Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.29 @ 18:45:36 Player: Jinx Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (3007) 3007 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 5870 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 200/200 System Corruption 18% Temperature Warm (105) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Coolant Injector Huge Storage Unit > --- WEAPON (2) ------- Gatling Laser Mini Assault Cannon > --- INVENTORY (25) --- Wheel Compact Matter Pod (150) Structural Scanner Sensor Array Improved Sensor Array Arc Projector Heavy Laser Heavy Laser Gatling Laser Plasma Cannon Shotgun Minigun Gauss Rifle Mini Grenade Launcher Mining Laser Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Medium Matter Pod Sensor Array Signal Interpreter Hardened Heavy Armor Plating Dynamic Insulation System Beam Rifle Particle Gun Particle Gun Pulse Rifle Heavy Laser Plasma Cannon Mining Laser Maul [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 154 | 6 14 18 58 58 Power 22 | 1 1 3 8 9 Engine 19 | 1 1 3 7 7 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 55 | 2 7 5 24 17 Treads . | . . . . . Leg 23 | . . 1 6 16 Wheel 30 | 2 5 4 18 1 Hover . | . . . . . Flight 2 | . 2 . . . Utility 35 | 1 3 3 11 17 Device 19 | . 1 1 4 13 Storage 4 | 1 1 1 1 . Processor 4 | . 1 . 1 2 Hackware . | . . . . . Protection 8 | . . 1 5 2 Artifact . | . . . . . Weapon 42 | 2 3 7 15 15 Energy Gun 22 | 2 3 4 5 8 Energy Cannon 4 | . . 1 1 2 Ballistic Gun 6 | . . 1 4 1 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . 1 2 1 Special Weapon 4 | . . . 3 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 3 | . . . 3 . System Corruption 4 | . . . 4 . Parts Lost 77 | . 3 10 28 36 Power 15 | . 1 3 6 5 Propulsion 28 | . 1 3 12 12 Utility 18 | . 1 1 5 11 Weapon 16 | . . 3 5 8 Highest Loss Streak 12 | . 2 4 8 12 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 92 | . 97 84 95 93 Engine 13 | . 13 10 13 14 Core 1 | . . . 3 . Leg 13 | . . . 2 29 Wheel 13 | . 26 21 23 . Device 10 | . 7 4 5 17 Storage 8 | . 14 10 9 7 Processor 6 | . 5 11 9 4 Protection 5 | . . 4 10 2 Energy Gun 9 | . 28 12 6 6 Ballistic Gun 4 | . . 5 8 3 Ballistic Cannon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 122 | 11 17 21 112 122 Greatest Support 72 | 20 20 36 60 72 Greatest Overweight (x) 33 | . 3 6 6 33 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 25 | 8 10 10 25 25 Average Capacity 19 | 7 9 9 21 25 Most Carried 25 | 4 10 10 20 25 Average Carried 15 | 1 8 8 14 21 Final Capacity 25 | 8 10 10 25 25 Final Carried 16 | 4 8 10 16 16 Class Distribution -------------------- 63% | Scavenger-Mutant 26% | Mutant 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2596 | 192 262 227 960 955 Remotely . | . . . . . Salvage Created 3516 | . 304 705 1395 1112 Parts 187 | . 16 46 71 54 Haulers Intercepted . | . . . . . Recyclers Shooed 7 | . 1 2 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 70 | . 13 17 18 22 Guns 47 | . 13 12 10 12 Cannons 12 | . . 3 2 7 AOE 10 | . . 2 5 3 Classes Destroyed 13 | . 3 5 1 4 Worker 12 | . . 4 4 4 Builder 5 | . . 1 2 2 Recycler 6 | . . 1 5 . Operator 1 | . . 1 . . Watcher 6 | . 1 1 3 1 Swarmer 16 | . 9 7 . . Cutter 1 | . . . . 1 Grunt 35 | . 4 6 13 12 Brawler 1 | . . . . 1 Sentry 8 | . . 4 3 1 Specialist 4 | . . . . 4 Hunter 2 | . . . 2 . Programmer 3 | . . . . 3 Best Kill Streak 8 | . 3 5 8 4 Combat Bots Only 6 | . 3 5 6 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 8548 | . 470 934 2684 4460 Core 1452 | . 135 218 367 732 Absorbed by Shields . | . . . . . Redirected to Shielding 221 | . . . 128 93 Regen/Repaired (Parts) 194 | . 56 68 70 . Core Remaining (%) 56 | 100 46 45 33 . Volleys Fired 389 | . 39 68 136 146 Largest 2 | . 2 2 2 2 Hottest 137 | . 100 100 101 137 Shots Fired 637 | . 76 114 231 216 Gun 550 | . 76 104 189 181 Cannon 63 | . . 9 23 31 Launcher 9 | . . 1 7 1 Special 15 | . . . 12 3 Kinetic 188 | . . 15 105 68 Thermal 409 | . 76 98 90 145 Explosive 8 | . . 1 7 . Electromagnetic 32 | . . . 29 3 Robot Hit Streak 12 | . 11 10 11 12 Robot Miss Streak 7 | . 4 7 7 3 Penetration Max 1 | . . . 1 1 Secondary Targets 5 | . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 397 | . 43 71 134 149 Core Hits 170 | . 19 34 61 56 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 23 | . 2 8 5 8 Burn 21 | . 2 8 4 7 Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7745 | . 524 1147 2544 3530 Guns 5303 | . 524 887 1592 2300 Cannons 1138 | . . 104 427 607 Explosions 1304 | . . 156 525 623 Melee . | . . . . . Ramming . | . . . . . Kinetic 2123 | . . 157 853 1113 Thermal 4343 | . 524 834 677 2308 Explosive 681 | . . 156 525 . Electromagnetic 598 | . . . 489 109 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . 2 12 18 Average Corruption 6 | . . 2 3 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 70 | . . . 19 51 Message Errors 11 | . . . 2 9 Matter Fused 17 | . . . 3 14 Heat Flow Errors 8 | . . . 1 7 Energy Discharges 4 | . . . 2 2 Data Loss (minor) 15 | . . . 4 11 Data Loss (major) 5 | . . . 2 3 Misfires 3 | . . . 2 1 Alerts 2 | . . . 1 1 Weapon Failures 5 | . . . 2 3 Overload Shots . | . . . . . Overflow Damage 120 | . . . 6 114 Projectiles 6 | . . . . 6 Explosions 114 | . . . 6 108 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 560 | . . . 36 524 Shots 8 | . . . 1 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 600 | . 290 434 600 541 Average Temperature 144 | . 102 89 133 194 Received Heat Transfer 2913 | . 102 240 1269 1302 Effects 57 | . . 1 19 37 Shutdowns 20 | . . . 9 11 Energy Bleed 8 | . . 1 2 5 Interference 6 | . . . 2 4 Matter Decay 7 | . . . 4 3 Short Circuit 9 | . . . . 9 Damage (minor) 2 | . . . 1 1 Damage (major) 5 | . . . 1 4 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 28 | . 6 8 4 10 Heat Transferred 10940 | . 1583 2828 1924 4605 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 479 | . 312 479 337 286 Initial 111 | . . 68 111 81 Average 169 | . 154 276 159 145 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 62 | 100 60 12 71 73 Level 1 35 | . 39 77 28 26 Level 2 1 | . . 9 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 2 2 5 10 Investigation 4 | . . 1 2 1 Extermination 3 | . . . . 3 Reinforcement 12 | . 2 1 3 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 20 25 34 40 Peak Tracking Total 5 | . 4 5 5 5 Tactical Retreats 15 | . 1 3 5 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . . 2 6 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 14 | . . 1 3 10 Max in Single Turn 5 | . . 1 2 5 Machines Sabotaged . | . . . . . Garrisons Compromised 1 | . . . . 1 Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 3 5 3 . Terminals 6 | . 1 4 1 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 6 8 6 . Successful 13 | . 5 4 4 . Failed 7 | . 1 4 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 1 3 . . Terminals 9 | . 1 6 2 . Fabricators . | . . . . . Repair Stations 9 | . 4 2 3 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 1 . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 4 2 2 . Scan Component 4 | . 2 1 1 . Repair 4 | . 2 1 1 . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 1 1 . Time 116 | . 52 26 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5058 | 51 501 769 1576 2161 Spaces Moved 2457 | 49 343 576 784 705 Core 17 | 5 2 9 . 1 Treads . | . . . . . Legs 690 | . . . 3 687 Wheels 1749 | 44 340 567 781 17 Hover . | . . . . . Flight 1 | . 1 . . . Fastest Speed 50 | 50 80 80 86 145 Average Speed 138 | 76 81 89 122 228 Slowest Speed 1700 | 80 200 350 260 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 54 42 50 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 15 | . . . 11 4 Terrain Destroyed 153 | . . 11 26 116 Melee 4 | . . . . 4 Projectile 15 | . . . 11 4 AOE 134 | . . 11 15 108 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3416 | 59 490 710 1145 1012 Wait 286 | 1 74 27 136 48 Move 2453 | 48 342 575 783 705 Hop . | . . . . . Pick Up 89 | 4 10 17 24 34 Fast Attach 38 | 6 5 7 14 6 Attach 64 | . 3 7 20 34 Detach 8 | . 2 . 2 4 Swap 52 | . 6 4 24 18 Drop 31 | . 9 5 6 11 Fire 389 | . 39 68 136 146 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 10) 443 | -10/Materials | Core integrity fell below 50% 519 | -10/Materials | Repaired Wheel 547 | -10/Materials | Repaired Wheel 552 | -10/Materials | Discovered new exit (range 3) 552 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -9/Materials | Core integrity fell below 50% 960 | -9/Materials | Lost 4 parts (1p1n2w) 1128 | -9/Materials | Repaired Med. Storage Unit 1311 | -9/Materials | Discovered new exit (range 11) 1320 | -9/Materials | Identified exit to Materials 1322 | -9/Materials | Entered another Materials area 1322 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1441 | -8/Materials | Lost 8 parts (2p3n2u1w) 1514 | -8/Materials | Build established: Scavenger-Mutant 1785 | -8/Materials | Lost 5 parts (1p1n1u2w) 2421 | -8/Materials | Lost 7 parts (1p3n1u2w) 2443 | -8/Materials | Core integrity fell below 50% 2598 | -8/Materials | Repaired Deuterium Engine 2722 | -8/Materials | System corruption reached 10% 2831 | -8/Materials | Lost 3 parts (1p2n) 2859 | -8/Materials | Discovered new exit (range 3) 2897 | -8/Materials | Identified exit to Factory 2898 | -8/Materials | Entered Factory 2898 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2999 | -7/Factory | Lost 5 parts (1p1n3w) 3057 | -7/Factory | Lost 3 parts (2u1w) 3263 | -7/Factory | Discovered new exit (range 13) 3285 | -7/Factory | Identified exit to Lower Caves 3965 | -7/Factory | Cargo convoy interrupted 4259 | -7/Factory | System corruption reached 10% 4313 | -7/Factory | Lost 5 parts (4u1w) 4543 | -7/Factory | Core integrity fell below 50% 4566 | -7/Factory | Core integrity fell below 20% 4583 | -7/Factory | Lost 4 parts (2n1u1w) 5031 | -7/Factory | Discovered new exit (range 8) 5059 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05051_ Knocked back. 05051_ U-05 Engineer lays Concrete. 05051_ Penetrated by Slug. 05052_ U-05 Engineer builds a Wall. 05052_ K-01 Serf collects debris. 05053_ U-05 Engineer builds a Wall. 05053_ Penetrated by Slug. 05053_ Mic. Nuclear Core destroyed. 05055_ |Z%CEF&IBMICTIKV8ZG1RNB =P:QS2N:IVJ5MD4 05055_ Aluminum Leg destroyed. 05055_ Particle Gun destroyed. 05055_ Coolant Injector destroyed. 05055_ Critical hit (Blast). 05055_ Knocked back. 05056_ K-01 Serf collects debris. 05056_ U-05 Engineer lays Concrete. 05057_ Penetrated by Slug. 05057_ U-05 Engineer lays Concrete. 05059_ Imp. Titanium Leg destroyed. 05059_ Critical hit (Blast). 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"""""" ##?????????????? | | # """""" """""" ##?????????????? | | ######## ##?????????????? | | """""" """""" ##?############# | | """""" """""" ##?############# | | """""" """""" ##?## # | | """""" """""" ##?## ! # | | ##?## # | | # """""" """""" ##### # | | # [[ """""" """""" ##### " " " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 130 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombNodeArmor Manual? 0 Play Time 01:00:50 Cumulative 36.4 hours Start 2022.05.29 @ 17:26:27 End 2022.05.29 @ 18:45:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 3 Adventurer 18 Explorer 0 Win Type - Total 1 Types 0/1/0/0/0/0/0/0/0 Lore% 33 Gallery% 30 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 413be992-f0fa-4de0-8739-394ef8b90f5b