Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 21:35:35 Player: BlobtheGreat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (403) 403 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3298 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 55/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Large Storage Unit Experimental Sensor Array Cloak of Protection Light EM Pulse Cannon EM Pulse Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Cloak of Protection > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Large Storage Unit Experimental Sensor Array Seismic Detector Small Laser Maul [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 26 | 8 6 4 1 2 5 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 1 . . 1 Treads 2 | . 2 . . . . Leg 2 | 2 . . . . . Wheel 2 | . . 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 2 1 1 2 . Device 6 | 1 1 1 1 2 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 3 2 1 . . 3 Energy Gun 3 | 2 1 . . . . Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 2 4 . . 10 Power 3 | . . 1 . . 2 Propulsion 4 | . . 1 . . 3 Utility 3 | . 1 . . . 2 Weapon 6 | . 1 2 . . 3 Highest Loss Streak 5 | . 1 4 . . 5 To Critical Strikes . | . . . . . . Average Backups 13 | 3 13 14 14 14 13 Power 2 | . 1 1 3 3 1 Propulsion 5 | 2 7 7 5 5 4 Utility 3 | . 2 4 5 5 4 Weapon 1 | . 2 1 1 1 3 Tool/Special . | . . . . . . Unused Backups 11 | . . 1 . 1 9 Power 3 | . . . . 1 2 Propulsion 5 | . . 1 . . 4 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 99 91 85 85 67 Engine 13 | . 14 12 14 14 10 Treads 10 | . 26 18 . . . Leg 1 | . 1 . . . 4 Wheel 8 | . . 4 14 14 13 Device 13 | . 13 14 14 14 13 Storage 13 | . 14 14 14 14 9 Energy Gun 8 | . 23 11 . . . Energy Cannon 7 | . . 2 14 14 7 Ballistic Gun 8 | . 2 6 14 14 5 Special Weapon 1 | . 2 7 . . . Peak Build Rating 19 | 8 8 9 10 16 19 Average Rating 9 | 5 7 8 9 10 12 On Entrance 7 | . 8 8 8 10 11 Naked Turns . | . . . . . . Heaviest Build 35 | 12 28 28 28 35 35 Greatest Support 40 | 20 40 40 16 16 26 Greatest Overweight (x) 2 | . . 1 1 2 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 13 | 4 13 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 14 14 15 15 11 Class Distribution -------------------- 83% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 594 | 291 115 82 . 56 50 Remotely . | . . . . . . Salvage Created 640 | 129 310 83 . 40 78 Parts 51 | 7 29 10 . 3 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 9 8 . 1 2 Melee 1 | . . . . . 1 Guns 13 | . 9 4 . . . Cannons 4 | . . 3 . 1 . Classes Destroyed 7 | 2 5 . . . . Worker 1 | . 1 . . . . Builder 2 | . 1 . . 1 . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 15 | . 6 8 . 1 . Grunt 5 | . 3 . . . 2 Best Kill Streak 5 | 1 5 4 . 1 2 Combat Bots Only 4 | . 3 4 . 1 2 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 240 | . 32 98 . 8 102 Missed 61 | . 12 21 . . 28 Hits 179 | . 20 77 . 8 74 Projectile 179 | . 20 77 . 8 74 Critical Strikes 4 | . . 1 . . 3 Damage Taken 2087 | . 174 593 . 84 1236 Core 741 | . 38 118 . 17 568 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 82 | 12 31 28 . 6 5 Largest 2 | 2 2 2 . 2 2 Hottest 140 | 80 100 140 . 80 95 Shots Fired 135 | 13 55 53 . 7 7 Gun 110 | 13 48 39 . 6 4 Cannon 14 | . . 10 . 1 3 Launcher . | . . . . . . Special 11 | . 7 4 . . . Kinetic 44 | 11 . 24 . 6 3 Thermal 40 | . 8 28 . 1 3 Explosive . | . . . . . . Electromagnetic 51 | 2 47 1 . . 1 Robot Hit Streak 7 | 3 7 3 . 3 6 Robot Miss Streak 6 | 2 3 6 . 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 70 | 8 28 20 . 4 10 Core Hits 35 | 6 14 10 . 3 2 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . 1 1 . . 1 Meltdown 1 | . . 1 . . . Corrupt 1 | . 1 . . . . Smash 1 | . . . . . 1 Melee Attacks 12 | . . . . . 12 Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1049 | 70 390 279 . 44 266 Guns 663 | 70 390 156 . 26 21 Cannons 147 | . . 51 . 18 78 Explosions . | . . . . . . Melee 167 | . . . . . 167 Ramming . | . . . . . . Kinetic 161 | 45 . 80 . 26 10 Thermal 279 | . 11 189 . 18 61 Explosive . | . . . . . . Electromagnetic 442 | 25 379 10 . . 28 Impact 167 | . . . . . 167 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 30 | . . . . . 30 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 30 | . . . . . 30 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 260 | 3 90 260 . 40 58 Average Temperature 56 | 2 29 82 . 26 32 Received Heat Transfer 357 | . 42 . . . 315 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | 1 . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . 1 . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 1 | . . 1 . . . Heat Transferred 572 | . 25 411 . 37 99 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | 5 83 110 . 20 70 Initial 24 | . . 24 . . . Average 20 | . 33 35 . 1 6 Influence Increases 594 | 15 259 220 . 25 75 Destroy 0b10 Robot/C 400 | . 180 160 . 20 40 Destroy 0b10 Robot/NC 35 | 15 15 . . 5 . Destroy Leader 72 | . 42 30 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 12 | . 7 . . . 5 Lose Combat Pursuer 60 | . 15 15 . . 30 Influence Decreases 574 | 15 195 184 100 25 55 Entered New Map 140 | . . 40 100 . . Time Decay 351 | 15 185 104 . 25 22 Lost Part 83 | . 10 40 . . 33 Squads Dispatched 7 | . 3 . . . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 14 10 . 3 22 Peak Tracking Total 13 | . 5 5 . 3 13 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 5 . 5 . 1 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 59 | . 8 . 50 . 1 Successful 52 | . 2 . 50 . . Failed 7 | . 6 . . . 1 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 51 | . 1 . 50 . . Record 49 | . . . 49 . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1946 | 11 451 282 584 317 301 Sensors 415 | . . 282 133 . . Terrain 386 | . . . . 212 174 Seismic 1304 | 11 451 . 451 94 297 Cloaking 12 | . . . . 11 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2254 | 127 600 319 585 317 306 Spaces Moved 1428 | 74 283 146 502 240 183 Core 6 | 6 . . . . . Treads 361 | . 275 86 . . . Legs 76 | 68 8 . . . . Wheels 985 | . . 60 502 240 183 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 115 115 115 105 Average Speed 125 | 114 158 143 115 115 107 Slowest Speed 240 | 120 160 240 115 130 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 51 44 92 62 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 12 | . 7 . . . 5 Terrain Destroyed 12 | . 7 . . . 5 Melee 5 | . . . . . 5 Projectile 7 | . 7 . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1706 | 102 360 199 511 272 262 Wait 103 | . 22 13 . 21 47 Move 1423 | 73 282 145 501 239 183 Hop . | . . . . . . Pick Up 33 | 9 10 5 5 1 3 Fast Attach 7 | 6 . . . . 1 Attach 13 | 1 2 3 1 . 6 Detach 1 | . . . . . 1 Swap 21 | 1 11 3 . 4 2 Drop 11 | . 2 2 4 1 2 Fire 82 | 12 31 28 . 6 5 Melee 12 | . . . . . 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 464 | -10/Materials | Discovered new exit (range 10) 530 | -10/Materials | Discovered new exit (range 14) 728 | -10/Materials | Entered Mines 803 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 807 | -10/Mines | Found Prototype Device 946 | -10/Mines | Lost 4 parts (1p1n2w) 996 | -10/Mines | Core integrity fell below 50% 1025 | -10/Mines | Discovered new exit (range 8) 1042 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1042 | -10/Mines | Discovered new exit (range 5) 1047 | -10/Mines | Entered Exiles 1083 | -10/Exiles | Met 8R-AWN 1099 | -10/Exiles | Met EX-HEX 1131 | -10/Exiles | Met EX-BIN 1145 | -10/Exiles | Aligned with FarCom system 1146 | -10/Exiles | Given EX-Vault access code 1172 | -10/Exiles | Opened EX-Vault 1182 | -10/Exiles | Found Cloak of Protection 1226 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1392 | -10/Exiles | Met EX-DEC 1420 | -10/Exiles | Visited The Gauntlet 1561 | -10/Exiles | Learned location of Zion (-7) 1614 | -10/Exiles | Discovered new exit (range 14) 1632 | -10/Exiles | Left Exiles lab with Cloak of Protection 1632 | -10/Exiles | Entered Mines 1846 | -9/Mines | Identified exit to Materials 1947 | -9/Mines | Learned location of Storage (-7) 1949 | -9/Mines | Entered Materials 1949 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2030 | -8/Materials | Build established: Skirmisher 2119 | -8/Materials | Garrison activated, responded to threat 2159 | -8/Materials | Lost 5 parts (2p1n1u1w) 2225 | -8/Materials | Core integrity fell below 50% 2248 | -8/Materials | Core integrity fell below 20% 2255 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02205_ Hvy. Particle Cannon destroyed. 02215_ Slug penetrates Wall. 02216_ G-47 Trooper destroyed. 02225_ G-47 Trooper suffers critical hit (Smash). 02225_ Destroyed Particle Gun. 02225_ G-47 Trooper system corrupted by crushing effect. 02226_ G-47 Trooper system terminally corrupted. 02226_ Imp. Heat Sink fried. 02227_ Slug penetrates Door. 02230_ Slug penetrates Wall. 02235_ W-25 Informer sends out distress signal. 02237_ Com. Wheel destroyed. 02239_ Slug penetrates Wall. 02241_ Maul destroyed. 02242_ Slug penetrates Wall. 02246_ Wall collapses. 02250_ Seismic Detector destroyed. 02254_ Critical hit (Burn: +37). 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