Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 19:40:14 Player: FrostySpirit Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (251) 251 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 2533 Bonus ------- Follower Combat Kills 326 Friendly Fire -174 Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Weight Redist. System Weight Redist. System Advanced Visual Processing Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Sensor Array Improved Targeting Computer ECM Suite > --- WEAPON ----------- High-powered Shotgun Makeshift Shrapnel Gun > --- INVENTORY -------- Cooling System Medium Storage Unit Compact Battery Weight Redist. System Weight Redist. System Weight Redist. System Advanced Visual Processing Unit Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Makeshift Shrapnel Gun Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 31 | 6 2 1 8 5 9 Power 5 | 1 1 . 1 1 1 Engine 4 | 1 1 . 1 . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 1 1 Treads . | . . . . . . Leg 4 | 2 . . 1 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 11 | 1 1 . 4 1 4 Device 5 | . 1 . 1 1 2 Storage 4 | 1 . . 2 . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 . 1 2 2 3 Energy Gun 5 | 2 . . 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 17 | . . . 2 13 2 Power 3 | . . . 1 2 . Propulsion 4 | . . . . 3 1 Utility 5 | . . . . 5 . Weapon 5 | . . . 1 3 1 Highest Loss Streak 9 | . . . 2 9 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 100 99 86 36 Engine 10 | . 14 14 11 6 1 Leg 21 | . 28 28 22 15 . Device 18 | . 13 14 22 25 18 Storage 11 | . 14 14 11 8 . Processor 5 | . . . 11 9 9 Energy Gun 14 | . 28 21 10 6 . Ballistic Gun 7 | . . 6 11 10 1 Naked Turns 1 | . . . . 1 . Heaviest Build 22 | 12 16 16 18 22 6 Greatest Support 20 | 20 20 20 20 20 4 Greatest Overweight (x) 4 | . . . . 4 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 10 Average Capacity 7 | 6 8 8 8 7 5 Most Carried 8 | 2 8 8 8 8 4 Average Carried 6 | 1 6 8 7 7 1 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 2 8 8 7 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Sto Matter Collected 517 | 205 49 46 80 111 26 Remotely . | . . . . . . Salvage Created 456 | . 49 77 247 72 11 Parts 33 | . 5 7 15 4 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Combat Hostiles Destroyed 14 | . 1 6 5 1 1 Guns 13 | . 1 6 4 1 1 AOE 1 | . . . 1 . . Classes Destroyed 5 | . 2 1 2 . . Recycler 2 | . . . 1 1 . Operator 1 | . 1 . . . . Swarmer 11 | . . 6 3 1 1 Grunt 3 | . 1 . 2 . . Sentry 1 | . . . 1 . . Best Kill Streak 3 | . 1 3 3 1 1 Combat Bots Only 3 | . 1 3 3 1 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging 1 | . . 1 1 . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Damage Taken 1769 | . 78 132 258 1075 226 Core 659 | . 33 23 46 372 185 Absorbed by Shields 33 | . . . . . 33 Core Remaining (%) 88 | 100 . 77 88 . . Volleys Fired 39 | . 8 9 8 7 7 Largest 2 | . 2 2 2 2 1 Hottest 100 | . 100 100 69 81 23 Shots Fired 70 | . 16 18 15 14 7 Gun 70 | . 16 18 15 14 7 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 28 | . . 2 8 11 7 Thermal 35 | . 16 16 . 3 . Explosive . | . . . . . . Electromagnetic 7 | . . . 7 . . Robot Hit Streak 5 | . 4 4 5 3 3 Robot Miss Streak 5 | . 2 4 3 5 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 49 | . 10 9 10 10 10 Core Hits 32 | . 4 6 11 9 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . 1 . Burn 3 | . . 2 . 1 . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 855 | . 124 115 300 226 90 Guns 743 | . 124 115 218 210 76 Cannons . | . . . . . . Explosions 82 | . . . 82 . . Melee . | . . . . . . Ramming 30 | . . . . 16 14 Kinetic 405 | . . 14 135 180 76 Thermal 337 | . 124 101 82 30 . Explosive . | . . . . . . Electromagnetic 83 | . . . 83 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . 22 1 7 Shots 1 | . . . 1 . . Rammed 8 | . . . . 4 4 Targets Rammed 11 | . . . . 7 4 Kicked 3 | . . . . 3 . Crushed . | . . . . . . Highest Temperature 276 | . 276 255 27 69 . Average Temperature 95 | . 114 110 18 30 . Received Heat Transfer 321 | . 42 . 27 234 18 Effects 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 1112 | . 370 444 150 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Peak Influence 448 | . 35 164 448 294 125 Initial 189 | . . 13 . 189 85 Average 108 | . 6 64 155 227 92 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 82 | 100 100 100 64 52 100 Level 1 14 | . . . 23 47 . Level 2 2 | . . . 12 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 1 1 1 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 5 9 16 17 4 Peak Tracking Total 8 | . 1 3 7 8 3 Tactical Retreats 6 | . 1 1 1 3 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Traps Triggered 4 | . 1 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Machines Accessed 3 | . 1 . 2 . . Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 2 . 6 . . Successful 2 | . . . 2 . . Failed 6 | . 2 . 4 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 2 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Dispatch Records 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 2 | . . . . . 2 Combat . | . . . . . . Robot Hacks Applied 4 | . . . . . 4 parse_system 2 | . . . . . 2 no_distress 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 5 4 . Highest-Rated Group 85 | . . 85 85 77 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 88 | . . . 58 30 . Total Damage 1018 | . . . 571 447 . Kills 14 | . . . 8 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Sto Turns Passed 1699 | 73 233 547 393 325 128 Spaces Moved 1213 | 54 162 403 266 208 120 Core 119 | 3 . . . 11 105 Treads . | . . . . . . Legs 1079 | 51 162 403 266 197 . Wheels . | . . . . . . Hover . | . . . . . . Flight 15 | . . . . . 15 Fastest Speed 40 | 50 120 120 120 50 40 Average Speed 115 | 116 120 120 120 136 50 Slowest Speed 260 | 120 120 120 120 260 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 34 81 30 25 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . 3 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . 3 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Total 1427 | 61 186 448 325 229 178 Wait 93 | . 2 35 36 . 20 Move 1208 | 53 161 402 265 207 120 Hop . | . . . . . . Pick Up 17 | 2 9 . 4 2 . Fast Attach 17 | 6 1 1 2 4 3 Attach 10 | . . . 3 1 6 Detach 2 | . . . . . 2 Swap 4 | . 1 . 3 . . Drop 10 | . 4 1 4 1 . Fire 39 | . 8 9 8 7 7 Melee 6 | . . . . . 6 Ram 8 | . . . . 4 4 Kick 3 | . . . . 3 . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 308 | -10/Mines | Learned location of Storage (-8) 458 | -10/Mines | Learned Materials security intel 478 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 580 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 821 | -10/Mines | Discovered new exit (range 15) 854 | -10/Mines | Entered Materials 854 | -9/Materials | Accompanied by 5 allies 854 | -9/Materials | Evolved 2 slots: Utility x2 859 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1197 | -9/Materials | Discovered new exit (range 13) 1247 | -9/Materials | Entered another Materials area 1247 | -8/Materials | Accompanied by 4 allies 1247 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1555 | -8/Materials | Discovered new exit (range 6) 1570 | -8/Materials | Core integrity fell below 50% 1572 | -8/Materials | Entered Storage 1602 | -8/Storage | Lost 9 parts (1p1n5u2w) 1655 | -8/Storage | Core integrity fell below 20% 1700 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01647_ Field strength at 58. 01648_ Field strength at 52. 01649_ Field strength at 44. 01650_ Field strength at 32. 01651_ Field strength at 21. 01652_ Field strength at 12. 01653_ Field strength at 4. 01654_ Stasis field depleted. 01654_ Datajack destroyed. 01661_ S-10 Pest destroyed. 01674_ Acquired 15 matter. 01675_ Acquired Flight Unit. 01681_ Acquired Prototype Ballistic Gun. 01681_ Identified Imp. Assault Rifle. 01686_ S-10 Pest destroyed. 01689_ Acquired Lgt. Ion Engine. 01691_ Acquired 11 matter. 01692_ R-06 Scavenger collects Lgt. Assault Rifle. 01695_ R-06 Scavenger sends out distress signal. 01697_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# """""" # #???? | | ?????????????????????????# "????" # #???? | | ?????????????????????????# "????" + #???? | | ?????????????????????????# """""" # #???? | | ?????????????????????????# # #???? | | ?????????????????????????# # #???? | | ?????????????????????????# # #???? | | ?????????????????????????########### #???? | | ???????????????????????????????????# ^#???? | | ???????????????????????????????????# #???? | | ????????????????????##########?????# #???? | | ????????????????????# #?????# #???? | | ????????????????????# #?????# #???? | | ???????#################### ######## #???? | | ?????? #???? | | ?????? #???? | | ?????? =% ^ #???? | | ????????############# ############### #####? | | ????????????????????# #???????????# #? | | ????????????????????# #???????????# #? | | ????????????????????# #???????????##### ##? | | ????????????????????# #??###??????????####?? | | ???################## ####T######??????????? | | ???# # "]]]]#??????????? | | ???# Y #??????????? | | ???# #@ " [[[#??????????? | | ???#########+########## #########??????????? | | ?????????? ???????# #??????????????????? | | ????????" """" ?????# #??????????????????? | | ??????#"T """" #????# #??????????????????? | | ??????#"" """" #????# #??????????????????? | | ??????### """" ""???# #??????????????????? | | ????????# T"???# #??????????????????? | | ????????# ????????# #??????????????????? | | ????????# ??????????? ???????????????????? | | ???????? ??????????? ???????????????????? | | ????????###"??????????? ???????????????????? | | ??????????#???????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreBackupExpander Manual? 0 Play Time 00:20:27 Cumulative 18.4 hours Start 2023.10.27 @ 19:22:21 End 2023.10.27 @ 19:40:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff68725-4895-43dd-8fac-e47c8ac4e0f1