Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 17:36:20 Player: ForgettableHero Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (256) 1280 Value Destroyed (9093) 9093 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 17853 Bonus ------- High Alert Combat Kills 658 Follower Combat Kills 1142 Met Imprinter 300 Was Imprinted 300 Friendly Fire -600 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 304/315 System Corruption 18% Temperature Warning (352) Movement Hovering (62) Location -5/Extension Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Improved Gravmag System Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (8) ------ Trap Scanner Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Corruption Screen > --- WEAPON (3) ------- Bore Cannon Ripper > --- INVENTORY (5) ---- Combat Gravmag System Improved Transmission Jammer Improved Utility Shielding Wave Gun Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Machine Analyzer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Focal Shield > --- WEAPON ----------- Tesla Rifle Tesla Rifle Gauss Rifle > --- INVENTORY -------- Micro Fission Core Improved Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Trap Scanner Improved Transmission Jammer Long-range Proton Cannon [Rating: 81] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag Array Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . Utility 6 | . . 1 . 1 2 . . . . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 318 | 8 13 27 3 38 17 22 7 2 32 45 17 9 60 18 Power 35 | 1 3 2 . 2 . . . . 3 6 2 1 9 6 Engine 17 | 1 3 2 . 2 . . . . 3 1 2 1 1 1 Core 17 | . . . . . . . . . . 4 . . 8 5 Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 81 | 2 4 17 . 13 6 7 1 . 6 13 1 . 10 1 Treads 56 | 2 4 17 . 13 6 7 1 . 6 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . 13 1 . 10 1 Flight . | . . . . . . . . . . . . . . . Utility 84 | 2 4 4 1 13 8 6 4 . 9 6 1 1 20 5 Device 50 | 1 2 . . 10 5 1 1 . 7 3 1 1 16 2 Storage 5 | 1 2 1 . . . . . . . 1 . . . . Processor 10 | . . . 1 . 2 . . . . 2 . . 3 2 Hackware . | . . . . . . . . . . . . . . . Protection 19 | . . 3 . 3 1 5 3 . 2 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 118 | 3 2 4 2 10 3 9 2 2 14 20 13 7 21 6 Energy Gun 14 | 1 . . . 1 . 3 . . . 1 . . 5 3 Energy Cannon 7 | . . . . 1 . . . . 1 1 2 . 2 . Ballistic Gun 48 | 2 1 3 1 6 2 . 2 . 6 14 . 3 8 . Ballistic Cannon 16 | . . . . . . . . 1 2 1 4 2 5 1 Launcher 22 | . 1 . 1 2 1 4 . 1 4 3 4 . 1 . Special Weapon 9 | . . 1 . . . 2 . . 1 . 3 2 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 . . 2 . Parts Lost 88 | . 1 4 . 7 1 11 3 . 13 13 4 . 17 14 Power 13 | . . . . . . . . . 2 4 . . 3 4 Propulsion 16 | . . 1 . 2 . 2 . . 2 2 2 . 3 2 Utility 18 | . 1 1 . 1 . 1 1 . 4 2 1 . 3 3 Weapon 41 | . . 2 . 4 1 8 2 . 5 5 1 . 8 5 Highest Loss Streak 7 | . 1 1 . 3 1 6 3 . 7 3 2 . 4 7 To Critical Strikes 2 | . . . . 1 . . . . 1 . . . . . Average Slot Usage (%) 92 | . 94 99 100 99 99 96 88 93 90 81 73 68 87 94 Engine 7 | . 14 11 11 9 7 7 7 7 6 2 10 13 4 . Core 1 | . . . . . . . . . . 7 . . 3 9 Treads 18 | . 28 32 33 26 23 22 23 23 20 . . . . . Hover 4 | . . . . . . . . . . 15 15 13 18 22 Device 9 | . 8 11 1 9 13 7 14 7 11 7 4 2 10 10 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 5 1 Processor 15 | . . . 9 9 16 23 15 15 15 24 26 26 29 27 Protection 6 | . . 11 11 8 6 6 7 15 9 . . . . 4 Energy Gun 1 | . . . . 4 . 3 . . . 1 . . 1 6 Ballistic Gun 12 | . 16 21 20 15 18 4 11 15 13 9 . . 7 3 Launcher 3 | . 10 . 1 6 4 8 . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 14 31 39 39 53 58 57 58 64 64 46 43 36 44 44 Greatest Support 71 | 40 40 63 63 63 63 68 71 71 71 48 42 32 46 49 Greatest Overweight (x) 3 | 3 . . . 1 . 1 . . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 15 12 10 10 10 6 Most Carried 15 | 7 15 15 15 15 15 15 14 15 15 15 10 10 10 10 Average Carried 12 | 5 12 14 14 14 14 11 10 14 12 11 9 9 8 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 5 Final Carried 15 | 6 15 15 15 15 15 9 14 14 9 9 9 10 10 4 Class Distribution -------------------- 54% | Mutant 10% | Skirmisher 8% | Derelict-Mutant 6% | Scout 3% | Scavenger-Tank 3% | Scavenger-Scout 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Tank | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Scout | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Matter Collected 8602 | 356 329 1154 206 1351 488 522 206 34 859 1055 365 75 1294 308 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10024 | 188 454 1677 255 2110 572 441 269 . 1040 1170 465 . 1137 246 Parts 550 | 8 39 111 20 123 37 8 12 . 31 55 27 . 73 6 Haulers Intercepted 11 | . 2 5 . 3 . . . . 1 . . . . . Recyclers Shooed 11 | . 1 2 . 5 . . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . 1 8 . 38 . 11 1 . . Prevented 20 | . . . . . . 8 . . 1 . 11 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Combat Hostiles Destroyed 187 | . 10 24 9 36 12 12 5 . 23 24 11 . 20 1 Melee 1 | . . . . . . . . . . . . . . 1 Guns 104 | . 5 20 6 27 8 6 2 . 9 10 . . 11 . Cannons 12 | . . . . . . . . . 3 3 2 . 4 . AOE 65 | . 5 4 3 9 4 3 3 . 10 11 9 . 4 . Classes Destroyed 21 | 3 5 3 2 3 1 . 1 . 1 1 . . 1 . Worker 14 | 2 1 2 . 3 1 . . . . 1 . . 4 . Builder 3 | . . . . 2 1 . . . . . . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . . Hauler 11 | . 2 5 . 3 . . . . 1 . . . . . Recycler 12 | 1 1 4 2 2 . . . . . 1 . . . 1 Operator 6 | . 2 1 . 1 1 . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . 1 . Watcher 19 | . 3 4 . 5 2 . . . . 2 . . 3 . Swarmer 43 | . 6 3 6 3 . . 3 . 2 10 8 . 2 . Saboteur 1 | . . . . . . . . . 1 . . . . . Grunt 68 | . 4 11 . 19 7 4 . . 13 6 2 . 2 . Brawler 11 | . . 1 . 2 1 3 . . 2 1 . . 1 . Duelist 7 | . . 1 . . . 3 . . 1 . . . 2 . Sentry 29 | . . 8 . 9 1 2 1 . 2 3 1 . 1 1 Demolisher 2 | . . . 2 . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 10 | . . . . 1 1 . . . 2 . . . 6 . Programmer 13 | . . . . . 2 . 1 . . 4 . . 6 . Z-Light 2 | . . . . . . . . . . 2 . . . . Decomposer 4 | . . . . . . . 1 . . . 3 . . . Packrat 1 | . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 2 5 4 5 5 4 7 3 . 6 5 4 . 7 1 Combat Bots Only 7 | . 3 4 3 3 3 7 3 . 5 5 4 . 4 1 Max Kills in Single Turn 6 | 1 3 2 5 3 2 2 1 . 4 3 2 . 6 1 Gunslinging 1 | . 1 . 1 . . 1 . . 1 . . . . . Exploded 4 | . 2 2 3 3 1 1 1 . 4 3 2 . 1 . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Damage Taken 17108 | . 465 1384 347 2050 903 1743 325 . 2460 2178 405 . 3403 1445 Core 2336 | . 69 181 32 256 133 116 21 . 201 264 58 . 631 374 Absorbed by Shields 136 | . . . . . . 12 124 . . . . . . . Redirected to Shielding 42 | . . . . . . . . . . . . . . 42 Regen/Repaired (Parts) 536 | . 62 89 . . 385 . . . . . . . . . Core Remaining (%) 60 | 100 72 . 46 53 . . . . 32 . . 62 . . Volleys Fired 726 | 19 48 117 18 134 54 48 24 2 62 71 42 . 71 16 Largest 3 | 2 2 2 2 3 3 2 2 2 3 3 2 . 3 2 Hottest 158 | 40 50 100 46 109 82 156 69 56 108 141 111 . 158 119 Shots Fired 1386 | 38 80 229 35 275 102 65 28 4 147 161 45 . 154 23 Gun 1144 | 38 74 221 34 250 94 42 22 4 118 111 . . 116 20 Cannon 122 | . . . . 6 . . . . 9 43 26 . 35 3 Launcher 104 | . 6 7 1 19 8 22 6 . 12 7 13 . 3 . Special 16 | . . 1 . . . 1 . . 8 . 6 . . . Kinetic 1100 | 38 74 221 34 199 94 14 22 4 120 125 19 . 132 4 Thermal 38 | . . 1 . . . 10 . . 15 . 6 . . 6 Explosive 71 | . 6 7 1 19 8 9 4 . 12 5 . . . . Electromagnetic 177 | . . . . 57 . 32 2 . . 31 20 . 22 13 Robot Hit Streak 20 | 11 9 12 7 13 11 9 7 . 20 15 7 . 17 12 Robot Miss Streak 5 | 4 2 3 3 5 3 4 3 . 4 5 2 . 5 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 10 | . 1 . 1 2 . 1 . . 3 1 . . . 1 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 . . 2 1 . . . 1 Shots Hit Robots 884 | 22 53 158 20 182 68 36 17 . 102 108 10 . 89 19 Core Hits 513 | 8 28 64 17 102 42 39 16 . 63 60 17 . 50 7 Critical Kills 4 | . . . . . 1 . . . . . . . 3 . Critical Parts Destroyed 10 | . . 3 . 2 1 . . . . . . . 2 2 Critical Strikes 26 | . . 4 . 4 2 1 . . . 3 . . 9 3 Burn 2 | . . . . . . 1 . . . . . . . 1 Destroy 15 | . . 4 . 2 2 . . . . . . . 5 2 Blast 7 | . . . . . . . . . . 3 . . 4 . Corrupt 2 | . . . . 2 . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25484 | 228 996 2661 523 4240 1927 1994 565 . 3240 4393 741 . 3460 516 Guns 12793 | 228 550 2308 297 2679 1010 517 291 . 1429 1551 . . 1683 250 Cannons 1928 | . . . . 132 . . . . 123 664 245 . 697 67 Explosions 10317 | . 446 304 221 1402 913 1477 214 . 1586 2178 496 . 1080 . Melee 199 | . . . . . . . . . . . . . . 199 Ramming 160 | . . 49 5 27 4 . 60 . 15 . . . . . Kinetic 12243 | 228 550 2308 297 2074 1010 155 291 . 1452 1696 86 . 2007 89 Thermal 2304 | . . . . 163 . 191 . . 187 694 . . 992 77 Explosive 7298 | . 446 304 221 1239 913 1090 168 . 1586 1331 . . . . Electromagnetic 3280 | . . . . 737 . 558 46 . . 672 655 . 461 151 Impact . | . . . . . . . . . . . . . . . Slashing 199 | . . . . . . . . . . . . . . 199 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 2 2 3 1 1 1 1 10 2 2 2 18 18 Average Corruption 3 | . 1 2 2 2 1 1 1 1 6 1 2 2 9 18 Corruption Purged 4 | . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 229 | . 4 7 14 42 10 16 14 2 17 6 12 3 46 36 Message Errors 58 | . 2 3 5 18 1 4 6 . 4 1 2 . 4 8 Matter Fused 65 | . 1 2 4 5 4 5 1 1 7 2 3 1 16 13 Heat Flow Errors 29 | . . 1 2 6 1 1 3 . 2 . 3 2 6 2 Energy Discharges 21 | . 1 . 1 3 1 2 3 . 2 1 1 . 5 1 Parts Rejected 3 | . . . . . 1 . . . 1 . . . 1 . Data Loss (minor) 20 | . . 1 . 4 . 2 1 . 1 1 1 . 6 3 Data Loss (major) 11 | . . . 2 1 . 1 . 1 . 1 . . 3 2 Misfires 5 | . . . . 2 . 1 . . . . 1 . . 1 Alerts 5 | . . . . 3 1 . . . . . 1 . . . Misdirections 7 | . . . . . . . . . . . . . 3 4 Weapon Failures 5 | . . . . . 1 . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 626 | . 16 . . . 18 31 28 . 13 273 42 . 168 37 Projectiles 170 | . . . . . . . . . . 39 38 . 93 . Explosions 400 | . 16 . . . 18 31 14 . 8 234 4 . 75 . Melee 56 | . . . . . . . 14 . 5 . . . . 37 Knockbacks 11 | . . 1 . . . . 1 . . 3 . . 6 . Impact 2 | . . 1 . . . . 1 . . . . . . . Kinetic 8 | . . . . . . . . . . 3 . . 5 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage 645 | . 9 76 . 143 27 85 55 . 109 132 9 . . . Shots 22 | . 1 4 . 5 2 2 1 . 3 3 1 . . . Rammed 25 | . . 10 1 4 1 . 7 . 2 . . . . . Targets Rammed 27 | . . 10 1 4 1 . 9 . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . Highest Temperature 554 | . 15 267 282 554 100 477 251 27 299 318 298 238 379 348 Average Temperature 82 | . 7 31 70 83 24 143 51 15 99 92 75 103 95 110 Received Heat Transfer 3433 | . 192 588 . 675 240 431 . . 558 285 39 . 188 237 Effects 28 | . . . . 11 . 9 . . 3 1 . . 1 3 Shutdowns 4 | . . . . 1 . 1 . . . . . . 1 1 Energy Bleed 6 | . . . . 1 . . . . 3 1 . . . 1 Interference 9 | . . . . 4 . 4 . . . . . . . 1 Matter Decay 2 | . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Damage (major) 6 | . . . . 3 . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 . . . . . . 1 . Combat Hostiles 4 | . . . . . . 3 . . . . . . 1 . Parts Fried 14 | . . . . 1 . 5 . . . 1 3 . 3 1 Impact Corruptions 6 | . . . . . . . 4 . 2 . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . Heat Transferred 2784 | . . . . 100 . 472 . . 840 400 . . 750 222 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 3 . 1 . . . 1 1 . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Peak Influence 814 | 25 159 633 326 690 347 . . . . 814 . . 674 424 Initial 303 | . 16 30 210 31 303 . . . . . . . 188 283 Average 290 | 10 83 450 170 306 214 . . . . 353 . . 385 260 Maximum Alert Level 3 | . . 2 1 2 1 . . . . 3 . . 2 2 Low Security (%) 41 | 100 100 4 62 49 52 . . . . 20 . . 25 16 Level 1 28 | . . 22 37 15 47 . . . . 41 . . 25 82 Level 2 28 | . . 72 . 35 . . . . . 36 . . 48 . Level 3 . | . . . . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 3 . 4 6 . . . 1 9 . . 6 . Investigation 4 | . 1 1 . . . . . . . 1 . . 1 . Extermination 8 | . . . . . 3 . . . . 3 . . 2 . Reinforcement 12 | . . 2 . 3 3 . . . . 3 . . 1 . Assault 5 | . . . . 1 . . . . 1 1 . . 2 . Garrison 1 | . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Distress Signals 13 | . 1 6 . 3 . . . . . . . . 2 1 Communications Jammed 2 | . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . 2 . Times Spotted 313 | . 15 38 10 51 19 14 5 . 32 50 11 . 50 18 Peak Tracking Total 13 | . 5 5 4 4 3 7 3 . 6 8 4 . 13 4 Tactical Retreats 24 | . . 3 . 1 . 2 . . 2 3 1 . 9 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Traps Triggered 23 | . 5 3 . 2 1 . . . . 5 . . . 7 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . 1 . . 3 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Machines Disabled 36 | . 1 2 . 4 1 1 . . 1 14 . . 12 . Max in Single Turn 7 | . 1 1 . 1 1 1 . . 1 6 . . 7 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Machines Accessed 66 | . 10 11 . 12 12 . . . . 9 . . 8 4 Terminals 39 | . 8 7 . 9 8 . . . . 2 . . 1 4 Fabricators 3 | . . . . . 1 . . . . . . . 2 . Repair Stations 6 | . 1 1 . . 2 . . . . 1 . . 1 . Recycling Units 8 | . 1 1 . 1 1 . . . . 3 . . 1 . Scanalyzers 8 | . . 2 . 2 . . . . . 2 . . 2 . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . Total Hacks 185 | . 35 31 . 39 36 . . . . 14 . . 20 10 Successful 109 | . 21 19 . 26 22 . . . . 9 . . 11 1 Failed 76 | . 14 12 . 13 14 . . . . 5 . . 9 9 Catastrophic 16 | . 5 2 . . 3 . . . . 2 . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . . . . . . . . . . 6 . . 14 8 Terminals 115 | . 29 18 . 26 26 . . . . 3 . . 3 10 Fabricators 6 | . . . . . 2 . . . . . . . 4 . Repair Stations 19 | . 2 6 . . 6 . . . . 2 . . 3 . Recycling Units 18 | . 4 2 . 3 2 . . . . 5 . . 2 . Scanalyzers 25 | . . 5 . 10 . . . . . 3 . . 7 . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . Terminal Hacks 60 | . 16 8 . 18 15 . . . . 2 . . . 1 Record 17 | . 4 . . 6 7 . . . . . . . . . Prototype ID Bank 8 | . 2 2 . 1 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . . . . 2 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Scanalyzer Index 2 | . 1 . . 1 . . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . Locate Traps 5 | . 2 . . 2 1 . . . . . . . . . Reprogram Traps 3 | . 1 . . 2 . . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . Zone Layout 5 | . 1 1 . 3 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . 2 . Repair Station Hacks 15 | . 2 5 . . 5 . . . . 2 . . 1 . Scan Component 9 | . 1 3 . . 3 . . . . 1 . . 1 . Repair 6 | . 1 2 . . 2 . . . . 1 . . . . Recycling Unit Hacks 11 | . 3 1 . 2 2 . . . . 3 . . . . Process 1 | . 1 . . . . . . . . . . . . . Report Inventory 4 | . 1 1 . 1 1 . . . . . . . . . Retrieve Matter 4 | . 1 . . 1 . . . . . 2 . . . . Retrieve Components 2 | . . . . . 1 . . . . 1 . . . . Scanalyzer 19 | . . 5 . 6 . . . . . 1 . . 7 . Insert Component 10 | . . 2 . 4 . . . . . 1 . . 3 . Analyze 9 | . . 3 . 2 . . . . . . . . 4 . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 55 | . 10 9 . 11 11 . . . . 4 . . 7 3 Full Trace Events 2 | . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 2 . 2 . . . 14 . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 2 . . 2 . . . . . . . . . Time 185 | . 26 58 . . 76 . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 5 | . 5 . . . . . . . . . . . . . Retrieved Matter 213 | . . . . 213 . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . Parts Scanalyzed 7 | . . 2 . 3 . . . . . . . . 2 . Part Schematics Acquired 6 | . . 2 . 2 . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 2 . . . . . . . 8 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Total Allies 38 | . . . 1 . . 2 . 4 . 6 . . 9 16 Largest Group 11 | . . . 1 . . 2 . 4 4 5 . . 3 11 Highest-Rated Group 310 | . . . 31 . . 32 . 148 148 310 . . 210 295 Highest-Rated Ally 85 | . . . 31 . . 16 . 40 40 85 . . 85 51 Zionite Dispatches 10 | . . . . . . . . . . 3 . . 5 2 Heavy 2 | . . . . . . . . . . 1 . . 1 . Light 2 | . . . . . . . . . . 1 . . 1 . Recon 1 | . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . . 1 1 Hacker 1 | . . . . . . . . . . . . . . 1 Hover Resupply 2 | . . . . . . . . . . 1 . . 1 . Total Orders 19 | . . . . . . . . . . 2 . . 17 . STAY 1 | . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . 1 . DROP 2 | . . . . . . . . . . 1 . . 1 . EXPLORE 13 | . . . . . . . . . . . . . 13 . RETURN 2 | . . . . . . . . . . . . . 2 . Ally Attacks 193 | . . . . . . 6 . . 25 58 . . 31 73 Total Damage 5240 | . . . . . . 59 . . 558 1564 . . 1160 1899 Kills 32 | . . . . . . . . . 6 10 . . 8 8 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 2 . 1 1 . . . . . Drone Launches 14 | . . . . . . . . . . . . . 14 . Drone Recoveries 4 | . . . . . . . . . . . . . 4 . Zionite Intel Received 1 | . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Turns Passed 23581 | 291 1417 1970 1106 3226 1863 2108 1995 1928 1668 2269 1063 342 1604 731 Spaces Moved 15316 | 129 729 920 625 1482 863 1160 1072 1183 775 2371 1086 463 1852 606 Core 12 | 12 . . . . . . . . . . . . . . Treads 8950 | 117 729 920 625 1482 863 1160 1072 1183 775 24 . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 6354 | . . . . . . . . . . 2347 1086 463 1852 606 Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 163 160 160 160 160 55 55 61 45 58 Average Speed 120 | 156 160 160 160 162 163 163 160 160 169 62 75 69 51 58 Slowest Speed 250 | 200 160 160 160 245 163 240 160 160 250 170 121 121 121 60 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 98 84 90 92 24 98 96 90 82 36 74 47 27 50 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . Known Exits Taken 8 | . . 1 . 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 . . 1 1 1 . . . . . . Scrap Searched 26 | . . . 1 . . 3 3 2 2 . 3 12 . . Spaces Dug 23 | . . . . 1 . 10 . . . . 9 . 3 . Terrain Destroyed 770 | . 40 42 16 128 62 75 19 . 105 188 18 . 77 . Melee . | . . . . . . . . . . . . . . . Projectile 47 | . . . . . . . . . 4 8 13 . 22 . AOE 723 | . 40 42 16 128 62 75 19 . 101 180 5 . 55 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Ext Total 19279 | 183 915 1229 702 2060 1217 1298 1320 1216 1002 3035 1285 484 2383 950 Wait 2243 | 15 81 98 52 340 261 32 198 21 100 473 119 . 302 151 Move 15302 | 128 728 919 624 1481 862 1159 1071 1182 774 2370 1085 462 1851 606 Hop . | . . . . . . . . . . . . . . . Pick Up 306 | 13 28 34 2 36 14 11 10 5 19 44 10 7 57 16 Fast Attach . | . . . . . . . . . . . . . . . Attach 163 | 7 3 9 . 9 7 14 3 1 14 30 14 2 40 10 Detach 21 | . . . . . . . . . 1 5 8 1 6 . Swap 156 | 1 10 18 3 29 10 8 4 1 18 15 3 7 21 8 Drop 171 | . 17 24 2 27 8 3 1 4 12 27 4 5 31 6 Fire 726 | 19 48 117 18 134 54 48 24 2 62 71 42 . 71 16 Melee 5 | . . . . . . . . . . . . . . 5 Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 27 | . . 10 1 4 1 . 9 . 2 . . . . . Escape Stasis 51 | . . . . . . . . . . . . . . 51 Rewire 104 | . . . . . . 23 . . . . . . . 81 Trap . | . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 292 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 470 | -10/Materials | Repaired Assault Rifle 745 | -10/Materials | Discovered new exit (range 8) 830 | -10/Materials | Discovered new exit (range 13) 1189 | -10/Materials | Discovered new exit (range 16) 1613 | -10/Materials | Discovered new exit (range 15) 1709 | -10/Materials | Entered another Materials area 1709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2091 | -9/Materials | Identified exit to Mines 2541 | -9/Materials | Discovered new exit (range 12) 3005 | -9/Materials | Repaired Hrd. Light Armor Plating 3032 | -9/Materials | Repaired Lgt. Treads 3316 | -9/Materials | Discovered new exit (range 16) 3679 | -9/Materials | Entered Mines 3687 | -9/Mines | Learned location of 1 exit from Materials 3785 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3790 | -9/Mines | Found Prototype Device 3907 | -9/Mines | Assembled infested the area 4001 | -9/Mines | Discovered new exit (range 9) 4020 | -9/Mines | Received a Mining Laser from a helpful Derelict 4457 | -9/Mines | Core integrity fell below 50% 4470 | -9/Mines | Discovered new exit (range 7) 4785 | -9/Mines | Entered Materials 4785 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4786 | -8/Materials | Identified exit to Factory 5816 | -8/Materials | Discovered new exit (range 15) 6580 | -8/Materials | Discovered exit to Factory (range 16) 6743 | -8/Materials | Identified Exp. Sensor Array 7185 | -8/Materials | First assault squad dispatched 7428 | -8/Materials | Lost 3 parts (2n1w) 7779 | -8/Materials | Discovered exit to Factory (range 3) 8011 | -8/Materials | Entered Factory 8011 | -7/Factory | Evolved 2 slots: Utility x2 8279 | -7/Factory | Repaired Hrd. Medium Armor Plating 8319 | -7/Factory | Repaired Arm. Treads 9350 | -7/Factory | Identified exit to Factory 9446 | -7/Factory | Identified exit to Lower Caves 9788 | -7/Factory | Build established: Skirmisher 9874 | -7/Factory | Entered Lower Caves 9930 | -7/Lower Caves | Learned Factory emergency access door positions 9958 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10001 | -7/Lower Caves | Encountered a Warlord checkpoint 10185 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10430 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10500 | -7/Lower Caves | Lost 6 parts (1n1u4w) 10502 | -7/Lower Caves | Destroyed 7 combat bots 11462 | -7/Lower Caves | Lost 5 parts (1n4w) 11590 | -7/Lower Caves | Discovered new exit (range 4) 11982 | -7/Lower Caves | Entered another Lower Caves area 11986 | -7/Lower Caves | Discovered exit to Factory (range 15) 12040 | -7/Lower Caves | Lost 3 parts (1u2w) 12314 | -7/Lower Caves | Build established: Mutant 12625 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13255 | -7/Lower Caves | Discovered new exit (range 13) 13977 | -7/Lower Caves | Entered Zion 14157 | -7/Zion | Discovered new exit (range 15) 14181 | -7/Zion | Build established: Derelict-Mutant 14190 | -7/Zion | System corruption cleaned by Quarantine Array 14394 | -7/Zion | Learned Factory repair station intel 14578 | -7/Zion | Found Prototype Device 14673 | -7/Zion | Learned Factory stockpile data 14772 | -7/Zion | Learned Factory scanalyzer intel 14899 | -7/Zion | Learned location of Warlord (-5) 15188 | -7/Zion | Imprinted 15190 | -7/Zion | Declared Zion's savior 15905 | -7/Zion | Entered Proximity Caves 15905 | -6/Proximity Caves | Accompanied by 4 allies 15928 | -6/Proximity Caves | Build established: Derelict-Tank 16240 | -6/Proximity Caves | Build established: Scavenger-Tank 16737 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16803 | -6/Proximity Caves | Core integrity fell below 50% 16916 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17012 | -6/Proximity Caves | Lost 7 parts (1p1n2u3w) 17028 | -6/Proximity Caves | System corruption reached 10% 17095 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 17226 | -6/Proximity Caves | Spotted B-75 Beast 17573 | -6/Proximity Caves | Entered Factory 17573 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 17576 | -6/Factory | Loaded intel: 6 repair station locations 17577 | -6/Factory | Loaded intel: 4 scanalyzer locations 17604 | -6/Factory | Zion Hover Resupply teleported in 18174 | -6/Factory | Discovered new exit (range 8) 18205 | -6/Factory | Zion Heavy squad teleported in 18394 | -6/Factory | Zion Light squad teleported in 18825 | -6/Factory | Build established: Scout 18854 | -6/Factory | Terminal network hard line cut 18860 | -6/Factory | Identified exit to Garrison 18868 | -6/Factory | Garrison activated, responded to threat 19673 | -6/Factory | First assault squad dispatched 19834 | -6/Factory | Lost 3 parts (1p1n1u) 19840 | -6/Factory | Identified exit to Lower Caves 19842 | -6/Factory | Entered Lower Caves 20123 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20256 | -6/Lower Caves | Spotted B-75 Beast 20811 | -6/Lower Caves | Discovered new exit (range 10) 20902 | -6/Lower Caves | Identified exit to Lower Caves 20905 | -6/Lower Caves | Entered another Lower Caves area 20976 | -6/Lower Caves | Build established: Mutant 21048 | -6/Lower Caves | Discovered new exit (range 10) 21244 | -6/Lower Caves | Identified exit to Factory 21247 | -6/Lower Caves | Entered Factory 21247 | -5/Factory | Evolved 2 slots: Utility x2 21354 | -5/Factory | Zion Heavy squad teleported in 21400 | -5/Factory | Build established: Derelict-Scout 21594 | -5/Factory | Zion Hover Resupply teleported in 21968 | -5/Factory | Zion Recon squad teleported in 22216 | -5/Factory | Retrieved Zion intel report: Branch Access 22216 | -5/Factory | Identified exit to Upper Caves 22216 | -5/Factory | Identified exit to Extension 22217 | -5/Factory | Zion Light squad teleported in 22231 | -5/Factory | Cargo convoy interrupted 22282 | -5/Factory | System corruption reached 10% 22329 | -5/Factory | Lost 3 parts (3w) 22447 | -5/Factory | First assault squad dispatched 22466 | -5/Factory | Core integrity fell below 50% 22633 | -5/Factory | Lost 4 parts (1p1n2w) 22710 | -5/Factory | Zion Fire squad teleported in 22809 | -5/Factory | Terminal network hard line cut 22851 | -5/Factory | Entered Extension 22915 | -5/Extension | Spotted B-75 Beast 23078 | -5/Extension | Core integrity fell below 20% 23079 | -5/Extension | Build established: Mutant 23084 | -5/Extension | Zion Hacker squad teleported in 23095 | -5/Extension | Lost 6 parts (2p1u3w) 23333 | -5/Extension | Zion Fire squad teleported in 23442 | -5/Extension | Rescued a captive Derelict 23443 | -5/Extension | Rescued a captive Derelict 23459 | -5/Extension | Build established: Scavenger-Scout 23547 | -5/Extension | Spotted B-75 Beast 23564 | -5/Extension | Allies destroyed B-75 Beast 23582 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 23571_ Destroyed Wave Gun. 23571_ Penetrated by Slug. 23574_ Acquired 24 matter. 23574_ U-05 Engineer builds a Wall. 23575_ Power failure, Neutrino Core shutdown. 23575_ Penetrated by Slug. 23576_ D5-ERJ(l) suffers critical hit (Meltdown). 23577_ Penetrated by Slug. 23579_ System corrupted: Matter fused (-8). 23579_ Acquired 8 matter. 23579_ Riot Gun destroyed. 23579_ Fission Core destroyed. 23579_ Cmb. Gravmag System destroyed. 23579_ Penetrated by Slug. 23580_ HV Slug penetrates Wall. 23580_ R-10 Processor suffers critical hit (Destroy). 23580_ Destroyed Hpw. Tractor Beam. 23581_ Acquired 7 matter. 23581_ Penetrated by Slug. 23581_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | #????????# #???#T #????????????????????????? | | #????????# #???## ###????????????????????????? | | #????????# ##### #####?????????????????????? | | #????????# T #?????????????????????? | | #????????# ##### ### #?????????????????????? | | #????????# #???#####?# #?????????????????????? | | #????????# #?????????# #???????????T?????????? | | #??????### ##????????# #??????????""?????????? | | #####??????#T #????????# #?????????????????????? | | ???????????##""##????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????### #?????????????????????? | | ???????????????????????#T# #?????????????????????? | | ???????????????????????" #?????????????????????? | | ???????????????????????### #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????### #?????????????????????? | | ???????????????????????#%#%### ## ### #??????????? | | ?????????????????#######! ="=% " "??????????? | | ?????????????????# ; @*! %Y " "??????????? | | ?????????????????#### %# |%%* #????????? | | ???????????????????# #%*%%= % #????????? | | ##################"####;==!%=== #????????? | | %=!= ????????? | | %! ?????????? | | % % ?????????? | | % % bBBt ?????????? | | u k BB ??????????? | | ######################## u k R % ??????????? | | ???????????????????????# % ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ???????????????? | | ???????????????????????######T#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 40 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Block 8 Armor Coverage 450 Resistance: KI 25 Utility Shielding 66 Evasion (%) 56 Targeting Accuracy 27 Target Analysis 6 Recoil Reduction 7 Matter Filtering 30 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Energy Well | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Proton Missile Launcher | -5/Factory | Scanalyzed Arm. Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion I Spy Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ChromaticActuatorPropulsion Manual? 0 Play Time 05:51:41 Cumulative 56.0 hours Start 2022.03.25 @ 18:46:38 End 2022.03.27 @ 17:36:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1453eb2f-0a77-4c3a-94f1-78e73ca386df