Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 22:31:55 Player: KADW Result: Destroyed by B9-DE4(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (495) 495 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (5250) 5250 TOTAL SCORE: 6400 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 250 Cogmind --------- Core Integrity 0/150 Matter 216/700 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (200) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Small Laser Barrage Gun > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Hover Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Small Storage Unit Structural Scanner Seismic Detector Seismic Detector Seismic Detector Propulsion Shielding Propulsion Shielding Hacking Suite Spread Laser Barrage Gun Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Barrage Gun Hammer > --- INVENTORY -------- Ion Engine Light Treads Light Treads Hover Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Small Storage Unit Structural Scanner Seismic Detector Seismic Detector Seismic Detector Propulsion Shielding Propulsion Shielding Hacking Suite Small Laser Spread Laser Barrage Gun Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 8 13 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 1 | 1 . . Leg . | . . . Wheel 3 | 1 2 . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 14 | 3 7 4 Energy Gun 9 | 3 5 1 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 3 2 Power . | . . . Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Backups 19 | 3 19 20 Power 1 | . 1 1 Propulsion 6 | 1 5 8 Utility 8 | . 8 9 Weapon 3 | . 4 2 Tool/Special . | . . . Unused Backups 28 | . 12 16 Power 1 | . 1 . Propulsion 9 | . 1 8 Utility 14 | . 7 7 Weapon 4 | . 3 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 14 | . 14 14 Wheel 13 | . 13 14 Device 11 | . 10 13 Storage 14 | . 14 14 Protection 2 | . 3 . Energy Gun 17 | . 17 16 Ballistic Gun 5 | . 9 . Impact Weapon 5 | . . 11 Peak Build Rating 23 | 7 12 23 Average Rating 13 | 5 8 20 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) 13 | 14 12 14 Naked Turns . | . . . Heaviest Build 94 | 14 94 94 Greatest Support 20 | 20 16 10 Greatest Overweight (x) 9 | . 9 9 Average Overweight (x) 5 | . 4 8 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 25 | 8 25 23 Average Carried 19 | 3 19 20 Final Capacity 25 | 8 25 25 Final Carried 23 | 8 23 22 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 533 | 280 253 . Remotely . | . . . Salvage Created 866 | 194 598 74 Parts 43 | 9 30 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 14 2 Guns 16 | . 14 2 Classes Destroyed 8 | 3 4 1 Worker 3 | 1 2 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Subdweller 2 | . . 2 Best Kill Streak 6 | 5 6 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 103 | . 83 20 Missed 26 | . 19 7 Hits 77 | . 64 13 Projectile 77 | . 64 13 Critical Strikes 2 | . 1 1 Damage Taken 1016 | 18 686 312 Core 267 | . 134 133 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 12 64 14 Largest 2 | 2 2 2 Hottest 121 | 90 121 121 Shots Fired 165 | 24 121 20 Gun 159 | 24 121 14 Cannon . | . . . Launcher . | . . . Special 6 | . . 6 Kinetic 47 | . 46 1 Thermal 93 | 21 53 19 Explosive . | . . . Electromagnetic 25 | 3 22 . Robot Hit Streak 11 | 8 11 4 Robot Miss Streak 5 | 2 5 5 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 112 | 17 83 12 Core Hits 55 | 7 39 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 2 1 Burn 4 | 1 2 1 Melee Attacks 18 | . . 18 Impact 18 | . . 18 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1468 | 257 1057 154 Guns 1443 | 232 1057 154 Cannons . | . . . Explosions 25 | 25 . . Melee . | . . . Ramming . | . . . Kinetic 413 | . 391 22 Thermal 874 | 217 525 132 Explosive . | . . . Electromagnetic 181 | 40 141 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | 18 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 524 | 150 524 . Average Temperature 149 | 51 180 . Received Heat Transfer 303 | . 303 . Effects 6 | . 6 . Shutdowns 2 | . 2 . Interference 1 | . 1 . Short Circuit 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 2262 | 620 1329 313 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 137 | 10 137 . Initial . | . . . Average 55 | 2 60 . Influence Increases 512 | 30 482 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 55 | 30 25 . Destroy Leader 74 | . 74 . Successful Hack 72 | . 72 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 512 | 30 367 115 Entered New Map 56 | . . 56 Time Decay 406 | 30 337 39 Lost Part 50 | . 30 20 Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 26 4 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 28 3 Successful 24 | . 21 3 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 13 1 Terminals 28 | . 28 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 12 3 Record 3 | . . 3 Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Surveillance Status 1 | . 1 . Patrol Status 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Track 1 | . 1 . Botnet 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 10 | . 10 . Average Entertainment 7 | . 10 7 Good Acts 2 | . . 2 Bad Acts 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 936 | 53 883 . Seismic 936 | 53 883 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2223 | 121 1159 943 Spaces Moved 995 | 64 517 414 Core 1 | 1 . . Treads 3 | 3 . . Legs . | . . . Wheels 991 | 60 517 414 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 200 Average Speed 178 | 102 170 200 Slowest Speed 215 | 160 215 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 80 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 5 | . . 5 Melee 5 | . . 5 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1240 | 91 688 461 Wait 40 | . 35 5 Move 993 | 63 516 414 Hop . | . . . Pick Up 45 | 8 35 2 Fast Attach 9 | 7 2 . Attach 6 | . 3 3 Detach . | . . . Swap 15 | 1 10 4 Drop 24 | . 23 1 Fire 90 | 12 64 14 Melee 18 | . . 18 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 957 | -10/Materials | Discovered new exit (range 16) 1200 | -10/Materials | Discovered new exit (range 14) 1201 | -10/Materials | Discovered new exit (range 7) 1221 | -10/Materials | Core integrity fell below 50% 1272 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1281 | -10/Materials | Entered Subcaves 1282 | -10/Subcaves | Approached by a straggling Scientist 1312 | -10/Subcaves | Core integrity fell below 20% 1342 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1442 | -10/Subcaves | X0-1V1 caused items to flee you 1656 | -10/Subcaves | Visited Clippyterm 1662 | -10/Subcaves | Identified exit to Recycling 1666 | -10/Subcaves | Items stopped fleeing you 1828 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1901 | -10/Subcaves | Discovered new exit (range 9) 1935 | -10/Subcaves | Discovered new exit (range 14) 2224 | -10/Subcaves | Destroyed by B9-DE4(R) with Subdweller Machine Gun Last Messages --------------- 01666_ Items no longer flee you. A0-2WF(c): "I think it's somewhere west of here" 01724_ Triggered Piercing Trap. 01724_ Spikes shoot up from the floor. 01724_ Critical hit (Impale). A0-2WF(c): "I think it's somewhere northwest of here" A0-2WF(c): "I think it's somewhere west of here" A swath of the cavern ceiling suddenly collapses. A0-2WF(c): "I think it's somewhere west of here" A0-2WF(c): "I think it's somewhere southwest of here" 01901_ EXIT=FOUND A0-2WF(c): "I think it's somewhere southwest of here" 01985_ Acquired Barrage Gun. A0-2WF(c): "I think it's somewhere southwest of here" 02160_ Acquired Barrage Gun. A0-2WF(c): "I think it's somewhere southwest of here" 02201_ X0-1V1 causes your matter storage to temporarily balloon in size. (+400 matter capacity) 02216_ B9-DE4(R): "ECOKILL!" 02224_ X0-1V1 howls with laughter! 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