Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 13:12:45 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (2492) 2492 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-679) -679 TOTAL SCORE: 6933 Bonus ------- High Alert Combat Kills 156 Aligned with FarCom 300 Friendly Fire -1135 Cogmind --------- Core Integrity 871/1000 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Location -5/Factory Parts ------- Power (1) Propulsion (4) Armored Treads Heavy Treads Utility (8) Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite System Shield Weapon (4) Powered Hammer Powered Hammer Powered Hammer Inventory (16) Light Angular Momentum Engine Advanced Sensor Array Long-range Terrain Scanner Particle Charger Medium Armor Plating Powered Armor Shock Absorption System Hacking Suite Long-range Tractor Beam Magnetic Acceleration Cannon Peak State ------------ Power Micro Nuclear Core Propulsion Armored Treads Advanced Treads Advanced Treads Advanced Treads Utility Large Storage Unit Large Storage Unit Enhanced Optical Array Melee Analysis Suite Weapon AWS/Thermal Powered Hammer Powered Hammer Inventory Armored Treads Advanced Sensor Array Long-range Terrain Scanner Melee Analysis Suite Particle Charger Improved Propulsion Shielding Medium Armor Plating Powered Armor Shock Absorption System Hacking Suite System Shield Long-range Tractor Beam Gauss Rifle Powered Hammer Powered Hammer [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Airjet Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Utility Shielding Weapon Powered Hammer Energy Gun AWS/Thermal Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 6 | . . . 1 . . . 1 . 2 2 Weapon 2 | . . . . . . . . 2 . . Parts Attached 92 | 6 7 7 11 8 7 . 26 3 12 5 Power 5 | 1 . 2 . . . . 1 . 1 . Engine 2 | 1 . 1 . . . . . . . . Core 3 | . . 1 . . . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 3 2 4 3 . . 14 . 4 2 Treads 10 | . . . . . . . 4 . 4 2 Leg 9 | 2 . . 4 3 . . . . . . Wheel 7 | . 3 2 . . . . 2 . . . Hover 8 | . . . . . . . 8 . . . Flight . | . . . . . . . . . . . Utility 24 | 1 1 1 4 1 2 . 6 . 5 3 Device 4 | . . . 1 . 1 . 1 . 1 . Storage 4 | 1 . . . 1 . . 2 . . . Processor 7 | . 1 . 1 . . . 1 . 1 3 Hackware 1 | . . . . . . . . . 1 . Protection 8 | . . 1 2 . 1 . 2 . 2 . Artifact . | . . . . . . . . . . . Weapon 29 | 2 3 2 3 4 5 . 5 3 2 . Energy Gun 5 | 1 . . 1 . 1 . 2 . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 8 | 1 3 2 . 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . . 2 2 . Slashing Weapon 7 | . . . 1 2 3 . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 . . . Parts Lost 15 | . . . 1 1 . . 5 . 4 4 Power 2 | . . . . . . . 1 . . 1 Propulsion 7 | . . . . . . . 3 . 2 2 Utility 3 | . . . 1 . . . . . 1 1 Weapon 3 | . . . . 1 . . 1 . 1 . Highest Loss Streak 4 | . . . 1 1 . . 4 . 4 4 Average Slot Usage (%) 91 | . 91 95 96 99 99 100 79 90 98 70 Engine 5 | . 14 7 11 11 11 11 1 . . . Core 4 | . . 6 . . . . 7 7 5 5 Treads 6 | . . . . . . . 4 30 25 14 Leg 11 | . 1 . 29 33 33 33 5 . . . Wheel 7 | . 25 28 2 . . . 9 . . . Hover 1 | . . . . . . . 4 . . . Device 2 | . . . 4 1 . . 2 . 5 . Storage 11 | . 14 14 1 9 11 11 12 15 13 11 Processor 10 | . 8 . 9 11 11 11 18 15 7 9 Hackware 1 | . . . . . . . . . 6 5 Protection 6 | . . 9 15 11 11 11 3 . 4 4 Energy Gun 2 | . . . 5 . . . 7 6 . . Ballistic Gun 6 | . 26 28 3 6 . . . . . . Impact Weapon 5 | . . . 4 . . . . 13 24 17 Slashing Weapon 5 | . . . 9 12 21 22 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 12 15 18 20 21 21 21 46 52 59 54 Greatest Support 90 | 20 24 24 51 51 47 47 86 86 86 90 Greatest Overweight (x) 2 | . 2 . 1 . . . 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 6 8 8 8 16 16 16 16 Average Capacity 9 | 5 6 6 4 7 8 8 11 16 16 16 Most Carried 16 | . 6 6 6 8 8 8 16 16 16 16 Average Carried 8 | . 4 5 4 5 7 8 10 13 12 12 Final Capacity 16 | 6 6 6 4 8 8 8 16 16 16 16 Final Carried 15 | . 6 6 3 8 8 8 14 15 13 10 Class Distribution -------------------- 86% | Mutant 13% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1611 | 188 96 356 128 175 70 . 339 20 189 50 Remotely . | . . . . . . . . . . . Salvage Created 3663 | . 178 466 344 382 . . 1537 192 214 350 Parts 212 | . 13 31 21 24 . . 105 6 3 9 Haulers Intercepted 3 | . 1 . . . . . 1 . . 1 Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 70 | . 4 4 6 13 . . 34 3 2 4 Melee 11 | . . . 6 2 . . 2 . 1 . Guns 45 | . 4 4 . 5 . . 29 3 . . AOE 9 | . . . . 6 . . 3 . . . Classes Destroyed 14 | . 4 3 2 2 . . 2 . . 1 Worker 13 | . 1 1 4 . . . 1 . 6 . Builder 3 | . . 1 . . . . 2 . . . Tunneler 3 | . . 3 . . . . . . . . Hauler 3 | . 1 . . . . . 1 . . 1 Recycler 4 | . . 1 . 1 . . 2 . . . Operator 2 | . . . 1 . . . . 1 . . Watcher 4 | . . . . . . . 4 . . . Swarmer 18 | . 2 . . 4 . . 12 . . . Grunt 34 | . 2 4 5 5 . . 12 2 2 2 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 11 | . . . 1 . . . 9 1 . . Hunter 2 | . . . . . . . . . . 2 Assembled 6 | . . . . 6 . . . . . . Thug 3 | . . 2 . 1 . . . . . . Best Kill Streak 18 | . 5 4 4 5 . . 18 2 2 4 Combat Bots Only 14 | . 2 2 4 4 . . 14 2 2 4 Max Kills in Single Turn 3 | . 2 1 1 3 . . 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . 3 . . 2 . . . Melee 1 | . . . 1 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Damage Taken 4365 | . 72 131 369 313 . 103 1169 373 897 938 Core 561 | . 10 18 87 10 . 34 142 38 93 129 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . 88 . . . 67 74 94 89 . Volleys Fired 91 | . 14 26 4 15 . . 16 8 8 . Largest 2 | . 2 2 2 1 . . 1 1 1 . Hottest 75 | . 46 46 75 30 . . 75 28 28 . Shots Fired 234 | . 28 52 7 15 . . 111 13 8 . Gun 221 | . 28 52 7 10 . . 103 13 8 . Cannon . | . . . . . . . . . . . Launcher 13 | . . . . 5 . . 8 . . . Special . | . . . . . . . . . . . Kinetic 112 | . 28 52 6 10 . . . 8 8 . Thermal 109 | . . . 1 . . . 103 5 . . Explosive 13 | . . . . 5 . . 8 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 31 | . 3 26 3 5 . . 26 25 31 . Robot Miss Streak 4 | . 4 1 4 3 . . 4 . 1 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Autonomous 101 | . . . . . . . 95 6 . . Shots Hit Robots 278 | . 12 39 38 15 . . 102 15 40 17 Core Hits 132 | . 7 19 10 30 . . 55 5 6 . Critical Hits 4 | . 1 1 . . . . 1 1 . . Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . 1 1 . . Melee Attacks 115 | . . . 38 6 . . 7 2 41 21 Impact 73 | . . . 9 . . . . 2 41 21 Slashing 42 | . . . 29 6 . . 7 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 20 | . . . 6 2 . . 2 1 7 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . 12 8 Damage Inflicted 9633 | . 187 652 1488 1004 . . 3764 419 1375 744 Guns 4108 | . 187 652 64 181 . . 2534 318 172 . Cannons . | . . . . . . . . . . . Explosions 1294 | . . . . 500 . . 794 . . . Melee 4225 | . . . 1424 323 . . 430 101 1203 744 Ramming 6 | . . . . . . . 6 . . . Kinetic 1399 | . 187 652 43 181 . . . 164 172 . Thermal 2709 | . . . 21 . . . 2534 154 . . Explosive 1294 | . . . . 500 . . 794 . . . Electromagnetic . | . . . . . . . . . . . Impact 2218 | . . . 170 . . . . 101 1203 744 Slashing 2007 | . . . 1254 323 . . 430 . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1022 | . . . 282 25 . . 128 59 278 250 Projectiles . | . . . . . . . . . . . Explosions 153 | . . . . 25 . . 128 . . . Melee 869 | . . . 282 . . . . 59 278 250 Knockbacks 13 | . . . . . . . . 1 10 2 Impact 13 | . . . . . . . . 1 10 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 310 | . . . . 113 . . 197 . . . Shots 6 | . . . . 3 . . 3 . . . Rammed 1 | . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . . 2 . . . Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 120 | . . 9 36 . . . 120 5 17 . Average Temperature 29 | . . 4 20 . . . 41 5 11 . Received Heat Transfer 1416 | . . 69 171 18 . 54 315 144 357 288 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . . . 1 . . . . . 3 7 Impact Corruptions 21 | . . . 1 . . . . 3 11 6 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . . . 8 . . . Heat Transferred 3515 | . . . 37 . . . 3293 185 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 657 | . 117 180 188 194 . . 657 399 216 129 Average Influence 189 | . 62 76 88 83 . . 402 351 134 35 Maximum Alert Level 2 | . . . . . . . 2 1 1 . Low Security (%) 64 | . . . . . . . . . . . Level 1 13 | . . . . . . . . . . . Level 2 21 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . . 1 5 . . . 5 2 2 5 Investigation 4 | . . 1 2 . . . 1 . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 12 | . . . 3 . . . 3 1 2 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . 2 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . 2 . 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 9 4 21 16 . 3 53 4 7 9 Peak Tracking Total 8 | . 3 2 8 4 . 3 6 2 4 7 Tactical Retreats 11 | . 2 . 1 2 . . 6 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 1 . 1 . . . 2 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 4 | . . 1 . . . . 3 . . . Max in Single Turn 2 | . . 1 . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 9 | . . 1 1 1 . . 5 . 1 . Terminals 2 | . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . . 1 5 1 . . 18 . 13 . Successful 32 | . . 1 4 1 . . 15 . 11 . Failed 6 | . . . 1 . . . 3 . 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . . . 1 . 6 . . . Terminals 6 | . . . . . . . 6 . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 26 | . . . 5 . . . 8 . 13 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . 1 . 1 . . . . . . Open Door 2 | . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 23 | . . . 4 . . . 8 . 11 . Insert Component 10 | . . . 1 . . . 4 . 5 . Analyze 13 | . . . 3 . . . 4 . 6 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . 9 . . . Terminals 3 | . . . . . . . 3 . . . Track 1 | . . . . . . . 1 . . . Botnet 2 | . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . 1 . . . 3 . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 4 . 5 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 76 | . . . . . . . 76 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 10 | . . . 1 . . . 4 . 5 . Part Schematics Acquired 10 | . . . 1 . . . 4 . 5 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . . Total Damage 69 | . . . . 69 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5394 | 47 227 771 404 771 303 190 1452 279 736 214 Spaces Moved 3699 | 38 179 746 206 535 235 155 1001 167 328 109 Core 11 | 10 1 . . . . . . . . . Treads 712 | . . . . . . . 108 167 328 109 Legs 1305 | 28 7 . 172 535 235 155 173 . . . Wheels 1522 | . 171 746 34 . . . 571 . . . Hover 149 | . . . . . . . 149 . . . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 90 90 90 123 123 123 48 151 145 161 Average Speed 114 | 101 91 90 123 128 123 123 102 151 151 164 Slowest Speed 190 | 120 150 90 160 130 123 123 190 151 165 177 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 34 98 25 84 61 40 79 4 6 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 72 | . . . . 35 . . 37 . . . Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . . 9 . . . AOE 63 | . . . . 35 . . 28 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 4582 | 43 214 794 291 596 250 154 1398 184 530 128 Wait 483 | . . . 25 18 . . 296 . 144 . Move 3689 | 37 178 745 205 534 234 154 1000 166 327 109 Hop . | . . . . . . . . . . . Pick Up 69 | . 10 7 3 8 . . 25 4 11 1 Fast Attach 38 | 6 4 3 3 1 7 . 14 . . . Attach 33 | . 3 . 2 2 . . 7 3 11 5 Detach 4 | . . . . 1 1 . 1 . . 1 Swap 21 | . . 4 6 5 . . 5 . 1 . Drop 64 | . 5 9 6 6 8 . 25 1 4 . Fire 91 | . 14 26 4 15 . . 16 8 8 . Melee 88 | . . . 37 6 . . 7 2 24 12 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Discovered new exit (range 8) 275 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 333 | -10/Mines | Discovered new exit (range 11) 497 | -10/Mines | Discovered new exit (range 13) 506 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 744 | -10/Mines | Learned location of Zion (-7) 761 | -10/Mines | Met a Derelict shopkeep closing up shop 1046 | -10/Mines | Entered Materials 1046 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1435 | -9/Materials | Discovered new exit (range 11) 1450 | -9/Materials | Entered Mines 1451 | -9/Mines | Assembled infested the area 1509 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1553 | -9/Mines | Discovered new exit (range 12) 1772 | -9/Mines | Learned 8 Materials zone layouts 1781 | -9/Mines | Learned Materials stockpile data 2048 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2076 | -9/Mines | Found Powered Armor 2216 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2216 | -9/Mines | Discovered new exit (range 5) 2221 | -9/Mines | Entered Exiles 2250 | -9/Exiles | Met 8R-AWN 2271 | -9/Exiles | Met EX-HEX 2310 | -9/Exiles | Met EX-BIN 2324 | -9/Exiles | Aligned with FarCom system 2325 | -9/Exiles | Given EX-Vault access code 2353 | -9/Exiles | Opened EX-Vault 2362 | -9/Exiles | Found Prototype Device 2362 | -9/Exiles | Identified Trap Reconfigurator 2376 | -9/Exiles | Found Prototype Energy Cannon 2376 | -9/Exiles | Identified Gui. Plasma Cannon 2384 | -9/Exiles | Found Prototype Energy Gun 2384 | -9/Exiles | Identified AWS/Thermal 2421 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2454 | -9/Exiles | Met EX-DEC 2513 | -9/Exiles | Discovered new exit (range 10) 2524 | -9/Exiles | Left Exiles lab with AWS/Thermal 2524 | -9/Exiles | Entered Mines 2707 | -8/Mines | Discovered new exit (range 7) 2714 | -8/Mines | Entered Materials 2714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2715 | -8/Materials | Identified exit to Factory 2944 | -8/Materials | Garrison activated, responded to threat 3021 | -8/Materials | Lost 4 parts (1p2n1w) 3109 | -8/Materials | Destroyed 14 combat bots 3152 | -8/Materials | Repaired Airjet 3191 | -8/Materials | Repaired Airjet 3561 | -8/Materials | Discovered exit to Factory (range 19) 4137 | -8/Materials | Discovered exit to Factory (range 19) 4166 | -8/Materials | Entered Factory 4166 | -7/Factory | Evolved 2 slots: Weapon x2 4405 | -7/Factory | Discovered new exit (range 14) 4445 | -7/Factory | Entered another Factory area 4445 | -6/Factory | Evolved 2 slots: Utility x2 4546 | -6/Factory | Discovered new exit (range 22) 4752 | -6/Factory | Build established: Assassin 5181 | -6/Factory | Entered another Factory area 5181 | -5/Factory | Evolved 2 slots: Utility x2 5212 | -5/Factory | Lost 4 parts (2n1u1w) 5254 | -5/Factory | Garrison activated, responded to threat 5373 | -5/Factory | Garrison activated, responded to threat 5395 | -5/Factory | Self-destructed Last Messages --------------- 05369_ Adv. Treads destroyed. 05371_ Acquired 20 matter. 05372_ Penetrated by Slug. 05372_ Slug penetrates G-50 Soldier. 05373_ G-50 Soldier knocked back. 05373_ G-50 Soldier calls for garrison reinforcements. 05373_ ALERT: Activating Garrison Access F003. 05373_ Powered Hammer follow-up attack on G-50 Soldier. 05375_ Destroyed Lgt. Angular Momentum Engine. 05375_ G-50 Soldier system corrupted by crushing effect. 05376_ G-50 Soldier system terminally corrupted. 05376_ Carbon-fiber Leg fried. 05384_ Destroyed Targeting Computer. 05384_ H-66 Slayer system corrupted by crushing effect. 05384_ Powered Hammer follow-up attack on H-66 Slayer. 05385_ H-66 Slayer system terminally corrupted. 05388_ Powered Hammer follow-up attack on G-50 Soldier. 05392_ Mic. Nuclear Core destroyed. 05393_ Powered Hammer follow-up attack on G-50 Soldier. 05394_ W-25 Informer sends out distress signal. 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T | | ????????????####o##### ^ """ """ """ """ """ """ | | ??????????????! ?????# """ """ """ """ """ """ | | ????????????? ??????# """ """ """ """ """ """ | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????################+##########?# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 400 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 11 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lrn. Terrain Scanner | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Scanalyzed Melee Analysis Suite | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionArmorNeutralizer Manual? 0 Play Time 00:51:26 Cumulative 103.5 hours Start 2019.11.03 @ 12:22:46 End 2019.11.03 @ 13:12:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc4f701b-85d6-4b42-ac1c-e30bf3fd5101