Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 15:07:59 Player: Syanka Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (129) 645 Value Destroyed (2784) 2784 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-205) -205 TOTAL SCORE: 6424 Bonus ------- High Alert Combat Kills 42 Aligned with FarCom 300 Friendly Fire -547 Cogmind --------- Core Integrity 346/700 Matter 27/300 Energy 58/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Terrain Scanner Cloak of Protection Heavy Ion Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scan Processor Transmission Jammer Cloak of Protection Improved Shield Generator Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Treads Light Treads Cryofiber Web Improved Heat Sink Cooling System Large Battery Improved Terrain Scanner Weapon Cycler Improved Light Armor Plating Reactive Plating High-powered Tractor Beam Trap Extractor Heavy EM Pulse Gun Heavy EM Pulse Gun Gatling Laser Heavy Ion Cannon Advanced Assault Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser Plasma Cutter Heavy Hammer [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 225 | 8 43 20 4 26 60 64 Power 7 | 1 . 1 . . 3 2 Engine 5 | 1 . 1 . . 1 2 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 59 | 3 19 4 . 13 13 7 Treads 31 | 2 7 2 . 7 9 4 Leg . | . . . . . . . Wheel 28 | 1 12 2 . 6 4 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 70 | 2 8 1 . 5 22 32 Device 40 | 1 3 . . 3 14 19 Storage 9 | 1 5 1 . . 1 1 Processor 4 | . . . . . 1 3 Hackware 2 | . . . . . . 2 Protection 15 | . . . . 2 6 7 Artifact . | . . . . . . . Weapon 89 | 2 16 14 4 8 22 23 Energy Gun 29 | 1 3 4 . . 12 9 Energy Cannon . | . . . . . . . Ballistic Gun 25 | 1 7 7 4 4 2 . Ballistic Cannon 1 | . . . . . . 1 Launcher 12 | . 2 1 . 3 2 4 Special Weapon 9 | . . 2 . . 3 4 Impact Weapon 13 | . 4 . . 1 3 5 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . . 1 4 14 Power 2 | . . . . . . 2 Propulsion 5 | . . . . 1 1 3 Utility 8 | . . . . . 2 6 Weapon 4 | . . . . . 1 3 Highest Loss Streak 12 | . . . . 1 1 12 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 99 | . 99 100 99 100 99 97 Engine 10 | . 14 14 14 14 1 12 Core 2 | . . . . . 7 1 Treads 8 | . 7 . . 9 11 9 Wheel 17 | . 19 27 28 18 15 12 Device 15 | . 12 14 14 10 12 23 Storage 11 | . 15 14 14 14 9 6 Processor 3 | . . . . . 8 6 Hackware 1 | . . . . . . 4 Protection 4 | . . . . 3 14 1 Energy Gun 6 | . 6 2 . . 13 8 Ballistic Gun 11 | . 17 24 27 23 3 . Impact Weapon 2 | . 3 . . . . 4 Peak Build Rating 52 | 8 12 13 25 20 28 52 Average Rating 23 | 6 8 12 13 14 25 45 On Entrance 12 | . 8 12 13 13 15 26 Naked Turns 18 | . . . . . . 18 Heaviest Build 123 | 15 109 92 92 99 102 123 Greatest Support 68 | 40 40 26 26 40 40 68 Greatest Overweight (x) 11 | . 10 3 3 3 6 11 Average Overweight (x) 3 | . 2 2 3 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 21 24 25 25 25 24 Most Carried 25 | 8 20 25 25 25 25 25 Average Carried 22 | 5 16 23 24 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 5 Final Carried 25 | 8 20 25 25 25 25 5 Class Distribution -------------------- 49% | Mutant 16% | Scavenger-Skirmisher 11% | Scavenger-Assassin 10% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3059 | 325 701 303 . 417 715 598 Remotely . | . . . . . . . Salvage Created 4065 | 141 669 286 . 345 1213 1411 Parts 212 | 15 47 12 . 18 78 42 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 5 | . . . . . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 73 | . 11 7 . 12 21 22 Guns 37 | . 5 4 . 2 14 12 AOE 33 | . 6 3 . 10 5 9 Classes Destroyed 17 | 2 7 1 . . 1 6 Worker 11 | . 1 1 . . 1 8 Builder 10 | . 1 . . . 6 3 Tunneler 5 | 3 1 . . 1 . . Hauler 3 | . 2 . . . 1 . Recycler 19 | 1 3 1 . 3 3 8 Mechanic 1 | . . . . . . 1 Operator 3 | . 1 1 . . 1 . Watcher 6 | . 3 . . . 2 1 Swarmer 27 | . 6 3 . 11 7 . Grunt 19 | . 5 . . 1 9 4 Brawler 1 | . . . . . . 1 Protector 2 | . . . . . . 2 Sentry 9 | . . . . . 5 4 Specialist 2 | . . . . . . 2 Hunter 4 | . . . . . . 4 Programmer 5 | . . . . . . 5 Assembled 4 | . . 4 . . . . Thug 2 | . . 2 . . . . Best Kill Streak 18 | 3 4 4 . 4 8 18 Combat Bots Only 12 | . 3 3 . 4 5 12 Max Kills in Single Turn 4 | 1 2 3 . 3 3 4 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . 3 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 490 | . 48 10 . 31 105 296 Missed 133 | . 8 5 . 9 26 85 Damage Taken 4018 | . 482 84 . 276 989 2187 Core 614 | . 89 . . 24 147 354 Absorbed by Shields 305 | . . . . . 18 287 Ignored by Resistances 148 | . . . . . . 148 Regen/Repaired (Parts) 58 | . 58 . . . . . Core Remaining (%) 75 | 100 . . . 54 73 . Volleys Fired 258 | 15 46 28 . 15 92 62 Largest 2 | 2 2 2 . 2 2 2 Hottest 160 | 70 100 100 . 56 138 160 Shots Fired 457 | 29 85 52 . 25 171 95 Gun 403 | 29 78 48 . 18 157 73 Cannon 4 | . . . . . . 4 Launcher 35 | . 7 2 . 7 6 13 Special 15 | . . 2 . . 8 5 Kinetic 148 | 15 61 34 . 18 16 4 Thermal 260 | 14 17 2 . . 149 78 Explosive 35 | . 7 2 . 7 6 13 Electromagnetic 14 | . . 14 . . . . Robot Hit Streak 16 | 5 10 7 . 12 16 15 Robot Miss Streak 5 | 2 3 2 . 2 2 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . . 2 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 319 | 19 54 31 . 20 113 82 Core Hits 234 | 5 27 16 . 19 56 111 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 4 | . 2 . . . . 2 Critical Strikes 13 | . 4 . . . 6 3 Burn 7 | . 1 . . . 6 . Destroy 1 | . 1 . . . . . Smash 5 | . 2 . . . . 3 Melee Attacks 73 | . 15 . . 4 11 43 Impact 73 | . 15 . . 4 11 43 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 16 | . 3 . . 3 . 10 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10509 | 233 1179 645 . 1078 2434 4940 Guns 5336 | 233 696 507 . 196 2089 1615 Cannons 55 | . . . . . . 55 Explosions 3839 | . 313 138 . 744 340 2304 Melee 1253 | . 162 . . 138 . 953 Ramming 26 | . 8 . . . 5 13 Kinetic 1448 | 147 528 383 . 196 139 55 Thermal 3967 | 86 168 . . 148 1950 1615 Explosive 3691 | . 313 138 . 596 340 2304 Electromagnetic 124 | . . 124 . . . . Impact 1253 | . 162 . . 138 . 953 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 5 8 Average Corruption 2 | . . . . . 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . . . . 30 20 Message Errors 12 | . . . . . 7 5 Matter Fused 12 | . . . . . 6 6 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 5 | . . . . . 3 2 Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 8 | . . . . . 7 1 Data Loss (major) 4 | . . . . . 2 2 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 402 | . 40 . . 18 17 327 Projectiles . | . . . . . . . Explosions 37 | . 7 . . 8 17 5 Melee 365 | . 33 . . 10 . 322 Knockbacks 6 | . . . . 2 . 4 Impact 6 | . . . . 2 . 4 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 210 | . 31 22 . 94 25 38 Shots 9 | . 1 1 . 5 1 1 Rammed 5 | . 2 . . . 1 2 Targets Rammed 5 | . 2 . . . 1 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 442 | 81 153 60 . 27 321 442 Average Temperature 77 | 31 48 15 . 10 68 144 Received Heat Transfer 1089 | . 189 20 . 9 345 526 Effects 4 | . . . . . 2 2 Energy Bleed 3 | . . . . . 2 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . 1 . 4 Combat Hostiles . | . . . . . . . Parts Fried 8 | . 1 . . 1 . 6 Impact Corruptions 16 | . 2 . . 1 . 13 Robots Melted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Melted 25 | . 1 . . . 15 9 Heat Transferred 8992 | 259 555 . . 200 4403 3575 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 420 | 20 238 189 . 266 369 420 Initial 53 | . 13 53 . . . 7 Average 96 | 10 79 127 . 99 121 89 Maximum Alert Level 2 | . 1 . . 1 1 2 Low Security (%) 82 | 100 91 100 . 72 74 80 Level 1 16 | . 8 . . 27 25 17 Level 2 . | . . . . . . 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . . . 3 7 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . . 2 1 Assault . | . . . . . . . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 8 | . . 2 . . 5 1 Communications Jammed 52 | . . . . . . 52 Distress Signals 48 | . . . . . . 48 Times Spotted 110 | . 17 8 . 12 36 37 Peak Tracking Total 12 | . 3 3 . 4 6 12 Tactical Retreats 5 | . . 1 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . 2 . 2 1 . Max in Single Turn 2 | . . 1 . 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 26 | . 11 . 2 . 10 3 Terminals 17 | . 8 . . . 8 1 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . 2 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 78 | . 37 . 2 . 32 7 Successful 42 | . 19 . 2 . 17 4 Failed 36 | . 18 . . . 15 3 Catastrophic 9 | . 3 . . . 5 1 Database Lockouts . | . . . . . . . Manual 50 | . 23 . 1 . 22 4 Terminals 62 | . 30 . . . 28 4 Fabricators 1 | . . . . . . 1 Repair Stations 6 | . 2 . . . 4 . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 16 | . 5 . 2 . 7 2 Record 1 | . . . 1 . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 1 | . . . . . . 1 Unreport Threat 3 | . . . . . 3 . Locate Traps 2 | . 2 . . . . . Dispatch Records 1 | . . . . . 1 . Patrol Status 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 3 | . 2 . . . 1 . Scan Component 2 | . 1 . . . 1 . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 21 | . 11 . . . 9 1 Terminals 21 | . 11 . . . 9 1 Assimilate 2 | . 1 . . . 1 . Botnet 6 | . 3 . . . 2 1 Operators 1 | . 1 . . . . . Skim 12 | . 6 . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 11 . . . 9 2 Full Trace Events 2 | . 1 . . . . 1 Feedback Events 2 | . . . . . . 2 Corruption 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 10 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7355 | 240 1522 525 316 1224 1663 1865 Spaces Moved 3654 | 116 849 221 228 629 767 844 Core 35 | 5 . . . . . 30 Treads 298 | 106 16 . . 104 11 61 Legs . | . . . . . . . Wheels 3321 | 5 833 221 228 525 756 753 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 105 135 135 135 50 Average Speed 147 | 152 132 129 135 165 149 156 Slowest Speed 480 | 160 320 135 135 320 480 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 7 89 60 61 83 64 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . . 1 3 1 . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 42 | . 8 1 . . 13 20 Terrain Destroyed 239 | . 43 16 . 70 54 56 Melee 35 | . 8 . . . 7 20 Projectile 12 | . . 2 . . 8 2 AOE 192 | . 35 14 . 70 39 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4951 | 147 1134 401 237 770 1074 1188 Wait 592 | . 139 124 . 96 106 127 Move 3648 | 115 848 220 227 628 766 844 Hop . | . . . . . . . Pick Up 77 | 9 23 7 1 1 16 20 Fast Attach 29 | 6 3 . 4 . 9 7 Attach 16 | 1 . . . 1 7 7 Detach 4 | . . . . . . 4 Swap 180 | 1 40 20 . 25 44 50 Drop 69 | . 18 2 5 . 22 22 Fire 258 | 15 46 28 . 15 92 62 Melee 73 | . 15 . . 4 11 43 Ram 5 | . 2 . . . 1 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 241 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Learned location of 1 exit from Storage 875 | -10/Materials | Identified exit to Subcaves 875 | -10/Materials | Identified exit to Materials 908 | -10/Materials | Learned Storage stockpile data 916 | -10/Materials | Discovered exit to Materials (range 16) 933 | -10/Materials | Learned 4 Materials zone layouts 952 | -10/Materials | Learned 2 Mines zone layouts 957 | -10/Materials | Learned 2 Materials zone layouts 971 | -10/Materials | Learned location of 1 exit from Storage 978 | -10/Materials | Repaired Lgt. Treads 996 | -10/Materials | Learned 4 Subcaves zone layouts 1032 | -10/Materials | Learned 2 Mines zone layouts 1763 | -10/Materials | Entered Mines 1763 | -10/Mines | Accompanied by 1 ally 1765 | -10/Mines | Identified exit to Exiles 1791 | -10/Mines | Learned location of 1 exit from Materials 1805 | -10/Mines | Found DCF Scrap (13 items) 1810 | -10/Mines | Discovered exit to Materials (range 5) 1831 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1974 | -10/Mines | Assembled infested the area 2282 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2288 | -10/Mines | Entered Exiles 2322 | -10/Exiles | Met 8R-AWN 2345 | -10/Exiles | Met EX-HEX 2383 | -10/Exiles | Met EX-BIN 2399 | -10/Exiles | Aligned with FarCom system 2401 | -10/Exiles | Given EX-Vault access code 2433 | -10/Exiles | Opened EX-Vault 2443 | -10/Exiles | Found AWS/Gauss 2462 | -10/Exiles | Found Cloak of Protection 2488 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2530 | -10/Exiles | Met EX-DEC 2536 | -10/Exiles | Learned location of Zion (-7) 2586 | -10/Exiles | Discovered new exit (range 14) 2604 | -10/Exiles | Left Exiles lab with Cloak of Protection 2604 | -10/Exiles | Entered Mines 2629 | -9/Mines | Learned location of Storage (-8) 3141 | -9/Mines | Discovered new exit (range 7) 3259 | -9/Mines | Build established: Skirmisher 3305 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3344 | -9/Mines | Discovered new exit (range 5) 3828 | -9/Mines | Entered Materials 3828 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3829 | -8/Materials | Identified exit to Factory 4443 | -8/Materials | Discovered new exit (range 6) 4808 | -8/Materials | Learned 12 Factory zone layouts 4877 | -8/Materials | Learned Factory trap positions 4885 | -8/Materials | Garrison activated, responded to threat 4935 | -8/Materials | Learned Storage stockpile data 4982 | -8/Materials | Discovered exit to Factory (range 7) 4985 | -8/Materials | Learned Storage terminal intel 5055 | -8/Materials | Learned Storage garrison access intel 5096 | -8/Materials | Learned 2 Storage zone layouts 5147 | -8/Materials | Learned Factory emergency access door positions 5491 | -8/Materials | Entered Factory 5491 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5492 | -7/Factory | Identified exit to Lower Caves 5492 | -7/Factory | Identified exit to Factory 5493 | -7/Factory | Loaded intel: 84 trap records 6444 | -7/Factory | Build established: Scavenger-Mutant 6651 | -7/Factory | Hacking Suite fried by hacking feedback 7278 | -7/Factory | Cargo convoy interrupted 7338 | -7/Factory | Released all parts (4) 7352 | -7/Factory | Core integrity fell below 50% 7356 | -7/Factory | Self-destructed Last Messages --------------- 07338_ U-05 Engineer builds a Wall. 07338_ U-05 Engineer lays Concrete. 07338_ K-01 Serf collects debris. 07338_ Released Adv. Terrain Scan Processor. 07338_ Released Huge Storage Unit. 07338_ Released Imp. Heat Sink. 07338_ Released Gatling Laser. 07339_ U-05 Engineer lays Concrete. 07339_ U-05 Engineer builds a Wall. 07339_ U-05 Engineer lays Concrete. 07339_ K-01 Serf collects debris. 07339_ U-05 Engineer lays Concrete. 07341_ U-05 Engineer destroyed. 07342_ U-05 Engineer lays Concrete. 07342_ K-01 Serf collects debris. 07342_ U-05 Engineer lays Concrete. 07343_ K-01 Serf collects debris. 07346_ System corrupted: Energy discharge (-12). 07351_ Slammed into W-25 Informer. 07352_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | # !!!% ################ #???????# # | | # [[|! # ####### ##??????# """" # | | ## /|!=! # #?###??## #??#????# ""F" # | | ## ]=]![ # ###?##### ##?###### "" # | | ## !![ # #######?# #??# # """"" # | | + ######?## #??# = # """"" # | | ## # ######?## #??# # """ # | | ## ##############?# #### # # | | ?# ###### ###%!%%+ # """"" ### | | ## ##?### """ ### #### # """"" #?? | | ## ###### """ ### #### # """ #?? | | # % ###### """ # ## ! # #?? | | # ###### # ## ##############?? | | # ###### ]% % + ########?############# | | # ###### % % # | | # ## " "% # #######??#?### | | # g " " ### ###???#?##??#?## | | # w ## ""G"" ### ###??? ?? ??#??# | | # ####### ## ### ### ?? ? ?#??# ##+#### | | # #? # #######+## ! # ? ? ? #?## # | | ## ## ?# # ?? ##?# # " | | ? # # + ?### #= " | | #? # #? ## # | | ? + ## ########+## # ## ####### | | ### # ## ##] ## ## ? /^^ | | #?# # ## ## """ ## @ ##?###??##### | | ?## # ## ## """ ##w ##?#??###??## | | ?## ?? ## ##[ """ ! ## #??###?###### | | ### ####### ##! ## ###??####?### ####### | | ??? ###?### ## ]## ###########?# #??#### | | #?# ?#?#### ## "F"" ## # !#?## #?# ? # | | #?? ?##??## ## """" ## # """ #### ###? ?# | | ###+####### ## *## # """ ### ##?? + | | # * ##+############ # """ ### " ##? # | | # """ # # # / "T ## ?# | | # """ [# """"""" # # """ ### #? ? + | | # """ + """""?? + + """ ### #? ??# | | # # """"""" ?# # """ ##### ###?#??# | | # """ # """"""" # # ###?# #??### | | # """ # # ###########?## # ??? | | # """ #############?# #????? ?? ?? # #????#? | | # ] ####?##?####??# ###???? ?????# # ? + ? | | #/##+######### ??"?"" # ##?#???? # #??????? | | # ^ # """""" ?# #?#? ? ??????# #??"?#? | | # ^ #???"??" ?# ####? ?? ?# ? ???? | | / ^ #^"?"?????# #????? ?????# ? ?????# | | # ^ + ? ??? # #???? ? ? ?? ????"??? | | # ^ #? ?? ? ??# ????????? ????# # # | | ##### # ????????# #????#??????#??###### # | | #?#?? # ???????## #???#???#???? ? #?## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 5 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingSiegePrototype Manual? 0 Play Time 01:18:19 Cumulative 122.1 hours Start 2024.08.31 @ 13:10:50 End 2024.08.31 @ 15:07:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 65 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 98db8282-9323-4128-aef3-5d60c987c9d1