Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 18:32:38 Player: BLINGO GOVLIN Result: Destroyed by EZ-N6R(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 765 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Sensor Array Hacking Suite EM Pulse Gun Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Propulsion Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Visual Processing Unit Sensor Array Hacking Suite EM Pulse Gun Medium Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 6 5 . Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 4 | . 4 6 Power . | . . 1 Propulsion . | . . . Utility 1 | . . 2 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 83 | . 91 60 Engine 4 | . 6 . Core 7 | . 7 5 Leg 24 | . 27 18 Storage 13 | . 14 12 Protection 7 | . 7 8 Energy Gun 1 | . 1 . Ballistic Gun 23 | . 26 14 Peak Build Rating 10 | 6 10 10 Average Rating 7 | 3 7 5 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns 23 | . . 23 Heaviest Build 14 | 14 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 7 | 2 7 7 Average Carried 4 | . 4 6 Final Capacity 8 | 8 8 5 Final Carried 7 | 1 7 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 524 | 260 264 . Remotely . | . . . Salvage Created 351 | . 351 . Parts 21 | . 21 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 5 | . 5 . Builder 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 5 | . 5 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 115 | . 92 23 Missed 30 | . 25 5 Hits 85 | . 67 18 Projectile 85 | . 67 18 Critical Strikes 4 | . 2 2 Damage Taken 1045 | . 669 376 Core 255 | . 151 104 Absorbed by Shields . | . . . Redirected to Shielding 53 | . 9 44 Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 58 1 Largest 2 | . 2 1 Hottest 60 | . 60 20 Shots Fired 117 | . 116 1 Gun 117 | . 116 1 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 109 | . 108 1 Thermal . | . . . Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 11 | . 11 . Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 62 | . 62 . Core Hits 22 | . 22 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 697 | . 697 . Guns 677 | . 677 . Cannons . | . . . Explosions 20 | . 20 . Melee . | . . . Ramming . | . . . Kinetic 632 | . 632 . Thermal 20 | . 20 . Explosive . | . . . Electromagnetic 45 | . 45 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . 31 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 . Average Temperature 8 | . 8 . Received Heat Transfer 240 | . 168 72 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | . 110 . Initial . | . . . Average 55 | . 59 . Influence Increases 377 | . 377 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 52 | . 52 . Disable Machine 45 | . 45 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 377 | . 336 41 Entered New Map 21 | . . 21 Time Decay 336 | . 316 20 Lost Part 20 | . 20 . Squads Dispatched 4 | . 4 . Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 20 3 Peak Tracking Total 4 | . 4 2 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful . | . . . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1035 | 57 721 257 Spaces Moved 701 | 36 417 248 Core 111 | 12 . 99 Treads . | . . . Legs 590 | 24 417 149 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 115 | 123 121 102 Slowest Speed 200 | 200 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 61 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 821 | 48 523 250 Wait 33 | . 33 . Move 699 | 35 416 248 Hop . | . . . Pick Up 17 | 7 10 . Fast Attach . | . . . Attach 9 | 6 3 . Detach . | . . . Swap 2 | . 2 . Drop 2 | . 1 1 Fire 59 | . 58 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 12) 232 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 354 | -10/Materials | Core integrity fell below 50% 558 | -10/Materials | Derelicts attacked the area 655 | -10/Materials | Build established: Scavenger-Mutant 685 | -10/Materials | Discovered new exit (range 6) 764 | -10/Materials | Discovered new exit (range 9) 779 | -10/Materials | Entered Subcaves 780 | -10/Subcaves | Approached by a straggling Scientist 960 | -10/Subcaves | Learned location of Zion (-7) 967 | -10/Subcaves | Core integrity fell below 20% 991 | -10/Subcaves | Lost 4 parts (2n1u1w) 1036 | -10/Subcaves | Destroyed by EZ-N6R(R) with Subdweller Laser Last Messages --------------- GOAL=ESCAPE 00780_ MP-MXK(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00785_ MP-MXK(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00887_ Lgt. Assault Rifle destroyed. 00889_ Lgt. Nuclear Core destroyed. 00921_ Assault Rifle destroyed. 00929_ Aluminum Leg destroyed. 00931_ Propulsion Shielding destroyed. 00960_ Aluminum Leg destroyed. 00960_ Acquired derelict log, extracted data. World map updated: -7/Zion. 01013_ Dropped Sml. Storage Unit. 01020_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). Map ----- +----------------------------------------------------+ | ????????????????#????## ##???# #??? ?? | | ???????????????## ### ##### ???## ?? | | ???????????????# ## ?????? | | ???????????? ##?# ?????? | | ???????????? ### #### ## ?????? | | ????????????? ???# ##? ?????? | | ?????????????? ??????# ##?????????? | | ??????????????????????### ##??????????? | | ????????????????????????# ### #???????????? | | ????????????????????????# #?? #???????????? | | ????????????????????????# ##?? #??????????? | | ???????????????????????## #??# #?????????? | | ??????????????????????## ##?# ????????? | | ??????????????????????# #?# ????????? | | ??????????????????????# ## ????????? | | ??????????????????????## ????????? | | ???????????????????????# #????????? | | ???????????????????????# ## ## #?????????? | | ???????????????????????# #####???? #?????????? | | ???????????????????????# #??????????????????? | | ??????????????????????## #??????????????????? | | ??????????????????????#!![ #??????????????????? | | ????????????????????### #??????????????????? | | ????????????????????# #< ##??????????????????? | | ????????????????????# R ####???????????????????? | | ????????????????????# #< @##?????????????????????? | | ???????????????????& "## #?????????????????????? | | ??????????????????##### ##?????????????????????? | | ????????????????###### ##?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????# ### #?????????????????????? | | ?????????####??## #?# ##?????????????????????? | | ??######## ### #### #?????????????????????? | | ??# ##?# ##?????????????????????? | | ??# #??## #??????????????????????? | | ???# ###?####??????????????????????? | | ???## #???????????????????????????? | | ????#### ##???????????????????????????? | | ???????# ##????????????????????????????? | | ???????## ##### #?????????????????????????????? | | ????????####????# #?????????????????????????????? | | ????????????????####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonMetafiberBox Manual? 0 Play Time 00:08:23 Cumulative 39.9 hours Start 2026.10.02 @ 18:25:31 End 2026.10.02 @ 18:32:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8789ab65-101d-465b-88c9-04f96ded3341