Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.09 @ 17:07:10 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (228) 228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1378 Bonus ------- None Cogmind --------- Core Integrity 336/400 Matter 1/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON (2) ------- Autogun Grenade Launcher > --- INVENTORY (6) ---- Light Ion Engine Aluminum Leg Hover Unit Hover Unit Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Autogun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Hover Unit Grenade Launcher Hammer Signal Generator [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 13 | 8 . 2 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 3 . . . Treads . | . . . . Leg 1 | 1 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . . 2 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 97 | . 100 100 94 Engine 12 | . 14 14 11 Wheel 25 | . 28 28 22 Device 15 | . 14 14 18 Storage 12 | . 14 14 11 Processor 3 | . . . 9 Energy Gun 10 | . 14 14 4 Ballistic Gun 7 | . 14 6 5 Launcher 7 | . . 7 11 Naked Turns . | . . . . Heaviest Build 17 | 13 13 15 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 6 Average Carried 5 | 5 5 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 5 6 6 6 Class Distribution -------------------- 90% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 186 | 167 . . 19 Remotely . | . . . . Salvage Created 186 | 64 49 47 26 Parts 20 | 10 4 2 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 3 | . 1 2 . Guns 1 | . 1 . . AOE 2 | . . 2 . Classes Destroyed 4 | 1 1 . 2 Tunneler 4 | 4 . . . Mechanic 1 | . . . 1 Watcher 2 | . . . 2 Grunt 3 | . 1 2 . Best Kill Streak 3 | 3 1 2 2 Combat Bots Only 2 | . 1 2 . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 237 | . 66 25 146 Core 64 | . . . 64 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 52 | 20 13 4 15 Largest 2 | 2 2 1 1 Hottest 60 | 60 60 30 30 Shots Fired 56 | 23 14 4 15 Gun 46 | 23 14 . 9 Cannon . | . . . . Launcher 10 | . . 4 6 Special . | . . . . Kinetic 33 | 20 4 . 9 Thermal . | . . . . Explosive 10 | . . 4 6 Electromagnetic 13 | 3 10 . . Robot Hit Streak 8 | 5 8 . 2 Robot Miss Streak 2 | 2 2 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 28 | 15 7 . 6 Core Hits 21 | 6 3 5 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 554 | 140 102 138 174 Guns 328 | 140 102 . 86 Cannons . | . . . . Explosions 226 | . . 138 88 Melee . | . . . . Ramming . | . . . . Kinetic 186 | 100 . . 86 Thermal . | . . . . Explosive 226 | . . 138 88 Electromagnetic 142 | 40 102 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 95 | . . . 95 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | 40 20 4 15 Average Temperature 11 | 21 9 2 8 Received Heat Transfer 78 | . 39 15 24 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 119 | 20 33 92 119 Average Influence 44 | 6 17 57 79 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 3 2 9 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 597 | 147 111 158 181 Spaces Moved 554 | 112 97 173 172 Core 13 | 13 . . . Treads . | . . . . Legs 2 | 2 . . . Wheels 539 | 97 97 173 172 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 79 | 79 80 80 80 Slowest Speed 120 | 120 80 80 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 30 59 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . . 11 24 Melee . | . . . . Projectile . | . . . . AOE 35 | . . 11 24 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 656 | 149 117 188 202 Wait 16 | . 5 4 7 Move 551 | 111 96 172 172 Hop . | . . . . Pick Up 17 | 9 2 3 3 Fast Attach 6 | 4 . . 2 Attach 4 | 3 . . 1 Detach . | . . . . Swap 3 | 1 . 2 . Drop 7 | 1 1 3 2 Fire 52 | 20 13 4 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 9) 259 | -10/Materials | Entered Mines 299 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Build established: Mutant 393 | -10/Mines | Discovered new exit (range 9) 407 | -10/Mines | Met a Derelict testing a Signal Generator 414 | -10/Mines | Found Signal Generator 417 | -10/Mines | Entered Materials 417 | -9/Materials | Evolved 2 slots: Utility x2 598 | -9/Materials | Self-destructed Last Messages --------------- 00531_ Acquired 5 matter. 00547_ Triggered Alarm Trap. 00547_ An alarm sounds. 00547_ ALERT: Alarm triggered, dispatching investigation squad. 00547_ U-05 Engineer lays Concrete. 00557_ U-05 Engineer builds a Wall. 00563_ Acquired Hover Unit. 00565_ Dropped Signal Generator. 00565_ Acquired Hover Unit. 00570_ Signal Generator broadcasts a burst of procedurally generated transmissions. 00570_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 00574_ K-01 Serf cleans the Material Processor. 00579_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 00581_ K-01 Serf collects debris. 00590_ C-30 ARC bursts open, deploying its payload. 00590_ G-47 Trooper unfolds itself. 00590_ G-34 Mercenary unfolds itself. 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