Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.10 @ 19:01:49 Player: sentrybuster Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (148) 740 Value Destroyed (4642) 4642 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 9867 Bonus ------- High Alert Combat Kills 718 Follower Combat Kills 139 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Trap Extractor Advanced EMP Blaster Long-range Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Signal Interpreter Advanced Targeting Computer Matter Filter > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Improved EM Pulse Cannon Precision Assault Rifle > --- INVENTORY -------- Improved Trap Extractor Advanced EMP Blaster Long-range Missile Launcher [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Slots Evolved 8 | . . 2 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . 1 1 . . 2 . Weapon 2 | . . 1 . . 1 . . Parts Attached 83 | 6 5 7 9 13 36 7 . Power 7 | 1 . 1 . 1 3 1 . Engine 7 | 1 . 1 . 1 3 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 27 | 2 1 1 4 3 14 2 . Treads 3 | . . . 1 . . 2 . Leg 21 | 2 1 1 3 3 11 . . Wheel 3 | . . . . . 3 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 2 2 1 . 3 1 . Device 4 | . . 1 . . 2 1 . Storage 2 | 1 1 . . . . . . Processor 3 | . 1 . 1 . 1 . . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 39 | 2 2 3 4 9 16 3 . Energy Gun 14 | 1 . 1 . 4 6 2 . Energy Cannon 8 | . . 1 2 3 1 1 . Ballistic Gun 7 | 1 1 . . 2 3 . . Ballistic Cannon 4 | . 1 1 1 . 1 . . Launcher 6 | . . . 1 . 5 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . 2 . 4 4 . . Parts Lost 38 | . . 1 5 5 21 . 6 Power 3 | . . 1 . . 2 . . Propulsion 13 | . . . 2 2 7 . 2 Utility 3 | . . . . 1 . . 2 Weapon 19 | . . . 3 2 12 . 2 Highest Loss Streak 10 | . . 1 2 3 10 . 6 Average Slot Usage (%) 93 | . 95 94 98 97 91 79 57 Engine 8 | . 14 10 9 9 6 4 3 Treads 1 | . . . 3 . . 8 8 Leg 23 | . 28 22 22 26 25 . . Wheel 1 | . . . . . 2 13 6 Device 6 | . . 6 9 7 6 11 8 Storage 8 | . 14 11 9 9 7 6 4 Processor 14 | . 9 11 17 18 15 13 9 Energy Gun 9 | . . 10 3 21 8 6 6 Energy Cannon 5 | . . 7 14 3 4 5 2 Ballistic Gun 8 | . 20 12 2 . 9 6 4 Ballistic Cannon 2 | . 6 1 6 1 1 . . Naked Turns 19 | . . . . . . . 19 Heaviest Build 39 | 12 22 24 26 29 39 38 38 Greatest Support 66 | 20 20 20 35 35 66 32 32 Greatest Overweight (x) 4 | . 1 1 2 1 4 1 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 7 Most Carried 8 | 4 7 8 8 8 8 4 4 Average Carried 6 | 2 5 7 6 7 7 3 4 Final Capacity 8 | 6 8 8 8 8 8 8 4 Final Carried 8 | 4 7 8 8 8 3 4 4 Class Distribution -------------------- 41% | Gunner 28% | Scavenger-Gunner 23% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Was Matter Collected 2403 | 187 186 328 285 149 1122 146 . Remotely . | . . . . . . . . Salvage Created 6175 | . 232 608 801 1145 3239 150 . Parts 329 | . 12 51 57 42 162 5 . Haulers Intercepted 13 | . . 1 3 4 4 1 . Recyclers Shooed 5 | . . 1 2 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Combat Hostiles Destroyed 97 | . 8 8 15 13 53 . . Guns 50 | . 7 4 2 11 26 . . Cannons 27 | . 1 4 8 2 12 . . AOE 20 | . . . 5 . 15 . . Classes Destroyed 15 | . 4 4 3 1 3 . . Worker 9 | . . 2 1 1 5 . . Builder 6 | . . . 4 . 2 . . Tunneler 1 | . . 1 . . . . . Hauler 13 | . . 1 3 4 4 1 . Recycler 8 | . 1 1 1 1 4 . . Mechanic 1 | . . . 1 . . . . Operator 5 | . . . . 2 1 2 . Watcher 8 | . 1 2 2 1 2 . . Swarmer 16 | . 6 . 4 . 6 . . Grunt 47 | . 2 3 5 5 32 . . Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 2 . . Sentry 20 | . . 5 3 8 4 . . Hunter 9 | . . . 3 . 6 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 12 | . 3 3 12 4 9 1 . Combat Bots Only 8 | . 3 3 8 2 6 . . Max Kills in Single Turn 6 | . 1 1 5 1 6 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Damage Taken 6081 | . 225 226 698 659 3351 . 922 Core 1460 | . 35 27 59 67 393 . 879 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 86 93 . 77 43 . . Volleys Fired 313 | . 31 37 48 54 135 8 . Largest 4 | . 2 3 3 3 4 4 . Hottest 223 | . 55 133 175 181 223 217 . Shots Fired 820 | . 62 98 127 133 380 20 . Gun 538 | . 44 64 19 120 279 12 . Cannon 260 | . 18 34 105 13 82 8 . Launcher 22 | . . . 3 . 19 . . Special . | . . . . . . . . Kinetic 371 | . 62 53 48 6 194 8 . Thermal 276 | . . 21 66 92 97 . . Explosive 10 | . . . 3 . 7 . . Electromagnetic 163 | . . 24 10 35 82 12 . Robot Hit Streak 17 | . 10 5 12 16 17 15 . Robot Miss Streak 8 | . 6 8 3 3 5 1 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 7 | . . . . 2 5 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 500 | . 31 44 78 90 245 12 . Core Hits 268 | . 12 21 42 36 154 3 . Critical Hits 13 | . . 5 3 . 5 . . Critical Kills 8 | . . 2 2 . 4 . . Critical Parts Destroyed 5 | . . 3 1 . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11710 | . 475 680 1869 1883 6528 275 . Guns 5511 | . 218 345 105 1541 3189 113 . Cannons 3562 | . 257 335 1181 146 1481 162 . Explosions 2603 | . . . 572 196 1835 . . Melee . | . . . . . . . . Ramming 34 | . . . 11 . 23 . . Kinetic 4024 | . 475 240 488 31 2677 113 . Thermal 3793 | . . 246 754 1192 1601 . . Explosive 1219 | . . . 519 . 700 . . Electromagnetic 2640 | . . 194 97 660 1527 162 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots 13 | . . . . . 13 . . Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Overflow Damage 86 | . 16 . 25 10 35 . . Projectiles 71 | . 16 . 25 . 30 . . Explosions 15 | . . . . 10 5 . . Melee . | . . . . . . . . Knockbacks 12 | . 5 2 3 . 2 . . Impact . | . . . . . . . . Kinetic 12 | . 5 2 3 . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 196 | . . . 2 89 105 . . Shots 8 | . . . . 4 4 . . Rammed 12 | . . . 1 . 11 . . Targets Rammed 13 | . . . 2 . 11 . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 398 | . 17 144 132 209 398 132 190 Average Temperature 77 | . 8 36 46 58 111 50 106 Received Heat Transfer 1752 | . 54 96 180 225 1197 . . Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . Combat Hostiles . | . . . . . . . . Parts Fried 14 | . . 2 . 5 5 2 . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 3 1 . . Heat Transferred 6478 | . . 444 1358 2261 2415 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 15 | . . . 1 7 7 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Peak Influence 1148 | . 190 297 501 485 1148 622 232 Initial 560 | . . 31 96 187 69 560 217 Average 322 | . 76 164 301 306 443 598 204 Maximum Alert Level 4 | . . 1 2 2 4 2 1 Low Security (%) 33 | 100 100 62 32 12 15 . 35 Level 1 38 | . . 37 26 73 43 . 64 Level 2 21 | . . . 40 13 23 100 . Level 3 5 | . . . . . 13 . . Level 4 1 | . . . . . 4 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 29 | . . 2 1 3 20 3 . Investigation 5 | . . 1 . . 4 . . Extermination 4 | . . . . . 3 1 . Reinforcement 14 | . . 1 1 2 8 2 . Assault 1 | . . . . . 1 . . Garrison 5 | . . . . 1 4 . . Intercept . | . . . . . . . . Construction Impeded 5 | . . . 1 1 3 . . Haulers Reinforced 4 | . . . . . 4 . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Distress Signals 11 | . 2 . 2 4 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 154 | . 12 14 26 21 71 4 6 Peak Tracking Total 9 | . 3 3 9 4 7 2 6 Tactical Retreats 9 | . 1 . 1 . 7 . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Was Machines Disabled 10 | . . . 3 3 3 1 . Max in Single Turn 2 | . . . 1 1 2 1 . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Machines Accessed 33 | . 4 6 3 11 9 . . Terminals 29 | . 3 6 3 10 7 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 124 | . 11 33 12 38 30 . . Successful 62 | . 6 17 4 20 15 . . Failed 61 | . 5 15 8 18 15 . . Catastrophic 8 | . . 1 2 2 3 . . Database Lockouts 1 | . . 1 . . . . . Manual 93 | . 8 25 13 27 20 . . Terminals 117 | . 9 33 12 37 26 . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 26 | . 1 8 3 11 3 . . Robot Analysis 3 | . . . 3 . . . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 3 | . . . . 3 . . . Machine Index 1 | . . . . 1 . . . Terminal Index 2 | . . . . 1 1 . . Alert Level 4 | . . 1 . 2 1 . . Unreport Threat 5 | . . 3 . 2 . . . Locate Traps 2 | . . 1 . . 1 . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 4 | . 1 1 . 2 . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 33 | . 5 9 1 8 10 . . Terminals 33 | . 5 9 1 8 10 . . Track 18 | . 2 5 1 4 6 . . Assimilate 1 | . . . . . 1 . . Botnet 11 | . 2 3 . 3 3 . . Operators 3 | . 1 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 29 | . 4 6 3 8 8 . . Full Trace Events 3 | . . 2 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Matter 234 | . . . . . 234 . . Time 39 | . . . . . 39 . . Total Part Build Rating 14 | . . . . . 14 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Total Allies 11 | . . . . 10 1 . . Largest Group 10 | . . . . 10 1 . . Highest-Rated Group 173 | . . . . 173 26 . . Highest-Rated Ally 29 | . . . . 29 26 . . Total Orders 7 | . . . . . 7 . . STAY 4 | . . . . . 4 . . FOLLOW 3 | . . . . . 3 . . Ally Attacks 43 | . . . . 43 . . . Total Damage 585 | . . . . 585 . . . Kills 7 | . . . . 7 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Robot Analysis Total 3 | . . . 3 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Was Turns Passed 5577 | 78 582 788 708 939 2104 293 85 Spaces Moved 3337 | 57 376 440 400 478 1259 259 68 Core 18 | 4 . . . . 1 . 13 Treads 4 | . . . 4 . . . . Legs 2698 | 53 376 440 396 478 955 . . Wheels 617 | . . . . . 303 259 55 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 90 50 Average Speed 120 | 115 120 143 130 120 116 95 102 Slowest Speed 250 | 120 150 150 180 150 250 100 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 6 58 41 30 58 36 9 58 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 121 | . . . 21 31 69 . . Melee . | . . . . . . . . Projectile 13 | . . . 1 . 12 . . AOE 108 | . . . 20 31 57 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Total 4250 | 67 446 518 481 735 1634 285 84 Wait 427 | . 31 19 20 175 158 9 15 Move 3331 | 56 375 439 399 477 1258 259 68 Hop . | . . . . . . . . Pick Up 33 | 5 1 7 3 3 12 2 . Fast Attach 51 | 5 3 5 3 10 19 6 . Attach 18 | 1 . 1 4 2 9 1 . Detach 10 | . 2 1 . 4 3 . . Swap 14 | . 2 1 2 1 8 . . Drop 40 | . 1 8 . 9 21 . 1 Fire 313 | . 31 37 48 54 135 8 . Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick 12 | . . . 2 . 10 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Identified exit to Materials 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1024 | -9/Materials | Build established: Gunner 1049 | -9/Materials | Central database locked down 1438 | -9/Materials | Discovered new exit (range 8) 1447 | -9/Materials | Identified exit to Materials 1449 | -9/Materials | Entered another Materials area 1449 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1510 | -8/Materials | Discovered new exit (range 6) 1516 | -8/Materials | Identified exit to Storage 1751 | -8/Materials | Discovered exit to Storage (range 13) 1760 | -8/Materials | Destroyed 8 combat bots 2037 | -8/Materials | Build established: Scavenger-Gunner 2157 | -8/Materials | Entered Storage 2525 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2852 | -8/Storage | Garrison activated, responded to threat 2989 | -8/Storage | Lost 3 parts (1u2w) 3054 | -8/Storage | Discovered new exit (range 11) 3095 | -8/Storage | Identified exit to Factory 3096 | -8/Storage | Entered Factory 3096 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3212 | -7/Factory | Fabricated Centrium Wheel (x2) 3656 | -7/Factory | Build established: Gunner 4641 | -7/Factory | Garrison activated, responded to threat 4696 | -7/Factory | First assault squad dispatched 4895 | -7/Factory | Garrison activated, responded to threat 5006 | -7/Factory | Lost 3 parts (2n1w) 5080 | -7/Factory | Garrison activated, responded to threat 5156 | -7/Factory | Core integrity fell below 50% 5187 | -7/Factory | Discovered new exit (range 16) 5194 | -7/Factory | Lost 10 parts (1p4n5w) 5199 | -7/Factory | Identified exit to Factory 5200 | -7/Factory | Entered another Factory area 5200 | -6/Factory | Evolved 2 slots: Utility x2 5493 | -6/Factory | Sucked down chute 5493 | -6/Factory | Entered Waste 5508 | -6/Waste | EMP discharged 5519 | -6/Waste | Spotted C-40 Crusher 5525 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5534 | -6/Waste | Spotted C-40 Crusher 5536 | -6/Waste | Spotted C-40 Crusher 5539 | -6/Waste | Spotted C-40 Crusher 5544 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5548 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5549 | -6/Waste | Spotted C-40 Crusher 5554 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5557 | -6/Waste | Spotted C-40 Crusher 5559 | -6/Waste | Crushed by Compactor (1 part destroyed) 5572 | -6/Waste | Core integrity fell below 50% 5576 | -6/Waste | Core integrity fell below 20% 5578 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05525_ Centrium Wheel crushed. 05525_ Hpw. Shock Rifle crushed. 05525_ Imp. EM Pulse Cannon crushed. 05538_ System corrupted: Heat flow error (+218). 05544_ Med. Treads crushed. 05548_ Hpw. Shock Rifle crushed. 05548_ Centrium Wheel crushed. 05548_ Lgt. Deuterium Engine crushed. 05548_ Matter Filter destroyed. 05553_ Med. Treads crushed. 05554_ Prc. Assault Rifle crushed. 05554_ Signal Interpreter crushed. 05554_ Coolant Injector crushed. 05555_ Lgt. Deuterium Engine crushed. 05555_ Centrium Wheel crushed. 05559_ Dropped Med. Storage Unit. 05559_ Adv. Targeting Computer crushed. 05561_ Coolant Injector crushed. 05564_ Med. Storage Unit crushed. 05572_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ] ?????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????? ????????# #??????????????????????? | | ?????????? #??????# #??????????????????????? | | ???????? #??????# #??????????????????????? | | ???????? #??????# #??????????????????????? | | ???????# #??????# ######## #??????????? | | ???????# #??????# CC CC ???????? | | #??????# #??????# CC@CC ???????? | | #??????# #??????#CCCCCC ???????? | | #??????# #??????#CCCCCC ????????? | | #??????# #??????# CC######## ###????????? | | ]#??????# #??????# CC#????????? #??????????? | | #??????# #??????# #???????????#??????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | ! ######## #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????#] ######## #??????????????????????? | | #??????#[ #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# ######## #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticAnalysisScreen Manual? 0 Play Time 00:49:23 Cumulative 206.5 hours Start 2021.05.10 @ 18:07:41 End 2021.05.10 @ 19:01:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 305 Adventurer 0 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5344c3ce-b871-4027-8a39-60870bbdbb6a