Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 15:12:10 Player: LameThyst Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (3723) 3723 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 10148 Bonus ------- Follower Combat Kills 309 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -244 Cogmind --------- Core Integrity 0/850 Matter 155/300 Energy 12/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Makeshift Power Source Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Gravity Neutralizer Improved Medium Armor Plating Improved Medium Armor Plating System Shield Longsword +1 Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Advanced Signal Interpreter Melee Analysis Suite Layered Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Thermic Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Makeshift Power Source Angular Momentum Engine VTOL Module Improved Heat Sink High-capacity Storage Unit Large Matter Pod Structural Scanner ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating System Shield High-powered Shock Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Improved Proton Missile Launcher Longsword +1 [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Melee Analysis Suite Device Seismic Detector Storage Huge Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 1 . . . . 1 Utility 3 | . . 1 . . . . 1 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 127 | 8 17 27 1 3 . 17 8 3 4 1 11 27 Power 17 | 1 3 3 . 1 . 2 . 2 1 . 2 2 Engine 13 | 1 3 3 . 1 . 2 . 1 . . 1 1 Core 4 | . . . . . . . . 1 1 . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 40 | 2 6 10 . . . 7 3 . 2 . 2 8 Treads 30 | 2 6 10 . . . 7 3 . 2 . . . Leg 6 | . . . . . . . . . . . 2 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . 4 Utility 29 | 2 4 4 . 1 . 3 3 1 1 1 . 9 Device 10 | 1 1 1 . . . 1 1 . 1 . . 4 Storage 7 | 1 3 . . 1 . 1 . . . . . 1 Processor 4 | . . . . . . . 1 . . 1 . 2 Hackware . | . . . . . . . . . . . . . Protection 8 | . . 3 . . . 1 1 1 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 41 | 3 4 10 1 1 . 5 2 . . . 7 8 Energy Gun 10 | 1 . 2 . . . 1 . . . . 2 4 Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 20 | 2 3 6 . . . 1 1 . . . 4 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . 1 . . 2 . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 4 | . . 1 . 1 . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 . . . . . . . . . 3 Parts Lost 59 | . . 2 . . . 1 1 3 6 . 20 26 Power 8 | . . . . . . . . 1 . . 4 3 Propulsion 22 | . . 1 . . . . . 1 5 . 7 8 Utility 9 | . . 1 . . . . 1 1 1 . 1 4 Weapon 20 | . . . . . . 1 . . . . 8 11 Highest Loss Streak 23 | . . 2 . . . 1 1 3 5 . 8 23 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 3 10 14 15 15 17 19 20 23 21 20 14 15 Power 1 | . 1 1 1 1 1 1 2 2 2 3 1 2 Propulsion 1 | 1 2 2 3 2 2 1 1 3 . . . . Utility 6 | . 2 3 4 5 7 8 8 8 7 7 7 7 Weapon 6 | . 3 6 6 6 7 6 7 9 10 10 5 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . 8 6 1 . . 6 . . 2 . . 6 Power 10 | . 3 3 . . . 1 . . 1 . . 2 Propulsion 2 | . 2 . . . . . . . . . . . Utility 11 | . 2 1 . . . 4 . . 1 . . 3 Weapon 6 | . 1 2 1 . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 99 100 91 100 98 99 93 82 100 54 70 Engine 7 | . 14 11 11 11 11 9 7 1 . . 6 3 Treads 18 | . 28 32 33 33 33 36 37 38 31 38 1 . Leg 1 | . . . . . . . . . . . . 7 Flight 1 | . . . . . . . . . . . . 13 Device 7 | . 14 11 21 22 22 14 16 1 4 7 . 1 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 6 Processor 7 | . . . . . . . 3 7 7 14 15 12 Protection 2 | . . 10 . . . 3 1 13 6 . . 1 Ballistic Gun 10 | . 27 19 22 . . 6 7 2 2 7 6 7 Launcher 2 | . . . . . . . . . . . 6 3 Slashing Weapon 6 | . . 2 . 13 22 10 9 15 12 15 5 5 Peak Build Rating 66 | 7 10 18 17 23 23 33 38 42 50 50 49 66 Average Rating 24 | 5 8 15 16 16 23 29 34 37 40 49 23 37 On Entrance 24 | . 7 10 17 16 23 23 29 38 37 50 49 22 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 13 32 41 41 54 54 65 102 111 113 113 106 103 Greatest Support 118 | 40 40 63 63 63 63 83 103 103 118 118 118 68 Greatest Overweight (x) 33 | . . . . . . . . 1 32 . 33 33 Average Overweight (x) 2 | . . . . . . . . . . . 19 3 Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 6 11 15 15 18 20 20 22 25 25 25 25 23 Most Carried 25 | 6 15 15 15 18 17 20 25 25 24 20 20 20 Average Carried 15 | 3 10 14 14 16 17 19 20 23 21 20 14 15 Final Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 25 20 Final Carried 25 | 6 15 15 15 17 17 20 25 23 20 20 13 10 Class Distribution -------------------- 50% | Mutant 31% | Scavenger-Mutant 8% | Scavenger-Gladiator 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3602 | 322 561 1051 318 58 . 428 87 20 138 . 285 334 Remotely . | . . . . . . . . . . . . . Salvage Created 5242 | 143 805 1214 328 . . 885 132 . 776 . 467 492 Parts 281 | 9 55 71 34 . . 45 6 . 22 . 20 19 Haulers Intercepted 7 | . 2 4 . . . 1 . . . . . . Recyclers Shooed 3 | 1 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 8 . 19 . Prevented 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 88 | . 18 21 13 . . 16 2 . 1 . 11 6 Melee 23 | . . . . . . 14 2 . 1 . 5 1 Guns 55 | . 18 20 10 . . 1 . . . . 1 5 AOE 10 | . . 1 3 . . 1 . . . . 5 . Classes Destroyed 15 | 2 4 5 . . . 1 . . 2 . . 1 Worker 1 | . . 1 . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 7 | . 2 4 . . . 1 . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . Operator 2 | . . 2 . . . . . . . . . . Watcher 3 | . 1 2 . . . . . . . . . . Swarmer 17 | . 3 4 7 . . . . . . . 3 . Grunt 47 | . 15 8 6 . . 10 . . . . 6 2 Duelist 2 | . . 1 . . . 1 . . . . . . Sentry 15 | . . 8 . . . 4 2 . . . . 1 Hunter 4 | . . . . . . 1 . . . . 2 1 Programmer 2 | . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . 2 . . . Best Kill Streak 4 | 4 4 4 4 . . 3 1 . 1 . 3 2 Combat Bots Only 4 | . 4 3 4 . . 2 1 . 1 . 3 2 Max Kills in Single Turn 4 | 1 1 2 4 . . 1 1 . 1 . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . 1 3 . . 1 . . . . 2 . Melee 1 | . . . . . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1066 | . 85 146 33 . 6 57 99 29 32 . 202 377 Missed 338 | . 16 37 8 . 1 18 38 8 6 . 61 145 Hits 728 | . 69 109 25 . 5 39 61 21 26 . 141 232 Projectile 728 | . 69 109 25 . 5 39 61 21 26 . 141 232 Critical Strikes 13 | . . 4 . . . . . 2 . . 1 6 Damage Taken 10334 | . 802 1441 260 . 80 614 482 446 543 . 2298 3368 Core 1712 | . 97 121 22 . . 132 23 28 25 . 398 866 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 340 | . 70 . . . . 270 . . . . . . Core Remaining (%) 66 | 100 61 . . . 64 76 . . . . 32 . Volleys Fired 261 | 7 64 107 28 . . 7 3 . . . 17 28 Largest 3 | 2 2 2 2 . . 3 1 . . . 3 3 Hottest 141 | 40 120 63 56 . . 132 28 . . . 103 141 Shots Fired 515 | 14 128 212 47 . . 17 3 . . . 35 59 Gun 498 | 14 127 212 46 . . 15 3 . . . 28 53 Cannon . | . . . . . . . . . . . . . Launcher 16 | . . . 1 . . 2 . . . . 7 6 Special 1 | . 1 . . . . . . . . . . . Kinetic 465 | 14 127 201 46 . . 10 3 . . . 24 40 Thermal 13 | . 1 . . . . 5 . . . . . 7 Explosive 14 | . . . 1 . . 2 . . . . 7 4 Electromagnetic 23 | . . 11 . . . . . . . . 4 8 Robot Hit Streak 27 | 5 17 27 6 . . 4 4 . . . 5 10 Robot Miss Streak 4 | 2 4 4 2 . . 1 . . . . 1 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 6 | . 2 2 . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 Shots Hit Robots 434 | 9 90 144 30 . . 41 10 . 21 . 43 46 Core Hits 182 | 5 34 47 19 . . 19 3 . 10 . 26 19 Critical Kills 3 | . 2 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 16 | . 2 2 . . . 7 1 . 1 . 3 . Destroy 4 | . 2 2 . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . Sever 11 | . . . . . . 6 1 . 1 . 3 . Melee Attacks 110 | . . 11 . . . 35 11 . 27 . 22 4 Impact 4 | . . . . . . 2 2 . . . . . Slashing 106 | . . 11 . . . 33 9 . 27 . 22 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . 1 . . . 4 . . 3 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks 3 | . . . . . . 1 1 . . . 1 . Damage Inflicted 10915 | 108 1227 2295 600 . . 1846 418 . 1754 . 1444 1223 Guns 5389 | 108 1227 2196 470 . . 165 42 . . . 229 952 Cannons . | . . . . . . . . . . . . . Explosions 916 | . . 34 130 . . 157 . . . . 413 182 Melee 4610 | . . 65 . . . 1524 376 . 1754 . 802 89 Ramming . | . . . . . . . . . . . . . Kinetic 4858 | 108 1227 2052 470 . . 87 42 . . . 184 688 Thermal 268 | . . 34 . . . 78 . . . . . 156 Explosive 785 | . . . 130 . . 157 . . . . 413 85 Electromagnetic 394 | . . 144 . . . . . . . . 45 205 Impact 79 | . . . . . . 33 46 . . . . . Slashing 4531 | . . 65 . . . 1491 330 . 1754 . 802 89 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . 3 3 3 3 . . . . . . 1 Average Corruption 2 | . . 2 3 3 3 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 58 | . . 23 19 14 2 . . . . . . . Message Errors 9 | . . 1 4 4 . . . . . . . . Matter Fused 20 | . . 11 6 3 . . . . . . . . Heat Flow Errors 8 | . . 2 3 2 1 . . . . . . . Energy Discharges 9 | . . 2 4 2 1 . . . . . . . Data Loss (minor) 7 | . . 3 1 3 . . . . . . . . Data Loss (major) 3 | . . 2 1 . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 857 | . . 16 . . . 35 7 . 735 . 63 1 Projectiles . | . . . . . . . . . . . . . Explosions 16 | . . 16 . . . . . . . . . . Melee 841 | . . . . . . 35 7 . 735 . 63 1 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . 23 . . . . . . . . 65 . Shots 4 | . . 1 . . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 301 | . 20 242 273 163 169 140 8 301 . . 20 177 Average Temperature 60 | . 2 55 120 80 87 60 6 171 . . 7 49 Received Heat Transfer 2833 | . 414 633 78 . . 207 150 358 60 . 402 531 Effects 2 | . . . 2 . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 364 | . . 50 . . . 148 . . . . . 166 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . 1 . . . 1 . . . . . . Low Security (%) 98 | 100 100 99 100 . 100 93 100 . . . . 100 Level 1 1 | . . . . . . 6 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 219 | 10 195 218 148 . . 219 93 . . . . 120 Initial 93 | . . 75 83 . . . 93 . . . . 25 Average 57 | 2 55 76 54 . . 71 39 . . . . 36 Influence Increases 3419 | 20 614 751 326 . . 544 91 15 30 . 435 593 Destroy 0b10 Robot/C 1960 | . 360 420 260 . . 320 40 . 20 . 260 280 Destroy 0b10 Robot/NC 105 | 20 15 50 . . . 15 . . . . . 5 Destroy Leader 534 | . 96 142 40 . . 84 20 . 10 . 50 92 Allied During Kill 75 | . . . 21 . . . . . . . 5 49 Successful Hack 84 | . 21 19 . . . 44 . . . . . . Disable Machine 210 | . 60 30 . . . 15 15 . . . . 90 Destroy Structure 91 | . 2 15 5 . . 21 1 . . . . 47 Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 345 | . 60 75 . . . 45 . 15 . . 120 30 Influence Decreases 3419 | 20 435 715 483 58 . 337 288 25 30 . 394 634 Entered New Map 428 | . . 104 132 58 . . 114 4 . . . 16 Time Decay 2622 | 20 435 591 331 . . 326 164 21 30 . 293 411 Lost Part 348 | . . 20 . . . 10 10 . . . 101 207 Lost Ally 20 | . . . 20 . . . . . . . . . Purge Threat 1 | . . . . . . 1 . . . . . . Squads Dispatched 20 | . 6 2 1 . . 2 1 . . . . 8 Investigation 7 | . 4 1 1 . . . . . . . . 1 Extermination 4 | . . . . . . . . . . . . 4 Reinforcement 7 | . 2 1 . . . 1 1 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . 2 4 . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 158 | . 30 41 13 . 1 25 3 1 1 . 20 23 Peak Tracking Total 10 | . 5 5 4 . 1 3 4 1 1 . 4 10 Tactical Retreats 21 | . 4 3 . . . 3 . 1 . . 7 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . 4 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 15 | . 5 2 . . . 1 1 . . . . 6 Max in Single Turn 4 | . 1 1 . . . . 1 . . . . 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 35 | . 7 10 1 2 . 8 1 . . 4 . 2 Terminals 21 | . 6 9 . . . 5 . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . 2 1 . . . . 1 Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 133 | . 22 36 1 6 . 34 1 . . 29 . 4 Successful 84 | . 11 17 1 6 . 19 . . . 29 . 1 Failed 49 | . 11 19 . . . 15 1 . . . . 3 Catastrophic 2 | . 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 72 | . 19 29 . 1 . 21 . . . . . 2 Terminals 74 | . 19 32 . . . 21 . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 17 | . 3 . . . . 11 1 . . . . 2 Recycling Units 4 | . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 40 | . . 3 1 6 . 1 . . . 29 . . Record 16 | . . . . 5 . . . . . 11 . . Part Schematic 10 | . . . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . . Open Door 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . . . . 8 . . . . . 1 Scan Component 6 | . 1 . . . . 4 . . . . . 1 Repair 5 | . 1 . . . . 4 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 32 | . 9 13 . . . 10 . . . . . . Terminals 30 | . 9 11 . . . 10 . . . . . . Botnet 13 | . 3 6 . . . 4 . . . . . . Operators 1 | . . . . . . 1 . . . . . . Skim 16 | . 6 5 . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 7 9 . . . 8 1 . . . . 2 Full Trace Events 2 | . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . 4 . . . . . . Time 161 | . 26 . . . . 135 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . . 3 . . . . . . . 1 . Largest Group 3 | . . . 3 2 2 2 . . . . 1 1 Highest-Rated Group 96 | . . . 40 32 32 32 . . . . 96 96 Highest-Rated Ally 96 | . . . 16 16 16 16 . . . . 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . 4 . . . . 4 16 Total Damage 880 | . . . . . . 111 . . . . 95 674 Kills 13 | . . . . . . 2 . . . . 2 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 9602 | 69 1508 1864 1082 727 79 1680 353 64 756 144 845 431 Sensors 3899 | . . 21 1064 727 79 140 123 . 756 144 845 . Terrain 2 | . . . . . . . . . . . . 2 Structural 1675 | . . . . . . 967 353 64 . . . 291 Seismic 7250 | 69 1508 1864 1082 727 79 1680 241 . . . . . Jamming 1 | . . . . . . . 1 . . . . . ECM 140 | . . . . . . . . . . . . 140 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 16692 | 140 1508 1864 1082 727 79 1680 353 319 1094 144 6363 1339 Spaces Moved 5436 | 66 715 814 590 447 50 763 185 192 554 90 581 389 Core 373 | 3 . . . . . . . . 5 . 339 26 Treads 4572 | 63 715 814 590 447 50 763 185 192 549 90 114 . Legs 447 | . . . . . . . . . . . 128 319 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 44 | . . . . . . . . . . . . 44 Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 120 Average Speed 270 | 155 160 160 160 160 160 160 160 160 185 160 1070 303 Slowest Speed 1955 | 160 160 160 160 160 160 160 160 240 1650 160 1700 1955 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 95 71 94 73 22 51 5 49 66 71 67 15 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 9 | . . 3 1 1 . 3 . . . 1 . . Known Exits Taken 6 | . . 1 . . 1 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . . 1 . 1 . . . Scrap Searched 6 | . . . 1 . . . . . 3 . 2 . Spaces Dug 27 | . . 8 . . . 4 1 . 2 . 10 2 Terrain Destroyed 153 | . . 10 5 . . 20 1 . 2 . 61 54 Melee 17 | . . 8 . . . 4 1 . 2 . . 2 Projectile 1 | . . . . . . . . . . . 1 . AOE 135 | . . 2 5 . . 16 . . . . 60 52 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 6852 | 86 959 1157 683 458 49 1183 227 202 596 90 674 488 Wait 666 | . 119 127 56 . . 316 8 5 . . 29 6 Move 5424 | 65 714 813 589 446 49 762 184 191 553 89 580 389 Hop . | . . . . . . . . . . . . . Pick Up 92 | 6 20 20 3 3 . 16 7 . 4 . 5 8 Fast Attach 36 | 7 1 5 . . . 1 2 . 2 . 3 15 Attach 45 | . . 3 . 1 . 3 2 3 6 . 11 16 Detach 12 | . . . . 1 . . . 1 1 . . 9 Swap 115 | 1 18 36 4 5 . 26 8 2 2 1 5 7 Drop 96 | . 23 35 3 2 . 19 4 . 2 . 2 6 Fire 261 | 7 64 107 28 . . 7 3 . . . 17 28 Melee 104 | . . 11 . . . 33 9 . 26 . 21 4 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 10) 792 | -10/Materials | Repaired Assault Rifle 1304 | -10/Materials | Discovered new exit (range 5) 1589 | -10/Materials | Discovered new exit (range 16) 1649 | -10/Materials | Entered another Materials area 1649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2265 | -9/Materials | Discovered new exit (range 16) 2474 | -9/Materials | Discovered new exit (range 15) 2900 | -9/Materials | Learned location of Mines (-9) 2975 | -9/Materials | Identified exit to Materials 3040 | -9/Materials | Learned location of Zion (-6) 3097 | -9/Materials | Learned location of 1 exit from Recycling 3177 | -9/Materials | Identified exit to Mines 3177 | -9/Materials | Identified exit to Storage 3238 | -9/Materials | Learned Storage emergency access door positions 3253 | -9/Materials | Build established: Scavenger-Mutant 3338 | -9/Materials | Learned 4 Recycling zone layouts 3513 | -9/Materials | Entered Mines 3772 | -9/Mines | Met a Derelict shopkeep closing up shop 3842 | -9/Mines | Learned location of Storage (-9) 3847 | -9/Mines | Discovered exit to Materials (range 15) 4134 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4353 | -9/Mines | Discovered exit to Materials (range 10) 4363 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4584 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4584 | -9/Mines | Discovered new exit (range 5) 4595 | -9/Mines | Entered Exiles 4595 | -9/Exiles | Accompanied by 2 allies 4630 | -9/Exiles | Discovered new exit (range 14) 4686 | -9/Exiles | Met 8R-AWN 4710 | -9/Exiles | Met EX-HEX 4772 | -9/Exiles | Met EX-DEC 4839 | -9/Exiles | Discovered new exit (range 14) 5086 | -9/Exiles | Met EX-BIN 5105 | -9/Exiles | Aligned with FarCom system 5107 | -9/Exiles | Given EX-Vault access code 5147 | -9/Exiles | Opened EX-Vault 5156 | -9/Exiles | Found Longsword +1 5187 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5322 | -9/Exiles | Left Exiles lab with Longsword +1 5322 | -9/Exiles | Entered Mines 5322 | -8/Mines | Accompanied by 2 allies 5393 | -8/Mines | Discovered exit to Materials (range 5) 5401 | -8/Mines | Entered Materials 5401 | -8/Materials | Accompanied by 2 allies 5401 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5819 | -8/Materials | Discovered new exit (range 11) 6421 | -8/Materials | Learned Storage terminal intel 6486 | -8/Materials | Learned Factory security intel 6580 | -8/Materials | Garrison activated, responded to threat 6592 | -8/Materials | Learned 2 Storage zone layouts 6632 | -8/Materials | Learned location of Extension (-4) 6660 | -8/Materials | Learned Storage emergency access door positions 6698 | -8/Materials | Identified exit to Factory 6748 | -8/Materials | Learned 2 Lower Caves zone layouts 6780 | -8/Materials | Repaired Structural Scanner 6810 | -8/Materials | Learned location of 1 exit from Lower Caves 6813 | -8/Materials | Repaired Imp. Treads 6865 | -8/Materials | Repaired Imp. Assault Rifle 6882 | -8/Materials | Learned 4 Recycling zone layouts 6892 | -8/Materials | Repaired Lgt. Treads 7081 | -8/Materials | Entered Factory 7081 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7423 | -7/Factory | Discovered new exit (range 8) 7434 | -7/Factory | Entered Lower Caves 7435 | -7/Lower Caves | Encountered a Warlord checkpoint 7435 | -7/Lower Caves | Identified exit to Lower Caves 7481 | -7/Lower Caves | Spotted B-75 Beast 7529 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7559 | -7/Lower Caves | Build established: Scavenger-Gladiator 7753 | -7/Lower Caves | Entered another Lower Caves area 7825 | -7/Lower Caves | Learned Factory stockpile data 7840 | -7/Lower Caves | Spotted B-75 Beast 7914 | -7/Lower Caves | Destroyed B-75 Beast 7943 | -7/Lower Caves | Lost 5 parts (4n1u) 8383 | -7/Lower Caves | Build established: Scavenger-Mutant 8504 | -7/Lower Caves | Encountered a Warlord checkpoint 8540 | -7/Lower Caves | Learned 8 Factory zone layouts 8732 | -7/Lower Caves | Build established: Scavenger-Gladiator 8812 | -7/Lower Caves | Discovered new exit (range 5) 8847 | -7/Lower Caves | Entered Data Miner 8847 | -7/Data Miner | Discovered new exit (range 6) 8855 | -7/Data Miner | Identified exit to Proximity Caves 8891 | -7/Data Miner | Met Data Miner 8927 | -7/Data Miner | Learned location of Section 7 (-2) 8927 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8955 | -7/Data Miner | Received God Mode back door access code from Data Miner 8991 | -7/Data Miner | Entered Proximity Caves 9229 | -6/Proximity Caves | Lost 6 parts (1p4n1w) 9489 | -6/Proximity Caves | Build established: Mutant 9652 | -6/Proximity Caves | Lost 8 parts (2p3n3w) 9867 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 10129 | -6/Proximity Caves | Build established: Gunner 10585 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10600 | -6/Proximity Caves | Core integrity fell below 50% 10898 | -6/Proximity Caves | Build established: Mutant 11373 | -6/Proximity Caves | Escorted by Enhanced Grunt 15133 | -6/Proximity Caves | Discovered new exit (range 14) 15337 | -6/Proximity Caves | Identified exit to Factory 15354 | -6/Proximity Caves | Entered Factory 15354 | -6/Factory | Accompanied by 1 ally 15354 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15355 | -6/Factory | Identified exit to Factory 16102 | -6/Factory | Build established: Scavenger-Mutant 16274 | -6/Factory | Cargo convoy interrupted 16617 | -6/Factory | Garrison activated, responded to threat 16682 | -6/Factory | Core integrity fell below 50% 16689 | -6/Factory | Core integrity fell below 20% 16693 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 16658_ Angular Momentum Engine destroyed. 16661_ G-67 Veteran destroyed. 16661_ Switching to secondary target: Y-54 Guardian. 16662_ P-60 Hacker destroyed. 16669_ Hvy. Assault Rifle destroyed. 16670_ Adv. Signal Interpreter destroyed. 16670_ Critical hit (Blast). 16670_ Knocked back. 16672_ Hpw. Shock Rifle destroyed. 16672_ Imp. EM Shotgun destroyed. 16678_ Imp. Deuterium Engine destroyed. 16678_ Arm. Leg destroyed. 16678_ Acquired 1 matter. 16680_ Slug penetrates Wall. 16681_ VTOL Module destroyed. 16685_ Melee Analysis Suite destroyed. 16685_ Critical hit (Blast). 16685_ Knocked back. 16691_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ???????????????????????????????!?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ??????????!?????? ##### ###?????????????????????? | | ????????????????? ######;##### ????????? | | ????????????????? + * @ x ????????? | | ???????????????"" # !% #### ????????? | | ???????????##+##### = ##?????????????????????? | | ?????????? ##?????????????????????? | | ????????????# ##?????????????????????? | | ????????????# """ """ ##?????????????????????? | | ???????????## ?"""g""" ;#?????????????????????? | | ???????????## """ """ x##?????????????????????? | | ???????????## H ##?????????????????????? | | ???????????## !g! ##?????????????????????? | | ???????????## ########%[%!#### ??????????????????? | | ???????????## ########Y*[ #### """"??????????????? | | ????????????????????##/## / """"??????????????? | | ???????????????????? ## #### """"??????????????? | | ???????????????????? " ##!#### ?????????? # ?????? | | ???????????????????" " ##[##???????????? # ?????? | | ???????????????????" " ##%#### ???????? + ?????? | | ?????????????????? "?" ##+#### ??????? # ?????? | | ?????????????????????? # !! # # # ?????? | | ?????????????????????? # !######## # ?????? | | ?????????????????????? #= # # ?????? | | ?????????????????????? # # ##?????? | | ?????!???????????????? # """ # ##?????? | | ?!???????????????????? # """ " % ##?????? | | ?????????????????????? # """ # ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 30% | -10/Materials Structural Scanner | 10% | -8/Materials Imp. Treads | 3% | -8/Materials Imp. Assault Rifle | 59% | -8/Materials Lgt. Treads | 67% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftGravmagBlaster Manual? 0 Play Time 01:40:40 Cumulative 79.4 hours Start 2025.07.12 @ 13:32:58 End 2025.07.12 @ 15:12:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 91d81499-d91c-480a-a44a-8b569ba53889