Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 05:07:49 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (930) 930 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5695 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 783/850 Matter 204/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Rolling (100) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (6) ------ Coolant Injector Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit AWS/Thermal Improved EM Pulse Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Energy Filter Improved Medium Armor Plating AWS/Thermal Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Cooled Particle Cannon Guided Plasma Cannon Missile Launcher Longsword +1 [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Insulated Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . . 1 . 2 . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 64 | 7 1 6 1 4 24 15 6 . Power 4 | 1 . 1 . . 1 1 . . Engine 3 | 1 . 1 . . . 1 . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 2 . 1 5 4 2 . Treads 3 | 2 . . . . 1 . . . Leg 2 | . . . . . . . 2 . Wheel 7 | . . 2 . 1 2 2 . . Hover 2 | . . . . . 2 . . . Flight 2 | . . . . . . 2 . . Utility 25 | 2 1 1 1 1 8 7 4 . Device 10 | 1 . 1 . 1 2 3 2 . Storage 4 | 1 1 . 1 . 1 . . . Processor 3 | . . . . . . 2 1 . Hackware . | . . . . . . . . . Protection 8 | . . . . . 5 2 1 . Artifact . | . . . . . . . . . Weapon 19 | 2 . 2 . 2 10 3 . . Energy Gun 11 | . . . . 1 9 1 . . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 3 | 2 . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 4 1 . Parts Lost 14 | . . 6 . . 3 . . 5 Power 1 | . . 1 . . . . . . Propulsion 4 | . . 2 . . 1 . . 1 Utility 5 | . . 1 . . 2 . . 2 Weapon 4 | . . 2 . . . . . 2 Highest Loss Streak 6 | . . 6 . . 3 . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 5 7 8 10 15 22 23 23 24 Power 1 | 1 1 . 2 3 3 1 1 1 Propulsion 2 | 3 2 1 . . 1 3 4 4 Utility 6 | . . . 3 5 11 10 8 9 Weapon 6 | . 3 5 4 6 7 8 10 10 Tool/Special . | . . . . . . . . . Unused Backups 42 | . 4 . . . 7 12 3 16 Power 4 | . . . . . . 3 . 1 Propulsion 6 | . 2 . . . 1 1 . 2 Utility 18 | . 1 . . . 5 3 2 7 Weapon 14 | . 1 . . . 1 5 1 6 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 97 85 81 91 97 86 81 Engine 8 | . 14 13 14 14 3 4 6 4 Core 2 | . . . . . 5 2 . . Treads 7 | . 28 25 . . 5 . . . Wheel 14 | . . 1 14 23 18 20 13 10 Device 12 | . 14 14 14 14 9 12 13 13 Storage 10 | . 14 14 14 14 10 7 6 6 Processor 2 | . . . . . . 9 5 6 Protection 8 | . . . . . 14 15 13 10 Energy Gun 14 | . . . . 9 24 22 20 19 Ballistic Gun 5 | . 28 24 . . . . . . Launcher 3 | . . 2 28 3 . . . . Peak Build Rating 65 | 7 8 10 14 26 39 56 65 62 Average Rating 29 | 4 7 8 11 23 34 48 58 56 On Entrance 24 | . 7 8 9 14 26 37 54 62 Naked Turns . | . . . . . . . . . Heaviest Build 136 | 15 30 33 53 55 136 117 113 112 Greatest Support 40 | 40 40 40 10 20 36 38 38 38 Greatest Overweight (x) 6 | . . 3 5 5 6 3 2 3 Average Overweight (x) 2 | . . . 4 2 4 2 2 2 Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 Average Capacity 20 | 7 10 15 17 20 24 25 25 25 Most Carried 25 | 8 8 10 16 17 25 25 25 25 Average Carried 18 | 5 7 8 11 15 23 24 24 25 Final Capacity 25 | 8 15 15 20 20 25 25 25 5 Final Carried 25 | 7 8 4 16 15 25 25 25 5 Class Distribution -------------------- 46% | Tank 42% | Mutant 4% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Matter Collected 1564 | 294 90 40 464 77 371 228 . . Remotely . | . . . . . . . . . Salvage Created 1587 | 111 119 70 . 28 852 407 . . Parts 96 | 9 10 9 . 4 44 20 . . Haulers Intercepted 3 | . . . . . 2 1 . . Recyclers Shooed 3 | . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 34 | . 5 9 . . 14 6 . . Guns 26 | . 5 2 . . 13 6 . . AOE 8 | . . 7 . . 1 . . . Classes Destroyed 13 | 2 3 1 . . 5 2 . . Worker 5 | . 1 . . 2 1 1 . . Builder 1 | . . . . . 1 . . . Tunneler 2 | 1 . 1 . . . . . . Hauler 3 | . . . . . 2 1 . . Recycler 5 | 1 . . . . 4 . . . Operator 1 | . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . Swarmer 14 | . 5 2 . . 7 . . . Grunt 5 | . . . . . 4 1 . . Sentry 3 | . . . . . 1 2 . . Hunter 2 | . . . . . 2 . . . Programmer 3 | . . . . . . 3 . . Assembled 7 | . . 7 . . . . . . Best Kill Streak 7 | 2 4 7 . 2 6 2 . . Combat Bots Only 7 | . 3 7 . . 3 1 . . Max Kills in Single Turn 4 | 1 1 2 . 1 4 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Hostile Shots Fired 227 | . 30 46 . . 59 87 . 5 Missed 73 | . 3 15 . . 9 46 . . Hits 154 | . 27 31 . . 50 41 . 5 Melee 5 | . . . . . . . . 5 Projectile 149 | . 27 31 . . 50 41 . . AOE 10 | . . 10 . . . . . . Critical Strikes 9 | . 2 1 . . 2 1 . 3 Damage Taken 2162 | . 236 721 . . 543 443 . 219 Core 456 | . 34 207 . . 73 75 . 67 Absorbed by Shields 153 | . . . . . 153 . . . Ignored by Resistances 63 | . . . . . 28 35 . . Core Remaining (%) 69 | 100 . . . 3 86 89 . . Volleys Fired 99 | 4 15 11 . . 39 30 . . Largest 3 | 2 2 2 . . 3 3 . . Hottest 195 | 40 40 40 . . 195 165 . . Shots Fired 234 | 8 30 16 . . 93 87 . . Gun 227 | 8 30 10 . . 93 86 . . Cannon 1 | . . . . . . 1 . . Launcher 6 | . . 6 . . . . . . Special . | . . . . . . . . . Kinetic 48 | 8 30 10 . . . . . . Thermal 180 | . . . . . 93 87 . . Explosive 6 | . . 6 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 3 3 4 . . 8 12 . . Robot Miss Streak 6 | 1 2 2 . . 6 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 139 | 5 16 8 . 2 54 54 . . Core Hits 89 | 2 7 15 . 1 46 18 . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . 1 . . . 5 . . Burn 5 | . . . . . . 5 . . Destroy 1 | . . 1 . . . . . . Melee Attacks 2 | . . . . 2 . . . . Impact . | . . . . . . . . . Slashing 2 | . . . . 2 . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3618 | 61 209 566 . 211 1372 1199 . . Guns 2628 | 61 209 80 . . 1079 1199 . . Cannons . | . . . . . . . . . Explosions 779 | . . 486 . . 293 . . . Melee 211 | . . . . 211 . . . . Ramming . | . . . . . . . . . Kinetic 350 | 61 209 80 . . . . . . Thermal 2278 | . . . . . 1079 1199 . . Explosive 779 | . . 486 . . 293 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 211 | . . . . 211 . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 2 4 9 Average Corruption 2 | . . . . . . 1 4 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . . . 9 4 2 Message Errors 4 | . . . . . . 2 1 1 Matter Fused 2 | . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 4 | . . . . . . 2 1 1 Data Loss (minor) 2 | . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 81 | . . 6 . 72 3 . . . Projectiles . | . . . . . . . . . Explosions 9 | . . 6 . . 3 . . . Melee 72 | . . . . 72 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 175 | . . 62 . . 113 . . . Shots 3 | . . 2 . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 498 | . . . . . 498 296 . . Average Temperature 167 | . . . . . 200 106 . . Received Heat Transfer 245 | . 15 . . . 161 69 . . Effects 14 | . . . . . 13 1 . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 2 | . . . . . 2 . . . Interference 8 | . . . . . 7 1 . . Matter Decay 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Damage (major) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . . . 2 7 . . Heat Transferred 4502 | . . . . . 2023 2479 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 156 | 5 60 50 . 5 156 43 14 . Initial 30 | . . . . . . 30 3 . Average 27 | . 14 7 . . 68 10 . . Influence Increases 917 | 10 129 89 . 10 452 209 18 . Destroy 0b10 Robot/C 540 | . 100 40 . . 280 120 . . Destroy 0b10 Robot/NC 90 | 10 10 5 . 10 40 15 . . Destroy Leader 138 | . 12 10 . . 64 52 . . Successful Hack 38 | . 7 . . . 9 4 18 . Disable Machine 30 | . . . . . 15 15 . . Destroy Structure 66 | . . 34 . . 29 3 . . Lose Combat Pursuer 15 | . . . . . 15 . . . Influence Decreases 917 | 10 129 89 . 10 383 270 26 . Entered New Map 44 | . . . . . . 39 5 . Time Decay 817 | 10 129 63 . 10 353 231 21 . Lost Part 56 | . . 26 . . 30 . . . Squads Dispatched 7 | . 2 . . . 1 4 . . Investigation 1 | . 1 . . . . . . . Extermination 3 | . . . . . . 3 . . Reinforcement 3 | . 1 . . . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Distress Signals 7 | . 2 . . . 4 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 11 16 . . 27 10 4 6 Peak Tracking Total 7 | . 5 7 . . 4 2 4 6 Tactical Retreats 3 | . . 2 . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Traps Triggered 5 | . 1 . . . . 3 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Machines Disabled 2 | . . . . . 1 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Machines Accessed 20 | . 4 . 2 . 4 7 3 . Terminals 13 | . 3 . . . 2 5 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . 2 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 44 | . 9 . 2 . 6 13 14 . Successful 19 | . 5 . 2 . 6 2 4 . Failed 25 | . 4 . . . . 11 10 . Catastrophic 8 | . . . . . . 5 3 . Database Lockouts . | . . . . . . . . . Manual 24 | . 7 . 1 . 4 3 9 . Terminals 36 | . 8 . . . 4 10 14 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . 2 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 5 | . . . 2 . . . 3 . Record 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . Retrieve Components 3 | . 1 . . . 2 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 4 . . . 4 2 1 . Terminals 11 | . 4 . . . 4 2 1 . Botnet 4 | . 1 . . . 2 . 1 . Skim 7 | . 3 . . . 2 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . . . 2 7 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . 1 . . . 12 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Active Infowar (turns) 1854 | 44 460 470 508 22 61 . 211 78 Sensors 350 | . . . . . 61 . 211 78 Terrain 580 | . . 50 508 22 . . . . Seismic 924 | 44 460 420 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Turns Passed 4379 | 133 460 472 508 219 1225 1020 264 78 Spaces Moved 2590 | 73 255 276 353 175 535 670 198 55 Core 14 | 14 . . . . . . . . Treads 556 | 59 255 242 . . . . . . Legs . | . . . . . . . . . Wheels 2020 | . . 34 353 175 535 670 198 55 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 125 125 110 95 116 120 120 Average Speed 137 | 138 160 155 140 116 148 123 120 129 Slowest Speed 170 | 160 160 160 155 155 170 135 120 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 6 58 57 68 44 39 22 9 37 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 9 | . . 8 . . . 1 . . Terrain Destroyed 94 | . . 61 . . 32 1 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 93 | . . 61 . . 32 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Total 3218 | 96 280 301 364 188 897 803 227 62 Wait 275 | . . 4 . . 234 24 6 7 Move 2583 | 72 254 275 352 174 534 669 198 55 Hop . | . . . . . . . . . Pick Up 95 | 13 5 2 11 3 30 25 6 . Fast Attach 13 | 1 . . . . 5 3 4 . Attach 35 | 6 . 5 . 4 16 2 2 . Detach 8 | . . . . 1 6 1 . . Swap 33 | . 1 3 1 1 11 14 2 . Drop 67 | . 5 1 . 3 22 27 9 . Fire 99 | 4 15 11 . . 39 30 . . Melee 2 | . . . . 2 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 9) 570 | -10/Materials | Discovered new exit (range 12) 594 | -10/Materials | Entered Mines 729 | -10/Mines | Discovered new exit (range 13) 824 | -10/Mines | Discovered new exit (range 4) 867 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 891 | -10/Mines | Discovered new exit (range 5) 977 | -10/Mines | Assembled infested the area 1015 | -10/Mines | Core integrity fell below 50% 1025 | -10/Mines | Core integrity fell below 20% 1026 | -10/Mines | Destroyed 7 combat bots 1048 | -10/Mines | Discovered new exit (range 12) 1055 | -10/Mines | Lost 6 parts (1p2n1u2w) 1066 | -10/Mines | Entered Exiles 1104 | -10/Exiles | Met 8R-AWN 1126 | -10/Exiles | Met EX-HEX 1188 | -10/Exiles | Met EX-DEC 1208 | -10/Exiles | Learned location of Zion (-7) 1348 | -10/Exiles | Met EX-BIN 1370 | -10/Exiles | Aligned with FarCom system 1372 | -10/Exiles | Given EX-Vault access code 1407 | -10/Exiles | Opened EX-Vault 1421 | -10/Exiles | Found Gui. Plasma Cannon 1424 | -10/Exiles | Found Longsword +1 1431 | -10/Exiles | Found AWS/Thermal 1466 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1562 | -10/Exiles | Discovered new exit (range 10) 1574 | -10/Exiles | Stole three prototypes: AWS/Thermal, Gui. Plasma Cannon, Longsword +1 1574 | -10/Exiles | Entered Mines 1785 | -9/Mines | Discovered new exit (range 8) 1793 | -9/Mines | Entered Materials 1793 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1794 | -8/Materials | Identified exit to Storage 2329 | -8/Materials | Build established: Tank 2568 | -8/Materials | Lost 3 parts (1n2u) 3001 | -8/Materials | Discovered new exit (range 14) 3018 | -8/Materials | Entered Factory 3018 | -7/Factory | Evolved 2 slots: Utility x2 3019 | -7/Factory | Identified exit to Lower Caves 3020 | -7/Factory | FarCom data flow suspended 3948 | -7/Factory | Discovered new exit (range 5) 4038 | -7/Factory | Entered another Factory area 4038 | -6/Factory | Evolved 2 slots: Propulsion x2 4175 | -6/Factory | Identified exit to Lower Caves 4175 | -6/Factory | Identified exit to Extension 4219 | -6/Factory | Identified exit to DSF 4302 | -6/Factory | Sucked down chute 4302 | -6/Factory | Entered Waste 4312 | -6/Waste | Spotted C-40 Crusher 4315 | -6/Waste | Spotted C-40 Crusher 4317 | -6/Waste | EMP discharged 4338 | -6/Waste | Spotted C-40 Crusher 4350 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4353 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4370 | -6/Waste | Spotted C-40 Crusher 4374 | -6/Waste | Spotted C-40 Crusher 4376 | -6/Waste | Spotted C-40 Crusher 4377 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4380 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4380 | -6/Waste | Crushed by Compactor (1 part destroyed) 4380 | -6/Waste | Self-destructed Last Messages --------------- GOAL=ESCAPE 04307_ ALERT: Foreign system detected. Charging EMP. 04317_ System corrupted (+5). 04328_ System corrupted: Energy discharge (-71). 04350_ Titanium Leg crushed. 04350_ Wheel crushed. 04353_ Imp. Medium Armor Plating crushed. 04353_ Hvy. Deuterium Engine crushed. 04357_ Wheel crushed. 04363_ Hvy. Deuterium Engine crushed. 04369_ M #FO3TA9JVT NCNXTUUK5KX3QN WFHN 04377_ Insulated Plating crushed. 04377_ Titanium Leg crushed. 04377_ Hvy. Particle Gun crushed. 04380_ Huge Storage Unit crushed. 04380_ Imp. EM Pulse Cannon crushed. 04380_ Adv. Melee Analysis Suite crushed. 04380_ Cld. Particle Cannon crushed. 04380_ Gui. Plasma Cannon crushed. 04380_ Hvy. Particle Gun crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ???#! #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????? ??????????????????????????????? | | ???# #??????? ?????????????????????????????? | | ?### #??????# ?????????????????????????????? | | ?# #??????# ?????????????????????????????? | | ?? #??????# ?????????????????????????????? | | ?? #??????# ?????????????????????????????? | | ??? ] #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #???????????#????????????????? | | ???# #??????# #????????? #????????????????? | | ?### #??????# ########! #????????????????? | | ?# #??????# !=!@=!! #????????????????? | | ?# !#??????# ][CCCC/ #????????????????? | | ?# #??????# CC =CCCC #????????????????? | | ?# #??????# CC ]=] CC #????????????????? | | ?### #??????# CC ########CC #????????????????? | | #??# #??????# CC #??????? #????????????????? | | #??# #??????# #???????? #????????????????? | | #??# #??????# #???????? #????????????????? | | #### ########CC #????????? #????????????????? | | CC #?????????? ????????????????? | | #?????????? ???????????????? | | #??????????? ??????????????? | | #???????????? ??????????????? | | #### ######## #????????????????????????????? | | #??# #??????# #????????????????????????????? | | #??# #??????# #????????????????????????????? | | #??# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???######?????? ????????????????????????????? | | ??????????????? *???????????????????????????? | | ??????????????? #??????????????????????????? | | ??????????????? #??????????????????????????? | | ??????????????? #??????????????????????????? | | ??????????????? #??????????????????????????? | | ???????????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionArmageddonLoader Manual? 0 Play Time 00:32:06 Cumulative 340.1 hours Start 2025.09.30 @ 20:03:26 End 2025.10.01 @ 05:07:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 451 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9167243-530f-49f2-9819-b3b06f619b9f