Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.11 @ 14:03:19 Player: K.K.Y. Result: Destroyed by JL-ZDV(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (706) 706 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1471 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Optics Subdweller Optics Scrap Shield Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Heavy Riot Gun Barrage Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Subdweller Optics Scrap Shield Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Weapon Heavy Battle Rifle Energy Gun Heavy Riot Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 1 9 4 11 Power 5 | . 2 . 3 Engine 5 | . 2 . 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 3 3 . Treads . | . . . . Leg 6 | . 3 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . 1 . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 2 1 7 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 6 | . 2 . 4 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 19 | 4 9 16 23 Power 3 | . . . 4 Propulsion 3 | 1 3 5 1 Utility 4 | . 2 6 3 Weapon 9 | 1 1 3 12 Tool/Special . | . . . . Unused Backups 35 | . . . 35 Power 4 | . . . 4 Propulsion 2 | . . . 2 Utility 13 | . . . 13 Weapon 16 | . . . 16 Tool/Special . | . . . . Average Slot Usage (%) 60 | . 53 50 64 Engine 8 | . 3 1 11 Leg 7 | . 11 8 6 Device 11 | . 10 12 11 Storage 12 | . 12 12 12 Energy Gun 4 | . . . 7 Energy Cannon 1 | . . 3 . Ballistic Gun 12 | . 15 11 11 Peak Build Rating 17 | 1 9 11 17 Average Rating 11 | . 5 6 14 On Entrance 4 | . 1 5 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 93 | 10 49 50 93 Greatest Support 30 | 3 30 30 30 Greatest Overweight (x) 30 | 3 15 15 30 Average Overweight (x) 9 | 1 5 7 12 Largest Inventory Capacity 25 | 10 20 20 25 Average Capacity 22 | 8 19 20 24 Most Carried 25 | 5 15 20 25 Average Carried 20 | 4 9 16 24 Final Capacity 25 | 10 20 20 25 Final Carried 25 | 5 15 20 25 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 724 | 164 155 166 239 Remotely . | . . . . Salvage Created 1131 | . 244 431 456 Parts 76 | . 18 32 26 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | . 6 8 10 Guns 13 | . 6 2 5 Cannons 9 | . . 6 3 AOE 2 | . . . 2 Classes Destroyed 8 | . 4 3 1 Builder 1 | . . 1 . Tunneler 3 | . . 3 . Recycler 3 | . . 3 . Mechanic 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 11 | . 2 6 3 Grunt 6 | . 4 2 . Subdweller 7 | . . . 7 Best Kill Streak 4 | . 2 4 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 215 | . 31 28 156 Missed 83 | . 14 7 62 Hits 132 | . 17 21 94 Projectile 132 | . 17 21 94 Critical Strikes 1 | . . . 1 Damage Taken 1126 | . 126 119 881 Core 252 | . 23 37 192 Absorbed by Shields . | . . . . Ignored by Resistances 690 | . 81 82 527 Core Remaining (%) 100 | 100 . . . Volleys Fired 122 | . 24 41 57 Largest 2 | . 2 2 2 Hottest 105 | . 40 80 105 Shots Fired 194 | . 48 49 97 Gun 132 | . 48 12 72 Cannon 62 | . . 37 25 Launcher . | . . . . Special . | . . . . Kinetic 120 | . 48 12 60 Thermal 59 | . . 37 22 Explosive . | . . . . Electromagnetic 15 | . . . 15 Robot Hit Streak 42 | . 13 11 42 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 151 | . 39 37 75 Core Hits 57 | . 15 17 25 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2327 | . 360 635 1332 Guns 1191 | . 345 88 758 Cannons 961 | . . 526 435 Explosions 139 | . . . 139 Melee . | . . . . Ramming 36 | . 15 21 . Kinetic 1073 | . 345 88 640 Thermal 1076 | . . 526 550 Explosive . | . . . . Electromagnetic 142 | . . . 142 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . . 15 28 Projectiles 15 | . . 15 . Explosions 28 | . . . 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 11 | . . . 11 Shots 1 | . . . 1 Rammed 2 | . . 2 . Targets Rammed 5 | . 1 4 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 90 | . 13 90 35 Average Temperature 20 | . 7 25 15 Received Heat Transfer 447 | . 105 36 306 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 1 3 Heat Transferred 1987 | . . 1110 877 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 55 | . 55 50 . Initial . | . . . . Average 2 | . 4 1 . Influence Increases 547 | . 162 235 150 Destroy 0b10 Robot/C 340 | . 120 160 60 Destroy 0b10 Robot/NC 45 | . 10 35 . Destroy Leader 72 | . 32 40 . Lose Combat Pursuer 90 | . . . 90 Influence Decreases 547 | . 162 235 150 Time Decay 537 | . 162 235 140 Lost Part 10 | . . . 10 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 12 8 18 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 13347 | . 1254 3567 8526 Structural 13347 | . 1254 3567 8526 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 13601 | 66 1420 3567 8548 Spaces Moved 2251 | 50 344 755 1102 Core 970 | 50 138 357 425 Treads . | . . . . Legs 1281 | . 206 398 677 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 583 | 122 385 455 752 Slowest Speed 1550 | 200 800 800 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 3 66 107 66 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 15 | . . . 15 Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2561 | 55 401 818 1287 Wait 52 | . 2 . 50 Move 2248 | 49 343 754 1102 Hop . | . . . . Pick Up 65 | 5 19 10 31 Fast Attach 6 | 1 . . 5 Attach 14 | . 8 6 . Detach 1 | . 1 . . Swap 10 | . 1 2 7 Drop 38 | . 2 1 35 Fire 122 | . 24 41 57 Melee . | . . . . Ram 2 | . . 2 . Kick 3 | . 1 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Propulsion x1 312 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Identified exit to Materials 331 | -10/Materials | Discovered exit to Materials (range 15) 404 | -10/Materials | Discovered exit to Materials (range 13) 1027 | -10/Materials | Identified exit to Mines 1027 | -10/Materials | Discovered exit to Mines (range 16) 1487 | -10/Materials | Entered Mines 2453 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2468 | -10/Mines | Found Scrap Suit 3888 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4071 | -10/Mines | Discovered exit to Materials (range 7) 4261 | -10/Mines | Discovered exit to Materials (range 6) 5039 | -10/Mines | Identified exit to Subcaves 5039 | -10/Mines | Discovered exit to Subcaves (range 8) 5054 | -10/Mines | Entered Subcaves 5060 | -10/Subcaves | Identified exit to Materials 5224 | -10/Subcaves | Learned Materials stockpile data 5225 | -10/Subcaves | Disturbed a concealed Subdweller 5426 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6095 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 6098 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 6106 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6579 | -10/Subcaves | Identified exit to Recycling 6579 | -10/Subcaves | Discovered exit to Recycling (range 16) 6604 | -10/Subcaves | Learned location of Zion (-6) 6604 | -10/Subcaves | Met a Zionite searching for "candidates" 6821 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 11155 | -10/Subcaves | Core integrity fell below 50% 13375 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 13601 | -10/Subcaves | Core integrity fell below 20% 13602 | -10/Subcaves | Destroyed by JL-ZDV(R) with Subdweller Machine Gun Last Messages --------------- 11206_ BN-ZKD(O) collects matter. 11210_ BN-ZKD(O) puts together Battle Cannon. 11216_ Subatomizers dissect the Sub. Monowheel. 11222_ BN-ZKD(O) collects matter. 11226_ Subatomizers dissect the Sub. Monowheel. 11250_ BN-ZKD(O) puts together Sub. Laser. 11252_ Subatomizers dissect the Sub. Monowheel. 11290_ BN-ZKD(O) puts together Mak. Sword. 11294_ Subatomizers dissect the Sub. Monowheel, destroying it. 13330_ Triggered Shrapnel Trap. 13330_ An expanding cloud of shrapnel blasts out in all directions. 13330_ Lgt. Ion Engine destroyed. A swath of the cavern ceiling suddenly collapses. 13580_ Structural Scanner destroyed. 13594_ Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ####?????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ####?????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ####???????????????????????????????????????????? | | ###??????????????????? ???????????????????????? | | # ##??????????????????? ???????????????????????? | | ####??????????????????? ###????????????????????? | | ####??????????????????? ###????????????????????? | | ??????????????????????# # ????????????????????? | | ??????????????????????##R ?????????????????????? | | ??????????????????????## ?????????????????????? | | ??????????????????????## # ??????????????????? | | ?????????????? ###?????? 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