Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 15:57:40 Player: FrigidRock Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (116) 580 Value Destroyed (5431) 5431 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3588) 3588 TOTAL SCORE: 14959 Bonus ------- High Alert Combat Kills 502 Follower Combat Kills 377 Entered Garrisons 600 Used RIF Installer 2000 Met Data Miner 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 99/100 System Corruption 15% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Relay Coupler [NC] (33) Relay Coupler [Hunter] (18) Relay Coupler [Heavy] (18) Neutron Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Improved VSS Leg Aerolev Unit Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Focal Shield Relay Coupler [Sentry] > --- WEAPON ----------- Great Maul Katana > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Neutron Cannon Mace Axe [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Slots Evolved 8 | . . . . . 4 . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . Utility 5 | . . . . . 2 . . . 2 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 118 | 8 6 2 . 1 11 17 9 11 24 2 3 . 11 7 6 Power 13 | 1 2 . . . 1 1 1 2 2 1 . . 1 . 1 Engine 6 | 1 2 . . . . 1 . . . 1 . . . . 1 Core 7 | . . . . . 1 . 1 2 2 . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 31 | 2 1 1 . . . 6 3 2 7 1 1 . 5 2 . Treads 6 | . . . . . . 5 . . . . . . 1 . . Leg 22 | 2 1 1 . . . 1 3 2 7 1 1 . 2 1 . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . . . . . . 2 . . Utility 43 | 3 . . . . 5 6 2 4 11 . 1 . 3 4 4 Device 9 | 2 . . . . 1 1 1 . 2 . . . 2 . . Storage 3 | 1 . . . . 1 1 . . . . . . . . . Processor 7 | . . . . . 1 . . . 3 . 1 . . 2 . Hackware 9 | . . . . . 1 . . 1 3 . . . . . 4 Protection 15 | . . . . . 1 4 1 3 3 . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 3 1 . 1 5 4 3 3 4 . 1 . 2 1 1 Energy Gun 6 | 1 3 . . . 1 1 . . . . . . . . . Energy Cannon 4 | . . . . . 3 . . . . . . . 1 . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . Ballistic Cannon 2 | . . 1 . 1 . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . 1 Impact Weapon 6 | . . . . . . 2 1 1 1 . . . . 1 . Slashing Weapon 6 | . . . . . . . 2 1 2 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 2 . . . 1 1 . Parts Lost 52 | . 1 1 . 1 2 5 . 3 12 . . . 11 1 15 Power 7 | . 1 . . 1 . . . 1 2 . . . . . 2 Propulsion 18 | . . . . . 2 2 . . 4 . . . 6 1 3 Utility 20 | . . 1 . . . 2 . 1 4 . . . 4 . 8 Weapon 7 | . . . . . . 1 . 1 2 . . . 1 . 2 Highest Loss Streak 8 | . 1 1 . 1 1 2 . 2 3 . . . 8 1 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Backups 12 | . 5 7 8 7 7 12 15 14 14 14 15 15 13 14 13 Power . | . . 1 1 . . 1 1 . . . 1 1 2 2 1 Propulsion 1 | . . 1 1 1 . 2 2 . . 3 2 2 . . . Utility 7 | . 2 3 3 3 2 4 9 10 11 9 9 9 8 9 9 Weapon 2 | . 1 2 3 3 3 4 3 2 1 2 2 3 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . . 1 4 1 . 2 . 1 . . . 6 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 1 . . . 1 . . . . Utility 6 | . . . . . . 1 . . . . . . . . 5 Weapon 5 | . . . . . 1 2 . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 90 85 83 75 88 100 99 91 100 99 92 81 83 71 Engine 5 | . 12 14 14 12 4 6 1 . . . 7 7 4 . . Core 3 | . . . . . 4 2 7 8 6 6 . . 2 6 1 Treads 3 | . . . . . . 19 5 . . . . . 4 6 3 Leg 16 | . 28 28 28 28 12 . 21 27 21 23 23 23 5 4 5 Device 6 | . 14 4 . . 8 8 9 1 1 7 7 7 7 12 3 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 5 Processor 4 | . . . . . 8 . . . 4 7 6 7 7 11 19 Hackware 8 | . . . . . 2 9 9 10 19 15 15 15 9 6 7 Protection 4 | . . . . . . 9 9 14 6 7 7 7 1 . . Energy Gun 4 | . 26 16 14 5 3 6 . . . . . . . . . Energy Cannon 2 | . . . . . 19 5 2 . . . . . 2 . . Ballistic Cannon 2 | . . 11 14 22 . . . . . . . . . . . Impact Weapon 6 | . . . . . . 6 18 15 7 7 6 . 5 8 10 Slashing Weapon 5 | . . . . . . . 6 9 7 15 15 15 13 6 5 Peak Build Rating 56 | 7 7 10 9 10 29 32 41 43 47 47 51 46 52 56 56 Average Rating 32 | 5 6 8 9 9 24 26 38 40 39 43 47 46 41 51 41 On Entrance 29 | . 7 7 9 9 10 27 32 39 43 43 47 46 46 52 56 Avg Prop Armor Cover (%) 10 | . . . . . . 4 . . . . . . 6 12 12 Naked Turns 10 | . . . . . . . . . . . . . . . 10 Heaviest Build 47 | 14 15 20 19 21 38 45 45 42 39 42 44 38 47 40 40 Greatest Support 60 | 20 20 20 20 20 20 60 60 54 51 43 50 50 50 20 20 Greatest Overweight (x) 12 | . . . . 1 3 10 1 . 11 . 1 . 12 4 10 Average Overweight (x) . | . . . . . 1 . . . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 8 13 15 15 15 15 15 15 14 15 14 Most Carried 15 | 1 6 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 5 7 8 7 7 12 14 14 14 14 15 15 13 14 13 Final Capacity 15 | 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 6 8 8 7 8 15 15 15 14 15 15 15 15 15 5 Class Distribution -------------------- 36% | Mutant 15% | Bothacker-Mutant 13% | Gladiator 10% | Derelict-Gladiator 9% | Scavenger-Mutant 4% | Gunner 4% | Bothacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Derelict-Gladiator | -7/Data Miner Derelict-Gladiator | -6/Proximity Caves Derelict-Gladiator | -6/Factory Botlord-Gladiator | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Matter Collected 2208 | 294 70 80 55 116 59 361 100 114 449 26 87 . 320 77 . Remotely 111 | 111 . . . . . . . . . . . . . . . Salvage Created 4234 | 148 200 71 . 25 289 1027 385 640 646 . . . 666 137 . Parts 189 | 7 16 2 . . 9 70 12 26 20 . . . 24 3 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 7 1 . 15 . . Prevented 6 | . . . . . . . . . . 2 . . 4 . . Parts Restored 1 | . . . . . . . . . 1 . . . . . . Broken 1 | . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 102 | . 6 3 . 1 5 27 11 15 13 . . . 19 2 . Melee 38 | . . . . . . 4 5 11 11 . . . 6 1 . Guns 18 | . 6 1 . . 2 9 . . . . . . . . . Cannons 13 | . . 2 . 1 2 8 . . . . . . . . . AOE 14 | . . . . . . 3 . . . . . . 11 . . Classes Destroyed 17 | 2 3 . . . 2 3 1 2 1 . . . 2 1 . Worker 1 | . . . . . . . . . 1 . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 . Tunneler 5 | 3 1 . . . . . . . . . . . . 1 . Hauler 1 | . . . . . 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . Swarmer 21 | . 2 . . . 2 6 4 3 . . . . 4 . . Cutter 3 | . . . . . . 3 . . . . . . . . . Grunt 48 | . 4 3 . . 2 8 6 5 11 . . . 9 . . Brawler 3 | . . . . . . 2 . . . . . . 1 . . Duelist 5 | . . . . . . . . 2 1 . . . 2 . . Sentry 12 | . . . . . . 8 1 1 . . . . 2 . . Hunter 3 | . . . . . 1 . . 1 . . . . . 1 . Programmer 5 | . . . . . . . . 3 1 . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 4 3 2 . 1 2 5 3 4 5 . . . 8 2 . Combat Bots Only 8 | . 3 2 . 1 2 5 3 4 5 . . . 8 2 . Max Kills in Single Turn 3 | 1 1 1 . 1 1 2 1 2 1 . . . 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . . 2 . . Melee 2 | . . . . . . 1 1 2 1 . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 811 | . 41 12 . 14 21 94 47 66 130 7 5 . 116 30 228 Missed 233 | . 10 . . 4 11 19 10 18 40 . 2 . 39 7 73 Hits 578 | . 31 12 . 10 10 75 37 48 90 7 3 . 77 23 155 Melee 9 | . . . . . . 1 . 3 4 . . . 1 . . Projectile 569 | . 31 12 . 10 10 74 37 45 86 7 3 . 76 23 155 AOE 12 | . . . . 10 . 2 . . . . . . . . . Critical Strikes 25 | . . 1 . . . 4 2 5 6 . . . 4 . 3 Damage Taken 8821 | . 313 179 . 300 177 1197 491 875 1458 100 107 . 1362 284 1978 Core 1743 | . 8 13 . 69 31 153 49 46 237 . 21 . 259 28 829 Absorbed by Shields 5 | . . . . . . . . 5 . . . . . . . Redirected to Shielding 3 | . . . . . . . . 3 . . . . . . . Ignored by Resistances 44 | . . . . . . . . . . . . . . 44 . Core Remaining (%) 59 | 100 . . . 64 . . . 49 . . . . 26 . . Volleys Fired 148 | 8 26 17 . 13 10 39 . 1 14 . . . 10 . 10 Largest 3 | 2 2 2 . 2 3 3 . 1 1 . . . 1 . 1 Hottest 207 | 60 100 90 . 73 207 155 . 5 5 . . . 36 . 90 Shots Fired 255 | 16 52 28 . 20 26 76 . 1 14 . 1 . 11 . 10 Gun 139 | 16 52 11 . . 4 56 . . . . . . . . . Cannon 78 | . . 17 . 20 22 17 . . . . . . 1 . 1 Launcher 14 | . . . . . . 3 . . . . 1 . 10 . . Special 24 | . . . . . . . . 1 14 . . . . . 9 Kinetic 73 | 8 . 17 . 20 2 26 . . . . . . . . . Thermal 105 | 8 52 11 . . 2 30 . . . . . . 1 . 1 Explosive 14 | . . . . . . 3 . . . . 1 . 10 . . Electromagnetic 39 | . . . . . 22 17 . . . . . . . . . Robot Hit Streak 16 | 9 9 16 . 2 6 7 . 6 2 . . . 11 . 13 Robot Miss Streak 10 | 1 5 1 . 2 2 10 . . 2 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . Shots Hit Robots 323 | 11 32 19 . 9 16 54 28 48 50 . . . 40 11 5 Core Hits 150 | 5 13 7 . 2 6 40 3 10 15 . . . 47 2 . Critical Kills 3 | . . 2 . . . 1 . . . . . . . . . Critical Parts Destroyed 31 | . . 4 . 2 . 4 6 7 2 . . . 4 2 . Critical Strikes 48 | . 2 7 . 2 . 7 6 8 4 . . . 10 2 . Burn 5 | . 2 1 . . . 2 . . . . . . . . . Destroy 9 | . . 6 . 2 . 1 . . . . . . . . . Smash 25 | . . . . . . 4 6 7 2 . . . 4 2 . Sever 9 | . . . . . . . . 1 2 . . . 6 . . Melee Attacks 272 | . . . . . . 21 48 86 53 2 . . 35 13 14 Impact 178 | . . . . . . 21 42 66 21 . . . 8 8 12 Slashing 94 | . . . . . . . 6 20 32 2 . . 27 5 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 3 2 . . . . 2 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks 47 | . . . . . . . 5 20 9 . . . 11 2 . Damage Inflicted 11670 | 124 405 349 . 220 485 1774 1210 1893 1614 . . . 3019 577 . Guns 1462 | 124 405 138 . . 48 747 . . . . . . . . . Cannons 1146 | . . 210 . 207 404 325 . . . . . . . . . Explosions 2231 | . . . . . 33 273 . . . . . . 1925 . . Melee 6817 | . . . . . . 429 1210 1893 1614 . . . 1094 577 . Ramming 14 | . . 1 . 13 . . . . . . . . . . . Kinetic 828 | 36 . 210 . 207 28 347 . . . . . . . . . Thermal 1084 | 88 405 138 . . 53 400 . . . . . . . . . Explosive 2198 | . . . . . . 273 . . . . . . 1925 . . Electromagnetic 729 | . . . . . 404 325 . . . . . . . . . Impact 4630 | . . . . . . 429 1112 1461 861 . . . 321 446 . Slashing 2187 | . . . . . . . 98 432 753 . . . 773 131 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 1 3 3 3 3 3 1 15 Average Corruption 2 | . . . . . . . . 1 1 3 3 3 3 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 65 | . . . . . . . . 3 14 4 13 . 16 3 12 Message Errors 10 | . . . . . . . . 1 3 . 2 . 2 1 1 Matter Fused 20 | . . . . . . . . 1 5 1 6 . 5 1 1 Heat Flow Errors 9 | . . . . . . . . . 1 2 2 . 2 . 2 Energy Discharges 10 | . . . . . . . . . 3 . 1 . 3 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 1 . 1 . 2 . 2 Data Loss (major) 4 | . . . . . . . . 1 1 1 . . . . 1 Misfires 2 | . . . . . . . . . . . 1 . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1880 | . . . . 18 . 125 496 502 215 . . . 203 288 33 Projectiles 18 | . . . . 18 . . . . . . . . . . . Explosions 34 | . . . . . . . . . . . . . 1 . 33 Melee 1828 | . . . . . . 125 496 502 215 . . . 202 288 . Knockbacks 26 | . . 3 . 5 . . 9 4 3 . . . . 2 . Impact 17 | . . . . . . . 8 4 3 . . . . 2 . Kinetic 8 | . . 3 . 5 . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 347 | . . . . . 35 83 . . . . 55 . 21 . 153 Shots 8 | . . . . . 1 2 . . . . 1 . 3 . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 . 2 . . . . . . . . . . . Kicked 3 | . . 1 . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 547 | . 416 261 . 44 252 547 20 29 120 250 200 . 258 . 226 Average Temperature 123 | . 154 117 . 30 103 149 10 10 37 127 93 . 68 . 92 Received Heat Transfer 2434 | . 123 123 . . 27 432 225 252 591 . 12 . 415 . 234 Effects 10 | . 2 . . . . 8 . . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . 1 3 6 4 3 . . . 2 2 . Combat Hostiles 19 | . . . . . 1 3 6 4 2 . . . 2 1 . Parts Fried 25 | . . . . . 3 2 9 4 4 . . . 1 2 . Impact Corruptions 67 | . . . . . . 6 22 15 9 . . . 6 9 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . . . . . . . Heat Transferred 2969 | 200 1332 481 . . 87 869 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Maximum Alert Level 3 | . . . . 1 . 3 2 3 2 . . . . 3 . Low Security (%) 39 | 100 100 100 . 59 100 32 . . . . . . . . 100 Level 1 20 | . . . . 40 . 13 11 18 59 . . . . 24 . Level 2 30 | . . . . . . 40 88 24 40 . . . . 62 . Level 3 8 | . . . . . . 13 . 56 . . . . . 13 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 953 | 10 101 51 . 302 97 818 523 953 499 . . . . 750 181 Initial 750 | . 6 . . . 37 42 398 317 499 . . . . 750 161 Average 307 | 2 34 8 . 163 51 370 443 672 390 . . . . 484 139 Influence Increases 4947 | 20 266 101 . 313 272 926 377 706 540 80 . . 456 820 70 Destroy 0b10 Robot/C 2280 | . 120 60 . . 100 580 220 420 280 60 . . 400 40 . Destroy 0b10 Robot/NC 75 | 20 10 . . . 10 . 5 . 5 . . . 15 10 . Destroy Leader 306 | . 42 20 . . 24 30 40 40 50 10 . . 30 20 . Allied During Kill 72 | . . . . . . 17 . 22 12 10 . . 11 . . Successful Hack 104 | . 3 . . . . 12 31 . 58 . . . . . . Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . Disable Machine 315 | . . . . 255 15 . . 30 15 . . . . . . Anti-Garrison Action 350 | . . . . . . 200 . 100 . . . . . . 50 Destroy Structure 170 | . 1 6 . 58 3 42 6 34 . . . . . . 20 Advance Influence 750 | . . . . . . . . . . . . . . 750 . Lose Combat Pursuer 435 | . 30 15 . . 90 45 75 60 120 . . . . . . Influence Decreases 4926 | 10 276 101 . 215 305 173 706 242 1156 286 131 . 456 590 279 Entered New Map 1355 | . 4 . . . 61 23 420 172 454 126 26 . . . 69 Time Decay 2561 | 10 262 91 . 205 224 . 286 . 522 160 105 . 316 380 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . Lost Part 520 | . 10 10 . 10 20 50 . 30 120 . . . 110 10 150 Lost Ally 290 | . . . . . . 100 . 40 60 . . . 30 . 60 Squads Dispatched 18 | . 3 . . . 1 . 3 . 7 . . . 1 3 . Investigation 7 | . 3 . . . 1 . 1 . 2 . . . . . . Extermination 4 | . . . . . . . . . 2 . . . . 2 . Reinforcement 2 | . . . . . . . 1 . . . . . . 1 . Assault 4 | . . . . . . . 1 . 2 . . . 1 . . Garrison 1 | . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Distress Signals 6 | . 2 . . . 1 . 1 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 179 | . 8 4 . 1 12 32 17 27 33 3 1 . 24 4 13 Peak Tracking Total 10 | . 3 2 . 1 5 7 4 7 9 3 1 . 9 2 10 Tactical Retreats 19 | . 2 1 . . 3 2 4 2 5 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Traps Triggered 9 | . 1 . . . . 2 . 2 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Machines Disabled 27 | . . . . 17 1 2 . 4 1 . . . . . 2 Max in Single Turn 16 | . . . . 16 1 1 . 1 1 . . . . . 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Garrison Relay 4 | . . . . . . 2 . 2 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Machines Accessed 34 | . 8 . 1 . 2 4 5 . 8 . . 4 . 2 . Terminals 17 | . 6 . . . . 4 3 . 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . 1 . Garrison Access 6 | . . . . . 1 . 1 . 3 . . . . 1 . Total Hacks 101 | . 18 . 4 . 3 8 13 . 20 . . 32 . 3 . Successful 68 | . 9 . 4 . 2 2 8 . 10 . . 32 . 1 . Failed 33 | . 9 . . . 1 6 5 . 10 . . . . 2 . Catastrophic 4 | . 1 . . . . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 17 . . . 1 . 7 . 17 . . . . 1 . Terminals 38 | . 16 . . . . 8 5 . 9 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . . 5 . . . . . . 1 . Garrison Access 16 | . . . . . 2 . 3 . 9 . . . . 2 . Terminal Hacks 39 | . 1 . 4 . . 2 . . . . . 32 . . . Record 15 | . . . 4 . . . . . . . . 11 . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . Retrieve Study 3 | . . . . . . . 3 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . . . . 1 . Unauthorized Hacks 21 | . 8 . . . 1 . 4 . 8 . . . . . . Terminals 12 | . 6 . . . . . 2 . 4 . . . . . . Botnet 5 | . 1 . . . . . 1 . 3 . . . . . . Skim 7 | . 5 . . . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 4 . . . . . . Restock 2 | . . . . . . . 1 . 1 . . . . . . Reprogram 4 | . . . . . . . 1 . 3 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 1 4 3 . 8 . . . . 2 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Used RIF Installer 4 | . . . . . . 1 . 2 . . . . . . 1 Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . 1 Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 10 | . . . . . . . . 1 6 . . . . . 3 Non-combat 2 | . . . . . . . . . 2 . . . . . . Combat 8 | . . . . . . . . 1 4 . . . . . 3 Robot Hacks Applied 12 | . . . . . . . . 1 8 . . . . . 3 no_distress 1 | . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . hold_bot 1 | . . . . . . . . . 1 . . . . . . map_walls 1 | . . . . . . . . . 1 . . . . . . overwrite_iff 4 | . . . . . . . . . 1 . . . . . 3 formatsys_high 4 | . . . . . . . . 1 3 . . . . . . Relay Couplers Released 23 | . . . . . . 8 . 11 4 . . . . . . Machine Destruction 16 | . . . . . . 8 . 7 1 . . . . . . Programmers 7 | . . . . . . . . 4 3 . . . . . . Attached 8 | . . . . . . . . 1 3 . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 6 . . . . . . 1 . . Allies Hacked 3 | . . . . . . . . 1 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Total Allies 22 | . . . . . . 8 1 2 6 . . . 2 . 3 Largest Group 6 | . . . . . . 6 1 1 4 2 2 . 1 . 1 Highest-Rated Group 133 | . . . . . . 84 38 38 133 69 69 . 96 . 41 Highest-Rated Ally 96 | . . . . . . 31 38 38 37 37 37 . 96 . 41 Total Orders 2 | . . . . . . . . . . . 2 . . . . GUARD 1 | . . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 85 | . . . . . . 15 . 29 14 2 4 . 17 . 4 Total Damage 2037 | . . . . . . 104 . 500 443 159 173 . 503 . 155 Kills 16 | . . . . . . 2 . 6 2 3 . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 2100 | 2 936 187 . . . . 542 80 353 . . . . . . Structural 975 | . . . . . . . 542 80 353 . . . . . . Seismic 1125 | 2 936 187 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Turns Passed 10388 | 79 936 555 184 549 494 1389 639 697 1445 326 860 86 918 897 334 Spaces Moved 5407 | 38 455 409 154 397 160 570 385 431 921 224 391 80 329 344 119 Core 79 | 4 . . . . . 34 . . 2 . . . 13 . 26 Treads 1159 | . . . . . . 521 46 . . . . . 206 324 62 Legs 4148 | 34 455 409 154 397 160 15 339 431 919 224 391 80 110 . 30 Wheels . | . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . . . 20 1 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 105 105 110 105 105 108 108 240 50 Average Speed 145 | 112 120 120 120 126 242 191 115 108 120 107 106 108 230 244 215 Slowest Speed 650 | 120 120 120 120 190 330 550 240 110 600 110 181 108 650 320 550 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 68 82 53 54 20 55 44 51 17 54 54 68 46 10 17 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 9 | . 2 1 1 1 1 . . . . 1 1 1 . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 1 1 1 . . Scrap Searched 11 | . . . . 1 . . . . . 1 8 . 1 . . Spaces Dug 20 | . . 1 . . . . 6 6 . . . . . . 7 Terrain Destroyed 231 | . . 8 . 78 2 14 6 6 . . 15 . 73 . 29 Melee 19 | . . . . . . . 6 6 . . . . . . 7 Projectile 16 | . . 8 . 7 . . . . . . . . 1 . . AOE 196 | . . . . 71 2 14 . . . . 15 . 72 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Total 7314 | 54 792 445 153 424 247 761 512 554 1172 306 834 79 439 377 165 Wait 1201 | . 295 12 . 8 57 51 68 32 131 76 435 . 19 4 13 Move 5393 | 37 454 408 153 396 159 569 384 430 920 223 390 79 328 344 119 Hop . | . . . . . . . . . . . . . . . . Pick Up 54 | . 5 2 . 1 3 14 2 9 5 1 . . 11 1 . Fast Attach 84 | 8 3 . . 1 8 10 6 4 23 . 1 . 9 11 . Attach 37 | . 1 2 . 1 1 3 . 3 10 . . . 6 1 9 Detach 14 | 1 1 1 . . . 2 . . 5 . 1 . . 2 1 Swap 37 | . 3 1 . . 3 6 4 4 4 2 3 . 5 . 2 Drop 77 | . 4 1 . 2 6 12 11 10 17 2 4 . 4 4 . Fire 148 | 8 26 17 . 13 10 39 . 1 14 . . . 10 . 10 Melee 201 | . . . . . . 20 37 56 42 2 . . 23 10 11 Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . 1 . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . Rewire 60 | . . . . . . 35 . . 1 . . . 24 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 7) 378 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 6) 680 | -10/Materials | Derelicts attacked the area 685 | -10/Materials | Discovered new exit (range 11) 741 | -10/Materials | Identified exit to Materials 790 | -10/Materials | Learned Storage security intel 830 | -10/Materials | Identified exit to Subcaves 896 | -10/Materials | Learned Storage interactive machine intel 918 | -10/Materials | Learned Storage security intel 950 | -10/Materials | Learned Storage terminal intel 1016 | -10/Materials | Entered Mines 1016 | -10/Mines | Discovered exit to Materials (range 10) 1017 | -10/Mines | Assembled infested the area 1022 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1054 | -10/Mines | Met a Derelict bent on vengeance 1098 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1188 | -10/Mines | Learned location of Mines (-9) 1246 | -10/Mines | Discovered exit to Subcaves (range 6) 1284 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1317 | -10/Mines | Learned 4 Materials zone layouts 1449 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1566 | -10/Mines | Discovered new exit (range 5) 1571 | -10/Mines | Entered Exiles 1587 | -10/Exiles | Discovered new exit (range 15) 1604 | -10/Exiles | Met 8R-AWN 1621 | -10/Exiles | Met EX-HEX 1659 | -10/Exiles | Met EX-BIN 1672 | -10/Exiles | Met EX-DEC 1682 | -10/Exiles | Learned location of Zion (-6) 1741 | -10/Exiles | Discovered new exit (range 14) 1755 | -10/Exiles | Entered Mines 1915 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2074 | -9/Mines | Destroyed YI-UF0 2289 | -9/Mines | Discovered new exit (range 12) 2304 | -9/Mines | Entered Materials 2304 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2632 | -8/Materials | Build established: Gunner 2764 | -8/Materials | Identified exit to Garrison 2798 | -8/Materials | Entered Garrison 2846 | -8/Garrison | Triggered checkpoint 3115 | -8/Garrison | Build established: Mutant 3119 | -8/Garrison | Rescued a captive Derelict 3121 | -8/Garrison | Rescued a captive Derelict 3224 | -8/Garrison | Triggered checkpoint 3243 | -8/Garrison | Triggered checkpoint 3342 | -8/Garrison | Triggered checkpoint 3388 | -8/Garrison | Installed Relay Interface Framework 3529 | -8/Garrison | Discovered new exit (range 14) 3626 | -8/Garrison | Triggered checkpoint 3669 | -8/Garrison | Lost 6 allies 3704 | -8/Garrison | Triggered checkpoint 3720 | -8/Garrison | Triggered checkpoint 3819 | -8/Garrison | Garrison Relay disabled 3940 | -8/Garrison | Discovered new exit (range 8) 3970 | -8/Garrison | Build established: Scavenger-Mutant 3990 | -8/Garrison | Triggered checkpoint 4058 | -8/Garrison | Garrison Relay disabled 4187 | -8/Garrison | Entered Materials 4564 | -8/Materials | Discovered new exit (range 8) 4587 | -8/Materials | First assault squad dispatched 4594 | -8/Materials | Build established: Mutant 4770 | -8/Materials | Met 7R-MNS 4819 | -8/Materials | Identified exit to Garrison 4826 | -8/Materials | Entered Garrison 4826 | -8/Garrison | Accompanied by 1 ally 4834 | -8/Garrison | Triggered checkpoint 4946 | -8/Garrison | Triggered checkpoint 4950 | -8/Garrison | Triggered checkpoint 5065 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 5113 | -8/Garrison | Triggered checkpoint 5127 | -8/Garrison | Garrison Relay disabled 5163 | -8/Garrison | Discovered new exit (range 10) 5263 | -8/Garrison | Triggered checkpoint 5330 | -8/Garrison | Triggered checkpoint 5333 | -8/Garrison | Build established: Bothacker-Mutant 5333 | -8/Garrison | Core integrity fell below 50% 5403 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5428 | -8/Garrison | Garrison Relay disabled 5490 | -8/Garrison | Discovered new exit (range 13) 5523 | -8/Garrison | Entered Factory 5523 | -7/Factory | Accompanied by 1 ally 5523 | -7/Factory | Evolved 2 slots: Utility x2 5810 | -7/Factory | Identified exit to Garrison 5966 | -7/Factory | Lost 3 parts (2n1u) 6089 | -7/Factory | Lost 3 parts (1p1n1w) 6540 | -7/Factory | Discovered new exit (range 6) 6747 | -7/Factory | Discovered new exit (range 11) 6845 | -7/Factory | Identified exit to Lower Caves 6949 | -7/Factory | Garrison activated, responded to threat 6968 | -7/Factory | Entered Lower Caves 6968 | -7/Lower Caves | Accompanied by 2 allies 6997 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7123 | -7/Lower Caves | Learned Factory emergency access door positions 7258 | -7/Lower Caves | Build established: Gladiator 7267 | -7/Lower Caves | Discovered new exit (range 14) 7294 | -7/Lower Caves | Entered another Lower Caves area 7294 | -7/Lower Caves | Accompanied by 2 allies 7469 | -7/Lower Caves | Encountered a Warlord checkpoint 7896 | -7/Lower Caves | Spotted B-75 Beast 8149 | -7/Lower Caves | Discovered new exit (range 4) 8154 | -7/Lower Caves | Entered Data Miner 8154 | -7/Data Miner | Discovered new exit (range 6) 8175 | -7/Data Miner | Met Data Miner 8196 | -7/Data Miner | Learned location of Section 7 (-2) 8196 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8213 | -7/Data Miner | Received God Mode back door access code from Data Miner 8240 | -7/Data Miner | Entered Proximity Caves 8269 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8329 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8391 | -6/Proximity Caves | Destroyed 8 combat bots 8453 | -6/Proximity Caves | Spotter reported a threat 8463 | -6/Proximity Caves | Core integrity fell below 50% 8506 | -6/Proximity Caves | Spotter reported a threat 8529 | -6/Proximity Caves | Lost 8 parts (4n3u1w) 8534 | -6/Proximity Caves | Escorted by Enhanced Grunt 8561 | -6/Proximity Caves | Spotter reported a threat 8625 | -6/Proximity Caves | Spotter reported a threat 8731 | -6/Proximity Caves | Spotter reported a threat 8780 | -6/Proximity Caves | Found DCF Scrap (9 items) 8859 | -6/Proximity Caves | Spotted B-75 Beast 8875 | -6/Proximity Caves | Destroyed B-75 Beast 9096 | -6/Proximity Caves | Build established: Derelict-Gladiator 9110 | -6/Proximity Caves | Discovered new exit (range 16) 9158 | -6/Proximity Caves | Entered Factory 9158 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9205 | -6/Factory | Spotted B-75 Beast 9326 | -6/Factory | Discovered new exit (range 6) 9508 | -6/Factory | Search patrols dispatched 9858 | -6/Factory | Search patrols dispatched 10042 | -6/Factory | Build established: Bothacker-Gladiator 10055 | -6/Factory | Identified exit to Garrison 10055 | -6/Factory | Entered Garrison 10136 | -6/Garrison | Crushed by falling debris 10136 | -6/Garrison | System corruption reached 10% 10167 | -6/Garrison | Lost 3 parts (1p2u) 10169 | -6/Garrison | Expanded RIF knowledge: Code Merge 10241 | -6/Garrison | Phase Generator disabled 10371 | -6/Garrison | Lost 3 allies 10373 | -6/Garrison | Core integrity fell below 50% 10379 | -6/Garrison | Released all parts (6) 10383 | -6/Garrison | Core integrity fell below 20% 10389 | -6/Garrison | Triggered checkpoint 10389 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10351_ Imp. Melee Analysis Suite destroyed. 10362_ Slug penetrates Reinforced Barrier. 10365_ Slug penetrates Wall. 10367_ System corrupted: Great Maul rejected. 10368_ Slug penetrates Wall. 10372_ Penetrated by Slug. 10375_ Mace destroyed. 10375_ Relay Coupler [Sentry] destroyed. 10375_ Penetrated by Slug. 10378_ Lyr. Light Armor Plating destroyed. 10378_ Penetrated by Slug. 10378_ Lrg. Storage Unit destroyed. 10379_ Released Target Analyzer. 10379_ Released Katana+. 10379_ Released Adv. Signal Interpreter. 10379_ Released Relay Coupler [Sentry]. 10379_ Released Relay Coupler [Hunter]. 10379_ Released Axe. 10384_ Slug penetrates Wall. 10389_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ? ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ??????????????????? ???????????????????????? | | ??# #??????????????????? ???????????????????????? | | ??# #???????????????????YY???????????????????????? | | ??# #??????????????????? #??????????????????????? | | ??# #??????????????????# ??????????????????????? | | ??# #??????????????????# #??????????????????????? | | ??# #???######????????? #??????????????????????? | | ??#%##### #?????????# #??????????????????????? | | ??#=*%[%! ! #???????### #??????????????????????? | | ??#!#####/!/ #???????? # #??????????????????????? | | ??# #???###/ #???????? ??????????????????????? | | ??# ####### #????????? ??????????????????????? | | ### #" #????????? ??????????????????????? | | ## #?????????# #??????????????????????? | | #" #?????????# #??????????????????????? | | ## ########### ########???????????????? | | #; p @ #????????????? | | ## p #????????? | | ##"##### ####### #### ### ##???????????? | | ###???#! !#????# #??????????????????????? | | #?????#! !#????# #??????????????????????? | | #????##! !#????# #??????????????????????? | | ### #???## #/##????# #??????????????????????? | | ##?# ####"## #?????# ??????????????????????? | | # #?# #?????# #??????????????????????? | | ### ### ##########?????# #??????????????????????? | | ??####^ #?????????????# #??????????????????????? | | ?????#" "#?????????????# ??????????????????????? | | ?????#" "#?????????????# ??????????????????????? | | ?????#" "#??????????????# #??????????????????????? | | ?????#"""#??????????????? ???????????????????????? | | ?????#####??????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 70 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Carbon-fiber Leg | -8/Materials | Hacked Powered Hammer | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayDispersalDrive Manual? 0 Play Time 01:23:58 Cumulative 408.0 hours Start 2025.11.16 @ 14:35:26 End 2025.11.16 @ 15:57:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 107 Adventurer 68 Explorer 3 Win Type - Total 34 Types 20/2/3/4/3/0/0/0/0/2 Lore% 79 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cd2efd9-3b7f-44dd-81cd-a81400e174c1