Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.19 @ 19:38:13 Player: crsstev Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (876) 876 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2981 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Terrain Scan Processor Seismic Detector Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Lightning Gun Light Assault Rifle > --- INVENTORY -------- Small Battery Advanced ECM Suite High-powered Shotgun Remote Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage Small Battery Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 36 | 6 10 8 5 7 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 6 2 2 2 Treads 1 | . 1 . . . Leg . | . . . . . Wheel 5 | 2 3 . . . Hover . | . . . . . Flight 8 | . 2 2 2 2 Utility 7 | 1 2 3 . 1 Device 2 | 1 1 . . . Storage 1 | . . . . 1 Processor 3 | . . 3 . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | 2 1 2 3 4 Energy Gun 5 | 1 1 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 6 1 1 12 Power 3 | . 1 1 1 . Propulsion 7 | . 3 . . 4 Utility 4 | . 1 . . 3 Weapon 6 | . 1 . . 5 Highest Loss Streak 11 | . 3 1 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 82 86 83 62 Engine 8 | . 13 8 4 . Treads 2 | . 6 . . . Wheel 4 | . 9 . . . Flight 14 | . 5 22 21 16 Device 15 | . 23 11 11 7 Processor 18 | . . 32 33 24 Energy Gun 4 | . 8 1 1 4 Ballistic Gun 7 | . 14 1 3 8 Ballistic Cannon 4 | . . 9 7 . Peak Build Rating 17 | 8 9 15 16 17 Average Rating 9 | 3 7 12 13 12 On Entrance 8 | . 8 6 14 15 Naked Turns . | . . . . . Heaviest Build 12 | 7 8 8 12 6 Greatest Support 32 | 20 32 8 8 12 Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 3 | . 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 4 5 2 Class Distribution -------------------- 84% | Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 808 | 267 122 114 201 104 Remotely . | . . . . . Salvage Created 862 | 64 366 152 134 146 Parts 52 | 5 12 12 17 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | 1 8 4 13 4 Guns 12 | 1 8 . . 3 Cannons 14 | . . 4 10 . AOE 4 | . . . 3 1 Classes Destroyed 6 | 2 . 2 2 . Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Watcher 1 | . . 1 . . Swarmer 12 | . . . 10 2 Grunt 16 | 1 8 3 3 1 Sentry 2 | . . 1 . 1 Best Kill Streak 4 | 2 3 3 4 2 Combat Bots Only 4 | 1 3 3 4 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 318 | 9 77 9 58 165 Missed 115 | 6 28 2 20 59 Damage Taken 1994 | 24 545 78 246 1101 Core 818 | . 192 22 52 552 Absorbed by Shields . | . . . . . Ignored by Resistances 593 | 8 160 25 80 320 Core Remaining (%) 68 | 100 23 . 81 . Volleys Fired 117 | 7 48 11 34 17 Largest 2 | 2 2 1 2 2 Hottest 75 | 60 70 39 72 75 Shots Fired 152 | 14 67 11 39 21 Gun 104 | 14 67 . 3 20 Cannon 42 | . . 11 31 . Launcher 6 | . . . 5 1 Special . | . . . . . Kinetic 117 | 7 48 11 34 17 Thermal 8 | . 8 . . . Explosive 6 | . . . 5 1 Electromagnetic 21 | 7 11 . . 3 Robot Hit Streak 40 | 6 30 25 40 35 Robot Miss Streak 4 | 2 4 . 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 134 | 11 58 11 34 20 Core Hits 57 | 3 24 7 14 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 . 2 . Burn 1 | . 1 . . . Blast 2 | . . . 2 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2368 | 135 601 215 897 520 Guns 1002 | 135 561 . 26 280 Cannons 755 | . . 215 540 . Explosions 611 | . 40 . 331 240 Melee . | . . . . . Ramming . | . . . . . Kinetic 1396 | 43 355 215 566 217 Thermal 128 | . 128 . . . Explosive 571 | . . . 331 240 Electromagnetic 273 | 92 118 . . 63 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . . 14 . Projectiles 9 | . . . 9 . Explosions 5 | . . . 5 . Melee . | . . . . . Knockbacks 11 | . . 2 9 . Impact . | . . . . . Kinetic 8 | . . 1 7 . Secondary 3 | . . 1 2 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 173 | 58 173 25 63 59 Average Temperature 52 | 30 69 17 30 16 Received Heat Transfer 1086 | 18 453 48 18 549 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 383 | . 383 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 366 | 25 161 214 366 350 Initial 120 | . 13 15 4 120 Average 98 | 4 43 69 246 210 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 85 | 100 100 98 40 56 Level 1 14 | . . 1 59 43 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 1 3 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | 1 14 8 12 24 Peak Tracking Total 14 | 1 3 5 4 14 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 8 | . . 4 . 4 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 4 4 2 3 Terminals 10 | . 3 4 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 36 | . 13 9 4 10 Successful 22 | . 8 5 2 7 Failed 14 | . 5 4 2 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 30 | . 11 9 3 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 17 | . 6 5 2 4 Record 1 | . 1 . . . Prototype ID Bank 4 | . 1 2 . 1 Open Door 1 | . . . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . 1 . . . Reprogram Traps 2 | . . 1 . 1 Maintenance Status 1 | . 1 . . . Patrol Status 1 | . . 1 . . Reinforcement Status 1 | . . . . 1 Recall Investigation 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 2 1 2 Full Trace Events 4 | . 2 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 47 | . . . 47 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1364 | 81 527 401 215 140 Spaces Moved 1605 | 69 469 504 355 208 Core 34 | 17 5 . . 12 Treads 120 | . 120 . . . Legs . | . . . . . Wheels 165 | 52 113 . . . Hover . | . . . . . Flight 1286 | . 231 504 355 196 Fastest Speed 32 | 50 37 32 32 34 Average Speed 51 | 72 83 35 35 37 Slowest Speed 160 | 80 160 115 112 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 10 | . 6 4 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 66 32 80 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 58 | . 2 . 50 6 Melee . | . . . . . Projectile . | . . . . . AOE 58 | . 2 . 50 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2006 | 87 545 713 410 251 Wait 198 | . 3 182 . 13 Move 1581 | 68 456 495 354 208 Hop 10 | . 6 4 . . Pick Up 41 | 6 15 7 9 4 Fast Attach . | . . . . . Attach 35 | 6 10 8 5 6 Detach 5 | . 2 2 1 . Swap 1 | . . . . 1 Drop 18 | . 5 4 7 2 Fire 117 | 7 48 11 34 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 398 | -10/Materials | Core integrity fell below 50% 452 | -10/Materials | Lost 3 parts (1p2n) 527 | -10/Materials | Identified exit to Mines 590 | -10/Materials | Discovered new exit (range 5) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Utility x2 966 | -9/Materials | Discovered new exit (range 12) 1010 | -9/Materials | Entered Mines 1162 | -9/Mines | Identified exit to Materials 1202 | -9/Mines | Met a Derelict shopkeep closing up shop 1225 | -9/Mines | Entered Materials 1225 | -8/Materials | Evolved 2 slots: Propulsion x2 1226 | -8/Materials | Identified exit to Factory 1354 | -8/Materials | Core integrity fell below 50% 1362 | -8/Materials | Core integrity fell below 20% 1365 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Y-45 Defender destroyed. K-01 Serf collects debris. Hpw. Shotgun destroyed. R-06 Scavenger collects Flight Unit. R-06 Scavenger destroyed. Acquired 30 matter. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. Acquired 74 matter. Imp. Targeting Computer destroyed. K-01 Serf collects debris. Sml. Battery destroyed. K-01 Serf collects debris. Slug penetrates K-01 Serf. K-01 Serf collects debris. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. 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ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Uninvited Guest Challenges ------------ None Game ------ Seed PhysicsServoMultitool Manual? 0 Play Time 00:43:23 Cumulative 2.0 hours Start 2025.03.19 @ 18:50:45 End 2025.03.19 @ 19:38:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d920b3e3-74d4-49bd-8c54-c31ab74b4943