Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 17:55:20 Player: TapeIsSticky Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (181) 905 Value Destroyed (7333) 7333 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (958) 958 TOTAL SCORE: 16216 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 86 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 56/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Overtuned Huge Scrapsphere Mapping Drone Bay (3/3) Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Advanced Energy Well Deep Structural Scanner Advanced Transmission Jammer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Compact Ion Cannon Advanced Plasma Cannon Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Neutrino Core Myomer Leg Overtuned Huge Scrapsphere Advanced Cooling System Improved Matter Compressor Core Analyzer Experimental Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Advanced System Shield Mapping Drone Bay Dispersion Rifle Heavy Disruptor Cannon Advanced Plasma Cannon Advanced Plasma Cannon Matter Neutralizer Minigun Overtuned Coil Gun Enhanced Gauss Cannon Heavy Gauss Cannon [Rating: 118] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Overtuned Huge Scrapsphere Flight Unit Improved Flight Unit Utility Improved Medium Armor Plating Device Deep Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . 4 . . . . 2 Power 2 | . . . . . . . . . . 1 . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 7 | . . . . . 2 1 . . . 3 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 229 | 7 9 . . . 37 30 13 5 24 31 10 16 19 12 16 Power 23 | 1 . . . . 4 2 1 . 1 4 2 3 1 2 2 Engine 6 | 1 . . . . 3 1 . . . . . . . 1 . Core 14 | . . . . . 1 1 1 . 1 3 2 3 . 1 1 Reactor 3 | . . . . . . . . . . 1 . . 1 . 1 Propulsion 50 | 3 2 . . . 8 3 7 . 8 1 4 5 8 1 . Treads 38 | 2 2 . . . 7 3 7 . 8 1 4 . 4 . . Leg . | . . . . . . . . . . . . . . . . Wheel 11 | 1 . . . . . . . . . . . 5 4 1 . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . Utility 81 | 1 3 . . . 10 15 4 3 9 17 3 . 7 3 6 Device 44 | . 2 . . . 3 12 3 3 4 10 . . 2 1 4 Storage 6 | 1 1 . . . 1 . . . 1 . . . 2 . . Processor 5 | . . . . . 3 1 . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 26 | . . . . . 3 2 1 . 3 7 3 . 3 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 75 | 2 4 . . . 15 10 1 2 6 9 1 8 3 6 8 Energy Gun 7 | 2 . . . . 1 2 . . . . . 1 . . 1 Energy Cannon 13 | . . . . . 1 . . 1 2 . . 4 1 2 2 Ballistic Gun 22 | . 3 . . . 9 1 1 . 2 2 1 . 1 . 2 Ballistic Cannon 14 | . . . . . 1 4 . 1 1 4 . 1 1 . 1 Launcher 9 | . 1 . . . 3 1 . . . . . 2 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 2 . . 1 3 . . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 1 . . 2 . . 1 5 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . Parts Lost 32 | . 1 . . . . 1 . 1 . 4 5 4 . 3 13 Power 4 | . . . . . . 1 . . . . . . . . 3 Propulsion 10 | . . . . . . . . . . 1 4 2 . 2 1 Utility 14 | . 1 . . . . . . . . 2 1 1 . . 9 Weapon 4 | . . . . . . . . 1 . 1 . 1 . 1 . Highest Loss Streak 6 | . 1 . . . . 1 . 1 . 2 5 3 . 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 90 100 100 100 99 99 98 100 97 97 88 87 75 86 77 Engine 2 | . 14 14 14 14 4 6 . . . . . . . . 1 Core 5 | . . . . . 4 . 6 7 6 7 8 11 6 4 4 Treads 25 | . 28 28 28 28 27 30 28 30 29 22 22 14 3 10 . Device 13 | . 4 14 14 14 9 7 7 7 11 33 21 17 16 17 23 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 5 5 13 11 9 Processor 6 | . . . . . 13 14 15 15 6 . . . . . . Protection 7 | . . . . . 3 7 6 7 11 4 10 15 8 10 3 Energy Cannon 4 | . . . . . 1 . . 2 11 3 . 2 1 . 4 Ballistic Gun 9 | . 26 28 28 28 16 14 6 4 4 3 8 3 . 5 3 Ballistic Cannon 4 | . . . . . 8 6 7 10 5 3 . 2 . 5 2 Slashing Weapon 1 | . . . . . . . . . . 4 5 5 5 4 2 Peak Build Rating 118 | 6 11 11 12 13 39 50 53 53 60 86 77 86 103 101 118 Average Rating 54 | 4 9 11 11 12 31 44 49 52 55 79 70 76 90 96 110 On Entrance 45 | . 6 11 11 12 13 36 49 53 52 55 77 68 86 94 101 Naked Turns 49 | . . . . . . . . . 27 . . . . . 22 Heaviest Build 168 | 14 36 33 33 33 106 113 109 114 120 137 136 149 146 155 168 Greatest Support 104 | 40 40 40 40 40 60 88 104 104 104 104 96 91 56 40 40 Greatest Overweight (x) 47 | . . . . . 1 1 3 1 39 1 5 7 47 7 4 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 1 3 5 6 3 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 15 15 24 25 25 25 24 25 25 25 25 25 24 Most Carried 25 | 6 11 11 14 15 25 25 25 25 25 25 24 25 25 25 24 Average Carried 22 | 4 7 11 13 14 22 24 24 24 24 24 18 21 22 23 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 11 11 14 15 25 25 25 24 25 24 17 25 22 19 5 Class Distribution -------------------- 30% | Skirmisher 26% | Tank 13% | Mutant 9% | Scavenger-Mutant 7% | Scavenger-Scrapper 5% | Gunner 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Tank | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Matter Collected 7085 | 263 536 . 18 . 1506 657 221 106 337 1141 256 668 414 463 499 Remotely 2701 | . . . . . . 164 . 106 . 1141 256 658 376 . . Salvage Created 7798 | 39 622 . . . 1746 630 441 81 . 1042 226 618 440 577 1336 Parts 371 | 4 41 . . . 115 35 25 2 . 46 12 30 5 18 38 Haulers Intercepted 8 | . 2 . . . 4 . . . . . . . . . 2 Recyclers Shooed 9 | . . . . . 1 1 . . . 3 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . 10 28 3 14 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 132 | . 12 . . . 33 13 7 2 . 11 4 16 . 13 21 Melee 4 | . . . . . . . . . . . 4 . . . . Guns 48 | . 9 . . . 19 7 4 . . 1 . 2 . 1 5 Cannons 48 | . . . . . 7 6 3 2 . 10 . 3 . 5 12 AOE 28 | . 3 . . . 7 . . . . . . 9 . 7 2 Classes Destroyed 17 | 2 6 . . . 6 1 1 . . . . . . 1 . Worker 12 | 1 1 . . . 3 1 1 . . . . . . . 5 Builder 10 | . 1 . . . 4 . . . . 3 . . . . 2 Tunneler 2 | 1 . . . . . . . . . . . . . . 1 Hauler 8 | . 2 . . . 4 . . . . . . . . . 2 Recycler 7 | . . . . . 1 1 . . . 4 . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . Watcher 7 | . 3 . . . 2 . 1 . . . . . . . 1 Swarmer 20 | . 2 . . . 3 2 . . . . 1 6 . . 6 Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 60 | . 10 . . . 19 5 4 . . 3 1 4 . 8 6 Brawler 5 | . . . . . 2 1 . . . . . . . 2 . Duelist 1 | . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . Sentry 17 | . . . . . 5 1 3 2 . 2 1 2 . . 1 Hunter 7 | . . . . . 2 . . . . . 1 2 . . 2 Programmer 20 | . . . . . . 4 . . . 6 . 2 . 2 6 Best Kill Streak 8 | 1 7 . . . 7 4 4 2 . 3 1 5 . 5 8 Combat Bots Only 6 | . 4 . . . 6 3 3 2 . 3 1 5 . 5 6 Max Kills in Single Turn 4 | 1 2 . . . 3 2 2 1 . 1 1 3 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 2 . . . . . . 3 . 2 1 Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1014 | . 64 . . . 116 58 83 129 . 109 64 87 . 70 234 Missed 329 | . 34 . . . 39 19 22 51 . 35 17 28 . 26 58 Damage Taken 10055 | . 351 . . . 879 551 496 460 . 1303 870 1067 . 1000 3078 Core 1678 | . 34 . . . 45 43 45 22 . 59 95 49 . 123 1163 Absorbed by Shields 1228 | . 60 . . . 330 53 43 48 . 156 . . . . 538 Redirected to Shielding 98 | . . . . . . . . . . 21 . . . 77 . Regen/Repaired (Parts) 252 | . . . . . 94 . . . . . . . 10 6 142 Core Remaining (%) 84 | 100 . . . 86 91 . . . 84 . . . . 63 . Volleys Fired 364 | 5 55 . . . 92 29 18 7 . 37 . 24 1 36 60 Largest 3 | 2 2 . . . 3 3 3 3 . 3 . 2 1 3 3 Hottest 293 | 90 90 . . . 130 126 126 157 . 155 . 188 105 194 293 Shots Fired 843 | 10 109 . . . 249 81 48 20 . 83 . 46 2 66 129 Gun 493 | 10 106 . . . 168 52 32 5 . 31 . 18 . 27 44 Cannon 327 | . . . . . 74 29 16 15 . 52 . 23 2 31 85 Launcher 23 | . 3 . . . 7 . . . . . . 5 . 8 . Special . | . . . . . . . . . . . . . . . . Kinetic 667 | . 101 . . . 229 77 33 18 . 69 . 18 . 54 68 Thermal 113 | 5 2 . . . . . . 2 . 14 . 23 2 4 61 Explosive 23 | . 3 . . . 7 . . . . . . 5 . 8 . Electromagnetic 40 | 5 3 . . . 13 4 15 . . . . . . . . Robot Hit Streak 20 | 6 11 . . . 8 15 14 7 . 17 . 20 5 8 13 Robot Miss Streak 7 | . 4 . . . 4 2 3 2 . 3 . 3 . 6 7 Penetration Max 2 | . . . . . 1 . 1 . . 1 . . . 2 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 560 | 6 64 . . . 150 58 36 15 . 72 8 30 9 32 80 Core Hits 327 | 2 30 . . . 89 28 23 5 . 29 6 26 4 34 51 Critical Kills 4 | . 1 . . . . 1 1 . . . . 1 . . . Critical Parts Destroyed 10 | . 1 . . . 1 1 1 . . 1 . . . . 5 Critical Strikes 32 | 2 2 . . . 5 2 3 . . 5 . 2 . 4 7 Burn 3 | 2 . . . . . . . . . . . 1 . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . Destroy 13 | . 2 . . . 1 2 2 . . 1 . . . . 5 Blast 15 | . . . . . 4 . 1 . . 4 . . . 4 2 Melee Attacks 57 | . . . . . . 3 . . . 30 12 . 8 2 2 Impact . | . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . 3 . . . 30 12 . 8 2 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 1 . . . 11 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21159 | 95 1211 . . . 3718 1398 911 374 . 2853 314 1710 719 2537 5319 Guns 6734 | 95 1018 . . . 1967 870 621 66 . 577 . 302 . 402 816 Cannons 6671 | . . . . . 935 444 290 308 . 1299 . 458 45 716 2176 Explosions 5684 | . 193 . . . 816 . . . . . . 950 . 1419 2306 Melee 2049 | . . . . . . 84 . . . 977 314 . 674 . . Ramming 21 | . . . . . . . . . . . . . . . 21 Kinetic 10243 | . 957 . . . 2669 1232 613 320 . 1567 . 373 . 1045 1467 Thermal 3145 | 38 13 . . . 254 . . 54 . 309 . 387 45 73 1972 Explosive 4558 | . 193 . . . 562 . . . . . . 950 . 1419 1434 Electromagnetic 1143 | 57 48 . . . 233 82 298 . . . . . . . 425 Impact . | . . . . . . . . . . . . . . . . Slashing 2049 | . . . . . . 84 . . . 977 314 . 674 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . 3 3 3 3 1 1 1 1 . 8 8 10 10 12 5 Average Corruption 3 | . 2 3 3 3 1 1 1 1 . 6 8 8 10 10 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 197 | . 11 . 8 4 20 7 7 11 . 28 22 30 15 24 10 Message Errors 34 | . . . 3 1 3 1 . 4 . 6 2 4 3 4 3 Matter Fused 52 | . 3 . 1 . 8 2 3 . . 7 5 11 3 6 3 Heat Flow Errors 20 | . 2 . 1 . 3 . . 1 . 3 3 2 2 2 1 Energy Discharges 28 | . 2 . 1 1 1 2 3 3 . 3 7 2 3 . . Parts Rejected 3 | . . . . . . . . . . 2 . . . 1 . Parts Fused 3 | . . . . . . . . . . 1 1 1 . . . Data Loss (minor) 27 | . 2 . 1 2 1 2 1 1 . 2 1 8 2 3 1 Data Loss (major) 15 | . 2 . 1 . 2 . . 2 . 1 2 2 . 2 1 Misfires 6 | . . . . . 2 . . . . 2 . . 1 1 . Alerts 3 | . . . . . . . . . . . 1 . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . 1 . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 925 | . . . . . 85 . 6 . . 163 14 66 209 25 357 Projectiles 230 | . . . . . 18 . 6 . . 46 . 3 . 25 132 Explosions 355 | . . . . . 67 . . . . . . 63 . . 225 Melee 340 | . . . . . . . . . . 117 14 . 209 . . Knockbacks 34 | . . . . . 10 3 2 . . 5 . 2 . 2 10 Impact . | . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . 9 3 2 . . 5 . 2 . 2 10 Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . 38 . . . . . . . . . 170 Shots 4 | . . . . . 1 . . . . . . . . . 3 Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 394 | 120 225 . 198 . 370 203 311 274 . 125 84 354 38 33 394 Average Temperature 94 | 53 49 . 104 . 86 53 124 125 . 59 37 149 38 33 151 Received Heat Transfer 1542 | . 207 . . . 370 63 200 82 . 96 171 108 . 136 109 Effects 6 | . . . . . 1 . 2 . . . . 1 . . 2 Shutdowns 2 | . . . . . . . 1 . . . . . . . 1 Interference 1 | . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 2 . . 2 Combat Hostiles 4 | . . . . . . . . . . . . 2 . . 2 Parts Melted 10 | . . . . . 1 . . . . . . 2 . . 7 Heat Transferred 4016 | 259 37 . . . 250 . . 74 . 370 . 692 37 74 2223 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Peak Influence 936 | 10 218 37 . . 746 368 351 75 . 120 . . . . 936 Initial 338 | . 6 37 . . . 338 70 61 . . . . . . 75 Average 160 | 2 108 37 . . 227 157 199 42 . 34 . . . . 358 Maximum Alert Level 3 | . 1 . . . 3 1 1 . . . . . . . 3 Low Security (%) 71 | 100 80 100 . 100 60 68 57 100 . 100 . . . . 35 Level 1 17 | . 20 . . . 19 31 42 . . . . . . . 15 Level 2 9 | . . . . . 18 . . . . . . . . . 42 Level 3 1 | . . . . . 2 . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 4 10 3 . . 2 . 1 . 1 4 Investigation 5 | . 1 . . . 2 1 1 . . . . . . . . Extermination 9 | . . . . . . 4 1 . . 2 . . . . 2 Reinforcement 6 | . . . . . 1 2 1 . . . . . . . 2 Assault 3 | . . . . . 1 . . . . . . 1 . 1 . Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . . . . . 1 . 1 . . 1 . . . . 3 Communications Jammed 84 | . . . . . . . . . . 19 . . . . 65 Distress Signals 84 | . . . . . . . . . . 19 . . . . 65 Times Spotted 206 | . 17 . . . 50 17 11 2 . 19 4 18 . 26 42 Peak Tracking Total 12 | . 4 . . . 6 4 5 2 . 3 3 5 . 9 12 Tactical Retreats 18 | . . . . . 3 3 2 . . 1 . 2 . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Traps Triggered 10 | . 3 . . . 1 2 4 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Disabled 35 | . 2 . . . 5 . . . . 2 . 2 . 1 23 Max in Single Turn 8 | . 1 . . . 2 . . . . 1 . 1 . 1 8 Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Accessed 37 | . 5 . 1 . 5 2 4 1 3 5 . 2 5 . 4 Terminals 19 | . 5 . . . 4 1 4 1 . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 . . . . 1 Total Hacks 110 | . 11 . 6 . 12 2 9 3 22 13 . 5 19 . 8 Successful 73 | . 1 . 6 . 3 . 4 1 22 8 . 5 19 . 4 Failed 37 | . 10 . . . 9 2 5 2 . 5 . . . . 4 Catastrophic 9 | . 2 . . . 3 2 . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 36 | . 11 . . . 8 1 4 3 . 5 . . . . 4 Terminals 46 | . 11 . . . 9 1 9 3 . 9 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 3 . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . 1 . . . 1 . . . . 2 Terminal Hacks 62 | . 1 . 6 . 1 . 3 . 22 5 . 5 19 . . Record 42 | . . . 6 . 1 . . . 20 4 . 4 7 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . Open Door 5 | . . . . . . . 3 . 1 . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . 2 Scan Component 2 | . . . . . 1 . . . . . . . . . 1 Repair 2 | . . . . . 1 . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 4 | . . . . . . . 1 1 . 1 . . . . 1 Terminals 4 | . . . . . . . 1 1 . 1 . . . . 1 Botnet 4 | . . . . . . . 1 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 4 2 2 1 . 4 . . . . 2 Full Trace Events 2 | . 1 . . . 1 . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . 1 Time 82 | . . . . . 26 . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total Allies 6 | . . . . . . . . . . . 5 1 . . . Largest Group 5 | . . . . . . . . . . . 5 5 1 1 . Highest-Rated Group 238 | . . . . . . . . . . . 238 238 30 30 . Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 30 30 . Total Orders 5 | . . . . . . . . . 5 . . . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . . . RETURN 2 | . . . . . . . . . 2 . . . . . . Ally Attacks 30 | . . . . . . . . . . . . 28 . 2 . Total Damage 551 | . . . . . . . . . . . . 505 . 46 . Kills 3 | . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 . 1 . Drone Launches 6 | . . . . . . . . . 6 . . . . . . Drone Recoveries 6 | . . . . . . . . . 6 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Turns Passed 20966 | 157 1160 21 399 237 2765 2027 562 880 7711 1394 748 868 445 550 1042 Spaces Moved 8697 | 87 613 14 248 146 964 731 155 352 3117 447 275 448 232 301 567 Core 283 | 9 . . . . . . . . 229 . . . 4 . 41 Treads 7100 | 75 613 14 248 146 964 731 155 352 2888 447 275 188 4 . . Legs . | . . . . . . . . . . . . . . . . Wheels 1314 | 3 . . . . . . . . . . . 260 224 301 526 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 247 162 242 50 242 240 100 100 100 50 Average Speed 213 | 146 160 160 160 160 241 247 248 242 243 242 242 167 163 139 101 Slowest Speed 2400 | 160 160 160 160 160 250 247 400 242 2000 245 570 240 2400 140 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 5 93 6 49 51 71 19 21 77 95 13 55 64 62 52 19 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 8 | . . . 1 . . . . . 3 . . 1 3 . . Known Exits Taken 7 | . 1 . . . . 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . 1 . . 1 1 . . Scrap Searched 13 | . . . . 1 . . . . 7 . 1 2 . 2 . Spaces Dug 36 | . . . . . . 1 . . . 9 . 21 . 2 3 Terrain Destroyed 466 | . 12 . . . 102 5 6 3 . 18 . 57 . 113 150 Melee 13 | . . . . . . 1 . . . 9 . . . 2 1 Projectile 140 | . . . . . 14 4 6 3 . 9 . 8 . 44 52 AOE 313 | . 12 . . . 88 . . . . . . 49 . 67 97 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total 10325 | 104 704 13 250 152 1229 890 292 364 3251 635 339 515 289 376 922 Wait 721 | . 14 . . . 78 63 100 1 69 68 42 2 . 17 267 Move 8682 | 86 612 13 247 145 963 730 154 351 3116 446 274 447 231 300 567 Hop . | . . . . . . . . . . . . . . . . Pick Up 141 | 6 9 . 3 4 30 16 2 . 29 11 1 9 9 5 7 Fast Attach 50 | 5 4 . . . 4 2 7 . 13 2 1 3 5 . 4 Attach 44 | 1 . . . . 3 3 . 1 . 7 7 4 8 6 4 Detach 4 | . . . . . . . . . . 1 . . 3 . . Swap 137 | 1 5 . . . 30 25 6 4 11 22 2 9 7 7 8 Drop 112 | . 5 . . 3 29 19 5 . 13 10 . 7 17 3 1 Fire 364 | 5 55 . . . 92 29 18 7 . 37 . 24 1 36 60 Melee 57 | . . . . . . 3 . . . 30 12 . 8 2 2 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . 1 . 10 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / Ext) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 10) 746 | -10/Materials | Discovered new exit (range 15) 1131 | -10/Materials | Discovered new exit (range 5) 1318 | -10/Materials | Entered Mines 1333 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1333 | -10/Mines | Discovered new exit (range 5) 1339 | -10/Mines | Entered Exiles 1382 | -10/Exiles | Met 8R-AWN 1405 | -10/Exiles | Met EX-HEX 1470 | -10/Exiles | Met EX-DEC 1634 | -10/Exiles | Learned location of Zion (-6) 1720 | -10/Exiles | Discovered new exit (range 12) 1738 | -10/Exiles | Entered Mines 1938 | -9/Mines | Discovered new exit (range 9) 1945 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1975 | -9/Mines | Entered Materials 1975 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2283 | -8/Materials | Build established: Gunner 2908 | -8/Materials | Build established: Tank 3205 | -8/Materials | Discovered new exit (range 20) 3263 | -8/Materials | Repaired Lgt. Treads 3329 | -8/Materials | Build established: Scavenger-Gunner 3923 | -8/Materials | Build established: Gunner 4350 | -8/Materials | Build established: Tank 4375 | -8/Materials | First assault squad dispatched 4740 | -8/Materials | Entered Factory 4740 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5048 | -7/Factory | Build established: Skirmisher 6196 | -7/Factory | Garrison activated, responded to threat 6346 | -7/Factory | Discovered new exit (range 15) 6381 | -7/Factory | Identified exit to Storage 6767 | -7/Factory | Entered Storage 7319 | -7/Storage | Used back door to open Recycling access 7319 | -7/Storage | Discovered new exit (range 5) 7326 | -7/Storage | Identified exit to Recycling 7329 | -7/Storage | Entered Recycling 8093 | -7/Recycling | Discovered new exit (range 16) 8144 | -7/Recycling | Scanned before Scraplab entrance 8180 | -7/Recycling | Entered Scraplab 8200 | -7/Recycling | Discovered new exit (range 4) 8205 | -7/Recycling | Identified exit to Scraptown 8209 | -7/Recycling | Entered Scraptown 8209 | -7/Scraptown | System corruption cleaned by C-Scrubber 8790 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8802 | -7/Scraptown | Visited UFD Registry 8802 | -7/Scraptown | Registered with UFD as "Monoflow" 8856 | -7/Scraptown | Visited Observation Area 8960 | -7/Scraptown | Visited Supply Room 9021 | -7/Scraptown | Visited Curators Association 9159 | -7/Scraptown | Visited Scrapoid Pod Storage 9172 | -7/Scraptown | Found Scrapoid Pod 9212 | -7/Scraptown | Visited Infowarlord's Domain 9231 | -7/Scraptown | Found Exp. Signal Interpreter 9276 | -7/Scraptown | Visited Sword Containment 9382 | -7/Scraptown | Visited Cartography Club 9532 | -7/Scraptown | Visited Scrap Suit Storage 9590 | -7/Scraptown | Visited Science Guys 9633 | -7/Scraptown | Visited Junk Repository 9858 | -7/Scraptown | Visited Comm Corps 9994 | -7/Scraptown | Visited Scrapoid Research Area 10028 | -7/Scraptown | Visited Spacefarers 10273 | -7/Scraptown | Discovered new exit (range 11) 11436 | -7/Scraptown | Released all parts (13) 11486 | -7/Scraptown | Learned location of Hub_04(d) (-4) 11486 | -7/Scraptown | Learned 16 Materials zone layouts 11486 | -7/Scraptown | Learned 8 Research zone layouts 11486 | -7/Scraptown | Learned 20 Factory zone layouts 11486 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 11486 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 11486 | -7/Scraptown | Learned 24 Upper Caves zone layouts 11486 | -7/Scraptown | Learned 4 Access zone layouts 11486 | -7/Scraptown | Learned 16 Upper Caves zone layouts 11486 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 11486 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 11486 | -7/Scraptown | Learned location of 2 exits from Research 11486 | -7/Scraptown | Learned location of 1 exit from Upper Caves 11499 | -7/Scraptown | Found Deep Structural Scanner 11877 | -7/Scraptown | Build established: Tank 11975 | -7/Scraptown | Discovered new exit (range 51) 13197 | -7/Scraptown | Visited Bundlers 13323 | -7/Scraptown | Visited IN-MT5's Study 15920 | -7/Scraptown | Entered Factory 15920 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 15921 | -5/Factory | Identified exit to Factory 15921 | -5/Factory | Identified exit to Upper Caves 16210 | -5/Factory | Build established: Infiltrator-Mutant 17186 | -5/Factory | Build established: Scavenger-Mutant 17314 | -5/Factory | Entered Upper Caves 17315 | -5/Upper Caves | Identified exit to Upper Caves 17523 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17576 | -5/Upper Caves | Lost 5 parts (4n1u) 17628 | -5/Upper Caves | Scrapoid Pod released 05U06-D (x5) 17940 | -5/Upper Caves | Encountered a Warlord checkpoint 18062 | -5/Upper Caves | Entered another Upper Caves area 18062 | -5/Upper Caves | Accompanied by 5 allies 18065 | -5/Upper Caves | Discovered new exit (range 148) 18118 | -5/Upper Caves | Learned 8 Factory zone layouts 18343 | -5/Upper Caves | Found Scrap Suit 18537 | -5/Upper Caves | Lost 4 allies 18537 | -5/Upper Caves | System corruption reached 10% 18577 | -5/Upper Caves | Learned Armory trap positions 18577 | -5/Upper Caves | Learned Extension terminal intel 18682 | -5/Upper Caves | Lost 3 parts (1n1u1w) 18841 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18930 | -5/Upper Caves | Entered Zhirov 18930 | -5/Zhirov | Accompanied by 1 ally 18930 | -5/Zhirov | Discovered new exit (range 3) 18941 | -5/Zhirov | Build established: Mutant 18949 | -5/Zhirov | Met Zhirov 18969 | -5/Zhirov | Learned location of Quarantine (-3) 18969 | -5/Zhirov | Learned location of Testing (-2) 18969 | -5/Zhirov | Learned location of Command (-1) 18990 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19010 | -5/Zhirov | Found Alien Artifact 19025 | -5/Zhirov | Found Alien Artifact 19025 | -5/Zhirov | Identified Integrated Dissipator 19025 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19375 | -5/Zhirov | Entered Proximity Caves 19375 | -4/Proximity Caves | Accompanied by 1 ally 19653 | -4/Proximity Caves | Build established: Scavenger-Scrapper 19803 | -4/Proximity Caves | Learned 4 Research zone layouts 19803 | -4/Proximity Caves | Spotted B-86 Titan 19872 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19899 | -4/Proximity Caves | Identified Transdimensional Reconstructor 19899 | -4/Proximity Caves | Warped through subspace 19925 | -4/Proximity Caves | Entered Factory 19925 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19926 | -4/Factory | Identified exit to Research 19926 | -4/Factory | Identified exit to Extension 19928 | -4/Factory | Lost 3 parts (2n1w) 20533 | -4/Factory | Repaired Ovr. Coil Gun 20945 | -4/Factory | Released all parts (8) 20958 | -4/Factory | Core integrity fell below 50% 20965 | -4/Factory | Core integrity fell below 20% 20967 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20947_ R-10 Processor destroyed. 20947_ Matter Pump disabled. 20947_ Neutrino Reactor explodes. 20949_ R-10 Processor collects Exp. Weapon Shielding. 20949_ Slug penetrates K-01 Serf. 20952_ Penetrated by Slug. 20953_ Slug penetrates H-77 Assassin. 20956_ Knocked back. 20958_ Penetrated by Slug. 20958_ Knocked back. 20959_ Penetrated by Slug. 20963_ Slug penetrates Wall. 20965_ Slammed into H-71 Marshal. 20965_ Slug penetrates Wall. 20966_ H-71 Marshal calls for reinforcements. 20966_ ALERT: Hostile activity reported, dispatching reinforcements to area. 20966_ Knocked back. 20967_ Slammed into H-71 Marshal. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???##?# ??????????????????????????????????? | | ###"##""##?????????###########????????????? | | ?????????? #????????????? | | #????????? #????????????? | | #?????????! #????????????? | | [ " ?????? #????????????? | | =% % " ????# """ #????????????? | | % "#????# """"" = #????????????? | | #?????# """"" #????????????? | | % #?????? #????????????? | | ! #?????# """ #????????????? | | != #?????# """ #????????????? | | ]] #?????# """ #????????????? | | !][ ###???# #????????????? | | ###########"###########+;##;##????????????? | | % h% k ##?????????????? | | % % ss @ #??????????????? | | s H g#??????????????? | | % ???????????? | | h #####??????????? | | # T######+########## ###??????????????? | | ####???????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????+ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????? ?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 55 Energy Capacity 1125 Matter Stores 600 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 1050 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChipRelayUnit Manual? 0 Play Time 02:21:40 Cumulative 47.9 hours Start 2024.09.07 @ 16:41:54 End 2024.09.10 @ 17:55:20 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c17dc79f-2142-43a7-a13b-97888ac23412