Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 13:00:23 Player: Wer1in Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (2222) 2222 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (738) 738 TOTAL SCORE: 6285 Bonus ------- Follower Combat Kills 138 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Targeting Computer Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Mini Assault Cannon Shock Bomb Launcher > --- INVENTORY (18) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Core Analyzer Heavy Armor Plating Improved Shield Generator Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Targeting Computer Advanced Hacking Suite System Shield > --- WEAPON ----------- Mini Assault Cannon Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Core Analyzer Heavy Armor Plating Improved Shield Generator Mini Grenade Launcher [Rating: 55] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Mini Grenade Launcher Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . 2 1 2 . . . Weapon . | . . . . . . . . Parts Attached 84 | 6 9 6 15 15 1 6 26 Power 8 | 1 1 1 1 1 . . 3 Engine 5 | 1 1 1 1 . . . 1 Core 3 | . . . . 1 . . 2 Reactor . | . . . . . . . . Propulsion 25 | 2 3 . 7 4 . . 9 Treads 4 | . . . . . . . 4 Leg 21 | 2 3 . 7 4 . . 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 2 3 3 4 . 5 4 Device 4 | . . 1 . 1 . 1 1 Storage 4 | 1 1 . 2 . . . . Processor 6 | . 1 1 . . . 4 . Hackware 2 | . . . . 1 . . 1 Protection 6 | . . 1 1 2 . . 2 Artifact . | . . . . . . . . Weapon 29 | 2 3 2 4 6 1 1 10 Energy Gun 10 | 1 3 2 2 1 . 1 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 7 | 1 . . . 3 . . 3 Ballistic Cannon 4 | . . . . 1 . . 3 Launcher 7 | . . . 2 1 1 . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . 3 . Parts Lost 22 | . 1 2 1 1 . . 17 Power 4 | . . . . 1 . . 3 Propulsion 6 | . . . . . . . 6 Utility 4 | . . 1 1 . . . 2 Weapon 8 | . 1 1 . . . . 6 Highest Loss Streak 12 | . 1 1 1 1 . . 12 Average Slot Usage (%) 96 | . 99 98 96 92 100 99 91 Engine 4 | . 14 11 9 1 . . 2 Core 3 | . . . . 5 7 7 3 Treads 1 | . . . . . . . 8 Leg 21 | . 28 22 27 23 23 23 11 Device 5 | . . 10 2 . 7 6 5 Storage 14 | . 14 11 16 15 15 15 15 Processor 11 | . 13 13 9 7 7 10 15 Hackware 5 | . . . . 2 7 7 11 Protection 9 | . . 6 13 20 15 11 2 Energy Gun 7 | . 27 22 11 1 . 2 1 Ballistic Gun 1 | . . . . 3 2 . 3 Ballistic Cannon 3 | . . . . 4 7 4 4 Launcher 4 | . . . 6 4 4 7 2 Naked Turns . | . . . . . . . . Heaviest Build 83 | 13 19 29 68 83 70 67 70 Greatest Support 84 | 20 20 20 45 50 50 50 84 Greatest Overweight (x) 6 | 4 . 1 2 1 1 1 6 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 18 | 6 8 8 18 18 18 18 18 Average Capacity 15 | 5 7 8 15 18 18 18 18 Most Carried 18 | 2 6 6 14 15 12 18 18 Average Carried 11 | 1 4 5 10 12 12 14 11 Final Capacity 18 | 6 8 8 18 18 18 18 18 Final Carried 18 | 2 5 5 14 12 12 18 10 Class Distribution -------------------- 51% | Mutant 38% | Messiah-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Matter Collected 1812 | 209 121 80 195 332 99 89 687 Remotely . | . . . . . . . . Salvage Created 2315 | . 390 516 317 447 . . 645 Parts 131 | . 16 38 20 26 . . 31 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 37 Prevented 7 | . . . . . . . 7 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 52 | . 8 12 5 10 . . 17 Guns 33 | . 7 12 2 5 . . 7 Cannons 7 | . . . . 1 . . 6 AOE 11 | . 1 . 2 4 . . 4 Classes Destroyed 10 | . 1 4 2 3 . . . Worker 1 | . . . . 1 . . . Builder 2 | . . . 1 1 . . . Hauler 1 | . . . . 1 . . . Watcher 1 | . . 1 . . . . . Swarmer 12 | . . 4 . 1 . . 7 Grunt 27 | . 8 2 3 7 . . 7 Brawler 2 | . . 1 . 1 . . . Sentry 7 | . . 5 1 . . . 1 Hunter 3 | . . . 1 . . . 2 Programmer 1 | . . . . 1 . . . Best Kill Streak 7 | . 6 4 4 7 . . 6 Combat Bots Only 6 | . 6 4 3 5 . . 6 Max Kills in Single Turn 2 | . 1 1 2 2 . . 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . 1 2 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Damage Taken 4422 | . 322 429 409 517 . . 2745 Core 870 | . 70 63 36 46 . . 655 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 72 84 93 . . . . Volleys Fired 164 | . 22 25 23 31 4 . 59 Largest 2 | . 2 2 2 2 1 . 2 Hottest 119 | . 90 90 90 98 30 . 119 Shots Fired 265 | . 44 50 34 36 4 . 97 Gun 180 | . 44 50 19 19 . . 48 Cannon 48 | . . . . 5 . . 43 Launcher 37 | . . . 15 12 4 . 6 Special . | . . . . . . . . Kinetic 95 | . . . . 17 . . 78 Thermal . | . . . . . . . . Explosive 20 | . . . 1 12 4 . 3 Electromagnetic 150 | . 44 50 33 7 . . 16 Robot Hit Streak 36 | . 11 36 8 11 . . 22 Robot Miss Streak 4 | . 3 4 3 4 . . 4 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 183 | . 40 40 13 16 . . 74 Core Hits 136 | . 22 26 16 27 . . 45 Critical Hits 3 | . . . . 1 . . 2 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4686 | . 644 574 409 999 6 . 2054 Guns 2336 | . 558 532 184 292 . . 770 Cannons 1098 | . . . . 79 . . 1019 Explosions 1252 | . 86 42 225 628 6 . 265 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1783 | . . . . 303 . . 1480 Thermal 143 | . 86 42 15 . . . . Explosive 697 | . . . . 601 6 . 90 Electromagnetic 2063 | . 558 532 394 95 . . 484 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 4 . 1 1 4 4 Average Corruption 3 | . . 4 . 1 1 3 4 Corruption Purged . | . . . . . . . . Effects 54 | . . 9 . 2 . 11 32 Message Errors 10 | . . 2 . . . 3 5 Matter Fused 17 | . . 1 . . . 3 13 Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 4 | . . 3 . . . . 1 Data Loss (minor) 11 | . . 1 . 2 . 3 5 Targeting Errors 8 | . . 2 . . . . 6 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 24 | . . 12 . . . . 12 Projectiles 12 | . . . . . . . 12 Explosions 12 | . . 12 . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . 1 . . 6 Impact . | . . . . . . . . Kinetic 7 | . . . . 1 . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 146 | . 39 35 23 49 . . . Shots 8 | . 1 1 4 2 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 290 | . 290 . 165 72 . 236 193 Average Temperature 67 | . 108 . 54 17 . 111 41 Received Heat Transfer 1008 | . 159 99 99 117 . . 534 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 7 | . 2 1 3 . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . 50 50 50 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 1 1 . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Peak Influence 301 | . 258 216 223 301 . . . Average Influence 120 | . 134 111 99 154 . . . Maximum Alert Level 1 | . 1 1 1 1 . . . Low Security (%) 84 | 100 68 97 92 72 . . . Level 1 15 | . 31 2 7 27 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 1 1 1 . . . Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 12 14 9 14 . . 35 Peak Tracking Total 13 | . 4 4 3 4 . . 13 Tactical Retreats 11 | . 1 1 2 2 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Machines Disabled 5 | . 1 . . 4 . . . Max in Single Turn 4 | . 1 . . 4 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Machines Accessed 16 | . 3 6 3 3 . . 1 Terminals 16 | . 3 6 3 3 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 6 18 8 6 . . 3 Successful 22 | . 4 10 6 1 . . 1 Failed 19 | . 2 8 2 5 . . 2 Catastrophic 2 | . 1 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 38 | . 6 17 6 6 . . 3 Terminals 41 | . 6 18 8 6 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 3 2 . . . 1 Prototype ID Bank 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Zone Layout 5 | . 1 1 2 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 3 7 4 1 . . . Terminals 15 | . 3 7 4 1 . . . Track 3 | . . 2 1 . . . . Botnet 12 | . 3 5 3 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 6 3 3 . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Total Allies 8 | . . . . . . 8 . Largest Group 8 | . . . . . . 8 8 Highest-Rated Group 247 | . . . . . . 247 247 Highest-Rated Ally 40 | . . . . . . 40 40 Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . . . . 25 Total Damage 393 | . . . . . . . 393 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Turns Passed 4702 | 57 328 610 565 586 269 1397 890 Spaces Moved 2593 | 35 176 329 300 271 167 893 422 Core 12 | 12 . . . . . . . Treads 180 | . . . . . . . 180 Legs 2401 | 23 176 329 300 271 167 893 242 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 153 153 150 Average Speed 150 | 134 120 149 147 152 153 153 161 Slowest Speed 300 | 250 120 150 180 153 153 153 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 43 35 34 9 28 89 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . 1 1 2 Spaces Dug 50 | . . . 8 31 11 . . Terrain Destroyed 133 | . 2 3 13 64 36 . 15 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 132 | . 2 3 13 64 36 . 14 Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Total 3110 | 42 248 397 385 408 176 925 529 Wait 201 | . 33 33 31 69 5 15 15 Move 2586 | 34 175 328 299 270 166 892 422 Hop . | . . . . . . . . Pick Up 32 | 2 3 3 10 7 . 5 2 Fast Attach 31 | 6 3 3 2 4 . 5 8 Attach 22 | . 1 2 1 4 . 1 13 Detach 9 | . . . . 3 . 3 3 Swap 32 | . 5 1 12 8 1 . 5 Drop 33 | . 6 2 7 12 . 4 2 Fire 164 | . 22 25 23 31 4 . 59 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x2 974 | -9/Materials | Discovered new exit (range 15) 996 | -9/Materials | Entered another Materials area 996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -8/Materials | Discovered new exit (range 6) 1476 | -8/Materials | Build established: Scavenger-Mutant 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Utility x2 2039 | -7/Factory | Build established: Mutant 2079 | -7/Factory | Discovered new exit (range 3) 2147 | -7/Factory | Entered Lower Caves 2318 | -7/Lower Caves | Encountered a Warlord checkpoint 2412 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2416 | -7/Lower Caves | Entered Zion 2481 | -7/Zion | System corruption cleaned by Quarantine Array 2528 | -7/Zion | Learned location of Extension (-6) 2537 | -7/Zion | Learned Factory emergency access door positions 2560 | -7/Zion | Identified exit to Proximity Caves 2896 | -7/Zion | Imprinted 2898 | -7/Zion | Declared Zion's savior 3183 | -7/Zion | Build established: Messiah-Mutant 3212 | -7/Zion | Found Prototype Processor 3212 | -7/Zion | Identified Spectral Analyzer 3215 | -7/Zion | Found Prototype Processor 3215 | -7/Zion | Identified Exp. Signal Interpreter 3222 | -7/Zion | Found Prototype Processor 3222 | -7/Zion | Identified Exp. Targeting Computer 3325 | -7/Zion | Given A8's code to call for help 3489 | -7/Zion | Gained Derelict followers 3813 | -7/Zion | Entered Proximity Caves 3813 | -6/Proximity Caves | Accompanied by 8 allies 3967 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4025 | -6/Proximity Caves | Core integrity fell below 50% 4088 | -6/Proximity Caves | Lost 12 parts (2p4n2u4w) 4160 | -6/Proximity Caves | Core integrity fell below 20% 4703 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04425_ Acquired 56 matter. 04427_ Acquired 40 matter. 04454_ Acquired Med. Treads. 04457_ Acquired 76 matter. 04465_ Dropped Med. Treads. 04486_ Acquired 29 matter. 04492_ System corrupted: Heat flow error (+219). 04493_ Acquired Lgt. Nuclear Core. 04548_ Searching scrap... 04548_ Found 47 Matter. 04548_ Found Mak. Hover Unit. 04548_ Found Imp. Shield Generator. 04551_ Acquired Imp. Shield Generator. 04559_ System corrupted: Matter fused (-10). 04583_ System corrupted: Matter fused (-9). 04602_ System corrupted: Matter fused (-7). 04639_ System corrupted: Matter fused (-6). 04672_ OQ ILFO:ULH7#TV8QM7V2WN 04703_ C-30 ARC bursts open, deploying its payload. 04703_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ??????????????# #????????????????????????????? | | ???????????##### #?????????????????###????????? | | ???####?#### ## #??#####????????## ##???????? | | ### ### [ #### #####????# #???????? | | # #?# ## #????# #???????? | | #?# #????# ##???????? | | #### ### #????# #????????? | | #?## ##= #### #???## ##???????? | | #??## ###% ##### #??## #???????? | | ##?### #####?# #??# ##??# #???????? | | ####?## ##????# #??## #???# #???????? | | ###### ##???# #???## ##??## ##??????? | | #???# #????# ##?## #??????? | | # #???# #????# ### #??????? | | ######### ##???# ###### ## #??????? | | ????????# ##????# #??????? | | ????????## #?????# #??????? | | ???? #??# #????######### ##??????? | | # ##?# #???????????# #???????? | | #?## #???????###?## ##???????? | | #?## ##??????## #### ### ##????????? | | ## #???###??????## ## ###### ##?????????? | | #?? #???????????## ##?###??????????? | | ???? ???????????# #??????????????? | | ?????# ???????????## #??????????????? | | ??????# ??????????# @ #??????????????? | | ??????# ?????????# #### #??????????????? | | ???????# #????????# #??## #??????????????? | | ??????## ####????# #???# #??????????????? | | ?????## #??## #???# #?????????????? | | ?????# ### ##??## s #????????????? | | ??????? ### ##??######ss #???????????? | | #???????????# ## #???????? #??????????? | | #???????????# #???????? #??????????? | | #???????????# ##???????? #??????????? | | ????????????## ###????????? ## #??????????? | | ?????????????# ##????????????#? ##??????????? | | ????????????# #???????????????##???????????? | | ????????????# #???????????????????????????? | | ????????????# ## ##???????????????????????????? | | ???????????# #?####????????????????????????????? | | ???????????## #??????????????????????????????????? | | ????????????##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserExplosiveReconfigurator Manual? 0 Play Time 01:49:07 Cumulative 42.2 hours Start 2020.07.21 @ 01:22:15 End 2020.07.21 @ 13:00:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1674b76a-2c75-4320-a85e-1391af077bf7