Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:30:51 Player: graour Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1440) 1440 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3326 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 79/100 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (2) ------ Improved Heat Sink Improved Heat Sink > --- WEAPON (3) ------- Heavy Laser Hammer > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Beam Rifle Light EM Pulse Cannon Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Cannon Flak Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 54 | 6 4 18 26 Power 6 | 1 . 2 3 Engine 5 | 1 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 27 | 2 2 12 11 Treads . | . . . . Leg 27 | 2 2 12 11 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device 2 | . . . 2 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 1 3 9 Energy Gun 11 | 2 1 3 5 Energy Cannon 2 | . . . 2 Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 17 | . . . 17 Power 3 | . . . 3 Propulsion 7 | . . . 7 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 17 | . . . 17 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 93 99 81 Engine 10 | . 14 11 7 Core 1 | . . . 5 Leg 34 | . 26 43 29 Storage 10 | . 14 11 7 Processor 7 | . 8 11 1 Protection 1 | . . . 4 Energy Gun 20 | . 28 22 12 Ballistic Cannon 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 38 | 12 13 15 38 Greatest Support 43 | 20 20 40 43 Greatest Overweight (x) 3 | . 3 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 2 4 8 8 Average Carried 5 | 1 2 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 4 8 . Class Distribution -------------------- 45% | Mutant 32% | Scavenger-Mutant 17% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 811 | 260 10 206 335 Remotely . | . . . . Salvage Created 1724 | 90 213 870 551 Parts 113 | 2 17 58 36 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 2 19 15 Melee 2 | . . . 2 Guns 25 | . 2 18 5 Cannons 8 | . . . 8 Classes Destroyed 9 | 1 3 4 1 Worker 3 | . 1 2 . Recycler 5 | 1 1 3 . Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 7 | . . 3 4 Grunt 20 | . 2 13 5 Brawler 3 | . . 1 2 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Best Kill Streak 5 | 1 3 5 5 Combat Bots Only 5 | . 1 4 5 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . 28 88 148 Missed 76 | . 7 31 38 Damage Taken 2830 | . 247 641 1942 Core 704 | . 64 82 558 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 46 | . 46 . . Core Remaining (%) 84 | 100 74 79 . Volleys Fired 153 | 6 31 80 36 Largest 3 | 2 2 2 3 Hottest 175 | 80 90 115 175 Shots Fired 282 | 12 54 134 82 Gun 241 | 12 54 134 41 Cannon 41 | . . . 41 Launcher . | . . . . Special . | . . . . Kinetic 27 | . . . 27 Thermal 253 | 12 54 134 53 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 15 | 5 6 15 6 Robot Miss Streak 9 | 1 4 8 9 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 208 | 9 29 104 66 Core Hits 144 | 2 12 89 41 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . . 3 3 Burn 5 | . . 3 2 Smash 1 | . . . 1 Melee Attacks 25 | . . . 25 Impact 25 | . . . 25 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3091 | 101 323 1325 1342 Guns 2040 | 101 323 1322 294 Cannons 567 | . . . 567 Explosions . | . . . . Melee 471 | . . . 471 Ramming 13 | . . 3 10 Kinetic 325 | . . . 325 Thermal 2240 | 101 323 1322 494 Explosive . | . . . . Electromagnetic 42 | . . . 42 Impact 471 | . . . 471 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 55 | . . . 55 Projectiles . | . . . . Explosions . | . . . . Melee 55 | . . . 55 Knockbacks 8 | . . . 8 Impact 3 | . . . 3 Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 572 | 108 312 400 572 Average Temperature 176 | 56 113 126 262 Received Heat Transfer 1257 | . 141 315 801 Effects 35 | . 2 4 29 Shutdowns 9 | . . . 9 Energy Bleed 6 | . . 2 4 Interference 8 | . 2 2 4 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 9 | . . . 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 3 | . . . 3 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . 1 2 2 Heat Transferred 4762 | 225 761 2691 1085 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 598 | 5 158 394 598 Initial 166 | . 3 . 166 Average 207 | 1 71 199 365 Maximum Alert Level 2 | . . 1 2 Low Security (%) 59 | 100 100 54 24 Level 1 32 | . . 45 45 Level 2 8 | . . . 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault 1 | . . . 1 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 9 26 26 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 3 . Successful 5 | . 5 . . Failed 3 | . . 3 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Dispatch Records 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1705 | 94 414 681 516 Spaces Moved 881 | 59 205 364 253 Core 10 | 7 1 . 2 Treads . | . . . . Legs 870 | 52 203 364 251 Wheels . | . . . . Hover 1 | . 1 . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 125 | 111 145 120 120 Slowest Speed 200 | 120 200 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 37 27 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1167 | 72 265 477 353 Wait 26 | . 24 2 . Move 878 | 58 204 363 253 Hop . | . . . . Pick Up 6 | 2 1 1 2 Fast Attach 20 | 6 2 1 11 Attach 8 | . . 1 7 Detach 1 | . . . 1 Swap 26 | . 2 16 8 Drop 22 | . 1 12 9 Fire 153 | 6 31 80 36 Melee 25 | . . . 25 Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Repaired Aluminum Leg 346 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Identified exit to Materials 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x2 950 | -9/Materials | Build established: Scavenger-Mutant 1152 | -9/Materials | Discovered new exit (range 15) 1189 | -9/Materials | Identified exit to Materials 1190 | -9/Materials | Entered another Materials area 1190 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1333 | -8/Materials | Garrison activated, responded to threat 1629 | -8/Materials | Core integrity fell below 50% 1657 | -8/Materials | Core integrity fell below 20% 1668 | -8/Materials | Lost 17 parts (3p7n2u5w) 1706 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. K-01 Serf collects debris. Acquired Carbon-fiber Leg. Acquired Hvy. Laser. G-47 Trooper misfires. G-47 Trooper destroyed. Acquired 37 matter. Acquired Corrupted Imp. Heat Sink. Integrated Corrupted Imp. Heat Sink (+4). Acquired 43 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired Imp. Heat Sink. System corrupted: Component data lost. K-01 Serf cleans the Atomic Centrifuge. System corrupted: Hvy. Laser failed to cycle. K-01 Serf cleans the Atomic Centrifuge. 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""" #??????????????? | | ???? # =!| | ### | """ #??????????????? | | ??? ?###[!%*%! #?# """ #??????????????? | | ?? ???#%= ###########?#[ #? ????????????? | | ?####????# [*#???????????##########? +??????????? | | ?????????# [#??????????##########?? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorSuperchargedCharger Manual? 0 Play Time 00:22:44 Cumulative 5.6 hours Start 2024.04.05 @ 23:05:36 End 2024.04.05 @ 23:30:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 636cf949-0dfb-48c8-b478-81d274df5576