Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 11:57:25 Player: Wesmed Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (668) 668 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1956 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 97/300 Energy 80/125 System Corruption 8% Temperature Cool (69) Movement Rolling (105) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Visual Processing Unit Utility Shielding > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Compact Wheel Large Matter Pod (150) Power Shielding Utility Shielding Field Recycling Unit (22) Particle Cannon Particle Cannon Rocket Launcher Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Utility Shielding > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Compact Wheel Heat Sink Large Matter Pod Power Shielding Utility Shielding Field Recycling Unit Particle Cannon Particle Cannon Rocket Launcher Mining Claw Mining Claw [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 34 | 5 7 18 4 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 3 1 Treads 1 | . . 1 . Leg . | . . . . Wheel 6 | 2 1 2 1 Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 4 2 Device 4 | . 1 2 1 Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 3 10 . Energy Gun 4 | 1 2 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 6 | 1 1 4 . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 10 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 2 | . . 1 1 Weapon 6 | . . 6 . Highest Loss Streak 8 | . . 8 1 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 81 74 88 Engine 2 | . . . 11 Wheel 21 | . 28 16 22 Device 10 | . 10 11 11 Storage 11 | . 14 11 11 Processor 8 | . . 13 11 Energy Gun 6 | . 14 3 . Energy Cannon 5 | . . 2 22 Ballistic Gun 8 | . 14 7 . Launcher 2 | . . 5 . Naked Turns . | . . . . Heaviest Build 32 | 7 23 31 32 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 7 | . 1 7 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 8 14 15 15 Average Carried 11 | 5 9 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 14 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 717 | 254 217 201 45 Remotely . | . . . . Salvage Created 818 | 10 293 479 36 Parts 58 | 3 22 31 2 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled 4 | . . 4 . Retrieved Matter 28 | . . 28 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 22 | . 7 14 1 Guns 14 | . 7 7 . Cannons 1 | . . . 1 AOE 7 | . . 7 . Classes Destroyed 11 | 1 6 4 . Worker 2 | . 1 1 . Builder 5 | . 2 3 . Tunneler 3 | 1 . 1 1 Recycler 2 | . 1 1 . Mechanic 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 10 | . 6 3 1 Grunt 7 | . 1 6 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 10 | 1 3 10 1 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 4 | 1 2 4 1 Gunslinging 1 | . 1 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 147 | . 41 91 15 Missed 37 | . 14 20 3 Damage Taken 1409 | . 250 1058 101 Core 488 | . 88 369 31 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . . . 3 Core Remaining (%) 82 | 100 64 . . Volleys Fired 88 | 4 26 54 4 Largest 2 | 2 2 2 2 Hottest 136 | 60 60 60 136 Shots Fired 145 | 8 52 77 8 Gun 119 | 8 52 59 . Cannon 8 | . . . 8 Launcher 18 | . . 18 . Special . | . . . . Kinetic 83 | 4 26 53 . Thermal 38 | 4 26 . 8 Explosive 18 | . . 18 . Electromagnetic 6 | . . 6 . Robot Hit Streak 13 | 2 12 12 13 Robot Miss Streak 4 | 2 4 2 1 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 97 | 4 28 61 4 Core Hits 62 | 1 16 43 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1867 | 39 330 1416 82 Guns 723 | 39 310 374 . Cannons 82 | . . . 82 Explosions 1042 | . . 1042 . Melee . | . . . . Ramming 20 | . 20 . . Kinetic 436 | 19 100 317 . Thermal 312 | 20 210 . 82 Explosive 1042 | . . 1042 . Electromagnetic 57 | . . 57 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 8 Average Corruption 7 | . . 7 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 9 7 Message Errors 3 | . . 1 2 Matter Fused 5 | . . 5 . Heat Flow Errors 3 | . . . 3 Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 155 | . 10 145 . Shots 4 | . . 4 . Rammed 4 | . 4 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 228 | 20 26 23 228 Average Temperature 32 | 10 8 9 85 Received Heat Transfer 267 | . 12 255 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 673 | 50 475 . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 437 | 5 235 437 134 Initial 129 | . 3 98 129 Average 161 | 1 122 223 133 Maximum Alert Level 2 | . 1 2 . Low Security (%) 70 | 100 77 47 100 Level 1 27 | . 22 46 . Level 2 2 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 12 19 4 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 3 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 5 . Successful 3 | . 1 2 . Failed 8 | . 5 3 . Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1185 | 74 356 521 234 Spaces Moved 890 | 60 289 333 208 Core 2 | 1 . 1 . Treads 24 | . . 24 . Legs . | . . . . Wheels 864 | 59 289 308 208 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 100 Average Speed 98 | 79 86 108 103 Slowest Speed 400 | 80 95 400 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 52 35 64 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 75 | . . 75 . Melee . | . . . . Projectile . | . . . . AOE 75 | . . 75 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1067 | 76 346 424 221 Wait 17 | . 9 5 3 Move 887 | 59 288 332 208 Hop . | . . . . Pick Up 25 | 8 8 8 1 Fast Attach 18 | 5 4 9 . Attach 11 | . . 8 3 Detach 3 | . . 3 . Swap 5 | . 3 1 1 Drop 9 | . 4 4 1 Fire 88 | 4 26 54 4 Melee . | . . . . Ram 4 | . 4 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 3) 431 | -10/Materials | Identified exit to Materials 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Utility x2 724 | -9/Materials | Core integrity fell below 50% 739 | -9/Materials | Core integrity fell below 20% 768 | -9/Materials | Lost 8 parts (1p2n1u4w) 941 | -9/Materials | Discovered new exit (range 12) 952 | -9/Materials | Entered Mines 991 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1088 | -9/Mines | Found a hidden stash of uninstalled traps 1186 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01012_ Found Wheel. 01012_ Found 28 Matter. 01013_ Acquired 28 matter. 01019_ System corrupted: Heat flow error (+225). 01064_ System corrupted: Component data lost. 01080_ TOW3TLJ/GSRIFR3&E|NYHUK,M=GR> 01082_ K-01 Serf collects debris. 01088_ A stash of uninstalled traps is collected here! 01103_ ,O8GPASQZFFT8 ZC# FA9QQQX9GZA>B |/A 01124_ System corrupted: IFF burst signal emitted. 01167_ System corrupted: Heat flow error (+144). 01172_ C-30 ARC bursts open, deploying its payload. 01172_ S-10 Pest unfolds itself. 01173_ K-01 Serf collects debris. 01179_ Destroyed Flight Unit. 01180_ Structural Scanner destroyed. 01182_ K-01 Serf collects debris. 01186_ S-10 Pest destroyed. 01186_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????######????? | | ??????????????????????????????????????########???? | | ??????????????????????????????########### ####??? | | ?????????????????????????????########### ####?? | | ?????????????????????????????### ### ####? | | ?????????????????????????????## #### | | ????????????????????????????### ### | | ???????????????????????????#### ## | | ???????????????????????????### ### | | ???????????????????????????## ##### ## | | ???????????????????????????## ############ | | ???????????????????????####### ###?######### | | ??????????????????????########## ###????????### | | ??????????????????????### ###### ###?????????## | | ??????????????????????## ##### ##???????????? | | ??????????????????????## ##### ##???????????? | | ????????????############ ### ##???????????? | | ????????## ?#############@ ##???????????? | | ????????## "%" s% ###???????????? | | ????????## " ss ########??????? | | ????????################### #########?????? | | ????????################### #### ######### | | ?????????????????????????## k ## ######## | | ?????????????????????????### & | | ?????????????????????????##### & & | | ??????????????????????????##### &######## | | ????????????????????????????### ######## | | ????????????????????????????### ##????## | | ????????????????????????????## ## ##????## | | ???????????????????????????### #### ###????## | | ???????????????????????????## ##########????## | | ??????????????????????????? ##########?????### | | ???????????????????????? ###????????????### | | ????????????????????????###### ##???????????????? | | ????????????????????????####### ?????????????????? | | ????????????????????????????### ?????????????????? | | ?????????????????????????????## ?????????????????? | | ??????????????? ?????????????????#####????????## | | ??????????????# ????????????????#####???????### | | ?????????????### ??????????????? ##??????#### | | ????????????#### ???????????????## ##?????#### | | ????????????### ??????????????## ##????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSmallRipper Manual? 0 Play Time 00:17:53 Cumulative 15.1 hours Start 2024.04.23 @ 11:36:19 End 2024.04.23 @ 11:57:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 6 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 955c5a32-b3db-4a7d-8952-36b14919494f