Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.28 @ 21:50:50 Player: HeikoO Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (89) 445 Value Destroyed (3352) 3352 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1205) 1205 TOTAL SCORE: 10722 Bonus ------- Follower Combat Kills 305 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 864/900 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Energy Well Melee Analysis Suite Advanced Thermal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Force Field Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine Light Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Compact Battery Improved Terrain Scan Processor Particle Charger Microactuators Improved Component Analysis Suite Advanced Reclamation Unit > --- WEAPON ----------- Tesla Rifle Heavy Laser Wave Gun Enhanced Coil Gun > --- INVENTORY -------- Linear Gravjet Heavy Laser [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Hardened Light Armor Plating Device Transmission Jammer Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Slots Evolved 12 | . . 2 . . . 4 . . 2 2 2 . . Power 3 | . . 1 . . . 1 . . . . 1 . . Propulsion 1 | . . . . . . . . . 1 . . . . Utility 6 | . . 1 . . . 2 . . 1 1 1 . . Weapon 2 | . . . . . . 1 . . . 1 . . . Parts Attached 186 | 8 6 3 21 7 3 7 17 4 65 36 1 5 3 Power 29 | 1 . 1 1 1 . 3 2 . 13 6 . 1 . Engine 20 | 1 . 1 1 1 . 3 2 . 8 3 . . . Core 7 | . . . . . . . . . 5 2 . . . Reactor 2 | . . . . . . . . . . 1 . 1 . Propulsion 41 | 2 1 1 5 1 1 1 3 . 17 8 1 . . Treads 9 | . . . 5 1 1 1 1 . . . . . . Leg 4 | 2 . 1 . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 22 | . 1 . . . . . . . 13 7 1 . . Flight 6 | . . . . . . . 1 . 4 1 . . . Utility 51 | 1 3 1 2 1 1 1 5 4 17 10 . 2 3 Device 25 | . 1 . 1 1 . . 1 2 9 8 . . 2 Storage 9 | 1 1 1 . . . 1 1 . . 1 . 2 1 Processor 3 | . . . . . 1 . . . 1 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 13 | . 1 . 1 . . . 3 2 6 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 65 | 4 2 . 13 4 1 2 7 . 18 12 . 2 . Energy Gun 22 | 3 . . 4 1 . 1 2 . 4 6 . 1 . Energy Cannon 5 | . . . . . 1 . . . 3 . . 1 . Ballistic Gun 21 | 1 1 . 5 1 . . 2 . 6 5 . . . Ballistic Cannon 8 | . . . . . . 1 2 . 4 1 . . . Launcher 8 | . 1 . 4 2 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 1 . 1 2 . . 1 Parts Lost 83 | . . . 6 2 . . 9 . 28 21 . 16 1 Power 20 | . . . 1 1 . . 3 . 8 5 . 2 . Propulsion 13 | . . . 1 . . . 2 . 5 2 . 3 . Utility 31 | . . . 2 1 . . 3 . 9 9 . 6 1 Weapon 19 | . . . 2 . . . 1 . 6 5 . 5 . Highest Loss Streak 13 | . . . 3 1 . . 8 . 10 6 . 13 1 Average Slot Usage (%) 75 | . 98 99 94 97 92 88 52 78 82 64 68 60 16 Engine 9 | . 14 22 19 21 22 23 3 7 8 2 . . . Core 2 | . . . . . . . . . 5 4 5 2 . Treads 4 | . . . 18 21 22 15 1 . . . . . . Leg 2 | . 21 21 3 . . . 2 7 . . . . . Hover 6 | . 6 . . . . . . . 14 9 15 10 . Flight 1 | . . . . . . . 3 7 1 2 . . . Device 11 | . 6 11 9 16 12 7 . 4 13 17 15 12 9 Storage 5 | . 14 21 16 11 11 13 2 . . . . 7 2 Processor 2 | . . . . . 9 7 . . 2 5 10 9 5 Protection 8 | . 6 . 4 3 . . 16 27 16 . . . . Energy Gun 5 | . 14 11 5 1 11 13 7 7 1 7 15 10 . Ballistic Gun 9 | . 13 11 13 19 1 . 11 15 7 7 5 3 . Ballistic Cannon 1 | . . . . . . 5 . . 3 1 . . . Naked Turns 38 | . . . . . . . 38 . . . . . . Heaviest Build 65 | 13 26 33 42 42 37 46 51 40 65 59 27 46 11 Greatest Support 47 | 20 20 20 40 40 40 40 40 15 47 28 40 40 3 Greatest Overweight (x) 9 | 1 4 5 1 1 . 1 9 2 6 9 . 3 3 Average Overweight (x) 1 | . . 1 . . . . 2 2 . 1 . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 4 4 4 4 4 4 Average Capacity 5 | 5 7 10 10 10 10 10 4 4 4 4 4 4 4 Most Carried 10 | 4 7 6 10 10 9 7 5 4 4 4 1 2 2 Average Carried 3 | 2 5 3 7 7 5 3 2 3 2 1 . . . Final Capacity 10 | 6 10 10 10 10 10 10 4 4 4 4 4 4 4 Final Carried 9 | 2 7 4 9 7 6 3 3 4 2 1 1 . 1 Class Distribution -------------------- 27% | Mutant 24% | Tank 14% | Scavenger-Mutant 12% | Scavenger-Gunner 6% | Scavenger-Tank 4% | Generator-Tank 3% | Generator-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Tank | -7/Waste Tank | -7/Factory Generator-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Matter Collected 3540 | 206 169 208 382 153 54 . 222 60 1113 939 . 34 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3332 | . 109 . 521 181 72 . . . 1046 1122 . 281 . Parts 196 | . 8 . 40 17 3 . . . 57 58 . 13 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . 1 . . . . . 6 2 . . . Parts Field Recycled 6 | . . . 2 4 . . . . . . . . . Retrieved Matter 26 | . . . 8 18 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Combat Hostiles Destroyed 78 | . 4 . 12 8 . . . . 27 23 . 4 . Guns 46 | . 3 . 10 5 . . . . 7 19 . 2 . Cannons 22 | . . . . . . . . . 19 2 . 1 . AOE 9 | . 1 . 2 3 . . . . 1 2 . . . Classes Destroyed 12 | . 3 . 2 . 1 . . . 4 2 . . . Worker 4 | . . . 1 . . . . . . 3 . . . Builder 1 | . . . . . . . . . 1 . . . . Recycler 2 | . . . . . 1 . . . . 1 . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 3 | . 1 . 1 . . . . . . 1 . . . Swarmer 32 | . 3 . 3 5 . . . . 7 13 . 1 . Grunt 21 | . 1 . 2 1 . . . . 10 5 . 2 . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 11 | . . . 7 2 . . . . 2 . . . . Hunter 6 | . . . . . . . . . 3 2 . 1 . Programmer 6 | . . . . . . . . . 4 2 . . . Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 4 . 3 3 1 . . . 10 5 . 2 . Combat Bots Only 10 | . 4 . 3 3 . . . . 10 5 . 2 . Max Kills in Single Turn 2 | . 1 . 2 2 1 . . . 1 2 . 1 . Gunslinging 1 | . . . . 1 . . . . . 1 . . . Exploded 2 | . 1 . 1 2 . . . . 1 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Damage Taken 10212 | . 151 . 1050 462 . . 329 14 4058 2226 . 1798 124 Core 3084 | . 9 . 146 50 . . 242 14 731 716 . 1104 72 Absorbed by Shields 9 | . . . . . . . . . . 9 . . . Core Remaining (%) 58 | 100 96 . . . 51 . . 63 14 28 . . . Volleys Fired 240 | . 11 1 39 15 8 1 1 . 92 61 . 11 . Largest 4 | . 2 2 2 2 2 3 3 . 3 4 . 4 . Hottest 272 | . 70 60 83 79 112 159 159 . 214 272 . 233 . Shots Fired 544 | . 22 2 67 31 13 3 3 . 206 170 . 27 . Gun 397 | . 20 2 63 27 9 2 2 . 93 159 . 20 . Cannon 137 | . . . . . 4 1 1 . 113 11 . 7 . Launcher 10 | . 2 . 4 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 350 | . 9 1 49 26 . 1 1 . 146 113 . 4 . Thermal 119 | . . . 10 1 9 1 1 . 45 38 . 14 . Explosive 10 | . 2 . 4 4 . . . . . . . . . Electromagnetic 65 | . 11 1 4 . 4 1 1 . 15 19 . 9 . Robot Hit Streak 38 | . 3 1 29 6 8 . 3 . 38 20 . 8 . Robot Miss Streak 10 | . 2 1 1 1 4 3 . . 10 3 . 3 . Penetration Max 1 | . . . . . . . . . 1 1 . . . Secondary Targets 12 | . 1 . . 2 . . . . . 8 . 1 . Max Gunslinging Chain 2 | . 1 . . 1 . . . . . 2 . 1 . Shots Hit Robots 379 | . 10 1 51 23 9 . 3 . 152 109 . 21 . Core Hits 185 | . 6 . 26 12 1 . 1 . 82 49 . 8 . Critical Hits 12 | . . . 1 . . . . . 7 4 . . . Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed 9 | . . . . . . . . . 5 4 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9539 | . 156 22 996 523 259 . 40 . 4187 2816 . 540 . Guns 5467 | . 99 22 733 209 88 . 16 . 1716 2279 . 305 . Cannons 3007 | . . . . . 61 . 24 . 2362 325 . 235 . Explosions 994 | . 57 . 242 311 110 . . . 73 201 . . . Melee . | . . . . . . . . . . . . . . Ramming 71 | . . . 21 3 . . . . 36 11 . . . Kinetic 5619 | . 39 . 600 195 . . 24 . 2882 1822 . 57 . Thermal 2296 | . . . 86 14 198 . 15 . 1063 723 . 197 . Explosive 610 | . 57 . 242 311 . . . . . . . . . Electromagnetic 943 | . 60 22 47 . 61 . 1 . 206 260 . 286 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . 7 7 7 . . . 5 3 . . . Average Corruption 3 | . . . 4 7 7 . . . 3 2 . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 73 | . . . 12 8 12 . . . 28 13 . . . Message Errors 15 | . . . . 2 1 . . . 7 5 . . . Matter Fused 14 | . . . 4 . 3 . . . 5 2 . . . Heat Flow Errors 7 | . . . 1 1 . . . . 4 1 . . . Energy Discharges 10 | . . . 3 . 2 . . . 3 2 . . . Parts Rejected 4 | . . . . 1 1 . . . 2 . . . . Data Loss (minor) 9 | . . . 2 2 1 . . . 1 3 . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . Misfires 3 | . . . . 1 2 . . . . . . . . Targeting Errors 10 | . . . 2 1 1 . . . 6 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 114 | . . . . 73 17 . . . 6 18 . . . Projectiles 13 | . . . . . . . . . 6 7 . . . Explosions 101 | . . . . 73 17 . . . . 11 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . . . 26 1 . . . Impact . | . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . 22 1 . . . Secondary 4 | . . . . . . . . . 4 . . . . Self-Inflicted Damage 208 | . 12 . 95 32 . . . . 18 51 . . . Shots 6 | . 1 . 3 1 . . . . . 1 . . . Rammed 10 | . . . 2 1 . . . . 3 4 . . . Targets Rammed 10 | . . . 2 1 . . . . 3 4 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1170 | . 24 6 267 240 171 105 105 . 653 1170 . 447 . Average Temperature 193 | . 11 4 49 59 53 54 53 . 207 295 . 226 . Received Heat Transfer 1866 | . 36 . 237 129 . . . . 1065 261 . 138 . Effects 131 | . . . . 3 . . . . 78 48 . 2 . Shutdowns 35 | . . . . . . . . . 27 8 . . . Energy Bleed 8 | . . . . . . . . . 7 1 . . . Interference 29 | . . . . 3 . . . . 12 12 . 2 . Matter Decay 14 | . . . . . . . . . 9 5 . . . Short Circuit 8 | . . . . . . . . . 5 3 . . . Damage (minor) 13 | . . . . . . . . . 8 5 . . . Damage (major) 19 | . . . . . . . . . 8 11 . . . Damage (core) 5 | . . . . . . . . . 2 3 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . 3 . . . . Heat Transferred 3571 | . . . 259 37 322 . 37 . 1493 1001 . 422 . Parts Sabotaged 3 | . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Peak Influence 970 | . 145 67 197 372 157 970 283 108 242 244 . 40 . Average Influence 115 | . 103 55 83 291 151 964 104 29 77 81 . 11 . Maximum Alert Level 3 | . . . . 1 . 3 1 . 1 1 . . . Low Security (%) 87 | 100 100 100 100 3 100 . 88 100 89 94 100 100 100 Level 1 9 | . . . . 96 . . 11 . 10 5 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 3 | . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 1 . . 1 . 1 8 5 . . 1 Investigation 2 | . . . . . . . . . 1 1 . . . Extermination 4 | . . . . . . . . . 3 1 . . . Reinforcement 8 | . . . . . . 1 . 1 2 3 . . 1 Assault 2 | . . . . . . . . . 2 . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Distress Signals 6 | . 1 . 2 . . . . . 1 2 . . . Communications Jammed 4 | . . . . . . . . . 4 . . . . Distress Signals 3 | . . . . . . . . . 3 . . . . Times Spotted 174 | . 6 2 15 10 7 2 6 4 50 45 . 24 3 Peak Tracking Total 16 | . 5 3 6 5 3 2 6 1 11 6 . 16 2 Tactical Retreats 27 | . . . 1 2 . . 1 . 9 12 . 2 . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Traps Triggered 11 | . . . 2 . . 1 . . 1 3 . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Machines Disabled 9 | . 2 . . . 1 . . 1 . 5 . . . Max in Single Turn 2 | . 1 . . . 1 . . . . 2 . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Machines Accessed 13 | . 1 2 2 . 2 . . 1 4 . 1 . . Terminals 5 | . 1 2 . . . . . . 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . 1 . 1 . . Total Hacks 24 | . 2 2 5 . 2 . . 3 9 . 1 . . Successful 22 | . 2 2 4 . 2 . . 3 8 . 1 . . Failed 2 | . . . 1 . . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 8 | . 2 2 . . . . . . 4 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . . . 3 . 2 . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . 2 . . . . . 4 . 1 . . Terminal Hacks 8 | . 2 2 . . . . . . 4 . . . . Record 8 | . 2 2 . . . . . . 4 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 3 . 2 . . 3 . . . . . Recycle Component 4 | . . . 1 . 2 . . 1 . . . . . Process 1 | . . . . . . . . 1 . . . . . Report Inventory 3 | . . . 2 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . . . . 4 . 1 . . Unlock Access 3 | . . . 1 . . . . . 1 . 1 . . Coupler Status 3 | . . . . . . . . . 3 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . . 2 . 1 . . 1 3 . 1 . . Full Trace Events 2 | . . . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 4 | . . . 1 . 2 . . 1 . . . . . Recycled Matter 23 | . . . . . . . . 23 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Used RIF Installer 1 | . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . . . 5 . . . . Attached 1 | . . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Total Allies 20 | . . . . . . . 20 . . . . . . Largest Group 19 | . . . . . . . 19 8 6 . . . . Highest-Rated Group 487 | . . . . . . . 487 242 193 . . . . Highest-Rated Ally 35 | . . . . . . . 35 35 35 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 112 | . . . . . . . 90 14 8 . . . . Total Damage 4672 | . . . . . . . 4140 357 175 . . . . Kills 21 | . . . . . . . 15 5 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Turns Passed 7870 | 70 398 221 797 357 292 269 803 599 1822 1634 10 226 372 Spaces Moved 4537 | 59 215 134 397 180 166 143 372 323 1214 909 17 158 250 Core 561 | 31 . . . . . . 140 . 51 35 . 54 250 Treads 875 | . . . 326 180 166 143 60 . . . . . . Legs 861 | 28 143 130 71 . . . 132 323 34 . . . . Wheels . | . . . . . . . . . . . . . . Hover 1753 | . 72 4 . . . . . . 1109 447 17 104 . Flight 487 | . . . . . . . 40 . 20 427 . . . Fastest Speed 42 | 50 120 150 150 160 160 160 50 180 58 111 42 42 50 Average Speed 146 | 90 162 156 161 166 160 176 205 180 115 143 42 91 145 Slowest Speed 520 | 120 310 370 180 180 160 180 500 180 520 500 42 280 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 26 | 4 33 13 45 34 23 6 96 8 32 25 1 43 8 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 15 | . . . 15 . . . . . . . . . . Terrain Destroyed 137 | . 13 . 49 21 10 . . . 26 18 . . . Melee . | . . . . . . . . . . . . . . Projectile 29 | . . . . . . . . . 14 15 . . . AOE 108 | . 13 . 49 21 10 . . . 12 3 . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Fac Gar Fac Total 5313 | 73 244 144 482 207 183 158 409 341 1468 1108 20 217 259 Wait 70 | 2 . 4 . . . . 1 . 15 33 . 13 2 Move 4525 | 58 214 133 395 179 165 143 371 322 1213 908 17 157 250 Hop . | . . . . . . . . . . . . . . Pick Up 154 | 5 9 1 17 3 4 4 16 6 49 31 1 4 4 Fast Attach 15 | 3 . . . . . . 1 1 9 1 . . . Attach 116 | 3 2 2 6 3 2 4 15 1 39 31 1 4 3 Detach 1 | . . . . . . . 1 . . . . . . Swap 56 | 2 4 1 15 4 1 3 1 2 17 5 . 1 . Drop 66 | . 4 2 7 2 3 3 2 3 31 7 1 1 . Fire 240 | . 11 1 39 15 8 1 1 . 92 61 . 11 . Melee . | . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . 3 4 . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . 2 1 . . . . . . . . . Escape Stasis 60 | . . . 1 . . . . 6 . 27 . 26 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 475 | -9/Materials | Discovered new exit (range 13) 690 | -9/Materials | Entered Storage 1108 | -9/Storage | Crushed by falling debris 1139 | -9/Storage | Lost 3 parts (2u1w) 1426 | -9/Storage | Garrison activated, responded to threat 1443 | -9/Storage | Discovered new exit (range 9) 1482 | -9/Storage | Identified exit to Garrison 1487 | -9/Storage | Entered Garrison 1491 | -9/Garrison | Build established: Scavenger-Mutant 1566 | -9/Garrison | Triggered checkpoint 1633 | -9/Garrison | Installed Relay Interface Framework 1766 | -9/Garrison | Triggered checkpoint 1825 | -9/Garrison | Discovered new exit (range 11) 1844 | -9/Garrison | Entered Recycling 1909 | -9/Recycling | Spotter reported a threat 1919 | -9/Recycling | Spotter reported a threat 1939 | -9/Recycling | Spotter reported a threat 1997 | -9/Recycling | Spotter reported a threat 2065 | -9/Recycling | Spotter reported a threat 2065 | -9/Recycling | Spotter reported a threat 2132 | -9/Recycling | Discovered new exit (range 3) 2134 | -9/Recycling | Spotter reported a threat 2136 | -9/Recycling | Entered Factory 2136 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2405 | -7/Factory | Sucked down chute 2405 | -7/Factory | Entered Waste 2406 | -7/Waste | Met a frightened Derelict 2464 | -7/Waste | Spotted C-40 Crusher 2465 | -7/Waste | Spotted C-40 Crusher 2465 | -7/Waste | Spotted C-40 Crusher 2473 | -7/Waste | Build established: Scavenger-Gunner 2480 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2485 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2485 | -7/Waste | Spotted C-40 Crusher 2488 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2488 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2491 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2492 | -7/Waste | Spotted C-40 Crusher 2492 | -7/Waste | Spotted C-40 Crusher 2500 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2531 | -7/Waste | Lost 8 parts (3p1n3u1w) 2531 | -7/Waste | Crushed by Compactor (1 part destroyed) 2554 | -7/Waste | Warlord forces began an assault 2584 | -7/Waste | Allies destroyed C-40 Crusher 2926 | -7/Waste | Build established: Tank 3188 | -7/Waste | Discovered new exit (range 12) 3208 | -7/Waste | Entered Factory 3208 | -7/Factory | Accompanied by 8 allies 3385 | -7/Factory | Discovered new exit (range 6) 3807 | -7/Factory | Entered another Factory area 3807 | -6/Factory | Accompanied by 6 allies 3807 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4198 | -6/Factory | Identified exit to Garrison 4567 | -6/Factory | Lost 9 parts (2p2n5u) 4571 | -6/Factory | Destroyed 10 combat bots 5063 | -6/Factory | Lost 3 parts (1p2w) 5447 | -6/Factory | Spotted B-75 Beast 5478 | -6/Factory | Core integrity fell below 50% 5513 | -6/Factory | Core integrity fell below 20% 5518 | -6/Factory | Destroyed B-75 Beast 5522 | -6/Factory | Discovered new exit (range 15) 5540 | -6/Factory | Lost 10 parts (3p2n2u3w) 5629 | -6/Factory | Entered another Factory area 5629 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6212 | -5/Factory | Lost 3 parts (1n1u1w) 6609 | -5/Factory | Lost 6 parts (1p2u3w) 6998 | -5/Factory | Build established: Scavenger-Gunner 7055 | -5/Factory | Core integrity fell below 50% 7087 | -5/Factory | Lost 4 parts (1p2u1w) 7251 | -5/Factory | Discovered new exit (range 11) 7263 | -5/Factory | Entered another Factory area 7263 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7273 | -4/Factory | Identified exit to Garrison 7273 | -4/Factory | Entered Garrison 7298 | -4/Garrison | Triggered checkpoint 7399 | -4/Garrison | Lost 3 parts (1p1n1w) 7462 | -4/Garrison | Spotted B-86 Titan 7473 | -4/Garrison | Core integrity fell below 50% 7480 | -4/Garrison | Core integrity fell below 20% 7493 | -4/Garrison | Discovered new exit (range 9) 7499 | -4/Garrison | Entered Factory 7506 | -4/Factory | Lost 13 parts (1p2n6u4w) 7717 | -4/Factory | Build established: Mutant 7871 | -4/Factory | Destroyed by Fusion Bomb Trap Last Messages --------------- GOAL=ESCAPE 07507_ Acquired Imp. Shock Absorption System. 07513_ Acquired Adv. Thermal Shield. 07567_ Detecting nearby Garrison Access. 07573_ K-01 Serf collects debris. 07695_ Acquired Prototype Storage. 07696_ Identified Adv. Energy Well. 07781_ Acquired Imp. Force Field. 07806_ Connecting with Repair Station... 07806_ Current location identified: Factory 07837_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 07862_ Triggered Fusion Bomb Trap. 07862_ An explosion rips through the floor. 07862_ Imp. Shock Absorption System destroyed. 07862_ Pressure Siphon disabled. 07871_ Triggered Fusion Bomb Trap. 07871_ An explosion rips through the floor. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???? ??????????????????? | | ??????????????????????? ??? ???#??############? | | ?????????????????????? ?? ??? ?? # #? | | ?????????????????????? ?? ??? ?? # "" " #? | | ??????????????????????? ? ? # """ " #? | | ??????????????????????? ? ? # "R " ## | | ???????????????????????# """ """ """ # """ " # | | ???????????????????????# """ """ """ # "" " # | | ???????????????????????# """ """ """ # " # | | ???????????????????????# """ """ """ # " # | | ??????????????????????## # " + | | ??????????????????????# "" """ # " # | | ??????????????????????# "" """ # # | | ??????????????????????# " """ # # | | ??????????????????????# "" """ # # | | ??????????????????????# + # | | ??????????????????????# """ """ # # | | ??????????????????????# "" """ # # | | ??????????????????????# o """ """ # ## | | ?????????????########## """ """ ########## | | ?????????? A w | | ?????????? @ """ """ | | ?????????? """ """ """ | | ?????????? "T """ """ | | ??????????? """ """ """ | | ??????????? ? | | ???????????? t ? | | ????????????######+#########+#######?############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????""" ????????? | | ?????????????????????????????????????""" ????????? | | ?????????????????????????????????????""" ??" #???? | | ???????????????????????????????????? ?? #???? | | ???????????????????????????????????? "" "" #???? | | ???????????????????????????????????# "" "" ##### | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 45 Energy Capacity 940 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Corruption Prevention 12 Armor Coverage 600 Resistance: KI 40 Resistance: TH 50 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Reclamation Efficiency 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 56 Melee Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Hey, That's Mine! The More The Merrier Challenges ------------ None Game ------ Seed TerrainMiningNegator Manual? 0 Play Time 02:22:15 Cumulative 15.0 hours Start 2020.06.10 @ 20:47:07 End 2020.08.28 @ 21:50:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16570f0a-8c22-4f7a-b685-bb9e02461c2d