Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.20 @ 12:30:23 Player: JustYourOrdinaryPerson Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (759) 759 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2879 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 116/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Terrain Scan Processor Targeting Computer Particle Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Particle Cannon Gauss Rifle > --- INVENTORY -------- Light Ion Engine Structural Scanner Terrain Scan Processor Targeting Computer Weapon Shielding Beam Rifle Light Assault Rifle Improved Light Cannon Rocket Launcher Improved Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 5 | . 1 . . . 4 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 2 | . 1 . . . 1 Weapon . | . . . . . . Parts Attached 23 | 7 3 . . . 13 Power 4 | 1 . . . . 3 Engine 2 | 1 . . . . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads . | . . . . . . Leg 5 | 2 . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 1 . . . 3 Device 1 | . . . . . 1 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 2 | 2 . . . . . Artifact . | . . . . . . Weapon 8 | 2 2 . . . 4 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 14 | . . . . . 14 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 89 Engine 11 | . 12 12 12 12 10 Core 4 | . . . . . 10 Leg 23 | . 25 25 25 25 20 Device 2 | . . . . . 7 Storage 10 | . 12 12 12 12 7 Processor 2 | . . . . . 6 Protection 18 | . 25 25 25 25 7 Ballistic Cannon 9 | . 11 12 12 12 6 Launcher 9 | . 11 12 12 12 6 Peak Build Rating 33 | 7 11 12 12 12 33 Average Rating 16 | 5 10 11 12 12 25 On Entrance 9 | . 7 11 12 12 12 Naked Turns . | . . . . . . Heaviest Build 39 | 11 25 25 25 25 39 Greatest Support 37 | 20 20 20 20 20 37 Greatest Overweight (x) 3 | 3 1 1 1 1 1 Average Overweight (x) . | . 1 1 1 1 . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 Average Carried 9 | 3 6 9 10 10 9 Final Capacity 10 | 5 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 642 | 199 119 27 . . 297 Remotely . | . . . . . . Salvage Created 607 | . 49 . . . 558 Parts 36 | . 10 . . . 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 3 . . . 14 Cannons 9 | . 1 . . . 8 AOE 8 | . 2 . . . 6 Classes Destroyed 6 | . 3 . . . 3 Builder 3 | . 1 . . . 2 Swarmer 2 | . 2 . . . . Grunt 9 | . 1 . . . 8 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 3 | . . . . . 3 Best Kill Streak 7 | . 3 . . . 7 Combat Bots Only 5 | . 2 . . . 5 Max Kills in Single Turn 3 | . 2 . . . 3 Gunslinging . | . . . . . . Exploded 3 | . 1 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 126 | . 6 . . . 120 Missed 43 | . 3 . . . 40 Damage Taken 2211 | . 18 . . . 2193 Core 558 | . . . . . 558 Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . . . . . 3 Ignored by Resistances 420 | . 13 . . . 407 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 51 | . 3 . . . 48 Largest 2 | . 2 . . . 2 Hottest 107 | . 72 . . . 107 Shots Fired 83 | . 6 . . . 77 Gun 5 | . . . . . 5 Cannon 50 | . 3 . . . 47 Launcher 28 | . 3 . . . 25 Special . | . . . . . . Kinetic 36 | . 3 . . . 33 Thermal 19 | . . . . . 19 Explosive 28 | . 3 . . . 25 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 2 . . . 15 Robot Miss Streak 2 | . 2 . . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 48 | . 3 . . . 45 Core Hits 34 | . 4 . . . 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1604 | . 185 . . . 1419 Guns . | . . . . . . Cannons 780 | . 42 . . . 738 Explosions 824 | . 143 . . . 681 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 454 | . 42 . . . 412 Thermal 326 | . . . . . 326 Explosive 824 | . 143 . . . 681 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . 1 . . . 3 Impact . | . . . . . . Kinetic 4 | . 1 . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 14 | . . . . . 14 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 407 | . 42 . . . 407 Average Temperature 125 | . 19 . . . 130 Received Heat Transfer 336 | . 12 . . . 324 Effects 6 | . . . . . 6 Shutdowns 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 592 | . . . . . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 188 | . 67 18 . . 188 Initial 18 | . . 18 . . . Average 42 | . 33 7 . . 73 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 5 . . . 16 Peak Tracking Total 5 | . 4 . . . 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 1 1 . . 3 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 10 | . 3 1 . . 6 Successful 8 | . 2 1 . . 5 Failed 2 | . 1 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . 4 . . 1 Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 . . 3 Record 2 | . . . . . 2 Open Door 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4387 | 139 452 947 936 226 1687 Spaces Moved 2232 | 98 212 481 493 117 831 Core 43 | 25 . . . . 18 Treads . | . . . . . . Legs 2189 | 73 212 481 493 117 813 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 190 190 190 190 100 Average Speed 180 | 126 190 190 190 190 171 Slowest Speed 200 | 200 190 190 190 190 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 8 | . . . . . 8 Exploration Rate (%) 39 | 6 29 65 76 26 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 119 | . . . . . 119 Terrain Destroyed 223 | . 20 . . . 203 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 216 | . 20 . . . 196 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2507 | 109 255 516 493 121 1013 Wait 183 | . 32 30 1 5 115 Move 2219 | 97 211 480 492 116 823 Hop . | . . . . . . Pick Up 16 | 5 6 2 . . 3 Fast Attach 10 | 7 . . . . 3 Attach 5 | . 1 . . . 4 Detach 1 | . . . . . 1 Swap 8 | . 2 . . . 6 Drop 3 | . . 2 . . 1 Fire 51 | . 3 . . . 48 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire 2 | . . 2 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Identified exit to Materials 28 | -11/Scrapyard | Discovered exit to Materials (range 15) 140 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 534 | -10/Materials | Identified exit to Mines 534 | -10/Materials | Discovered exit to Mines (range 15) 592 | -10/Materials | Entered Mines 610 | -10/Mines | Identified exit to Materials 610 | -10/Mines | Discovered exit to Materials (range 6) 765 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 771 | -10/Mines | Found Prototype Device 812 | -10/Mines | Learned 2 Materials zone layouts 1060 | -10/Mines | Found the Drone Emporium 1398 | -10/Mines | Discovered exit to Materials (range 5) 1528 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1528 | -10/Mines | Identified exit to Exiles 1528 | -10/Mines | Discovered exit to Exiles (range 5) 1539 | -10/Mines | Entered Exiles 1585 | -10/Exiles | Met 8R-AWN 1619 | -10/Exiles | Met EX-HEX 1705 | -10/Exiles | Met EX-DEC 1819 | -10/Exiles | Identified exit to Mines 1819 | -10/Exiles | Discovered exit to Mines (range 14) 1986 | -10/Exiles | Visited The Gauntlet 2475 | -10/Exiles | Entered Mines 2560 | -9/Mines | Identified exit to Materials 2560 | -9/Mines | Discovered exit to Materials (range 8) 2575 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2701 | -9/Mines | Entered Materials 2701 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x1, Utility x1 2702 | -8/Materials | Identified exit to Factory 2876 | -8/Materials | Identified Exp. Sensor Array 4276 | -8/Materials | Crushed by falling debris 4307 | -8/Materials | Lost 3 parts (1p2u) 4340 | -8/Materials | Crushed by falling debris 4347 | -8/Materials | Crushed by falling debris 4348 | -8/Materials | System corruption reached 10% 4350 | -8/Materials | Crushed by falling debris 4351 | -8/Materials | Core integrity fell below 50% 4363 | -8/Materials | Crushed by falling debris 4380 | -8/Materials | Crushed by falling debris 4381 | -8/Materials | Crushed by falling debris 4382 | -8/Materials | Core integrity fell below 20% 4388 | -8/Materials | Crushed by falling debris 4388 | -8/Materials | Smashed by cave-in Last Messages --------------- 04354_ System corrupted: FCS attempts to trigger Gauss Rifle. 04354_ System corrupted: Gauss Rifle misfires. 04357_ Slug penetrates Earth. 04363_ The unstable cave ceiling collapses. 04363_ Crushed by falling debris. 04363_ Aluminum Leg destroyed. 04363_ System corrupted by crushing effect (+1). 04368_ The unstable cave ceiling collapses. 04369_ System corrupted: Matter fused (-9). 04374_ Slug penetrates Earth. 04380_ The unstable cave ceiling collapses. 04380_ Crushed by falling debris. 04380_ Exp. Sensor Array destroyed. 04380_ System corrupted by crushing effect (+2). 04381_ The unstable cave ceiling collapses. 04381_ Crushed by falling debris. 04388_ The unstable cave ceiling collapses. 04388_ Crushed by falling debris. 04388_ Gauss Rifle destroyed. 04388_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????###??????????????????????????????? | | ??????### ###????????????????????????????? | | ??????# ############?????????????????? | | ??????## ##@ # #?????????????????? | | ??????## # # # #?????????????????? | | ??????# # #[ # # ##????????????????? | | ??????### !#* #####????????????? | | ????????# # [# ## ## #????????????? | | ????????## # ## #####????????????? | | ?????????## ####????????????????? | | ??????????# # ##??????????????????? | | ??????????# ########???????????? | | ??????????# # #???????????? | | ??????????# ## #???????????? | | ????####??# ### " #???????????? | | ????# #?## #?# "" #???????????? | | ????# #?## #?# "" #???????????? | | ????# #?## #?# """ #???????????? | | ????# #?## ! %* #?# "" #???????????? | | ???## ##?#####+####### """ #???????????? | | ???# ##### % # """ #???????????? | | ???# % # """ ############# | | ???# + " # | | ???# # """" [! # # | | ???###### """" ] # # """"" "" "" | | ???????#" """" #####+##???????????? | | ???????#T %! # #????????????? | | ???????#" ## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 28 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 30 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledWeldingBank Manual? 0 Play Time 00:38:37 Cumulative 6.0 hours Start 2024.09.20 @ 11:51:15 End 2024.09.20 @ 12:30:23 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 1 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ad522934-2cb1-4805-b5dd-5b96609783b8