinetic 2790 | . . 168 . . 200 564 1277 581 . . . . . Thermal 670 | . 126 . . . . 150 164 . . . . . 230 Explosive 3542 | . . . . 253 118 643 1631 45 . . 424 428 . Electromagnetic 1066 | . 177 13 . . 43 108 705 20 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1340 | . . . . . . . . . 135 1205 . . . Piercing 378 | . . . . . . . . . . . 214 48 116 Highest Corruption 17 | . 1 1 1 1 2 2 5 1 . 7 . 1 17 Average Corruption 2 | . 1 1 1 1 2 1 3 1 . 5 . 1 9 Corruption Purged . | . . . . . . . . . . . . . . Effects 54 | . . 2 . . 6 8 14 4 . 11 . . 9 Message Errors 15 | . . 1 . . 2 3 3 2 . . . . 4 Matter Fused 9 | . . . . . . . 4 . . 4 . . 1 Heat Flow Errors 6 | . . . . . 1 2 1 . . 2 . . . Energy Discharges 11 | . . 1 . . . . 5 1 . 2 . . 2 Data Loss (minor) 4 | . . . . . . 1 . 1 . 2 . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . 2 Targeting Errors 6 | . . . . . 3 2 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 295 | . . . . 5 1 11 63 . . 179 . 28 8 Projectiles . | . . . . . . . . . . . . . . Explosions 105 | . . . . 5 1 11 63 . . . . 17 8 Melee 190 | . . . . . . . . . . 179 . 11 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 635 | . 24 . . 22 . 51 405 102 . . . . 31 Shots 30 | . 1 . . 2 . 3 20 2 . . . . 2 Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . . . . . 3 Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 224 | . 180 45 . 20 220 162 224 15 118 170 . 9 201 Average Temperature 39 | . 50 20 . 10 60 47 42 6 36 36 . 9 87 Received Heat Transfer 1344 | . 48 141 . . 126 102 240 144 9 45 36 309 144 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 3 | . . . . . . 2 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1661 | . 261 . . . . 259 261 . . . . . 880 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Peak Influence 1738 | . 215 133 . 105 178 267 583 346 61 191 441 1738 1114 Initial 1100 | . . 28 . . 40 80 73 264 37 29 89 247 1100 Average 219 | . 68 77 . 101 103 114 256 223 42 96 153 1660 707 Maximum Alert Level 5 | . 1 . . . . 1 2 1 . . 2 5 4 Low Security (%) 68 | . 92 100 . 100 100 88 40 32 100 100 84 . . Level 1 21 | . 7 . . . . 11 41 67 . . 11 . 37 Level 2 4 | . . . . . . . 18 . . . 3 . 20 Level 3 . | . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . 42 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . 99 . Squads Dispatched 25 | . 2 . . . 1 1 6 1 . 2 3 7 2 Investigation 4 | . . . . . . . 1 . . 1 1 . 1 Extermination 5 | . . . . . . 1 1 1 . 1 . . 1 Reinforcement 8 | . 2 . . . 1 . 2 . . . 2 1 . Assault 8 | . . . . . . . 2 . . . . 6 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Distress Signals 11 | . 1 . . . 2 1 1 . . 1 2 . 3 Communications Jammed 27 | . . . . . . . 19 . . 6 2 . . Distress Signals 27 | . . . . . . . 19 . . 6 2 . . Times Spotted 197 | . 13 5 . 4 10 17 33 5 1 21 45 19 24 Peak Tracking Total 14 | . 4 3 . 4 5 5 5 1 1 7 11 14 13 Tactical Retreats 26 | . 2 . . . 1 . . 1 . 5 9 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Traps Triggered 17 | . 3 . . . 1 1 . . 1 4 2 . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Machines Disabled 3 | . 1 1 . 1 . . . . . . . . . Max in Single Turn 1 | . 1 1 . 1 . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . 1 . 1 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Machines Accessed 38 | . 3 . 1 . 2 4 5 3 . 8 9 . 3 Terminals 27 | . 3 . . . 1 3 4 1 . 6 7 . 2 Fabricators 2 | . . . . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . 1 . 1 2 . 1 Total Hacks 115 | . 8 . 1 . 5 7 11 5 . 42 25 . 11 Successful 42 | . 3 . 1 . 2 2 2 2 . 18 6 . 6 Failed 73 | . 5 . . . 3 5 9 3 . 24 19 . 5 Catastrophic 13 | . . . . . 1 2 . 2 . 3 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 59 | . 8 . 1 . 3 4 1 2 . 20 11 . 9 Terminals 93 | . 8 . . . 3 6 8 2 . 37 19 . 10 Fabricators 3 | . . . . . . . . 1 . 2 . . . Repair Stations 3 | . . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 2 1 . 2 . 3 6 . 1 Terminal Hacks 29 | . 1 . 1 . 1 . 1 . . 16 4 . 5 Record 1 | . . . . . . . . . . 1 . . . Robot Analysis 3 | . 1 . . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Alert Level 5 | . . . . . . . . . . 3 1 . 1 Unreport Threat 4 | . . . . . . . . . . . . . 4 Locate Traps 1 | . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . Zone Layout 7 | . . . . . 1 . . . . 4 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 . 1 . 1 2 . 1 Seal Access 7 | . . . . . 1 1 . 1 . 1 2 . 1 Unauthorized Hacks 4 | . 2 . . . . 1 . . . 1 . . . Terminals 4 | . 2 . . . . 1 . . . 1 . . . Track 3 | . 2 . . . . . . . . 1 . . . Operators 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . . . 2 3 4 3 . 7 7 . 2 Full Trace Events 4 | . . . . . . . 1 . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . Matter 252 | . . . . . . . . 252 . . . . . Time 134 | . . . . . . . . 134 . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Total Allies 4 | . . . . . . . 2 2 . . . . . Largest Group 2 | . . . . . . . 2 2 . . . . . Highest-Rated Group 64 | . . . . . . . 62 64 . . . . . Highest-Rated Ally 32 | . . . . . . . 31 32 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . . . . . . Total Damage 104 | . . . . . . . 104 . . . . . . Kills 1 | . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Robot Analysis Total 3 | . 1 . . . . . . . . 2 . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Turns Passed 7633 | . 774 530 518 137 352 1111 937 943 245 652 672 125 637 Spaces Moved 8037 | 1 518 313 345 82 179 704 445 671 590 1267 1765 264 893 Core 184 | . . . . . . . 1 . . . . . 183 Treads 3 | . . . . . . . . . . . . . 3 Legs 1968 | 1 518 313 345 82 179 458 72 . . . . . . Wheels 1144 | . . . . . . 246 372 526 . . . . . Hover 50 | . . . . . . . . . . . . . 50 Flight 4688 | . . . . . . . . 145 590 1267 1765 264 657 Fastest Speed 18 | 120 120 150 150 150 150 110 96 31 28 28 22 18 21 Average Speed 71 | 120 131 150 150 150 153 138 120 106 28 29 25 21 41 Slowest Speed 900 | 120 240 180 150 180 180 180 900 194 28 111 41 94 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . 13 13 3 5 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 2 84 61 77 24 19 16 56 17 17 29 42 55 27 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . Spaces Dug 55 | . . . . . . . . . 2 18 22 5 8 Terrain Destroyed 304 | . 4 . . 14 15 28 82 44 2 18 39 50 8 Melee 55 | . . . . . . . . . 2 18 22 5 8 Projectile 3 | . . . . . . . . 3 . . . . . AOE 246 | . 4 . . 14 15 28 82 41 . . 17 45 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Qua Res Total 9511 | . 587 346 346 88 229 798 730 868 663 1450 1949 315 1142 Wait 800 | . 17 10 . . . 8 178 131 45 113 121 8 169 Move 7963 | . 517 312 344 81 178 703 444 670 589 1243 1740 258 884 Hop 27 | . . . . . . . . . . 10 11 2 4 Pick Up 56 | . 6 4 2 . 7 13 7 6 . 3 7 . 1 Fast Attach 99 | . 6 1 . . 5 6 12 12 3 17 14 2 21 Attach 35 | . . 2 . . 1 6 4 2 2 3 2 3 10 Detach 23 | . 2 . . . . 2 1 2 2 1 1 1 11 Swap 65 | . 9 1 . 4 7 13 15 10 . 3 3 . . Drop 124 | . 15 . . . 11 22 12 18 1 12 21 1 11 Fire 158 | . 14 16 . 3 20 25 57 17 . . 2 3 1 Melee 82 | . . . . . . . . . 3 37 27 6 9 Ram 3 | . . . . . . . . . . . . . 3 Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . . . . 18 8 . 31 18 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: [*Qua x2]) -3/Quarantine -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 3) 294 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 11) 500 | -10/Materials | Discovered new exit (range 5) 775 | -10/Materials | Entered Mines 1186 | -10/Mines | Learned location of Zion (-6) 1285 | -10/Mines | Discovered new exit (range 10) 1299 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1299 | -10/Mines | Discovered new exit (range 5) 1305 | -10/Mines | Entered Exiles 1325 | -10/Exiles | Discovered new exit (range 15) 1341 | -10/Exiles | Met 8R-AWN 1367 | -10/Exiles | Met EX-HEX 1413 | -10/Exiles | Met EX-BIN 1431 | -10/Exiles | Aligned with FarCom system 1433 | -10/Exiles | Given EX-Vault access code 1469 | -10/Exiles | Opened EX-Vault 1478 | -10/Exiles | Found Firepult 1509 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1551 | -10/Exiles | Met EX-DEC 1678 | -10/Exiles | Visited The Gauntlet 1811 | -10/Exiles | Discovered new exit (range 10) 1823 | -10/Exiles | Left Exiles lab with Firepult 1823 | -10/Exiles | Entered Mines 1951 | -9/Mines | Discovered new exit (range 7) 1960 | -9/Mines | Entered Materials 1960 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2265 | -8/Materials | Discovered new exit (range 14) 2312 | -8/Materials | Entered Factory 2312 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2313 | -7/Factory | Identified exit to Storage 2370 | -7/Factory | Build established: Scavenger-Mutant 3012 | -7/Factory | Lost 3 parts (2n1u) 3194 | -7/Factory | Build established: Mutant 3360 | -7/Factory | Discovered new exit (range 6) 3423 | -7/Factory | Entered Storage 3590 | -7/Storage | Build established: Hacker-Mutant 3855 | -7/Storage | Lost 6 parts (3n1u2w) 4096 | -7/Storage | Build established: Scavenger-Mutant 4271 | -7/Storage | Discovered new exit (range 8) 4276 | -7/Storage | Met a pair of Derelict thieves 4285 | -7/Storage | Found Prototype Launcher 4285 | -7/Storage | Identified Rocket Array 4289 | -7/Storage | Found Rocket Array 4313 | -7/Storage | Found Rocket Array 4325 | -7/Storage | Destroyed 7 combat bots 4360 | -7/Storage | Entered Factory 4360 | -6/Factory | Evolved 2 slots: Utility x2 4527 | -6/Factory | Lost 3 parts (1n1u1w) 4823 | -6/Factory | Discovered new exit (range 7) 4887 | -6/Factory | Found Rocket Array 5075 | -6/Factory | Discovered new exit (range 15) 5280 | -6/Factory | Fabricated Y-54 Guardian (x2) 5303 | -6/Factory | Entered another Factory area 5303 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5502 | -5/Factory | Discovered new exit (range 9) 5548 | -5/Factory | Entered another Factory area 5548 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5729 | -4/Factory | Build established: Hacker-Sprinter 5878 | -4/Factory | Spotted B-86 Titan 5947 | -4/Factory | Crushed by falling debris 6006 | -4/Factory | Lost 4 parts (1p1n2u) 6153 | -4/Factory | Identified exit to Research 6200 | -4/Factory | Entered Research 6200 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6334 | -3/Research | Spotted B-86 Titan 6766 | -3/Research | Discovered new exit (range 7) 6823 | -3/Research | Spotted B-86 Titan 6868 | -3/Research | Discovered new exit (range 15) 6872 | -3/Research | Entered Quarantine 6873 | -3/Quarantine | Maximum security lockdown engaged 6877 | -3/Quarantine | Found Alien Artifact 6877 | -3/Quarantine | Identified Transdimensional Reconstructor 6877 | -3/Quarantine | Warped through subspace 6892 | -3/Quarantine | Spotted Alpha 7 6901 | -3/Quarantine | Scanned by Researcher 6972 | -3/Quarantine | Lost 10 parts (2p3n4u1w) 6997 | -3/Quarantine | Discovered new exit (range 4) 6997 | -3/Quarantine | Entered Research 6997 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7100 | -2/Research | Found Prototype Processor 7100 | -2/Research | Identified Exp. Melee Analysis Suite 7485 | -2/Research | Lost 4 parts (3n1u) 7542 | -2/Research | System corruption reached 10% 7556 | -2/Research | Lost 3 parts (2n1w) 7574 | -2/Research | Core integrity fell below 50% 7613 | -2/Research | Core integrity fell below 20% 7615 | -2/Research | Lost 4 parts (1n3u) 7634 | -2/Research | Discovered new exit (range 16) 7634 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07557_ Exp. Melee Analysis Suite destroyed. 07558_ Dropped Adv. Heavy Treads. 07559_ Adv. Signal Interpreter destroyed. 07564_ Impulse Thruster Array destroyed. 07569_ System corrupted: Matter fused (-7). 07573_ Slammed into P-80 Master. 07574_ Destabilizing: Core damaged (-29). 07576_ R-10 Processor collects Adv. Heavy Treads. 07577_ W-44 Eye sends out distress signal. 07584_ Adv. System Shield destroyed. 07586_ E1YB6FI/:|FUZBJVKL U 07607_ P-80 Master resets P-80 Master, system corruption cleaned. 07611_ System corrupted: Energy discharge (-35). 07613_ T-07 Excavator destroyed. 07618_ Slammed into G-73 Enforcer. 07624_ Connecting with Terminal... 07624_ ALERT: Suspicious activity at Terminal R013. Dispatching Investigation squad. 07627_ 2AL Q%P5>7AXA/ORTZF100&XB10 IGTJERG, 07634_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????# #?############????? | | ??????????????# #? #????? | | /????????????# # #????? | | ??????????????# # #????? | | ??????????????# #????? | | ??????????????# # #????? | | ?#??????????### #############?????? | | #??????????# g ############????? | | ##+#+???#### ! # ???? | | "T # ???? | | ### "" gp # ?# | | ############# # """ "# | | #?????# ! ###g # """ "# | | #?????## ##?#pp # """ T# | | #??????# #??# # "? | | """ ######## #??# # "? | | """ # #??# # """ "? | | """ + #??# + """ # | | # #??# # """ # | | # #??#### # !# | | """ ####+########?????# # # | | """ # #???????# # """ # | | "" # w #???????# # """ # | | !# #???????# # """ # | | # """ #???????# # # | | #! """ #???????#@# ?? ? | | # """ #???????# ######???? | | # #???????# ????????? | | ####### #???????# ????????? | | ??????#######+#####+##### #?????? | | ????????????# +?????? | | ????????????# #?????? | | ????????????# #?????? | | ????????????# ?????? | | ????????????# ######### ?????? | | ????????????# #????????? ######????? | | ????????????# #????????? ??????????? | | ????????????# #????????? ??????????? | | ????????????# #????????? ??????????? | | ????????????# #????????? ??????????? | | ???########## #?????????Y??????????? | | ???# #????????????????????? | | ### #????????????????????? | | #????????????????????? | | ### #????????????????????? | | #### #????????????????????? | | /# #????????????????????? | | # #????????????????????? | | # """ #????????????????????? | | # """ #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 49 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Cloak Strength 3 Power Amplification 30 Armor Coverage 300 Resistance: TH 30 Resistance: EM 25 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Alien Tech Deadly Force Dodgeball, But With Guns Subspace Traveler Challenges ------------ None Game ------ Seed CouplerManeuveringFirepult Manual? 0 Play Time 02:40:56 Cumulative 67.1 hours Start 2020.10.18 @ 13:46:43 End 2020.10.18 @ 23:10:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: 7d1ea833-dd65-4cd0-91ec-1dfcf2aa0a71