Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 15:33:11

Player: star

Result: Self-destructed

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (14)       2800
Robots Destroyed (115)     575
Value Destroyed (3182)     3182
Prototype IDs (32)         640
Alien Tech Used (0)        0
Bonus (457)                457
              TOTAL SCORE: 10654

 Bonus
-------
High Alert Combat Kills    120
Follower Combat Kills      37
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             582/1150
Matter                     292/300
Energy                     100/100
System Corruption          4%
Temperature                Cool (0)
Movement                   Hovering (60)
Location                   -4/Factory

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (6) ---
           Antigrav System
>          --- UTILITY (10) -----
  Improved Melee Analysis Suite
           Hacking Suite
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Cloaking Device

 Peak State 
------------
>          --- POWER ------------
           Fission Core
>          --- PROPULSION -------
  Improved VTOL Module
  Improved VTOL Module
           Xenon Bombardment Thruster
           Xenon Bombardment Thruster
    Cooled VTOL Module
>          --- UTILITY ----------
           Gravity Neutralizer
  Improved Melee Analysis Suite
           Core Analyzer
           Hacking Suite
           Hacking Suite
           Hacking Suite
           System Shield
           System Restoration Module
>          --- WEAPON -----------
           Great Axe
           Power Sword
>          --- INVENTORY --------
           Cloaking Device
           Cloaking Device
[Rating: 66]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Fission Core
Propulsion                 Improved VTOL Module
  Treads                   Light Treads
  Leg                      Makeshift Leg
  Wheel                    Wheel
  Hover Unit               Antigrav System
  Flight Unit              Improved VTOL Module
Utility                    Hacking Suite
  Device                   Structural Scanner
  Storage                  Large Storage Unit
  Processor                Core Analyzer
  Hackware                 Hacking Suite
  Protection               Propulsion Shielding
Weapon                     Power Sword
  Energy Gun               EM Pulse Gun
  Energy Cannon            Heavy Ion Cannon
  Ballistic Gun            Enhanced Autogun
  Launcher                 Rocket Launcher
  Impact Weapon            Power Maul
  Slashing Weapon          Power Sword

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Ext Fac 
Slots Evolved              12   | .   .   .   .   .   4   2   .   .   2   .   .   2   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   1   .   .   1   .   .   .   .   .   
  Utility                  8    | .   .   .   .   .   2   1   .   .   1   .   .   2   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             137  | 6   1   2   1   3   47  20  8   .   4   .   21  16  6   2   
  Power                    7    | 1   .   .   .   .   4   1   .   .   .   .   1   .   .   .   
    Engine                 6    | 1   .   .   .   .   4   1   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               33   | 2   .   .   .   1   15  9   .   .   1   .   2   1   .   2   
    Treads                 6    | 2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
    Leg                    4    | .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   
    Wheel                  7    | .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Flight                 14   | .   .   .   .   .   1   9   .   .   1   .   2   1   .   .   
  Utility                  47   | 1   1   .   1   .   7   6   1   .   3   .   9   13  5   .   
    Device                 25   | .   .   .   .   .   2   1   .   .   3   .   6   9   4   .   
    Storage                2    | 1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              8    | .   .   .   1   .   .   2   1   .   .   .   2   2   .   .   
    Hackware               6    | .   .   .   .   .   .   3   .   .   .   .   1   2   .   .   
    Protection             6    | .   .   .   .   .   5   .   .   .   .   .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   50   | 2   .   2   .   2   21  4   7   .   .   .   9   2   1   .   
    Energy Gun             13   | 2   .   .   .   .   9   .   2   .   .   .   .   .   .   .   
    Energy Cannon          4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          13   | .   .   2   .   1   6   3   1   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               9    | .   .   .   .   1   2   1   1   .   .   .   4   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
    Slashing Weapon        8    | .   .   .   .   .   .   .   .   .   .   .   5   2   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   .   .   5   .   .   .   .   .   2   1   .   .   
  Corrupted Parts          2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    System Corruption      8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   
Parts Lost                 41   | .   .   2   .   2   13  .   1   .   .   .   2   8   8   5   
  Power                    5    | .   .   .   .   1   3   .   .   .   .   .   .   1   .   .   
  Propulsion               15   | .   .   1   .   1   4   .   .   .   .   .   2   3   1   3   
  Utility                  13   | .   .   .   .   .   2   .   .   .   .   .   .   3   6   2   
  Weapon                   8    | .   .   1   .   .   4   .   1   .   .   .   .   1   1   .   
  Highest Loss Streak      8    | .   .   2   .   1   6   .   1   .   .   .   2   4   5   8   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     79   | .   98  96  59  57  81  90  98  92  86  86  97  74  65  21  
  Engine                   5    | .   14  14  14  8   6   7   7   7   6   6   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   5   2   .   .   
  Treads                   7    | .   28  25  14  2   11  .   .   .   .   .   .   .   .   .   
  Leg                      1    | .   .   .   .   6   3   .   .   .   .   .   .   .   .   .   
  Wheel                    3    | .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   
  Flight                   12   | .   .   .   .   .   .   36  38  38  40  40  37  20  16  2   
  Device                   3    | .   .   .   .   .   3   6   1   .   6   6   6   5   5   .   
  Storage                  8    | .   26  28  20  14  9   .   .   .   .   .   .   .   .   .   
  Processor                9    | .   .   .   7   14  3   12  19  23  13  13  14  11  14  6   
  Hackware                 8    | .   .   .   .   .   .   12  15  15  13  13  18  23  20  10  
  Protection               3    | .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   
  Energy Gun               4    | .   28  21  .   .   6   .   2   .   .   .   .   .   .   .   
  Ballistic Gun            3    | .   .   5   2   5   7   10  10  .   .   .   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   .   .   .   .   .   11  8   4   .   
Peak Build Rating          66   | 6   7   7   9   14  30  51  51  46  57  53  63  66  49  24  
  Average Rating           30   | 4   6   6   6   10  22  45  49  46  51  52  57  48  43  15  
  On Entrance              29   | .   6   7   6   9   12  25  51  46  46  57  53  56  50  24  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             53   | 14  34  34  32  29  53  29  19  13  20  14  22  19  11  .   
  Greatest Support         40   | 40  40  40  20  20  40  29  25  25  31  31  32  27  19  22  
  Greatest Overweight (x)  12   | .   .   1   1   9   12  .   .   .   .   .   .   1   .   .   
  Average Overweight (x)   .    | .   .   .   1   2   1   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  5   5   5   5   5   5   5   5   
  Average Capacity         10   | 6   14  15  15  15  15  6   5   5   5   5   5   5   5   5   
  Most Carried             15   | .   1   2   2   2   15  15  5   5   4   5   5   5   3   1   
  Average Carried          4    | .   .   1   2   1   11  5   4   5   4   4   4   1   1   1   
  Final Capacity           15   | 8   15  15  15  15  15  5   5   5   5   5   5   5   5   5   
  Final Carried            15   | .   1   2   2   2   15  5   5   5   4   5   5   3   1   1   

 Class Distribution 
--------------------
 42% | Hacker-Sprinter
 36% | Mutant
 18% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
  Hacker-Sprinter | -7/Factory
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -6/Factory
  Hacker-Sprinter | -6/Waste
  Hacker-Sprinter | -6/Factory
  Hacker-Sprinter | -5/Factory
  Hacker-Sprinter | -5/Extension
    Hacker-Mutant | -4/Factory

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -4   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Was  Fac  Fac  Ext  Fac  
Matter Collected           2609 | 194  76   36   .    96   875  194  368  38   66   .    484  95   85   2    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            4021 | .    295  227  .    241  1623 291  179  38   77   .    636  222  192  .    
  Parts                    253  | .    18   21   .    24   102  14   13   .    .    .    40   16   5    .    
Haulers Intercepted        9    | .    1    .    .    .    5    2    .    .    1    .    .    .    .    .    
Recyclers Shooed           5    | .    1    .    .    1    1    .    .    .    .    .    1    .    1    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      16   | .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Ext Fac 
Combat Hostiles Destroyed  74   | .   3   8   .   4   27  4   7   1   .   .   15  4   1   .   
  Melee                    9    | .   .   .   .   .   .   .   .   1   .   .   3   4   1   .   
  Guns                     31   | .   3   7   .   1   12  3   5   .   .   .   .   .   .   .   
  Cannons                  4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  AOE                      30   | .   .   1   .   3   11  1   2   .   .   .   12  .   .   .   
Classes Destroyed          15   | .   5   2   .   1   5   .   1   .   .   .   .   1   .   .   
  Worker                   9    | .   1   .   .   1   5   .   .   .   1   .   1   .   .   .   
  Builder                  8    | .   .   1   .   1   3   .   .   .   .   .   3   .   .   .   
  Tunneler                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler                   9    | .   1   .   .   .   5   2   .   .   1   .   .   .   .   .   
  Recycler                 7    | .   1   .   .   2   2   .   .   .   .   .   1   .   1   .   
  Operator                 6    | .   2   .   .   .   .   1   .   .   .   .   3   .   .   .   
  Watcher                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Swarmer                  30   | .   .   6   .   3   7   .   6   .   .   .   8   .   .   .   
  Grunt                    26   | .   3   2   .   1   10  3   .   .   .   .   7   .   .   .   
  Brawler                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Sentry                   8    | .   .   .   .   .   6   1   .   .   .   .   .   .   1   .   
  Specialist               2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   
  Programmer               3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Best Kill Streak           10   | .   2   3   .   3   7   3   6   1   2   .   10  1   1   .   
  Combat Bots Only         8    | .   2   3   .   3   6   3   6   1   .   .   8   1   1   .   
Max Kills in Single Turn   5    | .   1   1   .   3   3   1   2   1   1   .   5   1   1   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   1   .   3   2   1   2   .   .   .   4   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   1   1   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -4   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Was  Fac  Fac  Ext  Fac  
Hostile Shots Fired        576   | .    11   46   .    40   169  44   63   .    .    .    37   29   69   68   
  Missed                   211   | .    4    11   .    19   47   26   24   .    .    .    15   6    32   27   
Damage Taken               6151  | .    214  337  .    223  1992 161  647  .    .    .    539  433  900  705  
  Core                     2154  | .    29   63   .    95   435  41   150  .    .    .    247  136  390  568  
  Absorbed by Shields      45    | .    .    .    .    .    .    .    .    .    .    .    .    .    45   .    
  Redirected to Shielding  83    | .    .    .    .    .    83   .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   5     | .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         55    | 100  .    .    .    25   20   .    .    72   .    .    70   .    47   .    
Volleys Fired              211   | .    29   30   .    18   86   23   21   .    .    .    4    .    .    .    
  Largest                  2     | .    2    2    .    1    2    2    2    .    .    .    1    .    .    .    
  Hottest                  144   | .    90   90   .    33   144  61   61   .    .    .    45   .    .    .    
Shots Fired                370   | .    58   45   .    18   159  45   41   .    .    .    4    .    .    .    
  Gun                      318   | .    58   45   .    14   121  41   39   .    .    .    .    .    .    .    
  Cannon                   31    | .    .    .    .    .    31   .    .    .    .    .    .    .    .    .    
  Launcher                 21    | .    .    .    .    4    7    4    2    .    .    .    4    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  175   | .    .    11   .    14   70   41   39   .    .    .    .    .    .    .    
  Thermal                  91    | .    29   8    .    .    54   .    .    .    .    .    .    .    .    .    
  Explosive                21    | .    .    .    .    4    7    4    2    .    .    .    4    .    .    .    
  Electromagnetic          83    | .    29   26   .    .    28   .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         19    | .    8    5    .    6    11   10   18   .    .    .    19   .    .    .    
  Robot Miss Streak        6     | .    2    6    .    1    5    2    3    .    .    .    3    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        3     | .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           282   | .    37   23   .    12   101  28   25   1    6    .    22   17   10   .    
  Core Hits                177   | .    13   13   .    10   66   12   11   .    .    .    40   6    3    3    
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 2     | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    
  Critical Strikes         12    | .    3    .    .    .    .    1    .    1    .    .    1    3    3    .    
    Burn                   3     | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Smash                  1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Sever                  7     | .    .    .    .    .    .    .    .    .    .    .    1    3    3    .    
Melee Attacks              86    | .    .    .    .    .    .    .    8    1    7    .    34   23   13   .    
  Impact                   16    | .    .    .    .    .    .    .    8    1    7    .    .    .    .    .    
  Slashing                 70    | .    .    .    .    .    .    .    .    .    .    .    34   23   13   .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            12    | .    .    .    .    .    .    .    .    1    2    .    6    1    2    .    
    Combat Hostiles        2     | .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    
  Follow-up Attacks        5     | .    .    .    .    .    .    .    .    .    .    .    1    4    .    .    
Damage Inflicted           10192 | .    536  300  .    487  3044 651  602  129  461  .    2614 794  539  35   
  Guns                     3243  | .    486  247  .    93   1524 454  439  .    .    .    .    .    .    .    
  Cannons                  504   | .    .    .    .    .    504  .    .    .    .    .    .    .    .    .    
  Explosions               3160  | .    50   53   .    394  990  197  163  .    .    .    1313 .    .    .    
  Melee                    3224  | .    .    .    .    .    .    .    .    129  461  .    1301 794  539  .    
  Ramming                  61    | .    .    .    .    .    26   .    .    .    .    .    .    .    .    35   
  Kinetic                  1743  | .    .    54   .    93   703  454  439  .    .    .    .    .    .    .    
  Thermal                  1680  | .    289  115  .    .    1276 .    .    .    .    .    .    .    .    .    
  Explosive                2604  | .    .    .    .    394  580  197  163  .    .    .    1270 .    .    .    
  Electromagnetic          880   | .    247  131  .    .    459  .    .    .    .    .    43   .    .    .    
  Impact                   590   | .    .    .    .    .    .    .    .    129  461  .    .    .    .    .    
  Slashing                 2634  | .    .    .    .    .    .    .    .    .    .    .    1301 794  539  .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         8     | .    1    1    1    1    8    .    .    .    .    7    7    1    1    4    
  Average Corruption       4     | .    1    1    1    1    7    .    .    .    .    7    7    1    1    3    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  90    | .    .    4    3    3    47   .    .    .    .    1    24   2    3    3    
    Message Errors         25    | .    .    .    1    1    13   .    .    .    .    .    7    .    1    2    
    Matter Fused           30    | .    .    2    1    .    15   .    .    .    .    1    10   1    .    .    
    Heat Flow Errors       7     | .    .    1    .    .    3    .    .    .    .    .    3    .    .    .    
    Energy Discharges      12    | .    .    .    .    .    8    .    .    .    .    .    3    1    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Parts Fused            1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      7     | .    .    .    .    1    5    .    .    .    .    .    .    .    1    .    
    Data Loss (major)      3     | .    .    .    1    .    1    .    .    .    .    .    .    .    .    1    
    Alerts                 2     | .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    
    Weapon Failures        2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            534   | .    .    .    .    .    27   .    .    129  136  .    194  48   .    .    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               39    | .    .    .    .    .    27   .    .    .    .    .    12   .    .    .    
  Melee                    495   | .    .    .    .    .    .    .    .    129  136  .    182  48   .    .    
Knockbacks                 1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Impact                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      495   | .    63   .    .    .    126  .    .    .    .    .    137  .    155  14   
  Shots                    13    | .    2    .    .    .    3    .    .    .    .    .    6    .    2    .    
  Rammed                   16    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    14   
Targets Rammed             16    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    14   
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        613   | .    276  288  .    5    613  62   118  .    80   99   334  .    27   .    
  Average Temperature      76    | .    92   112  .    1    130  8    13   .    35   44   94   .    18   .    
  Received Heat Transfer   1686  | .    42   78   .    108  756  60   125  .    .    .    189  .    301  27   
  Effects                  11    | .    .    1    .    .    9    .    .    .    .    .    1    .    .    .    
    Shutdowns              1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
    Interference           2     | .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    
    Matter Decay           2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              9     | .    2    .    .    .    3    .    .    1    3    .    .    .    .    .    
  Impact Corruptions       7     | .    .    .    .    .    .    .    .    3    4    .    .    .    .    .    
Robots Melted              1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         3066  | .    1025 235  .    .    1806 .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      6     | .    2    1    .    .    3    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Ext Fac 
Peak Influence             686  | .   151 196 .   99  567 686 .   .   458 160 498 207 236 135 
  Initial                  434  | .   .   .   .   .   .   257 .   .   434 160 112 173 .   115 
  Average                  129  | .   77  125 .   32  134 439 .   .   447 160 199 80  37  118 
Maximum Alert Level        2    | .   .   .   .   .   2   2   .   .   2   .   2   1   1   .   
  Low Security (%)         82   | 100 100 100 .   100 74  .   .   .   .   100 77  97  99  100 
  Level 1                  10   | .   .   .   .   .   20  43  .   .   .   .   16  2   .   .   
  Level 2                  6    | .   .   .   .   .   5   56  .   .   100 .   6   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          21   | .   2   .   .   .   2   4   .   .   .   .   7   5   .   1   
  Investigation            6    | .   .   .   .   .   1   1   .   .   .   .   1   2   .   1   
  Extermination            3    | .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
  Reinforcement            9    | .   2   .   .   .   1   3   .   .   .   .   2   1   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Ext Fac 
Distress Signals           11   | .   .   .   .   .   5   1   .   .   .   .   1   2   2   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              167  | .   8   8   .   4   43  12  32  .   .   5   23  5   21  6   
  Peak Tracking Total      12   | .   3   3   .   3   7   6   6   .   .   6   5   2   12  4   
  Tactical Retreats        17   | .   .   .   .   .   3   3   4   .   .   .   2   .   4   1   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Ext Fac 
Traps Triggered            9    | .   2   .   .   .   .   1   .   .   1   .   2   .   3   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -4  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Ext Fac 
Machines Disabled          20   | .   2   .   .   .   3   7   2   .   .   .   3   .   3   .   
  Max in Single Turn       4    | .   1   .   .   .   1   4   1   .   .   .   3   .   3   .   
  Garrison Access          3    | .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Ext Fac 
Machines Accessed          35   | .   2   .   3   .   9   2   .   .   1   .   10  5   2   1   
  Terminals                17   | .   2   .   .   .   6   1   .   .   .   .   4   2   2   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   1   .   2   2   .   .   
  Repair Stations          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   
  Garrison Access          5    | .   .   .   .   .   1   .   .   .   .   .   3   .   .   1   
Total Hacks                94   | .   8   .   3   .   27  5   .   .   3   .   27  16  3   2   
  Successful               50   | .   3   .   3   .   13  3   .   .   2   .   12  12  2   .   
  Failed                   44   | .   5   .   .   .   14  2   .   .   1   .   15  4   1   2   
    Catastrophic           7    | .   .   .   .   .   2   1   .   .   .   .   3   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   41   | .   8   .   1   .   18  4   .   .   .   .   6   3   1   .   
  Terminals                43   | .   8   .   .   .   18  2   .   .   .   .   8   4   3   .   
  Fabricators              15   | .   .   .   .   .   .   .   .   .   3   .   7   5   .   .   
  Repair Stations          3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Scanalyzers              18   | .   .   .   .   .   5   .   .   .   .   .   6   7   .   .   
  Garrison Access          9    | .   .   .   .   .   1   .   .   .   .   .   6   .   .   2   
Terminal Hacks             9    | .   .   .   3   .   1   .   .   .   .   .   2   1   2   .   
  Record                   3    | .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           9    | .   .   .   .   .   .   .   .   .   2   .   3   4   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   1   .   1   2   .   .   
Repair Station Hacks       2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Scanalyzer                 15   | .   .   .   .   .   5   .   .   .   .   .   3   7   .   .   
  Insert Component         7    | .   .   .   .   .   2   .   .   .   .   .   1   4   .   .   
  Analyze                  8    | .   .   .   .   .   3   .   .   .   .   .   2   3   .   .   
Garrison Access Hacks      4    | .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   
  Seal Access              3    | .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   
  Coupler Status           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         10   | .   3   .   .   .   4   2   .   .   .   .   1   .   .   .   
  Terminals                8    | .   3   .   .   .   4   .   .   .   .   .   1   .   .   .   
    Botnet                 5    | .   2   .   .   .   2   .   .   .   .   .   1   .   .   .   
    Skim                   3    | .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Monitor                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacking Detections         24   | .   1   .   .   .   7   1   .   .   1   .   9   4   .   1   
  Full Trace Events        6    | .   .   .   .   .   2   .   .   .   .   .   1   2   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   7    | .   .   .   .   .   2   .   .   .   .   .   2   3   .   .   
  Parts Built              5    | .   .   .   .   .   .   .   .   .   1   .   1   3   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   276  | .   .   .   .   .   .   .   .   .   47  .   67  162 .   .   
  Total Part Build Rating  23   | .   .   .   .   .   .   .   .   .   5   .   4   14  .   .   
Parts Repaired             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Time                     70   | .   .   .   .   .   70  .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           6    | .   .   .   .   .   2   .   .   .   .   .   1   3   .   .   
  Part Schematics Acquired 6    | .   .   .   .   .   2   .   .   .   .   .   1   3   .   .   
  Parts Damaged            3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -4  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Ext Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -4  
--------                   Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Ext Fac 
Total Allies               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Largest Group            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Highest-Rated Group      31   | .   .   .   .   .   .   .   .   .   .   .   .   .   31  .   
  Highest-Rated Ally       31   | .   .   .   .   .   .   .   .   .   .   .   .   .   31  .   
Total Orders               2    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  EXPLORE                  2    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
Ally Attacks               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   
  Total Damage             156  | .   .   .   .   .   .   .   .   .   .   .   .   .   156 .   
  Kills                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Ext Fac 
Robot Analysis Total       1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Drone Launches             4    | .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -4   
-------------              Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Was  Fac  Fac  Ext  Fac  
Turns Passed               7455 | 63   493  365  610  595  1939 292  391  12   113  24   872  1006 562  118  
Spaces Moved               6822 | 36   245  166  237  189  999  557  997  26   173  105  1867 417  652  156  
  Core                     69   | 2    .    .    .    38   5    .    .    .    .    .    .    .    .    24   
  Treads                   768  | 34   245  166  237  50   36   .    .    .    .    .    .    .    .    .    
  Legs                     216  | .    .    .    .    101  115  .    .    .    .    .    .    .    .    .    
  Wheels                   843  | .    .    .    .    .    843  .    .    .    .    .    .    .    .    .    
  Hover                    35   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    35   
  Flight                   4891 | .    .    .    .    .    .    557  997  26   173  105  1867 417  652  97   
  Fastest Speed            20   | 50   160  160  240  210  95   23   23   23   20   20   20   25   23   32   
  Average Speed            63   | 153  160  172  240  276  124  24   23   23   20   20   22   31   28   42   
  Slowest Speed            650  | 160  160  240  240  500  650  31   23   23   20   20   28   101  32   60   
  Overloaded Moves         65   | .    .    .    .    .    .    .    .    .    .    .    21   .    44   .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            14   | .    .    .    .    .    .    2    2    .    .    .    4    .    6    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       37   | 4    51   26   60   44   71   13   82   4    7    87   46   14   54   6    
  Regions Visited          14
    Branch Regions         6
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Unknown Exits Taken      11   | 1    1    1    1    1    1    1    1    1    .    .    1    .    1    .    
Scrap Searched             2    | .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    
Spaces Dug                 12   | .    .    .    .    .    .    .    5    .    .    .    5    2    .    .    
Terrain Destroyed          327  | .    8    8    .    30   59   87   29   .    .    .    88   2    16   .    
  Melee                    12   | .    .    .    .    .    .    .    5    .    .    .    5    2    .    .    
  Projectile               8    | .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    
  AOE                      307  | .    8    8    .    30   51   87   24   .    .    .    83   .    16   .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -4   
---------                  Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Was  Fac  Fac  Ext  Fac  
Total                      9477 | 41   288  202  280  247  1538 683  1113 29   237  108  2247 1261 997  206  
  Wait                     2096 | .    13   4    41   37   366  71   79   3    51   .    301  795  301  34   
  Move                     6781 | 35   244  165  236  188  998  552  992  25   173  104  1858 416  639  156  
  Hop                      14   | .    .    .    .    .    .    2    2    .    .    .    4    .    6    .    
  Pick Up                  41   | .    1    1    .    .    25   2    .    .    .    2    4    5    1    .    
  Fast Attach              54   | 6    1    1    .    2    18   4    1    .    3    .    6    8    2    2    
  Attach                   23   | .    .    .    .    1    6    8    1    .    1    .    .    4    2    .    
  Detach                   5    | .    .    .    .    1    .    2    .    .    .    .    1    1    .    .    
  Swap                     60   | .    .    1    1    .    23   8    6    .    .    .    15   4    2    .    
  Drop                     53   | .    .    .    2    .    14   11   3    .    2    2    9    9    1    .    
  Fire                     211  | .    29   30   .    18   86   23   21   .    .    .    4    .    .    .    
  Melee                    76   | .    .    .    .    .    .    .    8    1    7    .    28   19   13   .    
  Ram                      16   | .    .    .    .    .    2    .    .    .    .    .    .    .    .    14   
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            47   | .    .    .    .    .    .    .    .    .    .    .    17   .    30   .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines
-10/Exiles
-9/Mines
-8/Materials
-7/Factory
-7/Lower Caves
-7/Lower Caves
-6/Factory
-6/Waste
-6/Factory (discovered 3 exits: *Fac x2 / [*Low])
-5/Factory
-5/Extension
-4/Factory

 History 
---------
 Turn | Location       | Event
   17 | -11/Scrapyard  | Discovered new exit (range 15)
   64 | -11/Scrapyard  | Entered Materials
  303 | -10/Materials  | Build established: Mutant
  368 | -10/Materials  | Discovered new exit (range 15)
  549 | -10/Materials  | Discovered new exit (range 6)
  557 | -10/Materials  | Entered Mines
  701 | -10/Mines      | Received a Rocket Launcher from a helpful Derelict
  910 | -10/Mines      | Deemed a non-threat by the Exiles lab entrance
  913 | -10/Mines      | Discovered new exit (range 5)
  922 | -10/Mines      | Entered Exiles
  978 | -10/Exiles     | Met 8R-AWN
 1022 | -10/Exiles     | Met EX-HEX
 1089 | -10/Exiles     | Met EX-BIN
 1127 | -10/Exiles     | Aligned with FarCom system
 1130 | -10/Exiles     | Given EX-Vault access code
 1197 | -10/Exiles     | Opened EX-Vault
 1214 | -10/Exiles     | Found 0b10 Alert Chip
 1296 | -10/Exiles     | Exiles lab attacked by MAIN.C
 1513 | -10/Exiles     | Discovered new exit (range 10)
 1532 | -10/Exiles     | Left Exiles lab with 0b10 Alert Chip
 1532 | -10/Exiles     | Entered Mines
 1536 | -9/Mines       | Met a Derelict bent on vengeance
 1857 | -9/Mines       | Core integrity fell below 50%
 2013 | -9/Mines       | Discovered new exit (range 7)
 2127 | -9/Mines       | Entered Materials
 2127 | -8/Materials   | Evolved 4 slots: Propulsion x2, Utility x2
 2694 | -8/Materials   | Lost 6 parts (1p1n4w)
 2994 | -8/Materials   | Build established: Scavenger-Mutant
 3188 | -8/Materials   | Repaired Broken Adv. Heat Sink?
 3562 | -8/Materials   | Core integrity fell below 50%
 3754 | -8/Materials   | Lost 4 parts (1p2n1u)
 3865 | -8/Materials   | Discovered new exit (range 16)
 4066 | -8/Materials   | Entered Factory
 4066 | -7/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
 4176 | -7/Factory     | Discovered new exit (range 16)
 4358 | -7/Factory     | Entered Lower Caves
 4375 | -7/Lower Caves | Build established: Hacker-Sprinter
 4402 | -7/Lower Caves | Encountered a Warlord checkpoint
 4455 | -7/Lower Caves | Learned Factory non-interactive machine intel
 4486 | -7/Lower Caves | Discovered new exit (range 15)
 4602 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts
 4678 | -7/Lower Caves | Spotted B-75 Beast
 4741 | -7/Lower Caves | Attracted the attention of an 0b10 outpost
 4749 | -7/Lower Caves | Entered another Lower Caves area
 4749 | -7/Lower Caves | Discovered new exit (range 10)
 4761 | -7/Lower Caves | Entered Factory
 4761 | -6/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
 4762 | -6/Factory     | Loaded intel: 222 non-interactive machine locations
 4866 | -6/Factory     | Fabricated Drone Bay (x1)
 4874 | -6/Factory     | Sucked down chute
 4874 | -6/Factory     | Entered Waste
 4882 | -6/Waste       | Found Gamma Bomb Array
 4885 | -6/Waste       | Spotted C-40 Crusher
 4889 | -6/Waste       | EMP discharged
 4892 | -6/Waste       | Spotted C-40 Crusher
 4893 | -6/Waste       | Spotted C-40 Crusher
 4893 | -6/Waste       | Spotted C-40 Crusher
 4894 | -6/Waste       | Spotted C-40 Crusher
 4895 | -6/Waste       | Discovered new exit (range 16)
 4898 | -6/Waste       | Entered Factory
 4903 | -6/Factory     | 2 allies followed down the chute
 4915 | -6/Factory     | Found Prototype Launcher
 4915 | -6/Factory     | Identified Rocket Array
 5152 | -6/Factory     | Discovered new exit (range 13)
 5272 | -6/Factory     | Found Prototype Processor
 5272 | -6/Factory     | Identified Exp. Targeting Computer
 5303 | -6/Factory     | Garrison activated, responded to threat
 5543 | -6/Factory     | Fabricated Cld. VTOL Module (x1)
 5551 | -6/Factory     | Discovered new exit (range 10)
 5633 | -6/Factory     | Discovered new exit (range 9)
 5666 | -6/Factory     | Destroyed 8 combat bots
 5770 | -6/Factory     | Entered another Factory area
 5770 | -5/Factory     | Evolved 2 slots: Utility x2
 5893 | -5/Factory     | Fabricated Cloaking Device?
 6296 | -5/Factory     | Lost 4 parts (1p2n1u)
 6416 | -5/Factory     | Fabricated Cld. VTOL Module?
 6755 | -5/Factory     | Discovered new exit (range 10)
 6776 | -5/Factory     | Identified exit to Extension
 6776 | -5/Factory     | Entered Extension
 6827 | -5/Extension   | Rescued a captive Derelict
 6962 | -5/Extension   | Spotted B-75 Beast
 7208 | -5/Extension   | Energy Cycler disabled
 7209 | -5/Extension   | Rescued a captive Derelict
 7209 | -5/Extension   | Rescued a captive Derelict
 7210 | -5/Extension   | Rescued a captive Derelict
 7212 | -5/Extension   | Rescued a captive Derelict
 7213 | -5/Extension   | Rescued a captive Derelict
 7333 | -5/Extension   | Spotted B-75 Beast
 7334 | -5/Extension   | Discovered new exit (range 14)
 7335 | -5/Extension   | Core integrity fell below 50%
 7338 | -5/Extension   | Entered Factory
 7338 | -4/Factory     | Evolved 2 slots: Utility x2
 7345 | -4/Factory     | Spotted B-86 Titan
 7417 | -4/Factory     | Lost 8 parts (3n4u1w)
 7456 | -4/Factory     | Self-destructed

 Last Messages 
---------------
07422_ K-01 Serf pushes H-77 Assassin.
07423_ Penetrated by Slug.
07423_ Slug penetrates Wall.
07423_ Antigrav System destroyed.
07423_ Slug penetrates Wall.
07423_ K-01 Serf pushes H-77 Assassin.
07425_ U-05 Engineer builds a Wall.
07428_ K-01 Serf collects debris.
07429_ CWV0K<DD<LY9AYFB 7=C IJFFYT
07437_ Connecting with Garrison Access...
07437_ Current location identified: Factory
07437_ ALERT: Suspicious activity at Garrison Access F004. Dispatching
  Investigation squad.
07448_ Slug penetrates Wall.
07448_ Penetrated by Slug.
07451_ Slug penetrates Wall.
07451_ Hacking Suite destroyed.
07454_ Slug penetrates Wall.
07455_ System corrupted: Substantial component data lost.
07455_ Slug penetrates Wall. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           53
Energy Generation          18
Energy Capacity            310
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Cloak Strength             2
Armor Coverage             600
Propulsion Shielding       33
Evasion (%)                73
Targeting Accuracy         8
Melee Accuracy             14
Launcher Accuracy          20
Core Analysis              6
Recoil Reduction           2
Offensive Hacking          30
Defensive Hacking          20

 Item Schematics 
-----------------
 Adv. Targeting Computer | -8/Materials | Scanalyzed
          Adv. Heat Sink | -8/Materials | Scanalyzed
        Impulse Thruster | -6/Factory   | Scanalyzed
        Cld. VTOL Module | -6/Factory   | Hacked
 Reaction Control System | -5/Factory   | Scanalyzed
            Rocket Array | -5/Factory   | Scanalyzed
         Cloaking Device | -5/Factory   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
        Drone Bay | x1 | -6/Factory | Preloaded
 Cld. VTOL Module | x1 | -6/Factory 
  Cloaking Device | x2 | -5/Factory 
 Cld. VTOL Module | x1 | -5/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DisruptorCannonBeam
  Manual?         0
Play Time         01:28:25
  Cumulative      62.9 hours
  Start           2024.08.28 @ 14:00:01
  End             2024.08.28 @ 15:33:11
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          112
  Rogue           112
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             23
Gallery%          44
Achievement%      36
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a45c846c-2867-4f09-a004-7bcc63bd8b9c