Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 00:36:59 Player: Draih Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (687) 687 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1762 Bonus ------- None Cogmind --------- Core Integrity 113/400 Matter 285/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Targeting Computer Utility Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Flight Unit Flight Unit Improved Heat Sink Structural Scanner Utility Shielding Utility Shielding Light Armor Plating Light Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Visual Processing Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Flight Unit Flight Unit Improved Heat Sink Utility Shielding Utility Shielding Utility Shielding Light Armor Plating Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 6 9 11 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 9 | 1 5 3 Device 1 | . 1 . Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 6 | . 5 11 Power . | . . 2 Propulsion 1 | . . 2 Utility 2 | . 2 3 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 11 | . . 11 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 95 | . 96 92 Engine 12 | . 14 10 Treads 22 | . 25 15 Device 5 | . 4 7 Storage 13 | . 14 11 Processor 6 | . . 18 Protection 7 | . 9 4 Ballistic Gun 26 | . 28 21 Peak Build Rating 14 | 6 8 14 Average Rating 8 | 5 7 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 10 50 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 14 | . 2 14 Average Overweight (x) . | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 16 | 3 9 16 Average Carried 6 | . 5 11 Final Capacity 20 | 8 20 20 Final Carried 16 | . 9 16 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 686 | 220 263 203 Remotely . | . . . Salvage Created 897 | . 536 361 Parts 60 | . 32 28 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 14 12 Guns 26 | . 14 12 Classes Destroyed 6 | . 4 2 Worker 1 | . 1 . Hauler 1 | . . 1 Watcher 3 | . 3 . Swarmer 14 | . 6 8 Grunt 10 | . 8 2 Sentry 2 | . . 2 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 213 | . 97 116 Missed 50 | . 23 27 Hits 163 | . 74 89 Melee 6 | . . 6 Projectile 157 | . 74 83 Critical Strikes 3 | . 1 2 Damage Taken 1983 | . 910 1073 Core 476 | . 189 287 Absorbed by Shields . | . . . Redirected to Shielding 19 | . . 19 Core Remaining (%) 62 | 100 24 . Volleys Fired 117 | . 68 49 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 226 | . 130 96 Gun 226 | . 130 96 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 226 | . 130 96 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 6 16 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 140 | . 75 65 Core Hits 62 | . 36 26 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1211 | . 653 558 Guns 1211 | . 653 558 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1211 | . 653 558 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 72 | . 72 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 83 | . 83 18 Average Temperature 17 | . 19 7 Received Heat Transfer 639 | . 402 237 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 138 | . 138 134 Initial 38 | . . 38 Average 43 | . 53 42 Influence Increases 818 | . 459 359 Destroy 0b10 Robot/C 520 | . 280 240 Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 128 | . 76 52 Successful Hack 4 | . 2 2 Disable Machine 60 | . 60 . Destroy Structure 6 | . 6 . Lose Combat Pursuer 75 | . 15 60 Influence Decreases 810 | . 367 443 Entered New Map 54 | . . 54 Time Decay 676 | . 347 329 Lost Part 80 | . 20 60 Squads Dispatched 5 | . 3 2 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 28 25 Peak Tracking Total 8 | . 4 8 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 4 | . 4 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 12 | . 6 6 Successful 9 | . 5 4 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 5 | . 2 3 Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 2 2 Report Inventory 2 | . 1 1 Retrieve Components 2 | . 1 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 18 | . 9 9 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1818 | . 690 1128 Optics 1127 | . . 1127 Structural 1440 | . 690 750 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4054 | 571 2355 1128 Spaces Moved 1568 | 354 865 349 Core 8 | 6 . 2 Treads 1542 | 348 865 329 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 18 | . . 18 Fastest Speed 50 | 50 160 240 Average Speed 234 | 158 249 277 Slowest Speed 750 | 160 320 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 14 80 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1756 | 365 961 430 Wait . | . . . Move 1566 | 353 864 349 Hop . | . . . Pick Up 37 | 6 15 16 Fast Attach . | . . . Attach 18 | 6 3 9 Detach 1 | . . 1 Swap 12 | . 7 5 Drop 5 | . 4 1 Fire 117 | . 68 49 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 572 | -11/Scrapyard | Entered Materials 573 | -10/Materials | Build established: Mutant 1686 | -10/Materials | Discovered new exit (range 3) 1848 | -10/Materials | Discovered new exit (range 5) 1918 | -10/Materials | Core integrity fell below 50% 2322 | -10/Materials | Discovered new exit (range 7) 2432 | -10/Materials | Discovered new exit (range 4) 2927 | -10/Materials | Entered another Materials area 2927 | -9/Materials | Evolved 2 slots: Utility x2 3083 | -9/Materials | Lost 5 parts (1p1n1u2w) 3388 | -9/Materials | Build established: Scavenger-Mutant 4039 | -9/Materials | Core integrity fell below 50% 4055 | -9/Materials | Self-destructed Last Messages --------------- Scanning Structural Scanner... Ready to analyze. >>Scanalyze Scanning: Structural Scanner... Schematic downloaded. ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. Acquired 7 matter. K-01 Serf collects debris. Acquired 9 matter. K-01 Serf cleans the Electrolysis Chamber. W-16 Scout sends out distress signal. U-05 Engineer destroyed. Lgt. Treads severed. R-06 Scavenger collects Terrain Scan Processor. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. Lgt. Treads severed. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. 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