Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.29 @ 22:42:00 Player: Gengar Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (3781) 3781 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 8213 Bonus ------- High Alert Combat Kills 542 Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 99/100 System Corruption 27% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Medium Treads Latent Energy Streamer Cooled Particle Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Latent Energy Streamer Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Armored Treads Medium Treads Improved Heat Sink Advanced Targeting Computer Weapon Cycler Heavy Ion Cannon Heavy Ion Cannon Heavy Rocket Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 80 | 6 6 . 3 2 15 21 27 Power 11 | 1 . . . . 1 3 6 Engine 7 | 1 . . . . 1 1 4 Core 4 | . . . . . . 2 2 Reactor . | . . . . . . . . Propulsion 17 | 2 . . . . 2 7 6 Treads 10 | . . . . . . 4 6 Leg 5 | . . . . . 2 3 . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 2 . . . 3 7 3 Device 5 | . 1 . . . 1 1 2 Storage 3 | 1 1 . . . 1 . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 7 | . . . . . 1 6 . Artifact . | . . . . . . . . Weapon 36 | 2 4 . 3 2 9 4 12 Energy Gun 11 | . 4 . 2 1 2 . 2 Energy Cannon 11 | . . . 1 . 2 3 5 Ballistic Gun 7 | 2 . . . . 3 1 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 6 | . . . . 1 2 . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 . 3 Parts Lost 32 | . . . . 2 6 3 21 Power 6 | . . . . . . . 6 Propulsion 7 | . . . . 1 2 . 4 Utility 3 | . . . . . 1 . 2 Weapon 16 | . . . . 1 3 3 9 Highest Loss Streak 9 | . . . . 1 3 1 9 Average Slot Usage (%) 81 | . 95 100 100 79 55 88 69 Engine 8 | . 14 14 14 14 9 7 4 Core 3 | . . . . . . 6 1 Treads 9 | . . . . . . 11 18 Leg 4 | . . . . . 6 6 . Wheel 4 | . 28 28 28 14 4 . . Device 8 | . 10 14 14 14 6 7 11 Storage 8 | . 14 14 14 14 7 7 5 Processor 1 | . . . . . . . 6 Protection 6 | . . . . . . 11 . Energy Gun 7 | . 20 28 28 21 11 1 4 Energy Cannon 2 | . . . . . . 3 2 Ballistic Gun 13 | . 6 . . . 9 22 3 Naked Turns . | . . . . . . . . Heaviest Build 72 | 11 29 29 29 29 40 72 72 Greatest Support 84 | 32 32 32 32 16 30 60 84 Greatest Overweight (x) 4 | 1 . . . 1 4 3 1 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 9 10 8 Most Carried 10 | . 6 6 7 6 7 10 9 Average Carried 6 | . 4 6 5 5 5 8 4 Final Capacity 10 | 6 10 10 10 10 10 10 4 Final Carried 9 | . 6 6 5 6 4 9 4 Class Distribution -------------------- 38% | Mutant 28% | Tank 28% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 2633 | 181 118 . . 71 366 1106 791 Remotely . | . . . . . . . . Salvage Created 3501 | . . . . 81 652 1673 1095 Parts 199 | . . . . 10 37 95 57 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 82 | . . . . 7 15 33 27 Guns 44 | . . . . 4 9 26 5 Cannons 15 | . . . . . . 3 12 AOE 22 | . . . . 3 6 3 10 Classes Destroyed 13 | . . . . 1 7 3 2 Worker 6 | . . . . . 4 . 2 Builder 2 | . . . . . 1 . 1 Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . . . 1 Mechanic 1 | . . . . . . . 1 Watcher 3 | . . . . . . 2 1 Swarmer 19 | . . . . 7 2 8 2 Grunt 36 | . . . . . 7 15 14 Brawler 4 | . . . . . . 2 2 Duelist 2 | . . . . . 1 1 . Sentry 11 | . . . . . 2 4 5 Hunter 5 | . . . . . 3 . 2 Programmer 5 | . . . . . . 3 2 Best Kill Streak 8 | . . . . 4 8 4 8 Combat Bots Only 7 | . . . . 4 5 4 7 Max Kills in Single Turn 3 | . . . . 3 2 3 3 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . . . 3 1 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 6336 | . 139 . . 227 698 1648 3624 Core 912 | . 14 . . 31 159 161 547 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . . . 82 71 . . Volleys Fired 234 | . . . . 11 42 93 88 Largest 4 | . . . . 2 3 4 4 Hottest 221 | . . . . 130 149 180 221 Shots Fired 554 | . . . . 16 79 318 141 Gun 429 | . . . . 15 68 297 49 Cannon 107 | . . . . . 1 21 85 Launcher 18 | . . . . 1 10 . 7 Special . | . . . . . . . . Kinetic 428 | . . . . . 43 297 88 Thermal 105 | . . . . 15 25 20 45 Explosive 18 | . . . . 1 10 . 7 Electromagnetic 3 | . . . . . 1 1 1 Robot Hit Streak 19 | . . . . 2 16 19 16 Robot Miss Streak 6 | . . . . 5 4 6 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . 1 1 2 1 Max Gunslinging Chain 1 | . . . . 1 1 1 1 Shots Hit Robots 355 | . . . . 8 52 198 97 Core Hits 201 | . . . . 7 42 70 82 Critical Hits 3 | . . . . . . 1 2 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9660 | . . . . 260 1843 3784 3773 Guns 4564 | . . . . 95 703 3039 727 Cannons 1990 | . . . . . . 316 1674 Explosions 3100 | . . . . 165 1140 429 1366 Melee . | . . . . . . . . Ramming 6 | . . . . . . . 6 Kinetic 4932 | . . . . . 449 3039 1444 Thermal 1644 | . . . . 95 254 316 979 Explosive 2284 | . . . . 165 983 . 1136 Electromagnetic 794 | . . . . . 157 429 208 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 27 | . . . . . 3 3 27 Average Corruption 6 | . . . . . 3 3 10 Corruption Purged . | . . . . . . . . Effects 79 | . . . . . 5 15 59 Message Errors 16 | . . . . . . 7 9 Matter Fused 12 | . . . . . 1 3 8 Heat Flow Errors 10 | . . . . . 2 2 6 Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 2 3 Data Loss (major) 5 | . . . . . . . 5 Alerts 1 | . . . . . . . 1 Misdirections 5 | . . . . . . . 5 Targeting Errors 18 | . . . . . 2 . 16 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 202 | . . . . 28 49 . 125 Projectiles 52 | . . . . . . . 52 Explosions 150 | . . . . 28 49 . 73 Melee . | . . . . . . . . Knockbacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Kinetic 8 | . . . . . . . 8 Secondary . | . . . . . . . . Self-Inflicted Damage 314 | . . . . 40 56 . 218 Shots 8 | . . . . 1 3 . 4 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 601 | . . . . 9 341 340 601 Average Temperature 117 | . . . . 4 84 97 152 Received Heat Transfer 1683 | . 54 . . . 180 336 1113 Effects 10 | . . . . . . . 10 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . . 3 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2248 | . . . . 222 555 407 1064 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Latent Energy Used 523 | . . . . . 200 200 123 LE Corruption 8 | . . . . . 3 3 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 942 | . 15 5 . 155 419 737 942 Initial 307 | . . 5 . . . 190 307 Average 342 | . 13 5 . 108 142 342 681 Maximum Alert Level 3 | . . . . . 2 3 3 Low Security (%) 41 | 100 100 100 . 100 60 35 . Level 1 25 | . . . . . 34 36 7 Level 2 14 | . . . . . 4 10 42 Level 3 18 | . . . . . . 16 49 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . . . . . 3 6 14 Investigation 2 | . . . . . 1 . 1 Extermination 5 | . . . . . . 3 2 Reinforcement 8 | . . . . . 1 2 5 Assault 3 | . . . . . . 1 2 Garrison 5 | . . . . . 1 . 4 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced 3 | . . . . . . . 3 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 12 | . . . . . 3 2 7 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 3 . . 7 26 50 54 Peak Tracking Total 8 | . 3 . . 4 6 6 8 Tactical Retreats 13 | . . . . . 2 6 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 10 | . 1 . . . 1 3 5 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 15 | . . . . 1 3 5 6 Max in Single Turn 3 | . . . . 1 3 3 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 8 | . . . 3 . 3 . 2 Terminals 4 | . . . . . 2 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . . . 33 . 3 . 3 Successful 36 | . . . 33 . 1 . 2 Failed 3 | . . . . . 2 . 1 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 5 | . . . . . 2 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 36 | . . . 33 . 1 . 2 Record 33 | . . . 33 . . . . Robot Analysis 1 | . . . . . 1 . . Open Door 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . . 17 Total Damage 312 | . . . . . . . 312 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 6225 | 37 162 151 383 433 760 3205 1094 Spaces Moved 3245 | 30 141 126 377 358 419 1322 472 Core 238 | 4 . . . . 15 . 219 Treads 980 | . . . . . . 727 253 Legs 738 | . . . . . 143 595 . Wheels 1289 | 26 141 126 377 358 261 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 110 110 126 50 Average Speed 137 | 95 100 100 100 110 129 175 114 Slowest Speed 250 | 100 100 100 100 110 250 210 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 25 46 71 69 45 39 88 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 270 | . . . . 6 97 60 107 Melee . | . . . . . . . . Projectile 16 | . . . . . . 3 13 AOE 254 | . . . . 6 97 57 94 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 4729 | 35 161 151 382 380 583 2107 930 Wait 1096 | . 6 26 . 9 95 642 318 Move 3238 | 29 140 125 376 357 418 1321 472 Hop . | . . . . . . . . Pick Up 35 | . 6 . 1 1 7 14 6 Fast Attach 41 | 6 5 . . . 7 14 9 Attach 23 | . . . . . 6 4 13 Detach 8 | . . . . . 2 1 5 Swap 16 | . 1 . 3 2 2 3 5 Drop 36 | . 3 . 2 . 4 15 12 Fire 234 | . . . . 11 42 93 88 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met 8R-AWN 178 | -10/Materials | Discovered new exit (range 15) 200 | -10/Materials | Entered Mines 201 | -10/Mines | Followed 8R-AWN into the Mines 301 | -10/Mines | Build established: Mutant 335 | -10/Mines | Learned 2 Materials zone layouts 344 | -10/Mines | Discovered new exit (range 5) 351 | -10/Mines | Entered Exiles 366 | -10/Exiles | Discovered new exit (range 15) 378 | -10/Exiles | Welcomed by 8R-AWN 395 | -10/Exiles | Met EX-HEX 459 | -10/Exiles | Met EX-DEC 478 | -10/Exiles | Learned location of Zion (-6) 500 | -10/Exiles | Met EX-BIN 520 | -10/Exiles | Aligned with FarCom system 521 | -10/Exiles | Given EX-Vault access code 569 | -10/Exiles | Opened EX-Vault 575 | -10/Exiles | Found Prototype Energy Cannon 576 | -10/Exiles | Identified Latent Energy Streamer 619 | -10/Exiles | Warned to stay clear of 0b10 Research branches 722 | -10/Exiles | Discovered new exit (range 14) 734 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 734 | -10/Exiles | Entered Mines 814 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1135 | -9/Mines | Discovered new exit (range 13) 1156 | -9/Mines | Learned Materials terminal intel 1167 | -9/Mines | Entered Materials 1167 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1169 | -8/Materials | Loaded intel: 11 terminal locations 1647 | -8/Materials | Lost 3 parts (1u2w) 1828 | -8/Materials | Garrison activated, responded to threat 1867 | -8/Materials | Discovered new exit (range 16) 1927 | -8/Materials | Entered Factory 1927 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1986 | -7/Factory | Build established: Skirmisher 2773 | -7/Factory | Build established: Tank 4327 | -7/Factory | First assault squad dispatched 4541 | -7/Factory | Build established: Skirmisher 5027 | -7/Factory | Discovered new exit (range 11) 5132 | -7/Factory | Entered Storage 5243 | -7/Storage | Lost 6 parts (2p1n1u2w) 5251 | -7/Storage | Garrison activated, responded to threat 5293 | -7/Storage | Lost 3 parts (1p2w) 5427 | -7/Storage | Garrison activated, responded to threat 5496 | -7/Storage | Build established: Mutant 5697 | -7/Storage | Met a pair of Derelict thieves 5893 | -7/Storage | Build established: Gunner 5919 | -7/Storage | System corruption reached 10% 5979 | -7/Storage | Destroyed 7 combat bots 5997 | -7/Storage | Core integrity fell below 50% 6002 | -7/Storage | Lost 9 parts (2p1n1u5w) 6221 | -7/Storage | Core integrity fell below 20% 6226 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06104_ System corrupted: Cld. Particle Cannon failed to cycle. 06108_ #BDS OUC5FUEJPVSYPCTBELBE 06109_ Mic. Nuclear Core destroyed. 06127_ 7RRGZ7,,6DD0WJSIUAKM70TYV34T6= 06130_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06144_ System corrupted: Imp. Recalibrator rejected. 06146_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 06159_ System corrupted: Matter fused (-6). 06175_ I812BZD