Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 18:39:35 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (233) 1165 Value Destroyed (10424) 10424 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1848) 1848 TOTAL SCORE: 19517 Bonus ------- Pacifist 470 High Alert Combat Kills 843 Follower Combat Kills 535 Cogmind --------- Core Integrity 816/1300 Matter 151/300 Energy 170/170 System Corruption 38% Temperature Cool (0) Movement Walking (121) Location -3/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Medium Armored Exoskeleton Enhanced Armored Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (10) ----- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced ECM Suite Advanced Phase Shifter Improved Focal Shield Improved Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Advanced Actuator Array Advanced Force Booster Advanced Phase Shifter Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Weapon Mount Core Analyzer Nanoactuators Advanced Actuator Array Advanced Force Booster Powered Armor > --- WEAPON ----------- Powered Hammer Katana Katana > --- INVENTORY -------- Light Antimatter Reactor Medium Armored Exoskeleton Enhanced Armored Leg Advanced VSS Leg Damper Plating Powered Armor Powered Armor Improved Focal Shield Improved Thermal Shield System Shield [Rating: 123] Favorites ----------- Power Cooled Fission Core Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Medium Armored Exoskeleton Treads Armored Treads Leg Medium Armored Exoskeleton Hover Unit Backup Propulsion III Flight Unit Cooled Cesium-ion Thruster Utility Core Analyzer Device Weapon Mount Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Katana Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . . 1 1 . . . 1 1 . Utility 8 | . . 2 2 . 1 1 . . 1 1 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 195 | . 2 . 41 31 50 3 8 26 14 15 5 Power 25 | . . . 6 3 4 . 3 4 2 3 . Engine 8 | . . . 5 . 1 . 1 1 . . . Core 9 | . . . 1 3 2 . . 3 . . . Reactor 8 | . . . . . 1 . 2 . 2 3 . Propulsion 66 | . . . 13 14 22 2 2 7 1 2 3 Treads 4 | . . . 3 . . . 1 . . . . Leg 61 | . . . 10 13 22 2 1 7 1 2 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 92 | . 2 . 18 13 18 1 3 15 10 10 2 Device 38 | . . . 3 6 6 1 2 10 5 3 2 Storage 5 | . . . 3 . 1 . . . . 1 . Processor 11 | . . . 1 2 4 . . 2 1 1 . Hackware 8 | . . . 1 1 2 . . 1 1 2 . Protection 30 | . 2 . 10 4 5 . 1 2 3 3 . Artifact . | . . . . . . . . . . . . Weapon 12 | . . . 4 1 6 . . . 1 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . 1 1 1 . . . 1 . . Slashing Weapon 8 | . . . 3 . 5 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 7 1 . 1 1 1 . 2 Corrupted Parts 5 | . . . . 1 3 . . . . 1 . System Corruption 17 | . . . . 1 13 . . . . 3 . Parts Lost 78 | . . . 13 11 27 1 . 7 2 17 . Power 11 | . . . 3 1 2 . . 1 . 4 . Propulsion 21 | . . . 5 1 13 . . . . 2 . Utility 37 | . . . 5 7 8 1 . 6 2 8 . Weapon 9 | . . . . 2 4 . . . . 3 . Highest Loss Streak 9 | . . . 4 5 9 1 . 2 1 6 . To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 11 | 2 5 5 9 13 13 13 12 11 9 9 6 Power 1 | . 2 2 . . 2 2 2 2 1 . . Propulsion 3 | 1 2 2 3 4 3 3 4 3 1 2 3 Utility 5 | . 1 1 2 4 5 7 5 5 7 6 3 Weapon 1 | . . . 2 4 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 24 | . . . 4 . 3 . 1 2 4 2 8 Power 2 | . . . 1 . . . . . . 1 . Propulsion 12 | . . . 2 . . . . 2 1 . 7 Utility 9 | . . . 1 . 2 . 1 . 3 1 1 Weapon 1 | . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 17 22 79 96 96 96 89 85 87 70 49 Engine 1 | . . . 6 . . . 1 2 . . . Core 3 | . . . . 5 5 5 3 6 1 . . Reactor 3 | . . . . . . 5 5 . 8 8 4 Treads 1 | . . . 8 . . . . . . . . Leg 14 | . . . 9 22 25 23 12 10 15 9 15 Device 13 | . . . 5 10 8 3 16 15 21 18 15 Storage 5 | . . . 8 7 6 5 5 5 5 4 4 Processor 13 | . . . 5 13 18 23 17 16 10 13 9 Protection 7 | . 17 22 17 10 7 8 5 4 5 4 . Impact Weapon 2 | . . . 1 . 4 . . . 2 3 . Slashing Weapon 12 | . . . 13 21 14 17 17 17 12 4 . Peak Build Rating 123 | . 2 2 32 47 62 73 92 92 112 123 103 Average Rating 72 | . 1 2 19 38 55 69 84 84 107 114 78 On Entrance 46 | . . 2 2 32 47 60 73 89 92 112 45 Avg Prop Armor Cover (%) 7 | . . . 8 . . . . 9 . 10 3 Naked Turns 19 | . 19 . . . . . . . . . . Heaviest Build 115 | . 2 2 54 59 57 59 79 90 111 115 44 Greatest Support 130 | 3 3 3 40 54 72 70 80 70 90 100 130 Greatest Overweight (x) 4 | . . . 1 1 . . 1 4 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 5 11 15 15 15 15 15 15 15 15 Most Carried 15 | 5 5 5 15 15 15 14 15 15 15 15 15 Average Carried 13 | 3 5 5 9 14 13 12 14 14 14 13 8 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 5 5 15 14 15 13 15 15 14 6 15 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Mutant 18% | Gladiator 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Matter Collected 3140 | 200 . . 387 424 574 85 239 452 225 554 . Remotely . | . . . . . . . . . . . . Salvage Created 12355 | . . . 2034 904 2925 307 . 1399 908 3878 . Parts 531 | . . . 100 54 140 11 . 68 26 132 . Haulers Intercepted 15 | . . . 5 2 5 . . 2 1 . . Recyclers Shooed 4 | . . . 2 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . 1 . Broken 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Combat Hostiles Destroyed 174 | . . . 28 16 39 5 . 24 12 50 . Melee 145 | . . . 25 15 38 5 . 24 9 29 . Classes Destroyed 14 | . . . 12 2 . . . . . . . Worker 18 | . . . 4 1 8 . . . . 5 . Builder 2 | . . . 1 . 1 . . . . . . Tunneler 2 | . . . 1 . . . . . . 1 . Hauler 15 | . . . 5 2 5 . . 2 1 . . Recycler 8 | . . . 2 . 3 1 . . . 2 . Mechanic 4 | . . . 1 . 1 . . . . 2 . Operator 5 | . . . 2 1 . . . 1 . 1 . Watcher 5 | . . . 1 . 1 . . 1 . 2 . Swarmer 28 | . . . . 4 13 3 . 8 . . . Grunt 66 | . . . 18 4 16 2 . 6 5 15 . Duelist 4 | . . . 2 . . . . . . 2 . Sentry 22 | . . . 6 4 . . . 2 6 4 . Hunter 21 | . . . 2 1 5 . . 3 . 10 . Programmer 33 | . . . . 3 5 . . 5 1 19 . Best Kill Streak 7 | . . . 4 4 7 5 . 5 4 5 . Combat Bots Only 5 | . . . 3 4 4 4 . 5 4 4 . Max Kills in Single Turn 1 | . . . 1 1 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 1 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Hostile Shots Fired 2002 | . . 42 168 286 413 42 . 312 111 610 18 Missed 633 | . . 13 52 107 135 11 . 85 32 188 10 Hits 1369 | . . 29 116 179 278 31 . 227 79 422 8 Melee 11 | . . . 10 . . . . . . 1 . Projectile 1358 | . . 29 106 179 278 31 . 227 79 421 8 AOE 4 | . . . 1 . 1 . . 2 . . . Critical Strikes 56 | . . . 6 5 11 . . 9 3 22 . Actively Blocked 5 | . . . 2 . 2 . . 1 . . . Part Disruptions 5 | . . . . . . . . 1 . 4 . Damage Taken 18672 | . . 326 2014 2372 3782 322 . 2380 1036 6263 177 Core 2681 | . . 260 417 437 637 60 . 262 124 461 23 Absorbed by Shields 3460 | . . . . 387 685 91 . 1275 173 849 . Redirected to Shielding 526 | . . 53 76 133 223 . . 30 11 . . Ignored by Resistances 3307 | . . . . 45 66 82 . 796 417 1901 . Regen/Repaired (Parts) 721 | . . . . . 202 . 11 508 . . . Core Remaining (%) 59 | 100 100 35 24 37 25 . . 67 89 . . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 791 | . . . 118 63 156 19 . 99 87 249 . Core Hits 284 | . . 2 42 22 75 8 . 46 25 64 . Critical Kills 3 | . . . . . . . . . . 3 . Critical Parts Destroyed 32 | . . . 2 1 3 . . . 3 23 . Critical Strikes 119 | . . . 11 7 22 3 . 14 26 36 . Smash 35 | . . . 2 1 3 . . . 3 26 . Sever 84 | . . . 9 6 19 3 . 14 23 10 . Melee Attacks 1053 | . . . 165 109 222 30 . 142 101 284 . Impact 239 | . . . 25 2 24 . . . 20 168 . Slashing 814 | . . . 140 107 198 30 . 142 81 116 . Piercing . | . . . . . . . . . . . . Sneak Attacks 78 | . . . 23 5 24 1 . 6 4 15 . Combat Hostiles 2 | . . . . . . . . . 2 . . Follow-up Attacks 196 | . . . 12 25 42 7 . 29 36 45 . Damage Inflicted 31531 | . . 33 4295 2160 5755 636 . 3505 3010 12137 . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 31375 | . . . 4295 2160 5725 636 . 3505 2988 12066 . Ramming 156 | . . 33 . . 30 . . . 22 71 . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 9891 | . . . 331 30 576 . . . 722 8232 . Slashing 21484 | . . . 3964 2130 5149 636 . 3505 2266 3834 . Piercing . | . . . . . . . . . . . . Highest Corruption 38 | . . 2 . 3 16 . . 11 . 38 38 Average Corruption 7 | . . 2 . 1 2 . . 3 . 9 38 Corruption Purged 8 | . . . . . . . . 8 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 152 | . . 1 . 9 18 . . 26 . 73 25 Message Errors 36 | . . . . 2 3 . . 8 . 15 8 Matter Fused 34 | . . . . 1 4 . . 6 . 18 5 Heat Flow Errors 16 | . . . . 2 3 . . 2 . 7 2 Energy Discharges 22 | . . 1 . 1 5 . . 3 . 9 3 Parts Rejected 4 | . . . . 1 . . . . . 3 . Parts Fused 2 | . . . . . . . . 2 . . . Data Loss (minor) 23 | . . . . 2 2 . . 3 . 9 7 Data Loss (major) 8 | . . . . . 1 . . 2 . 5 . Misdirections 7 | . . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 3893 | . . . 309 146 330 17 . 85 258 2748 . Projectiles 12 | . . . . . . . . . . 12 . Explosions . | . . . . . . . . . . . . Melee 3881 | . . . 309 146 330 17 . 85 258 2736 . Knockbacks 44 | . . . 1 . 3 . . . 1 39 . Impact 39 | . . . 1 . 3 . . . 1 34 . Kinetic . | . . . . . . . . . . . . Secondary 5 | . . . . . . . . . . 5 . Self-Inflicted Damage 15 | . . 15 . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 6 | . . 6 . . . . . . . . . Targets Rammed 17 | . . 6 . . 2 . . . 1 8 . Kicked 11 | . . . . . 2 . . . 1 8 . Crushed . | . . . . . . . . . . . . Highest Temperature 284 | . . . 14 242 219 . . 175 48 284 188 Average Temperature 97 | . . . 5 102 82 . . 72 16 113 96 Received Heat Transfer 2936 | . . 66 594 296 873 47 . 255 337 468 . Effects 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 33 | . . . 3 1 1 . . . 4 24 . Combat Hostiles 29 | . . . 3 1 1 . . . 3 21 . Parts Fried 37 | . . . 2 2 5 . . . 1 27 . Impact Corruptions 111 | . . . 4 1 4 . . . 8 94 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Maximum Alert Level 3 | . . . 1 1 3 2 . 2 1 3 2 Low Security (%) 49 | 100 100 100 93 45 50 . 100 23 82 24 . Level 1 31 | . . . 6 54 4 59 . 49 17 46 86 Level 2 13 | . . . . . 27 40 . 27 . 16 13 Level 3 5 | . . . . . 17 . . . . 12 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 897 | . 14 24 241 300 719 415 154 483 243 897 422 Initial 422 | . . . . 62 100 340 136 . 234 113 422 Average 233 | . 6 9 113 151 307 376 24 283 135 344 318 Influence Increases 6627 | . 24 58 911 712 1493 140 116 1197 443 1525 8 Destroy 0b10 Robot/C 3680 | . . . 560 320 780 100 . 680 240 1000 . Destroy 0b10 Robot/NC 300 | . . . 85 20 95 5 . 25 5 65 . Destroy Leader 870 | . . . 142 94 162 20 . 136 92 224 . Allied During Kill 142 | . . . . . 4 . . 138 . . . Successful Hack 357 | . 24 43 19 38 110 . . 4 15 96 8 Disable Machine 60 | . . . 15 15 . . . 15 . 15 . Anti-Garrison Action 400 | . . . . 200 200 . . . . . . Destroy Structure 173 | . . . . 10 7 . 116 4 16 20 . Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 630 | . . 15 90 15 120 15 . 195 75 105 . Influence Decreases 6411 | . 24 58 774 644 1001 447 506 718 705 937 597 Entered New Map 1523 | . . . . 75 105 357 254 . 245 104 383 Time Decay 3682 | . 24 58 504 469 610 80 132 488 440 663 214 Lost Part 750 | . . . 120 100 260 10 . 70 20 170 . Lost Ally 306 | . . . . . 26 . 120 160 . . . Purge Threat 150 | . . . 150 . . . . . . . . Squads Dispatched 51 | . . . 5 8 10 . . 9 6 11 2 Investigation 19 | . . . 2 4 3 . . 4 4 1 1 Extermination 20 | . . . . 2 5 . . 3 2 7 1 Reinforcement 8 | . . . 2 2 2 . . 1 . 1 . Assault 3 | . . . . . . . . 1 . 2 . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 4 | . . . . 1 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Distress Signals 12 | . . 1 3 3 2 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 322 | . 1 11 51 26 60 8 5 54 18 83 5 Peak Tracking Total 9 | . 1 8 9 5 6 4 3 6 5 8 5 Tactical Retreats 32 | . . 1 5 1 6 1 . 12 3 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Traps Triggered 5 | . . . . 1 . 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Machines Disabled 4 | . . . 1 1 . . . 1 . 1 . Max in Single Turn 1 | . . . 1 1 . . . 1 . 1 . Garrison Access 3 | . . . 1 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Machines Accessed 63 | . 4 5 8 8 13 1 . 8 6 7 3 Terminals 34 | . 4 4 4 2 6 1 . 4 5 3 1 Fabricators 8 | . . . . 1 3 . . 1 . 2 1 Repair Stations 4 | . . . . 1 1 . . 1 . . 1 Recycling Units 5 | . . . 1 . 1 . . 2 . 1 . Scanalyzers 8 | . . 1 2 2 1 . . . 1 1 . Garrison Access 4 | . . . 1 2 1 . . . . . . Total Hacks 197 | . 14 14 28 26 34 2 . 21 26 24 8 Successful 98 | . 6 10 15 16 20 . . 6 11 12 2 Failed 98 | . 8 4 12 10 14 2 . 15 15 12 6 Catastrophic 22 | . . 1 4 5 1 1 . 3 4 1 2 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 57 | . 10 6 10 3 7 2 . 8 3 8 . Terminals 108 | . 14 10 20 4 16 2 . 14 14 10 4 Fabricators 19 | . . . . 3 5 . . 2 . 7 2 Repair Stations 11 | . . . . 1 5 . . 3 . . 2 Recycling Units 11 | . . . 3 . 4 . . 2 . 2 . Scanalyzers 41 | . . 4 4 14 2 . . . 12 5 . Garrison Access 7 | . . . 1 4 2 . . . . . . Terminal Hacks 28 | . 4 4 10 1 4 . . 1 1 2 1 Part Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 5 | . 3 1 1 . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . 1 . . . Open Door 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Hauler Manifests 5 | . 1 1 1 . 1 . . . . 1 . Registered Components 2 | . . . 1 . . . . . . 1 . Zone Layout 3 | . . 1 . . 1 . . . 1 . . Fabricator Hacks 10 | . . . . 1 5 . . 1 . 3 . Network Status 2 | . . . . . 1 . . . . 1 . Load Schematic 4 | . . . . 1 1 . . 1 . 1 . Build 4 | . . . . . 3 . . . . 1 . Repair Station Hacks 7 | . . . . . 4 . . 2 . . 1 Scan Component 4 | . . . . . 2 . . 1 . . 1 Repair 3 | . . . . . 2 . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer 31 | . . 4 2 13 . . . . 9 3 . Insert Component 15 | . . 2 1 7 . . . . 3 2 . Analyze 14 | . . 2 1 6 . . . . 4 1 . Retrieve Study 2 | . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 20 | . 2 2 2 1 6 . . 2 1 4 . Terminals 12 | . 2 2 2 . 2 . . 1 1 2 . Assimilate 1 | . 1 . . . . . . . . . . Botnet 10 | . 1 2 2 . 2 . . 1 1 1 . Operators 1 | . . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . 1 . 2 . Prioritize 1 | . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Reject 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Jam 2 | . . . . 1 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 59 | . 4 5 6 8 12 1 . 7 6 7 3 Full Trace Events 13 | . 1 . 2 2 2 . . 2 3 . 1 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . . . Part Schematics Acquired 13 | . . 2 1 7 . . . . 2 1 . Parts Built 5 | . . . . . 4 . . . . 1 . Authchips 1 | . . . . . . . . . . 1 . Time 163 | . . . . . 137 . . . . 26 . Total Part Build Rating 28 | . . . . . 22 . . . . 6 . Part Studies Acquired 2 | . . . . . . . . . 2 . . Parts Repaired 3 | . . . . . 2 . . 1 . . . Time 195 | . . . . . 139 . . 56 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 14 | . . 2 1 6 . . . . 3 2 . Part Schematics Acquired 12 | . . 2 1 6 . . . . 2 1 . Parts Damaged 2 | . . . . 1 . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Total Allies 21 | . . . . . 3 . 18 . . . . Largest Group 18 | . . . . . 3 . 18 8 . . . Highest-Rated Group 638 | . . . . . 48 . 638 326 . . . Highest-Rated Ally 50 | . . . . . 16 . 50 46 . . . Total Orders 2 | . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . 2 . . . Ally Attacks 237 | . . . . . 21 . 151 65 . . . Total Damage 7693 | . . . . . 249 . 6024 1420 . . . Kills 21 | . . . . . . . 10 11 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Active Infowar (turns) 10076 | . . . 1304 1607 2281 168 851 1519 939 1047 360 Sensors 6007 | . . . . 725 567 17 851 1519 939 1047 342 Terrain 514 | . . . 514 . . . . . . . . Traps 230 | . . . 230 . . . . . . . . T.N.C. 4638 | . . . 1074 1607 1714 168 75 . . . . ECM 18 | . . . . . . . . . . . 18 Robot Analysis Total 5 | . 3 1 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Turns Passed 13890 | 26 64 150 1743 1700 2307 168 851 2222 1099 3105 455 Spaces Moved 7828 | 42 121 275 753 1055 1336 78 476 1117 730 1503 342 Core 458 | 42 121 275 20 . . . . . . . . Treads 334 | . . . 315 18 . . 1 . . . . Legs 7036 | . . . 418 1037 1336 78 475 1117 730 1503 342 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 113 120 120 120 130 111 111 111 Average Speed 135 | 50 50 50 165 131 120 120 168 151 117 155 115 Slowest Speed 400 | 50 50 50 250 250 123 120 220 400 201 235 125 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 31 35 52 27 34 4 97 29 18 30 19 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 37 | . . . . 10 7 . . 2 8 10 . Terrain Destroyed 37 | . . . . 10 7 . . 2 8 10 . Melee 37 | . . . . 10 7 . . 2 8 10 . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Arm Total 9983 | 46 122 286 1031 1244 1761 117 532 1486 904 2053 401 Wait 729 | . . 6 29 43 148 11 11 178 51 213 39 Move 7818 | 41 120 274 752 1054 1334 78 475 1116 730 1502 342 Hop . | . . . . . . . . . . . . Pick Up 146 | 5 . . 32 9 25 . 11 15 16 24 9 Fast Attach 89 | . 2 . 18 16 17 . 2 15 7 8 4 Attach 106 | . . . 16 9 23 3 3 11 10 26 5 Detach 6 | . . . 2 . 1 . 1 . . 1 1 Swap 116 | . . . 15 19 28 4 12 17 6 15 . Drop 154 | . . . 26 18 18 . 17 28 22 24 1 Fire . | . . . . . . . . . . . . Melee 797 | . . . 141 76 164 21 . 106 62 227 . Ram 6 | . . 6 . . . . . . . . . Kick 10 | . . . . . 2 . . . . 8 . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . 1 . . . . 5 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 11) 77 | -10/Materials | Discovered new exit (range 9) 91 | -10/Materials | Entered another Materials area 91 | -9/Materials | Evolved 2 slots: Utility x2 234 | -9/Materials | Core integrity fell below 50% 234 | -9/Materials | Discovered new exit (range 13) 241 | -9/Materials | Entered another Materials area 241 | -8/Materials | Evolved 2 slots: Utility x2 308 | -8/Materials | Build established: Mutant 338 | -8/Materials | Discovered new exit (range 5) 621 | -8/Materials | Garrison activated, responded to threat 694 | -8/Materials | Lost 3 parts (1p1n1u) 717 | -8/Materials | Core integrity fell below 50% 770 | -8/Materials | Lost 4 parts (2n2u) 1534 | -8/Materials | Central database locked down 1535 | -8/Materials | Identified exit to Storage 1555 | -8/Materials | Discovered new exit (range 16) 1984 | -8/Materials | Entered Factory 1984 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2274 | -7/Factory | Lost 5 parts (1p4u) 3227 | -7/Factory | Build established: Assassin 3239 | -7/Factory | Discovered new exit (range 9) 3249 | -7/Factory | Identified exit to Lower Caves 3488 | -7/Factory | Cargo convoy interrupted 3585 | -7/Factory | Discovered new exit (range 8) 3609 | -7/Factory | Core integrity fell below 50% 3649 | -7/Factory | Lost 4 parts (2u2w) 3684 | -7/Factory | Entered another Factory area 3684 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3826 | -6/Factory | Fabricated G-47 Trooper? 3881 | -6/Factory | Build established: Scavenger-Mutant 3942 | -6/Factory | Fabricated Katana (x2) 3989 | -6/Factory | Lost 3 allies 4022 | -6/Factory | Lost 3 parts (1n2u) 4475 | -6/Factory | Lost 5 parts (1p3n1w) 4666 | -6/Factory | Lost 3 parts (2n1u) 4993 | -6/Factory | Fabricated Lgt. Particle Reactor? 5093 | -6/Factory | Core integrity fell below 50% 5159 | -6/Factory | Lost 9 parts (1p5n2u1w) 5420 | -6/Factory | Lost 3 parts (2u1w) 5768 | -6/Factory | Discovered new exit (range 15) 5855 | -6/Factory | Repaired Flexi-carbon Leg? 5976 | -6/Factory | Repaired Cld. Fission Core 5987 | -6/Factory | System corruption reached 10% 5990 | -6/Factory | Identified exit to Factory 5991 | -6/Factory | Entered another Factory area 5991 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6159 | -5/Factory | Sucked down chute 6159 | -5/Factory | Entered Waste 6163 | -5/Waste | Found Broken Adv. Force Booster 6178 | -5/Waste | Spotted C-40 Crusher 6224 | -5/Waste | Warlord forces began an assault 6228 | -5/Waste | Spotted C-40 Crusher 6228 | -5/Waste | Spotted C-40 Crusher 6236 | -5/Waste | Allies destroyed C-40 Crusher 6247 | -5/Waste | Allies destroyed C-40 Crusher 6278 | -5/Waste | Spotted C-40 Crusher 6282 | -5/Waste | Allies destroyed C-40 Crusher 6286 | -5/Waste | Spotted C-40 Crusher 6295 | -5/Waste | Allies destroyed C-40 Crusher 6322 | -5/Waste | Lost 9 allies 6466 | -5/Waste | Discovered new exit (range 15) 6534 | -5/Waste | Build established: Mutant 6545 | -5/Waste | Found Damper Plating 6995 | -5/Waste | Identified exit to Factory 7010 | -5/Waste | Entered Factory 7010 | -5/Factory | Accompanied by 8 allies 7286 | -5/Factory | Repaired Med. Armored Exoskeleton 7408 | -5/Factory | Lost 3 allies 8243 | -5/Factory | System corruption reached 10% 8801 | -5/Factory | Discovered new exit (range 28) 8873 | -5/Factory | Discovered new exit (range 32) 9041 | -5/Factory | Build established: Scavenger-Mutant 9110 | -5/Factory | First assault squad dispatched 9231 | -5/Factory | Identified exit to Factory 9232 | -5/Factory | Entered another Factory area 9232 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10074 | -4/Factory | Found Powered Armor 10077 | -4/Factory | Found Powered Armor 10080 | -4/Factory | Found Powered Armor 10187 | -4/Factory | Build established: Gladiator 10315 | -4/Factory | Discovered new exit (range 11) 10329 | -4/Factory | Identified exit to Research 10331 | -4/Factory | Entered Research 10331 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10488 | -3/Research | Fabricated Med. Armored Exoskeleton (x1) 12285 | -3/Research | Build established: Mutant 12636 | -3/Research | System corruption reached 10% 12831 | -3/Research | First assault squad dispatched 13324 | -3/Research | System corruption reached 30% 13373 | -3/Research | Lost 5 parts (1p3u1w) 13422 | -3/Research | Discovered new exit (range 8) 13432 | -3/Research | Identified exit to Armory 13436 | -3/Research | Entered Armory 13462 | -3/Armory | Lost 6 parts (1p2n3u) 13891 | -3/Armory | Self-destructed Last Messages --------------- 13704_ Acquired Prototype Leg. 13704_ Identified Enh. Biometal Leg. 13708_ =YA#H||SUQJA9DFUIY4OFWL/J KDIMU3C/XB6UD 13708_ Acquired Prototype Treads. 13721_ Acquired Enh. Biometal Leg. 13723_ System corrupted: Component data lost. 13723_ Acquired Enh. Biometal Leg. 13734_ Acquired Adv. Myomer Leg. 13741_ System corrupted: Component data lost. 13756_ System corrupted: Heat flow error (+225). 13774_ System corrupted: Component data lost. 13778_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 5P. 13808_ Connecting with Fabricator... 13809_ System corrupted: Component data lost. 13825_ TYC:EJDIDK4TN>:78BTNY#X1E%EIITR8 13840_ System corrupted: Energy discharge (-57). 13855_ 3%SVWSB7T X5MX:4W1Z >Y HSS0NCV>W8N/JIJ6 13873_ System corrupted: Energy discharge (-68). 13890_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????????? #### | | ?????????????????????????????#####??????????# "" | | ??????????????????????????? ?????????#""" | | ?????????????????????????? ?????????#"F | | ??????????????????????????? ?????????#""" | | ??????????????????????"???? ????????#""" | | ??????????????????????F ??" ?????????#""" | | ??????????????????????"" "F^ ?????????#### | | ???????????????????????" """ ?????????????# | | ???????????????????????? """ #?????????????# | | ????????????????????????? p #????????????#### | | ?????????????????????????? #######??????# | | ???????????????????????????# ## #??????# "" | | ???????????????????????????# ## !! ######## "" | | ???????????????????????????# ## !! # + " | | ??????????????????????????##p ## !! ######## | | ??????????????????????????# # !! #??????#### | | ????????????????????????###/##+## # !! ########??? | | ????????????????????????# s # # # #??? | | ????????????????????????# s ss # + # #### | | ????????????????????????# = == # # #= """ # | | ????????????????????????# = == # ###### """ # | | ????????????????????????#@ = # + """ # | | ????????????????????????# # ###### # | | ????????????????????????# # #????# """ # | | ????????????????????????# # #????# """ # | | ????????????????????????# # #????# """ # | | ????????????????????????##;######+###### #] | | ?????????????????????????# ## """ # | | ?????????????????????????# """ """ ## """ # | | ?????????????????????????# """ """ ## """ # | | ?????????????????????????# """ """ ## # | | ?????????????????????????# #####+###### | | ?????????????????????????# """ """ + | | ?????????????????????????# """ """ # | | ?????????????????????????# """ """ ""#####+###### | | ?????????????????????????# ""## # | | ?????????????????????????# F"## """ # | | ?????????????????????????# ""## """ # | | ?????????????????????????# ## """ # | | ?????????????????????????##########+#### """ # | | ??????????????????????????????????# #??# """ # | | ??????????????????????????????????# #??# """ # | | ??????????????????????????????????# #??# """ + | | ??????????????????????????????????# #??# # | | ??????????????????????????????????# #??# """ # | | ??????????????????????????????????# #### """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 50 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 6 Core Analysis 9 Recoil Reduction 2 Energy Filtering 50 Force Boost 40 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Hacked Titanium Leg | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Insulated Plating | -7/Factory | Scanalyzed Mace | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Med. Armored Exoskeleton | -4/Factory | Scanalyzed Antimatter Reactor | -4/Factory | Scanalyzed Lrn. Sensor Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Katana | x2 | -6/Factory Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Med. Armored Exoskeleton | x1 | -3/Research | Authchip Repaired ---------- Flexi-carbon Leg | 22% | -6/Factory Cld. Fission Core | 34% | -6/Factory Med. Armored Exoskeleton | 61% | -5/Factory Studied --------- Med. Armored Exoskeleton | -4/Factory | Hacked Katana | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialTechProtomatter Manual? 0 Play Time 02:23:48 Cumulative 268.6 hours Start 2025.11.13 @ 19:57:05 End 2025.11.14 @ 18:39:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 268 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 474e499d-c6e5-44a3-bf60-6b86aa88c4c9