Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.02 @ 21:03:52 Player: zxpr0jk Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3789) 3789 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 8674 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 158 Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 99/100 System Corruption 8% Temperature Cool (2) Movement Hovering (120) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav System Xenon Bombardment Thruster > --- UTILITY (9) ------ Machine Analyzer Advanced Signal Interpreter Transport Network Coupler Improved Transmission Jammer Advanced Shield Generator > --- WEAPON (2) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Huge Storage Unit Improved Sensor Array Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Transport Network Coupler Transmission Jammer Hardened Medium Armor Plating EM Disruption Field System Shield Drone Bay > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Fission Core Improved Datajack Remote Datajack [Rating: 62] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Machine Analyzer Device Transmission Jammer Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . Utility 7 | . . 1 . 1 1 2 2 Weapon . | . . . . . . . . Parts Attached 90 | 11 7 6 7 15 18 13 13 Power 13 | 2 . 1 1 1 4 3 1 Engine 6 | 2 . 1 1 . 2 . . Core 7 | . . . . 1 2 3 1 Reactor . | . . . . . . . . Propulsion 25 | 3 2 2 1 5 8 1 3 Treads 6 | . . . . . 5 1 . Leg 3 | . . . . . 3 . . Wheel 3 | 3 . . . . . . . Hover 2 | . . . . . . . 2 Flight 11 | . 2 2 1 5 . . 1 Utility 29 | 3 3 1 2 6 3 5 6 Device 16 | 2 2 1 2 1 2 2 4 Storage 2 | 1 . . . . . . 1 Processor 8 | . 1 . . 4 1 1 1 Hackware 2 | . . . . 1 . 1 . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 23 | 3 2 2 3 3 3 4 3 Energy Gun 9 | 3 1 2 2 . 1 . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 2 | . . . 1 . . . 1 Ballistic Cannon 7 | . . . . . 2 4 1 Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . 1 Unidentified Prototypes 5 | . 1 . . 1 1 1 1 Parts Lost 38 | . . 6 2 7 7 2 14 Power 5 | . . . . 1 2 . 2 Propulsion 14 | . . 3 . 2 4 2 3 Utility 10 | . . 1 1 2 . . 6 Weapon 9 | . . 2 1 2 1 . 3 Highest Loss Streak 7 | . . 6 2 2 7 2 6 To Critical Strikes 1 | . . . . . . . 1 Average Backups 3 | 1 4 3 4 4 4 3 2 Power . | . 1 1 . . . . . Propulsion . | . 1 . . . . . . Utility 1 | . . . 3 2 3 1 . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . . 1 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . 1 1 Weapon 1 | . . . . . 1 . . Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 87 | . 89 91 69 88 89 98 60 Engine 5 | . 14 11 11 7 6 3 . Core 4 | . . . . 1 3 9 5 Treads 15 | . . . . . 23 24 4 Flight 7 | . 21 29 18 34 1 . . Device 12 | . 23 18 21 10 6 12 14 Processor 17 | . 3 11 11 18 23 20 15 Hackware 6 | . . . . 3 7 12 3 Energy Gun 3 | . 16 15 7 1 2 . . Ballistic Cannon 7 | . . . . . 7 13 8 Peak Build Rating 62 | 9 12 18 18 25 49 61 62 Average Rating 40 | 5 10 15 14 20 42 57 41 On Entrance 20 | . 9 9 9 16 22 49 52 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 49 | 15 11 15 12 21 30 38 49 Greatest Support 114 | 32 32 18 14 26 112 114 58 Greatest Overweight (x) 9 | . . . . . 5 1 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 5 5 5 5 5 5 25 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 4 Average Carried 3 | 1 4 3 4 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 3 5 5 5 3 3 Class Distribution -------------------- 35% | Hacker-Skirmisher 34% | Hacker-Mutant 13% | Sprinter 10% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Mutant | -9/Storage Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 2505 | 262 79 169 116 240 386 623 630 Remotely . | . . . . . . . . Salvage Created 3521 | 112 79 498 110 619 749 592 762 Parts 214 | 9 8 28 8 42 35 35 49 Haulers Intercepted 3 | . . . . 1 1 . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 69 | . 3 11 2 12 16 15 10 Guns 20 | . 3 8 2 4 3 . . Cannons 41 | . . . . 5 13 15 8 AOE 8 | . . 3 . 3 . . 2 Classes Destroyed 15 | 2 2 4 . 2 2 3 . Worker 18 | . . 2 . . . 1 15 Builder 8 | . . . . . . 1 7 Tunneler 4 | 2 . . . . 1 . 1 Hauler 3 | . . . . 1 1 . 1 Recycler 3 | 1 . . . . . . 2 Operator 2 | . . . . . 1 1 . Watcher 7 | . 1 1 . 2 . . 3 Swarmer 14 | . 3 4 . 4 3 . . Grunt 15 | . . 2 1 2 8 . 2 Duelist 1 | . . 1 . . . . . Sentry 20 | . . 4 1 5 3 4 3 Specialist 6 | . . . . . . 6 . Hunter 6 | . . . . 1 . 1 4 Programmer 6 | . . . . . 2 3 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 25 | 3 3 4 1 6 5 5 25 Combat Bots Only 5 | . 3 4 1 4 5 4 3 Max Kills in Single Turn 13 | 1 2 2 1 1 1 1 13 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 739 | . 10 53 45 68 231 136 196 Missed 284 | . 7 20 19 30 98 44 66 Hits 455 | . 3 33 26 38 133 92 130 Melee 2 | . . 2 . . . . . Projectile 453 | . 3 31 26 38 133 92 130 AOE 2 | . . . 2 . . . . Critical Strikes 20 | . . 3 2 4 1 5 5 Damage Taken 5564 | 22 16 421 364 441 1036 1112 2152 Core 1650 | . . 122 68 64 266 128 1002 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1626 | 6 6 121 102 129 332 329 601 Regen/Repaired (Parts) 8 | . 8 . . . . . . Core Remaining (%) 81 | 100 100 . 52 88 62 84 . Volleys Fired 245 | 4 6 22 8 38 54 46 67 Largest 2 | 2 2 2 1 1 2 2 2 Hottest 120 | 90 80 90 45 45 120 84 80 Shots Fired 365 | 8 7 40 8 38 73 92 99 Gun 79 | 8 7 40 8 8 8 . . Cannon 269 | . . . . 16 62 92 99 Launcher 17 | . . . . 14 3 . . Special . | . . . . . . . . Kinetic 219 | . . . 2 . 26 92 99 Thermal 63 | 3 . . . 16 44 . . Explosive . | . . . . . . . . Electromagnetic 83 | 5 7 40 6 22 3 . . Robot Hit Streak 27 | 7 9 13 26 27 20 11 17 Robot Miss Streak 3 | . 2 1 . 3 3 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 300 | 7 4 38 8 33 60 65 85 Core Hits 164 | 3 4 25 6 20 26 27 53 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . . . . . 4 3 5 Blast 12 | . . . . . 4 3 5 Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10429 | 123 64 744 143 919 1852 1809 4775 Guns 1125 | 83 64 566 143 101 168 . . Cannons 6015 | . . . . 412 1528 1778 2297 Explosions 3201 | 40 . 178 . 406 144 . 2433 Melee . | . . . . . . . . Ramming 88 | . . . . . 12 31 45 Kinetic 4610 | . . . 29 . 506 1778 2297 Thermal 1833 | 53 . 178 . 412 1190 . . Explosive 2433 | . . . . . . . 2433 Electromagnetic 1465 | 70 64 566 114 507 144 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 1 1 8 Average Corruption 3 | . . . . . 1 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 1 5 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 320 | . . 37 . 28 29 . 226 Projectiles 77 | . . . . 28 22 . 27 Explosions 243 | . . 37 . . 7 . 199 Melee . | . . . . . . . . Knockbacks 34 | . . . . . 5 17 12 Impact . | . . . . . . . . Kinetic 31 | . . . . . 5 15 11 Secondary 3 | . . . . . . 2 1 Self-Inflicted Damage 284 | 22 . 91 . 10 15 . 146 Shots 12 | 1 . 3 . 2 3 . 3 Rammed 11 | . . . . . 3 2 6 Targets Rammed 12 | . . . . . 4 2 6 Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 285 | 42 28 178 67 36 219 285 163 Average Temperature 59 | 18 13 63 32 10 50 89 49 Received Heat Transfer 1587 | . . 126 213 279 510 180 279 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . 2 1 5 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . . . . 2 9 . . Heat Transferred 2912 | 87 . 200 . 650 1975 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | 1 . 4 . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Maximum Alert Level 2 | . . 1 1 1 . . 2 Low Security (%) 86 | 100 100 85 93 26 100 100 52 Level 1 11 | . . 14 6 73 . . 32 Level 2 2 | . . . . . . . 15 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 445 | 5 87 266 227 393 187 108 445 Initial 133 | . 2 15 37 78 133 3 34 Average 87 | 1 22 135 92 262 81 14 184 Influence Increases 3532 | 15 159 519 310 586 580 484 879 Destroy 0b10 Robot/C 1500 | . 60 220 40 280 400 300 200 Destroy 0b10 Robot/NC 225 | 15 5 15 . 15 15 15 145 Destroy Leader 480 | . 12 62 20 86 122 120 58 Allied During Kill 5 | . . . . . 5 . . Successful Hack 138 | . 22 30 40 22 . . 24 Disable Machine 198 | . . 9 . 9 . 36 144 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 176 | . . 18 . 9 8 13 128 Partial Spotted 135 | . 15 60 . 45 15 . . Lose Combat Pursuer 525 | . 45 105 210 120 15 . 30 Influence Decreases 3137 | 10 120 459 197 459 914 412 566 Entered New Map 504 | . 3 29 67 139 211 7 48 Time Decay 1988 | 10 117 200 100 200 613 380 368 Lost Part 370 | . . 60 20 70 70 20 130 Lost Ally 125 | . . 20 10 50 20 5 20 Purge Threat 150 | . . 150 . . . . . Squads Dispatched 34 | . . 1 1 7 10 11 4 Investigation 10 | . . 1 1 4 3 1 . Extermination 7 | . . . . . 3 3 1 Reinforcement 9 | . . . . . 1 7 1 Assault 1 | . . . . . . . 1 Garrison 7 | . . . . 3 3 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 6 | . 1 1 1 1 1 . 1 Communications Jammed 16 | . . . . . 6 7 3 Distress Signals 9 | . . . . . 6 1 2 Times Spotted 156 | . 15 29 29 25 22 15 21 Peak Tracking Total 12 | . 5 5 12 6 5 2 7 Tactical Retreats 16 | . 1 3 4 5 1 . 2 ECM-based Alert Blocks 2 | . . 2 . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 4 | . . . . 1 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 23 | . . 1 . 1 . 4 17 Max in Single Turn 6 | . . 1 . 1 . 1 6 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 40 | . 6 8 10 8 4 3 1 Terminals 30 | . 3 8 10 5 1 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 6 | . 2 . . 1 2 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 131 | . 23 38 24 23 8 10 5 Successful 92 | . 19 27 19 15 3 6 3 Failed 38 | . 4 11 5 7 5 4 2 Catastrophic 1 | . . . 1 . . . . Database Lockouts 1 | . . . . 1 . . . Manual 83 | . 14 23 14 16 6 5 5 Terminals 109 | . 16 38 24 15 2 9 5 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 14 | . 5 . . 3 5 1 . Scanalyzers 3 | . . . . 3 . . . Garrison Access 3 | . . . . 2 1 . . Terminal Hacks 23 | . 3 9 7 2 . 2 . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 4 | . 1 2 . 1 . . . Open Door 2 | . . . 2 . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . Repair Station Index 1 | . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 7 | . 2 2 3 . . . . Registered Components 1 | . . . . . . 1 . Zone Layout 4 | . . 2 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 6 | . 3 . . . 2 1 . Report Inventory 5 | . 2 . . . 2 1 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 59 | . 11 18 12 11 1 3 3 Terminals 54 | . 9 18 12 9 . 3 3 Assimilate 19 | . 3 7 4 3 . 1 1 Botnet 16 | . 3 5 3 3 . 1 1 Skim 19 | . 3 6 5 3 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Mask 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 2 1 . . Reprogram 2 | . . . . 1 1 . . Watchers 1 | . . . . 1 . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 32 | . 5 6 8 7 4 1 1 Full Trace Events 6 | . . 1 1 2 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies 7 | . . 2 1 3 1 . . Largest Group 3 | . . 2 1 3 1 . . Highest-Rated Group 40 | . . 20 10 40 32 . . Highest-Rated Ally 32 | . . 10 10 15 32 . . Total Orders 4 | . . 1 . 1 . 1 1 FOLLOW 1 | . . 1 . . . . . EXPLORE 3 | . . . . 1 . 1 1 Ally Attacks 25 | . . . . 9 16 . . Total Damage 506 | . . . . 176 330 . . Kills 6 | . . . . 2 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Active Infowar (turns) 4911 | 15 399 142 . 158 1462 1902 833 Sensors 2018 | . . . . . . 1499 519 Terrain 307 | 15 292 . . . . . . Structural 280 | . 280 . . . . . . Seismic 93 | 1 92 . . . . . . T.N.C. 4329 | . . . . 132 1462 1902 833 Machine Analysis 4355 | . . . . 158 1462 1902 833 Jamming 3662 | . . . . . 1230 1902 530 ECM 162 | . 20 142 . . . . . Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . 2 . 2 2 Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 5759 | 74 400 409 209 405 1462 1902 898 Spaces Moved 5270 | 46 723 704 456 781 923 1071 566 Core 153 | 2 . . . . 2 . 149 Treads 1958 | . . . . . 669 1071 218 Legs 129 | . . . . . 129 . . Wheels 114 | 44 70 . . . . . . Hover 160 | . . . . . . . 160 Flight 2756 | . 653 704 456 781 123 . 39 Fastest Speed 29 | 50 32 29 34 29 31 160 40 Average Speed 87 | 91 38 30 34 31 137 160 118 Slowest Speed 500 | 100 100 35 35 34 300 240 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 17 | . 1 6 5 3 . . 2 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 77 55 89 54 18 30 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 113 | . . 17 . 11 7 13 65 Melee . | . . . . . . . . Projectile 28 | . . . . 2 7 13 6 AOE 85 | . . 17 . 9 . . 59 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 6029 | 65 838 851 495 894 1037 1166 683 Wait 290 | . 77 118 11 51 12 8 13 Move 5229 | 45 720 691 445 774 922 1070 562 Hop 17 | . 1 6 5 3 . . 2 Pick Up 33 | 3 10 1 5 . 4 8 2 Fast Attach 59 | 7 2 3 5 10 17 2 13 Attach 28 | . 3 4 2 6 3 5 5 Detach 29 | . 5 1 3 6 5 3 6 Swap 37 | 4 5 4 4 4 5 10 1 Drop 46 | 2 9 1 7 1 11 12 3 Fire 245 | 4 6 22 8 38 54 46 67 Melee 3 | . . . . . . . 3 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 11 | . . . . . 4 2 5 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 12) 233 | -10/Materials | Discovered new exit (range 11) 345 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Discovered new exit (range 11) 408 | -10/Materials | Repaired Datajack 449 | -10/Materials | Build established: Sprinter 474 | -10/Materials | Identified exit to Materials 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 576 | -9/Materials | Identified exit to Mines 576 | -9/Materials | Identified exit to Storage 866 | -9/Materials | Lost 6 parts (3n1u2w) 884 | -9/Materials | Entered Storage 957 | -9/Storage | Discovered new exit (range 12) 1024 | -9/Storage | Discovered new exit (range 16) 1092 | -9/Storage | Identified exit to Materials 1093 | -9/Storage | Entered Materials 1093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1210 | -8/Materials | Garrison activated, responded to threat 1285 | -8/Materials | Discovered new exit (range 12) 1456 | -8/Materials | Central database locked down 1497 | -8/Materials | Identified exit to Factory 1498 | -8/Materials | Entered Factory 1498 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1620 | -7/Factory | Lost 7 parts (2p4n1w) 1667 | -7/Factory | Discovered new exit (range 6) 1689 | -7/Factory | Identified exit to Factory 1718 | -7/Factory | Garrison activated, responded to threat 1841 | -7/Factory | Build established: Hacker-Mutant 2960 | -7/Factory | Entered another Factory area 2960 | -6/Factory | Evolved 2 slots: Utility x2 3049 | -6/Factory | Discovered new exit (range 51) 3667 | -6/Factory | Build established: Hacker-Skirmisher 4083 | -6/Factory | Cargo convoy interrupted 4685 | -6/Factory | Discovered new exit (range 10) 4730 | -6/Factory | Identified exit to Factory 4862 | -6/Factory | Entered another Factory area 4862 | -5/Factory | Evolved 2 slots: Utility x2 4983 | -5/Factory | Garrison activated, responded to threat 5416 | -5/Factory | Core integrity fell below 50% 5429 | -5/Factory | Lost 6 parts (2p3u1w) 5592 | -5/Factory | Core integrity fell below 20% 5593 | -5/Factory | Lost 3 parts (1n1u1w) 5760 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05668_ >> Machine Analyzer network decryption results: 05668_ Terminal x1 05678_ >> Machine Analyzer network decryption results: 05678_ Recycling Unit x2 05686_ Acquired Adv. Shield Generator. 05688_ System corrupted: Matter fused (-10). 05700_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05707_ K-01 Serf cleans the TF Node. 05709_ System corrupted: Matter fused (-5). 05713_ U-05 Engineer works on Subcomponent Replicator. 05725_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 05749_ Critical hit (Burn: +37). 05754_ System corrupted: Heat flow error (+172). 05754_ Critical hit (Burn: +37). 05757_ Slug penetrates TF Node. 05757_ TF Node disabled. 05757_ Imp. Sensor Array tumbles out of TF Node. 05757_ Imp. Signal Interpreter tumbles out of TF Node. 05760_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "Y" # "" #??????????????????????????????? | | # #??????????????????????????????? | | ########+#??????????????????????????????? | | """ #??????# #??????????????????????????????? | | """ #??????# #??????????????????????????????? | | """ #??????# #??????????????????????????????? | | ######## #??????????????????????????????? | | #??????????????????????????????? | | ## ###### ##### #??????????????????????????????? | | ######????#+#???# #??????????????????????????????? | | #????????? ???# #??????????????????????????????? | | #??????""" ???# #??????????????????????????????? | | #??????""" ?## ##?????????????????????????????? | | #??????""" ?# ########??????????????????????? | | #??????? + " #??????????????????????? | | #??????""" # ######h#??????????????????????? | | #??????""" #####??### ###????????????????????? | | #??????""" ! #??????#! ########## ?????????? | | #???????? #??????# !! "?????????? | | #????????####+##??????# "?????????? | | #?????????????????????# ?????????? | | ??????????????????????# g*##/####### ?????????? | | ??????????????????????### ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Datajack | 20% | -10/Materials Studied --------- Flight Unit | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Insider Info Recruitment Drive Universal Adapter Challenges ------------ None Game ------ Seed TachyonAbsorptionDetonator Manual? 0 Play Time 01:50:48 Cumulative 52.9 hours Start 2025.11.02 @ 14:19:38 End 2025.11.02 @ 21:03:52 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 13 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc04e24b-066f-4be4-8861-d948b96db593