Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.06 @ 22:13:19 Player: Calazard Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (17) 85 Value Destroyed (354) 354 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3485 Bonus ------- Follower Combat Kills 95 Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Signal Interpreter Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Signal Interpreter Makeshift System Shield Makeshift System Shield Makeshift System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Signal Interpreter Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Missile Launcher Missile Launcher > --- INVENTORY -------- Improved EM Pulse Cannon [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Transmission Jammer Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 39 | 4 2 . 3 18 4 7 1 Power 7 | 1 . . . 5 . 1 . Engine 2 | 1 . . . 1 . . . Core 5 | . . . . 4 . 1 . Reactor . | . . . . . . . . Propulsion 12 | 2 . . 1 5 2 2 . Treads 3 | 2 . . . . . 1 . Leg 3 | . . . . 2 . 1 . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight 5 | . . . 1 3 1 . . Utility 9 | 1 1 . 1 3 2 . 1 Device 1 | . . . . . 1 . . Storage 1 | 1 . . . . . . . Processor 2 | . 1 . . . 1 . . Hackware 5 | . . . 1 3 . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | . 1 . 1 5 . 4 . Energy Gun 3 | . . . . 1 . 2 . Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 4 | . 1 . . 3 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 17 | . . . 2 6 4 5 . Power 2 | . . . . 2 . . . Propulsion 6 | . . . 1 1 . 4 . Utility 4 | . . . . 2 1 1 . Weapon 5 | . . . 1 1 3 . . Highest Loss Streak 4 | . . . 1 3 4 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 65 | . 77 85 82 63 70 46 26 Engine 6 | . 14 14 11 2 . . . Core 1 | . . . . 6 8 1 . Treads 12 | . 28 28 22 2 . 2 . Leg 3 | . . . . 5 15 5 . Flight 2 | . . . . 8 3 4 . Device 1 | . . . . . 1 5 . Storage 5 | . 14 14 11 . . . . Processor 13 | . 7 14 11 9 15 15 15 Hackware 6 | . . . 10 13 11 7 10 Energy Gun 1 | . . . . 7 3 . . Ballistic Gun 1 | . . . 9 1 . . . Launcher 6 | . 13 14 7 6 7 . . Naked Turns . | . . . . . . . . Heaviest Build 26 | 10 13 13 14 26 26 14 . Greatest Support 40 | 40 40 40 40 30 30 15 3 Greatest Overweight (x) 3 | 1 . . 3 1 . 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 Most Carried 8 | 3 7 8 8 5 5 5 5 Average Carried 5 | 1 4 7 6 4 2 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 3 7 8 6 1 5 5 5 Class Distribution -------------------- 87% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 758 | 226 32 32 53 61 13 341 . Remotely . | . . . . . . . . Salvage Created 240 | . 36 19 21 68 43 53 . Parts 26 | . 6 4 2 6 8 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 16 | . 3 3 1 5 3 1 . Guns 6 | . . . 1 5 . . . AOE 9 | . 3 3 . . 3 . . Classes Destroyed 4 | . 2 . 1 1 . . . Worker 1 | . 1 . . . . . . Swarmer 13 | . 3 3 . 4 3 . . Grunt 2 | . . . 1 . . 1 . Heavy 1 | . . . . 1 . . . Best Kill Streak 4 | . 4 3 1 4 3 1 . Combat Bots Only 4 | . 3 3 1 4 3 1 . Max Kills in Single Turn 3 | . 2 3 1 1 2 1 . Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 2473 | . 45 23 484 594 217 1093 17 Core 922 | . 28 . 87 94 28 668 17 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 . 88 78 82 . . . Volleys Fired 32 | . 2 1 3 22 2 2 . Largest 3 | . 1 1 2 3 1 2 . Hottest 138 | . 30 30 50 133 36 138 . Shots Fired 48 | . 2 1 5 35 2 3 . Gun 27 | . . . 3 22 . 2 . Cannon 1 | . . . . . . 1 . Launcher 20 | . 2 1 2 13 2 . . Special . | . . . . . . . . Kinetic 3 | . . . 3 . . . . Thermal 24 | . . . . 22 . 2 . Explosive 20 | . 2 1 2 13 2 . . Electromagnetic 1 | . . . . . . 1 . Robot Hit Streak 9 | . . 1 2 9 . 2 . Robot Miss Streak 3 | . . . 2 2 2 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 31 | . . 1 3 25 . 2 . Core Hits 23 | . 3 3 4 10 3 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . 2 . . . Burn 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1144 | . 172 131 127 510 154 50 . Guns 335 | . . . 16 300 . 19 . Cannons 31 | . . . . . . 31 . Explosions 778 | . 172 131 111 210 154 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 16 | . . . 16 . . . . Thermal 319 | . . . . 300 . 19 . Explosive 778 | . 172 131 111 210 154 . . Electromagnetic 31 | . . . . . . 31 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 51 | . 20 . . . 31 . . Projectiles . | . . . . . . . . Explosions 51 | . 20 . . . 31 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 200 | . 28 . 52 20 100 . . Shots 6 | . 1 . 2 1 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 259 | . . . 13 259 . 45 . Average Temperature 79 | . . . 9 90 . 21 . Received Heat Transfer 615 | . . 12 195 27 36 345 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 740 | . . . . 703 . 37 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 245 | . 136 185 99 214 245 . . Initial 97 | . . 52 . 37 97 . . Average 90 | . 28 102 68 121 145 . . Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 96 | 100 100 100 100 90 84 . . Level 1 3 | . . . . 9 15 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . 2 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 4 2 8 7 9 27 1 Peak Tracking Total 9 | . 4 2 4 5 6 9 . Tactical Retreats 12 | . . . . 1 2 9 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . 2 . Traps Extracted . | . . . . . . . . Installed 8 | . . 3 . . . 5 . Triggered 8 | . . . . . . 8 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 4 | . 1 1 . . 2 . . Max in Single Turn 2 | . 1 . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 9 | . 3 . 3 2 . . 1 Terminals 8 | . 3 . 3 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 7 . 5 6 . . 1 Successful 8 | . 2 . 2 3 . . 1 Failed 11 | . 5 . 3 3 . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 3 . 4 5 . . . Terminals 18 | . 7 . 5 6 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 . 2 3 . . 1 Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . . . . . 1 Level Access Points 2 | . . . 1 1 . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 3 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 40 | . . 40 32 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 25 | . . 11 14 . . . . Total Damage 255 | . . 126 129 . . . . Kills 3 | . . 2 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 3 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 2346 | 80 210 560 238 228 219 680 131 Spaces Moved 2348 | 56 125 326 131 187 250 1023 250 Core 749 | 18 . . . 2 . 479 250 Treads 645 | 38 125 326 129 27 . . . Legs 245 | . . . . 32 92 121 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 709 | . . . 2 126 158 423 . Fastest Speed 34 | 50 160 160 160 34 55 35 50 Average Speed 88 | 126 160 160 162 68 78 61 50 Slowest Speed 320 | 160 160 160 320 190 120 200 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . 3 1 5 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 31 89 20 20 10 96 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 2 . . . 2 . Spaces Dug 26 | . . . . 26 . . . Terrain Destroyed 132 | . 10 4 13 93 12 . . Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE 130 | . 10 4 13 91 12 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 2557 | 63 132 364 154 250 269 1068 257 Wait 84 | 1 . 34 8 12 2 27 . Move 2323 | 55 124 325 130 180 247 1012 250 Hop 9 | . . . . 3 1 5 . Pick Up 29 | 3 4 1 4 4 7 3 3 Fast Attach 27 | 4 2 . 2 12 2 4 1 Attach 12 | . . . 1 6 2 3 . Detach 3 | . . . . . 2 1 . Swap . | . . . . . . . . Drop 30 | . . . 6 11 4 6 3 Fire 32 | . 2 1 3 22 2 2 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 8 | . . 3 . . . 5 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 11) 289 | -10/Materials | Identified exit to Mines 291 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 349 | -10/Mines | Found a hidden stash of uninstalled traps 487 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 572 | -10/Mines | Learned 2 Materials zone layouts 671 | -10/Mines | Discovered new exit (range 8) 683 | -10/Mines | Identified exit to Materials 784 | -10/Mines | Discovered exit to Materials (range 12) 851 | -10/Mines | Entered Materials 851 | -9/Materials | Accompanied by 2 allies 851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 852 | -9/Materials | Identified exit to Mines 852 | -9/Materials | Identified exit to Materials 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1216 | -8/Materials | Identified exit to Factory 1311 | -8/Materials | Lost 3 parts (1p1u1w) 1317 | -8/Materials | Entered Factory 1317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1468 | -7/Factory | Lost 4 parts (1u3w) 1532 | -7/Factory | Discovered new exit (range 7) 1535 | -7/Factory | Identified exit to Lower Caves 1536 | -7/Factory | Entered Lower Caves 1678 | -7/Lower Caves | Attacked by a faux Warlord 1825 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1845 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1884 | -7/Lower Caves | Learned Factory emergency access door positions 1902 | -7/Lower Caves | Learned 4 Factory zone layouts 1962 | -7/Lower Caves | Core integrity fell below 50% 2115 | -7/Lower Caves | Encountered a Warlord checkpoint 2167 | -7/Lower Caves | Core integrity fell below 20% 2208 | -7/Lower Caves | Discovered new exit (range 7) 2210 | -7/Lower Caves | Identified exit to Lower Caves 2216 | -7/Lower Caves | Entered another Lower Caves area 2344 | -7/Lower Caves | Learned Factory non-interactive machine intel 2347 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- probably closer to 100%." 02166_ Penetrated by Slug. 02208_ EXIT=FOUND 02209_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 02210_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 02278_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 02281_ Acquired Mak. System Shield. 02283_ Dropped Imp. EM Pulse Cannon. 02283_ Dropped Cooling System. 02284_ Acquired Mak. System Shield. 02293_ Dropped Core Analyzer. 02293_ Acquired Mak. System Shield. 02344_ Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. 02347_ Penetrated by Slug. 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