Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 02:22:58 Player: BrainTooSmol Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1994) 1994 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 6301 Bonus ------- High Alert Combat Kills 122 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Experimental Sensor Array Transport Network Coupler Modified TNC Particle Gun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Particle Charger Light Armor Plating Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- Experimental Sensor Array Modified TNC Improved Grenade Launcher Datajack [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 56 | 7 3 3 1 8 7 13 14 Power 6 | 1 1 . . 2 . 1 1 Engine 4 | 1 1 . . 1 . . 1 Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 9 | 2 . . . 3 2 . 2 Treads 8 | 2 . . . 3 2 . 1 Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 . 1 1 2 5 7 3 Device 7 | 1 . . . . 2 3 1 Storage 3 | 1 . . . 1 1 . . Processor 2 | . . 1 . . . . 1 Hackware 1 | . . . . . 1 . . Protection 8 | . . . 1 1 1 4 1 Artifact . | . . . . . . . . Weapon 20 | 2 2 2 . 1 . 5 8 Energy Gun 8 | . . . . . . 4 4 Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 5 | 2 2 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . System Corruption 4 | . . . . 4 . . . Parts Lost 24 | . . . . . . 10 14 Power 3 | . . . . . . 1 2 Propulsion 3 | . . . . . . 1 2 Utility 11 | . . . . . . 5 6 Weapon 7 | . . . . . . 3 4 Highest Loss Streak 6 | . . . . . . 4 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 99 93 75 Engine 6 | . 14 14 14 6 . . 3 Core 4 | . . . . 7 9 9 4 Treads 20 | . 28 28 28 28 18 17 4 Device 11 | . 14 8 . . 17 17 17 Storage 11 | . 14 14 14 14 9 9 9 Processor 1 | . . 5 2 . . . 2 Hackware 5 | . . . . . 8 9 8 Protection 9 | . . . 11 14 17 13 3 Energy Gun 5 | . . . . . . 11 11 Energy Cannon 6 | . . 4 14 14 9 2 4 Ballistic Gun 7 | . 28 23 14 6 . . . Ballistic Cannon 2 | . . . . 7 9 2 . Naked Turns . | . . . . . . . . Heaviest Build 35 | 11 13 17 20 25 35 35 32 Greatest Support 48 | 40 40 40 40 48 48 40 20 Greatest Overweight (x) 9 | . . . . . 1 1 9 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 Most Carried 10 | 3 8 8 8 8 8 10 10 Average Carried 7 | 1 4 7 7 7 5 7 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 9 | 3 8 8 8 8 8 9 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1095 | 286 96 64 . 141 130 280 98 Remotely . | . . . . . . . . Salvage Created 2298 | 70 295 104 . 301 328 738 462 Parts 124 | 8 19 13 . 14 18 36 16 Haulers Intercepted 3 | . . . . . 2 . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 59 | . 5 7 . 10 5 23 9 Melee 3 | . . . . . . 2 1 Guns 23 | . 5 6 . . . 8 4 Cannons 33 | . . 1 . 10 5 13 4 Classes Destroyed 14 | 1 3 1 . 3 2 3 1 Worker 1 | . . . . . . . 1 Tunneler 4 | 4 . . . . . . . Hauler 3 | . . . . . 2 . 1 Operator 1 | . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 15 | . . 7 . . . 6 2 Grunt 23 | . 5 . . 2 2 9 5 Brawler 4 | . . . . 1 1 2 . Duelist 1 | . . . . . . 1 . Protector 1 | . . . . . . 1 . Sentry 6 | . . . . 2 1 2 1 Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . . 1 . 1 Assembled 5 | . . . . 5 . . . Best Kill Streak 6 | 2 2 2 . 6 3 3 5 Combat Bots Only 6 | . 2 2 . 6 3 3 2 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 366 | . 26 35 . 23 13 134 135 Missed 100 | . 7 7 . 5 3 40 38 Damage Taken 3870 | . 239 224 . 311 175 1491 1430 Core 728 | . 58 40 . 76 16 131 407 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 . . . 30 . . . Volleys Fired 212 | 18 28 13 . 20 18 75 40 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 130 | 40 40 95 . 114 114 130 130 Shots Fired 411 | 36 56 26 . 40 36 147 70 Gun 226 | 36 56 25 . 13 . 52 44 Cannon 184 | . . 1 . 27 36 95 25 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 202 | 36 56 25 . 20 18 47 . Thermal 208 | . . 1 . 20 18 100 69 Explosive 1 | . . . . . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 8 10 3 . 8 11 7 9 Robot Miss Streak 4 | 2 2 2 . 3 2 4 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . . . 2 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 266 | 23 43 14 . 20 22 90 54 Core Hits 116 | 7 19 10 . 12 10 40 18 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 12 | 1 1 . . . . 6 4 Burn 7 | . . . . . . 4 3 Destroy 2 | 1 1 . . . . . . Blast 2 | . . . . . . 2 . Sever 1 | . . . . . . . 1 Melee Attacks 11 | . . . . . . 2 9 Impact . | . . . . . . . . Slashing 11 | . . . . . . 2 9 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4687 | 194 361 132 . 418 535 1889 1158 Guns 1709 | 194 361 107 . 31 . 478 538 Cannons 2827 | . . 25 . 387 535 1394 486 Explosions . | . . . . . . . . Melee 128 | . . . . . . . 128 Ramming 23 | . . . . . . 17 6 Kinetic 1533 | 194 361 107 . 68 199 604 . Thermal 3003 | . . 25 . 350 336 1268 1024 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 128 | . . . . . . . 128 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 . . . Average Corruption 4 | . . . . 4 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . 2 . . . Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . . 14 . 1 20 Projectiles 35 | . . . . 14 . 1 20 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . 2 8 . Impact . | . . . . . . . . Kinetic 10 | . . . . . 2 8 . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . 3 Shots . | . . . . . . . . Rammed 6 | . . . . . . 5 1 Targets Rammed 7 | . . . . . . 6 1 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 341 | . 18 54 . 341 159 179 18 Average Temperature 82 | . 8 32 . 132 56 61 6 Received Heat Transfer 1712 | . 132 . . 167 45 657 711 Effects 3 | . . . . 3 . . . Energy Bleed 1 | . . . . 1 . . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 14 | . . . . . . 9 5 Heat Transferred 5660 | . . 37 . 518 444 2515 2146 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1035 | 20 265 175 . 115 196 1035 504 Initial 504 | . 13 25 . . . 19 504 Average 272 | 7 174 69 . 59 71 449 377 Maximum Alert Level 3 | . 1 . . . . 3 2 Low Security (%) 50 | 100 44 100 . 100 100 20 9 Level 1 20 | . 55 . . . . 27 35 Level 2 23 | . . . . . . 36 54 Level 3 5 | . . . . . . 15 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 1 . . . . 4 Investigation 3 | . . 1 . . . . 2 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . . . . 2 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 10 10 . 12 9 25 24 Peak Tracking Total 7 | . 3 3 . 5 5 3 7 Tactical Retreats 8 | . . 3 . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . . . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . 6 . . Reused 3 | . . . . . 3 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 2 | . . . . . 1 1 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 17 | . 1 1 4 1 5 2 3 Terminals 7 | . . . . . 3 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 71 | . 2 1 41 1 17 2 7 Successful 61 | . 1 1 41 1 12 2 3 Failed 10 | . 1 . . . 5 . 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 8 | . . . 3 . 2 . 3 Terminals 20 | . . . . . 14 2 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . . 1 . 3 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 54 | . . 1 41 1 8 2 1 Record 40 | . . . 40 . . . . Open Door 2 | . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 2 | . . . . . 2 . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . Dispatch Records 2 | . . . . . 2 . . Investigation Status 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . Security Stations 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . 2 Report Inventory 3 | . 1 . . . 1 . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . . . 3 1 3 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . . . . . 5 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 7647 | 236 405 1080 1233 493 628 2477 1095 Spaces Moved 3478 | 112 177 612 770 231 298 988 290 Core 32 | 2 . . . . . . 30 Treads 3246 | 110 177 612 770 231 298 988 60 Legs . | . . . . . . . . Wheels 200 | . . . . . . . 200 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 95 Average Speed 165 | 158 160 160 160 160 169 174 170 Slowest Speed 500 | 160 160 160 160 160 240 250 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 46 99 93 30 28 71 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . . . 3 . 5 Terrain Destroyed 32 | . . . . 6 8 . 18 Melee 5 | . . . . . . . 5 Projectile 17 | . . . . 6 8 . 3 AOE 10 | . . . . . . . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4957 | 139 254 695 772 320 386 1587 804 Wait 1139 | . 40 52 . 53 56 491 447 Move 3471 | 111 176 611 769 230 297 987 290 Hop . | . . . . . . . . Pick Up 35 | 3 5 8 1 1 5 10 2 Fast Attach 17 | 7 1 . . 2 1 2 4 Attach 21 | . . 1 1 . 5 8 6 Detach 1 | . 1 . . . . . . Swap 18 | . 2 2 . 6 1 3 4 Drop 23 | . 1 8 1 8 3 1 1 Fire 212 | 18 28 13 . 20 18 75 40 Melee 11 | . . . . . . 2 9 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 6 | . . . . . . 6 . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered Mines 645 | -10/Mines | Met a Derelict bent on vengeance 767 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 922 | -10/Mines | Discovered new exit (range 8) 925 | -10/Mines | Learned location of Storage (-8) 966 | -10/Mines | Learned 2 Materials zone layouts 1034 | -10/Mines | Learned location of Zion (-7) 1221 | -10/Mines | Learned Materials interactive machine intel 1260 | -10/Mines | Met a Derelict shopkeep closing up shop 1406 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1411 | -10/Mines | Found Prototype Device 1527 | -10/Mines | Discovered new exit (range 10) 1540 | -10/Mines | Identified exit to Materials 1574 | -10/Mines | Discovered new exit (range 9) 1585 | -10/Mines | Identified exit to Subcaves 1714 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1714 | -10/Mines | Discovered new exit (range 5) 1720 | -10/Mines | Identified exit to Exiles 1722 | -10/Mines | Entered Exiles 1766 | -10/Exiles | Met 8R-AWN 1793 | -10/Exiles | Met EX-HEX 1838 | -10/Exiles | Met EX-BIN 1863 | -10/Exiles | Aligned with FarCom system 1865 | -10/Exiles | Given EX-Vault access code 1943 | -10/Exiles | Opened EX-Vault 1954 | -10/Exiles | Found Modified TNC 1991 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2095 | -10/Exiles | Met EX-DEC 2186 | -10/Exiles | Discovered new exit (range 14) 2353 | -10/Exiles | Visited The Gauntlet 2751 | -10/Exiles | Discovered new exit (range 14) 2955 | -10/Exiles | Left Exiles lab with Modified TNC 2955 | -10/Exiles | Entered Mines 2956 | -9/Mines | Assembled infested the area 2961 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3068 | -9/Mines | Core integrity fell below 50% 3180 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3337 | -9/Mines | Discovered new exit (range 6) 3419 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3448 | -9/Mines | Build established: Scavenger-Mutant 3448 | -9/Mines | Entered Materials 3448 | -8/Materials | Evolved 4 slots: Utility x4 3450 | -8/Materials | Loaded intel: 19 interactive machine locations 3788 | -8/Materials | Build established: Mutant 4042 | -8/Materials | Identified exit to Garrison 4076 | -8/Materials | Entered Garrison 4174 | -8/Garrison | Triggered checkpoint 4429 | -8/Garrison | Triggered checkpoint 4932 | -8/Garrison | Triggered checkpoint 4934 | -8/Garrison | Lost 4 parts (2u2w) 5211 | -8/Garrison | Build established: Scavenger-Mutant 5498 | -8/Garrison | Discovered new exit (range 15) 5528 | -8/Garrison | Installed Relay Interface Framework 5588 | -8/Garrison | Triggered checkpoint 5678 | -8/Garrison | Triggered checkpoint 5824 | -8/Garrison | Learned Materials security intel 5831 | -8/Garrison | Discovered new exit (range 12) 6018 | -8/Garrison | Triggered checkpoint 6346 | -8/Garrison | Triggered checkpoint 6380 | -8/Garrison | Garrison Relay disabled 6510 | -8/Garrison | Discovered new exit (range 6) 6553 | -8/Garrison | Entered Materials 7117 | -8/Materials | Lost 4 parts (1n2u1w) 7142 | -8/Materials | Core integrity fell below 50% 7638 | -8/Materials | Core integrity fell below 20% 7648 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07624_ Wheel destroyed. 07627_ R-06 Scavenger collects Carbon-fiber Leg. 07628_ G-50 Soldier destroyed. 07628_ K-01 Serf collects debris. 07630_ R-06 Scavenger collects Adv. Heat Sink. 07632_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07633_ K-01 Serf collects debris. 07637_ Hacking Suite destroyed. 07638_ K-01 Serf collects debris. 07639_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 07640_ U-05 Engineer builds a Wall. 07640_ Critical hit (Burn: +37). 07641_ Imp. Grenade Launcher destroyed. 07643_ Critical hit (Burn: +37). 07644_ K-01 Serf destroyed. 07644_ K-01 Serf collects debris. 07645_ Imp. Heat Sink destroyed. 07647_ Particle Gun destroyed. 07647_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????# T???####?## # | | ??????????????????????????????# #???#T"#?## # | | ??????????????????????????????# ##### "#### #! | | ??????????????????????????????# ## | | ??????????????????????????????# # | | ??????????????????????????????# %# | | ??????????????????????????????# ########### %/ | | ??????????????????????????????# #?????????# %#% | | ??????????????????????????????# #?????????# # | | ??????????????????????????#???# #?????????# # | | ??????????????????????????# ??# #??######?# ## | | ??????????????????????????# #?# #??# # # | | ??????????????????????????# #?# ##?# # # | | ???????????????????????####+### % T#?#""" + # | | ???????????????????????# # ##?#""" # # | | ???????????????????????# # #??#""" # + | | ???????????????????????# """"%# #??# ?# # | | ???????????????????????# """" + #??######?# # | | ???????????????????????# """" # #?????????# # | | ???????????????????????# # #?????????# # | | ?????????????? ############### ########### ## | | ????????????? #? | | ????????????? #? | | ??????????g?? #? | | ????????????g???## ######/#####################? | | ???????????????????????# @Yk #????????????????? | | ??????????????????????#; %g""" #????????????????? | | ??????????????????????## gg""" #????????????????? | | ???????????????????????# u """Y#????????????????? | | ???????????????????????# #????????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ?????????????????????? ]!#????????????????? | | ??????????????????????# ] #????????????????? | | ??????????????????????## ####????????????????? | | ??????????????????w????# # ##???????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????h??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????H?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 41 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight I Survived The Infestation Challenges ------------ None Game ------ Seed HugeDeuteriumBeamcaster Manual? 0 Play Time 01:37:30 Cumulative 13.5 hours Start 2024.04.02 @ 06:37:02 End 2024.04.03 @ 02:22:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c39d28e-715d-44d7-9d8e-2555f2a2aa69