Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 08:21:25 Player: FUMI Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (2047) 2047 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4367 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Walking (315) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Target Analyzer Hacking Suite Shock Rifle Shock Rifle Particle Gun Pulse Rifle Advanced Beam Rifle Light EM Pulse Cannon EM Pulse Cannon Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Particle Gun Field Laser > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Cargo Storage Unit Shock Rifle Particle Gun Particle Gun Pulse Rifle Advanced Beam Rifle Light EM Pulse Cannon Assault Rifle Light Assault Rifle [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 50 | 6 5 . 10 8 21 Power 5 | 1 1 . 1 1 1 Engine 4 | 1 1 . . 1 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 19 | 2 . . 4 3 10 Treads . | . . . . . . Leg 19 | 2 . . 4 3 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 . 3 3 6 Device 6 | . 1 . 1 1 3 Storage 2 | 1 . . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . . 2 2 1 Artifact . | . . . . . . Weapon 12 | 2 3 . 2 1 4 Energy Gun 11 | 2 3 . 2 . 4 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 1 . 1 2 20 Power 3 | . . . 1 . 2 Propulsion 8 | . . . . . 8 Utility 6 | . . . . 1 5 Weapon 7 | . 1 . . 1 5 Highest Loss Streak 8 | . 1 . 1 1 8 To Critical Strikes . | . . . . . . Average Backups 9 | 1 6 8 7 6 13 Power 1 | . 1 1 . 1 1 Propulsion 2 | . 2 4 2 2 3 Utility 2 | . . 1 1 1 2 Weapon 3 | . 1 2 2 1 5 Tool/Special . | . . . . . . Unused Backups 31 | . 2 . 6 1 22 Power 6 | . . . 2 . 4 Propulsion 2 | . . . 1 . 1 Utility 8 | . 1 . 1 . 6 Weapon 15 | . 1 . 2 1 11 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 95 100 98 99 97 Engine 8 | . 14 14 6 3 8 Core 2 | . . . 4 7 . Leg 33 | . 28 28 32 33 35 Device 13 | . 9 14 10 11 17 Storage 10 | . 14 14 11 11 9 Processor 1 | . . . . . 2 Protection 6 | . . . 10 11 5 Energy Gun 16 | . 28 28 22 11 13 Ballistic Gun 4 | . . . . 10 4 Peak Build Rating 32 | 6 8 7 14 21 32 Average Rating 19 | 5 6 7 10 16 29 On Entrance 9 | . 6 7 7 14 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 65 | 13 15 13 20 28 65 Greatest Support 60 | 20 20 20 30 35 60 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 Average Capacity 12 | 7 8 8 8 8 17 Most Carried 20 | 2 8 8 8 8 20 Average Carried 10 | 1 6 8 7 7 14 Final Capacity 20 | 8 8 8 8 8 20 Final Carried 20 | 2 8 8 8 7 20 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 973 | 233 51 . 108 189 392 Remotely . | . . . . . . Salvage Created 2040 | . 245 . 317 274 1204 Parts 97 | . 10 . 16 11 60 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 63 | . 7 . 7 15 34 Guns 59 | . 7 . 7 14 31 AOE 1 | . . . . 1 . Classes Destroyed 9 | . 2 . 1 3 3 Watcher 2 | . . . . . 2 Swarmer 16 | . 3 . . 3 10 Grunt 27 | . 4 . 5 3 15 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 6 | . . . 2 . 4 Specialist 2 | . . . . . 2 Hunter 3 | . . . . . 3 Assembled 7 | . . . . 7 . Best Kill Streak 6 | . 3 . 2 6 5 Combat Bots Only 6 | . 3 . 2 6 5 Max Kills in Single Turn 2 | . 1 . 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 395 | . 39 . 21 53 282 Missed 117 | . 8 . 6 15 88 Hits 278 | . 31 . 15 38 194 Melee 3 | . . . . 3 . Projectile 275 | . 31 . 15 35 194 Critical Strikes 13 | . . . . . 13 Damage Taken 3782 | . 335 . 212 513 2722 Core 664 | . 65 . 17 18 564 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 76 | . . . 19 . 57 Core Remaining (%) 88 | 100 . 74 . 91 . Volleys Fired 154 | . 20 . 15 30 89 Largest 2 | . 2 . 2 2 2 Hottest 160 | . 100 . 130 130 160 Shots Fired 308 | . 40 . 30 60 178 Gun 308 | . 40 . 30 60 178 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 72 | . . . . 26 46 Thermal 232 | . 36 . 30 34 132 Explosive . | . . . . . . Electromagnetic 4 | . 4 . . . . Robot Hit Streak 10 | . 6 . 7 6 10 Robot Miss Streak 8 | . 2 . 3 3 8 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . . 2 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 229 | . 26 . 22 38 143 Core Hits 132 | . 14 . 17 24 77 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . . . 2 1 4 Burn 5 | . . . 2 1 2 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4017 | . 346 . 314 693 2664 Guns 3910 | . 322 . 305 629 2654 Cannons . | . . . . . . Explosions 53 | . . . . 53 . Melee . | . . . . . . Ramming 54 | . 24 . 9 11 10 Kinetic 938 | . . . . 320 618 Thermal 2967 | . 264 . 305 362 2036 Explosive . | . . . . . . Electromagnetic 58 | . 58 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . . 40 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 15 | . 6 . 2 3 4 Kicked 15 | . 6 . 2 3 4 Crushed . | . . . . . . Highest Temperature 300 | . 241 . 195 192 300 Average Temperature 67 | . 81 . 55 58 69 Received Heat Transfer 1494 | . 144 . 93 60 1197 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 10 | . 1 . 4 1 4 Heat Transferred 7397 | . 742 . 962 914 4779 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 60 | 100 100 100 100 100 14 Level 1 32 | . . . . . 68 Level 2 7 | . . . . . 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 487 | . 81 37 120 148 487 Initial 27 | . . 27 2 27 . Average 158 | . 14 22 44 47 302 Influence Increases 1711 | . 181 30 213 214 1073 Destroy 0b10 Robot/C 1120 | . 140 . 140 160 680 Destroy 0b10 Robot/NC 10 | . . . . . 10 Destroy Leader 264 | . 40 . 40 30 154 Allied During Kill 3 | . . . . 3 . Successful Hack 3 | . . . 3 . . Disable Machine 60 | . . . 15 15 30 Destroy Structure 11 | . 1 . . 6 4 Lose Combat Pursuer 240 | . . 30 15 . 195 Influence Decreases 1340 | . 110 94 149 285 702 Entered New Map 93 | . . 44 5 44 . Time Decay 997 | . 100 50 134 211 502 Lost Part 230 | . 10 . 10 10 200 Lost Ally 20 | . . . . 20 . Squads Dispatched 11 | . 2 . 1 . 8 Investigation 4 | . . . . . 4 Extermination . | . . . . . . Reinforcement 7 | . 2 . 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 16 2 10 15 68 Peak Tracking Total 6 | . 6 2 4 4 6 Tactical Retreats 13 | . . 1 1 . 11 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 1 1 2 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . . . 4 . 6 Terminals 6 | . . . 3 . 3 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 . 2 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 22 | . . . 6 . 16 Successful 10 | . . . 2 . 8 Failed 12 | . . . 4 . 8 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . . . 3 . 5 Terminals 9 | . . . 4 . 5 Fabricators . | . . . . . . Repair Stations 9 | . . . 2 . 7 Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 2 . 4 Scan Component 4 | . . . 1 . 3 Repair 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 3 . 5 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired 2 | . . . 1 . 1 Time 52 | . . . 26 . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 9 | . . . . 9 . Total Damage 81 | . . . . 81 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1475 | . . . . . 1475 Optics 427 | . . . . . 427 Sensors 1452 | . . . . . 1452 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3346 | 156 382 101 479 673 1555 Spaces Moved 1901 | 124 195 85 291 457 749 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1896 | 119 195 85 291 457 749 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 118 Average Speed 128 | 117 120 120 120 120 142 Slowest Speed 252 | 120 120 120 120 120 252 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 7 29 26 25 89 57 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . 6 . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2478 | 131 304 84 396 525 1038 Wait 280 | . 65 . 56 19 140 Move 1896 | 123 194 84 290 456 749 Hop . | . . . . . . Pick Up 42 | 2 9 . 8 2 21 Fast Attach 15 | 6 1 . 1 . 7 Attach 14 | . 1 . 3 2 8 Detach . | . . . . . . Swap 28 | . 3 . 8 6 11 Drop 34 | . 5 . 13 7 9 Fire 154 | . 20 . 15 30 89 Melee . | . . . . . . Ram . | . . . . . . Kick 15 | . 6 . 2 3 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 157 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 9) 539 | -10/Materials | Entered Mines 616 | -10/Mines | Discovered new exit (range 8) 637 | -10/Mines | Met a Derelict bent on vengeance 640 | -10/Mines | Entered Materials 640 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Repaired Heat Sink 1080 | -9/Materials | Discovered new exit (range 13) 1119 | -9/Materials | Entered Mines 1171 | -9/Mines | Build established: Scavenger-Mutant 1233 | -9/Mines | Discovered new exit (range 14) 1355 | -9/Mines | Received a Mining Laser from a helpful Derelict 1368 | -9/Mines | Assembled infested the area 1528 | -9/Mines | Discovered new exit (range 8) 1644 | -9/Mines | Learned Materials interactive machine intel 1792 | -9/Mines | Entered Materials 1792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -8/Materials | Loaded intel: 16 interactive machine locations 2429 | -8/Materials | Repaired Lgt. Armor Plating 2871 | -8/Materials | Lost 3 parts (2n1u) 2889 | -8/Materials | Core integrity fell below 50% 3340 | -8/Materials | Core integrity fell below 20% 3347 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03294_ Acquired EM Pulse Cannon. 03322_ C-30 ARC bursts open, deploying its payload. 03322_ G-50 Soldier unfolds itself. 03322_ G-47 Trooper unfolds itself. 03322_ K-01 Serf collects debris. 03322_ Titanium Leg destroyed. 03323_ Terminal disabled. 03324_ Imp. Sensor Array destroyed. 03325_ K-01 Serf collects debris. 03327_ Field Laser destroyed. 03330_ K-01 Serf collects debris. 03334_ Imp. Carbon-fiber Leg destroyed. 03339_ Rnf. Ion Engine destroyed. 03339_ Critical hit (Burn: +37). 03339_ Particle Gun destroyed. 03341_ Critical hit (Burn: +37). 03343_ K-01 Serf destroyed. 03343_ Carbon-fiber Leg destroyed. 03345_ Critical hit (Burn: +37). 03347_ Imp. Heat Sink destroyed. 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Armor Plating | 36% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Heavy Suspicion I Have A Map? Spot Them First Challenges ------------ None Game ------ Seed BoreFieldthrustRefractor Manual? 0 Play Time 00:44:35 Cumulative 35.2 hours Start 2025.10.22 @ 23:11:53 End 2025.10.24 @ 08:21:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 23 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5333f012-fc95-4e32-8b07-d525bf843fb8