Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 00:47:22 Player: Occam Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (588) 2940 Value Destroyed (28031) 28031 Prototype IDs (242) 4840 Alien Tech Used (7) 1400 Bonus (20199) 20199 TOTAL SCORE: 67810 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3879 Follower Combat Kills 260 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1460 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 293/350 System Corruption 26% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Section 7 Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (13) ----- Assembled Combat Suite > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (7) ---- High-density Centrium Heavy Treads Drained L-Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Deep Network Scanner GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Ion Engine Backup Power III Light Quantum Reactor Myomer Leg Advanced Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Long-range Sensor Array Authchip [R/NC] Authchip [Power] Authchip [Power] Authchip [Power] Authchip [Power] Authchip [Device] Advanced Dynamic Insulation System System Purifier Core Regenerator Powered Hammer Power Sword [Rating: 206] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Vibroblade Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . Power 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . 2 1 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 429 | 2 9 7 36 6 45 51 7 4 6 46 2 5 1 1 6 . 33 6 . 2 3 18 10 . 7 2 17 6 10 5 3 73 Power 44 | . 2 . 4 . 3 6 1 . 1 2 . . . . . . . . . . . 1 . . 1 . 5 . . 2 . 16 Engine 17 | . 2 . 4 . 2 5 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 Core 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 24 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . 3 . . 2 . 15 Propulsion 50 | . 3 1 7 2 20 13 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Treads 28 | . 2 1 5 1 11 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 21 | . 1 . 2 1 9 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 240 | 1 3 3 12 4 10 13 2 2 1 27 2 5 1 1 5 . 33 4 . 1 3 13 9 . 6 2 12 6 8 3 2 46 Device 155 | 1 1 1 6 4 4 6 1 1 . 9 2 5 1 1 4 . 26 3 . 1 2 7 8 . 3 1 10 6 4 1 1 35 Storage 12 | . 2 . . . . 1 . . . 4 . . . . 1 . 1 1 . . . . . . . . . . 1 . . 1 Processor 6 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . . Hackware 13 | . . 1 . . 1 1 . . . . . . . . . . 5 . . . . 2 . . 1 . 1 . . . . 1 Protection 54 | . . 1 6 . 4 5 . 1 1 13 . . . . . . 1 . . . 1 3 1 . 1 1 1 . 3 1 1 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 1 1 3 13 . 12 19 4 1 4 15 . . . . 1 . . 2 . 1 . 4 1 . . . . . 2 . 1 10 Energy Gun 7 | . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 13 | . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 5 Ballistic Gun 37 | 1 1 1 6 . 9 11 2 1 2 1 . . . . . . . . . . . 2 . . . . . . . . . . Ballistic Cannon 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 . . . 3 1 . . 5 . . . . . . . 1 . . . . 1 . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Impact Weapon 8 | . . . . . . 4 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 7 | . . . 1 . 2 1 . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . 1 1 . . 1 8 . . . . . . . . . 1 . . . . 1 . . 1 3 . . 4 Corrupted Parts 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 134 | . 1 1 9 2 11 6 2 1 . 13 . 1 . . . . 1 2 . . . 12 . 1 2 . 5 1 . . . 63 Power 19 | . 1 . . . 1 . 1 . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 . . . . 11 Propulsion 9 | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 69 | . . . 4 1 3 4 . 1 . 9 . . . . . . 1 2 . . . 6 . 1 1 . 3 1 . . . 32 Weapon 37 | . . . 4 . 6 1 1 . . 3 . . . . . . . . . . . 5 . . . . 1 . . . . 16 Highest Loss Streak 21 | . 1 1 3 2 4 3 2 1 . 4 . 1 . . . . 1 2 . . . 7 . 1 1 . 3 1 . . . 21 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 99 99 99 100 99 97 86 92 77 90 100 85 86 86 83 85 87 87 88 74 87 85 88 88 87 88 88 89 86 85 86 83 Engine 2 | . 13 14 11 11 6 6 2 . 5 2 . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 4 7 5 6 6 5 6 5 5 5 5 5 6 10 10 9 9 11 14 14 16 17 15 Treads 3 | . 20 14 9 11 9 7 7 6 7 1 . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 2 . . . . . . . . 8 15 13 13 13 11 13 11 11 11 11 11 10 9 10 10 9 9 9 8 8 8 7 Wheel 3 | . 4 14 12 11 8 6 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . Device 15 | . 14 . 11 20 19 13 7 8 7 7 15 12 13 13 12 13 12 22 23 22 17 20 20 14 15 15 18 18 18 25 21 22 Storage 10 | . 14 14 11 11 9 7 7 7 7 14 15 13 13 13 12 13 11 10 11 11 11 10 10 10 10 10 9 9 8 8 8 8 Processor 5 | . . . . . 7 7 14 13 7 5 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 10 9 9 8 4 4 1 Hackware 7 | . . . 11 11 9 14 7 7 7 7 7 6 6 6 6 6 15 11 11 11 11 9 10 10 8 5 4 4 3 . . 3 Protection 7 | . . 13 10 1 7 7 7 6 14 11 7 6 6 6 5 6 5 . . . 4 5 5 10 10 9 9 9 6 8 12 9 Energy Cannon 11 | . . . 4 22 2 . . . . 12 23 20 20 20 17 19 17 16 17 3 16 14 13 15 13 15 13 14 13 13 13 11 Ballistic Gun 5 | . 28 26 10 . 11 21 17 18 3 4 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 271 | 15 92 95 100 100 105 122 122 119 125 146 146 178 173 173 175 173 182 182 179 179 179 204 197 197 196 196 218 225 239 264 264 271 Greatest Support 110 | 20 40 16 28 16 16 24 16 16 16 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 80 60 60 110 Greatest Overweight (x) 10 | . 5 5 7 6 8 10 7 7 7 7 2 2 2 2 2 2 3 3 2 4 2 3 3 3 3 3 3 3 3 4 4 8 Average Overweight (x) 3 | . 1 5 5 6 6 7 6 6 6 3 2 2 2 2 2 2 2 2 2 2 2 2 2 3 2 3 3 3 2 3 4 4 Largest Inventory Capacity 27 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 Average Capacity 24 | 8 13 25 25 25 25 25 25 25 25 24 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 26 Most Carried 27 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 Average Carried 23 | 6 10 21 24 24 24 24 22 24 24 20 24 24 24 24 20 24 24 23 24 24 24 24 21 25 24 25 24 24 23 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 Final Carried 25 | 6 19 25 24 24 24 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 6 Class Distribution -------------------- 20% | Golem 19% | Hacker-Golem 18% | Generator-Golem 16% | Mutant 9% | Scavenger-Mutant 3% | Tank 3% | Trapper-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Trapper-Skirmisher | -7/Lower Caves Trapper-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Tank | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Zhirov Hacker-Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Warlord Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Armory Generator-Golem | -3/Lab Generator-Golem | -2/Research Generator-Golem | -2/Quarantine Generator-Golem | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Matter Collected 9165 | 265 355 322 1178 94 1151 1316 518 374 51 917 20 67 10 10 30 30 294 173 15 34 71 211 148 52 73 . 198 35 . 190 30 933 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30726 | 99 525 371 1886 145 2116 2109 344 189 . 1338 216 1991 753 286 232 466 1910 504 . 36 422 1614 429 277 865 300 1888 608 . 160 749 7898 Parts 1402 | 3 48 16 129 11 95 109 14 6 . 35 9 87 30 18 8 16 104 14 . 1 20 73 13 13 30 12 110 21 . 4 30 323 Haulers Intercepted 9 | . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . 16 9 . . 9 . 34 18 . 20 . 15 2 1 24 . 10 12 . 12 . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 8 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 462 | . 12 8 33 3 28 33 14 6 . 53 3 19 10 6 3 8 22 11 . . 6 26 6 4 15 4 24 10 . 1 6 88 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 88 | . 12 6 24 . 15 18 8 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Cannons 275 | . . . 8 3 12 . . . . . 3 19 10 6 3 8 22 5 . . 6 23 4 4 15 4 24 10 . 1 5 80 AOE 84 | . . 2 . . . 15 6 4 . 46 . . . . . . . 6 . . . 3 2 . . . . . . . . . Classes Destroyed 30 | 2 6 1 3 . 1 2 1 1 . 4 . . . . . 1 . . . . . . . . 1 . 1 . . 1 1 4 Worker 21 | . . 1 3 1 2 3 . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . 3 Builder 43 | . 4 . 4 1 1 9 . . . . . 2 . . . . 5 . . . . 1 . . . . 11 . . . . 5 Tunneler 8 | 2 1 1 . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 32 | 1 1 . 5 1 6 6 . . . . . 7 . . . . 3 . . . . . . . . . 1 . . . . 1 Minesweeper 7 | . . . . . . . . 1 . . 1 . 2 1 . . . 1 . . . . . 1 . . . . . . . . Mechanic 9 | . 1 . . . 1 . . . . . . 2 . . . . . . . . . 1 . . 2 . . . . . . 2 Operator 8 | . 1 . 3 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 29 | . 3 . 5 . 4 3 . . . . . 3 . . . . 3 . . . . 2 . . . . 2 . . . . 4 Swarmer 66 | . 9 . 4 3 3 . 11 4 . . . 4 . 3 . . 2 1 . . . 5 . . 4 . 7 3 . . . 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 160 | . 3 8 17 . 18 20 2 2 . . 2 8 7 . . 5 1 5 . . 3 11 2 3 6 . 4 7 . . . 26 Brawler 12 | . . . . . 1 2 . . . . 1 . 1 . . . . 2 . . . 1 . . 1 . . . . . . 3 Duelist 8 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 4 Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sentry 37 | . . . 10 . 6 6 1 . . . . . . 1 . . 3 2 . . . 2 . . . . 1 . . . . 5 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 44 | . . . . . . 3 . . . . . 3 2 2 . 2 4 1 . . 2 4 2 . 1 4 4 . . . . 10 Programmer 50 | . . . . . . 2 . . . . . 3 . . . . 8 . . . 1 3 2 1 . . 6 . . . 5 19 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Enhanced Grunt 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 Combat Programmer 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 40 | . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 39 | 2 4 2 6 3 7 20 4 4 . 39 3 6 6 3 2 6 5 7 . . 3 8 3 3 8 2 11 5 . 1 3 10 Combat Bots Only 37 | . 4 2 4 3 5 15 4 4 . 37 3 4 6 3 2 6 4 7 . . 3 7 3 3 7 2 6 5 . 1 3 10 Max Kills in Single Turn 35 | 1 1 1 2 1 2 4 4 4 . 35 1 2 1 1 1 1 3 4 . . 1 4 1 1 2 1 2 2 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 34 | . . 1 . . . 2 4 4 . 34 . . . . . . . 4 . . . 2 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Hostile Shots Fired 3384 | . 51 52 228 21 140 202 78 28 . 76 3 82 29 30 18 57 106 23 4 . 54 311 22 10 47 52 261 32 . . 16 1351 Missed 1035 | . 13 22 69 7 39 76 16 8 . 15 . 21 10 11 9 15 24 8 2 . 17 95 3 2 13 20 88 8 . . 10 414 Damage Taken 35952 | . 327 456 2029 118 1511 1461 810 367 . 2142 34 888 286 248 368 640 1440 387 20 . 413 3307 401 132 606 411 2055 404 . . 64 14627 Core 3770 | . 59 86 357 38 252 118 17 22 . 168 12 96 15 39 39 46 56 14 . . 29 224 38 . 39 65 249 28 . . . 1664 Absorbed by Shields 8060 | . . . . . . 145 103 . . 41 12 . . . . . . 32 21 . 161 487 . . . . 834 358 . . 59 5807 Redirected to Shielding 304 | . . . . . . . . . . 220 . . . . . . . . . . . 84 . . . . . . . . . . Ignored by Resistances 4092 | . . . . . . . . . . . 9 185 57 53 71 134 163 . . . . . . 29 126 86 602 149 . . 24 2404 Regen/Repaired (Parts) 806 | . . . 68 . 29 13 . . . . . . . . . . . . . . . . . . 86 . . . . . 11 599 Core Remaining (%) 61 | 100 . 42 . 1 54 . . . . . 51 . . . . 72 . . . . 90 . . . . 68 . . 74 . . . Volleys Fired 1472 | 8 55 35 164 14 123 79 31 12 . 69 7 74 21 13 16 13 114 14 1 2 26 51 13 8 44 17 81 23 24 20 16 284 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 3 3 3 3 3 3 3 3 3 1 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 170 | 60 40 40 136 136 136 71 75 75 . 170 75 75 75 75 75 75 75 75 75 25 75 75 75 75 75 75 75 75 75 75 100 100 Shots Fired 3353 | 16 110 67 318 30 245 213 84 32 . 112 21 178 63 39 42 39 219 34 4 2 66 124 29 24 115 51 199 63 26 42 33 713 Gun 932 | 16 110 64 238 . 137 203 81 31 . 48 . . . . . . . . . . . 2 2 . . . . . . . . . Cannon 2376 | . . . 80 30 108 . . . . 46 21 178 63 39 42 39 219 31 4 2 66 118 24 24 115 51 199 63 26 42 33 713 Launcher 41 | . . 3 . . . 10 3 1 . 18 . . . . . . . 3 . . . . 3 . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Kinetic 892 | 15 110 64 184 . 180 203 81 31 . 20 . . . . . . . . . . . 2 2 . . . . . . . . . Thermal 2386 | . . . 134 30 65 . . . . 45 21 178 63 39 42 39 219 31 4 2 66 118 24 24 115 51 199 63 26 42 33 713 Explosive 45 | . . 3 . . . 10 3 1 . 18 . . . . . . . 3 . . . 4 3 . . . . . . . . . Electromagnetic 30 | 1 . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 93 | 5 6 11 16 7 28 41 6 5 . 15 6 17 9 8 10 7 20 30 29 31 37 21 17 34 47 75 93 28 . 29 46 63 Robot Miss Streak 9 | 2 3 3 9 5 4 4 7 2 . 5 1 4 3 1 3 2 3 1 . . 1 1 1 . 1 . 2 1 . . . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 3 . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2125 | 8 58 47 212 14 161 160 41 20 . 65 11 93 38 22 22 26 100 32 3 4 26 95 22 17 60 28 120 48 . 1 17 554 Core Hits 1161 | 3 28 19 162 6 77 124 28 11 . 153 5 41 15 9 12 8 40 33 1 1 11 43 24 7 26 7 49 15 . 3 6 194 Critical Kills 16 | . . . 3 . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 4 Critical Parts Destroyed 22 | . 1 . 2 . 12 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 41 | . 1 . 5 . 19 3 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 9 Meltdown 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Destroy 26 | . 1 . 4 . 18 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sever 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Melee Attacks 60 | . . . . . . 19 1 . 4 1 . . . . 1 . . 10 . 2 . . . . . . . . . . . 22 Impact 37 | . . . . . . 19 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . 12 Slashing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 19 | . . . . . . 5 1 . . . . . . . 1 . . 10 . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 89131 | 103 762 763 3541 298 3102 4786 1087 598 . 5497 487 5259 1606 727 692 1218 5207 1658 134 97 1240 6634 1192 812 3470 1229 6568 2495 . 346 999 26524 Guns 9689 | 103 762 604 2406 . 1669 2386 617 336 . 760 . . . . . . . . . . . 24 22 . . . . . . . . . Cannons 67193 | . . . 1135 298 1433 . . . . 791 487 4710 1606 727 656 1218 5207 690 134 97 1240 4661 692 812 3470 1229 6568 2495 . 346 999 25492 Explosions 10542 | . . 159 . . . 1976 416 262 . 3946 . 549 . . . . . 968 . . . 1788 478 . . . . . . . . . Melee 1510 | . . . . . . 424 54 . . . . . . . . . . . . . . . . . . . . . . . . 1032 Ramming 39 | . . . . . . . . . . . . . . . 36 . . . . . . 3 . . . . . . . . . . Kinetic 9084 | 103 762 604 1672 . 2344 2386 617 336 . 214 . . . . . . . . . . . 24 22 . . . . . . . . . Thermal 68493 | . . 10 1869 298 758 81 . . . 819 487 4917 1606 727 656 1218 5207 690 134 97 1240 5576 692 812 3470 1229 6568 2495 . 346 999 25492 Explosive 9329 | . . 149 . . . 1895 416 262 . 3946 . 342 . . . . . 968 . . . 873 478 . . . . . . . . . Electromagnetic 518 | . . . . . . . . . . 518 . . . . . . . . . . . . . . . . . . . . . . Impact 967 | . . . . . . 424 54 . . . . . . . . . . . . . . . . . . . . . . . . 489 Slashing 597 | . . . . . . . . . . . . . . . . . . . . . . 158 . . . . . . . . . 439 Piercing 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Highest Corruption 26 | . . 15 2 2 1 1 1 1 1 . . 2 . . . . 6 6 6 6 6 1 1 1 1 . 2 2 . . . 26 Average Corruption 4 | . . 9 2 2 1 1 1 1 1 . . 1 . . . . 5 6 6 6 6 1 1 1 1 . 1 1 . . . 9 Corruption Purged 17 | . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . 4 . . . 8 Corruption Blocked 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . Effects 336 | . . 1 11 24 5 1 9 6 . . . 13 . . . . 15 20 11 18 32 . 6 5 . . 7 1 . . . 151 Message Errors 76 | . . . 2 6 2 . 2 3 . . . 1 . . . . 3 9 4 7 3 . . 1 . . 2 . . . . 31 Matter Fused 77 | . . 1 2 5 . . 2 2 . . . 2 . . . . 3 1 3 3 10 . . 4 . . 3 . . . . 36 Heat Flow Errors 44 | . . . 2 3 . . 3 . . . . 2 . . . . 1 5 1 3 3 . 1 . . . 1 . . . . 19 Energy Discharges 36 | . . . 3 2 2 . 1 . . . . . . . . . 2 . . 2 6 . 1 . . . . . . . . 17 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Data Loss (minor) 45 | . . . 2 2 1 . 1 . . . . 4 . . . . 3 2 1 1 5 . 4 . . . . . . . . 19 Data Loss (major) 13 | . . . . 2 . . . . . . . 1 . . . . 1 1 . 2 2 . . . . . . . . . . 4 Misfires 10 | . . . . 3 . . . 1 . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . 2 Alerts 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 23 | . . . . 1 . 1 . . . . . 2 . . . . 1 1 . . 2 . . . . . 1 . . . . 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4814 | . . . 9 1 14 339 . 11 . 225 23 633 134 6 26 124 361 30 . 20 40 443 38 49 181 56 455 103 . . 100 1393 Projectiles 3866 | . . . 9 1 14 . . . . 137 23 482 134 6 . 124 361 30 . 20 40 316 38 49 181 56 455 103 . . 100 1187 Explosions 412 | . . . . . . 35 . 11 . 88 . 151 . . . . . . . . . 127 . . . . . . . . . . Melee 536 | . . . . . . 304 . . . . . . . . 26 . . . . . . . . . . . . . . . . 206 Knockbacks 11 | . . . 4 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 7 | . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 654 | . . 40 . . . 177 17 . . 156 . . . . . . 139 101 . . . . 24 . . . . . . . . . Shots 26 | . . 3 . . . 7 1 . . 6 . . . . . . 2 6 . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Kicked 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 704 | . . 30 196 256 259 150 390 160 . 364 155 106 6 . . 66 78 260 200 230 221 24 187 15 24 . 140 24 6 151 . 704 Average Temperature 99 | . . 9 40 41 98 40 162 53 . 98 67 22 3 . . 35 14 82 104 92 80 7 91 7 10 . 19 7 4 46 . 193 Received Heat Transfer 6178 | . 48 243 840 . 846 476 27 69 . 339 18 171 99 . . 187 45 93 . . 109 540 85 42 75 . 396 22 . . . 1408 Effects 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Shutdowns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Interference 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 8 . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 Impact Corruptions 14 | . . . . . . 9 . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Robots Melted 9 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Combat Hostiles 9 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Parts Melted 61 | . . . 3 1 2 . . 1 . . . 1 . . . 4 4 1 . . . 4 . 2 3 2 6 . . . 5 22 Heat Transferred 38612 | . . 50 2712 518 1332 100 . . . 705 275 2600 900 450 525 625 2450 350 75 50 625 2975 350 425 1686 625 3020 1225 . 175 433 13356 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Peak Influence 1851 | 15 209 162 548 207 206 815 . . . . . 533 . . . . 461 . . . . 678 . . . . 484 350 . 36 108 1851 Initial 248 | . 9 8 . 207 . 19 . . . . . . . . . . 150 . . . . . . . . . . 248 . . 18 27 Average 260 | 7 52 67 298 56 61 209 . . . . . 187 . . . . 126 . . . . 298 . . . . 200 264 . 12 58 777 Maximum Alert Level 5 | . 1 . 2 1 1 3 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 1 . . . 5 Low Security (%) 63 | 100 99 100 31 89 98 80 . . . . . 72 . . . . 78 . . . . 45 . . . . 53 12 . 100 100 12 Level 1 13 | . . . 24 10 1 . . . . . . 11 . . . . 20 . . . . 22 . . . . 30 87 . . . 11 Level 2 10 | . . . 43 . . 4 . . . . . 16 . . . . . . . . . 31 . . . . 16 . . . . 10 Level 3 8 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . 44 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 108 | . 3 . 5 . 2 17 . . . . . 7 . . . . 17 . . . . 6 . . . . 7 5 . . 2 37 Investigation 29 | . 2 . 1 . . 10 . . . . . 2 . . . . 7 . . . . 1 . . . . 1 2 . . . 3 Extermination 25 | . . . . . . 2 . . . . . 3 . . . . 4 . . . . 2 . . . . 2 1 . . 2 9 Reinforcement 26 | . 1 . 3 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . . 8 Assault 13 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 10 Garrison 5 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Intercept 10 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 6 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Distress Signals 29 | . 1 . 7 . 4 1 . . . . . 2 . . . . 1 . . . . 2 . . 1 . . . . 6 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 664 | . 23 8 59 5 45 45 15 15 . 52 3 20 9 4 3 8 27 12 1 . 6 32 5 3 41 4 39 10 . . 4 166 Peak Tracking Total 37 | . 5 2 7 3 7 8 5 4 . 37 3 5 6 3 2 5 4 7 1 . 3 7 3 3 12 2 9 4 . 1 2 29 Tactical Retreats 22 | . 2 . 2 1 3 . . 4 . . . . . . . . 1 . . . . . . . 2 . 1 1 . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Traps Triggered 12 | . . . 1 . 1 4 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 77 | . . . 49 . 21 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 13 | . . . . . . . . 3 . 3 . . . . 4 . . . . . . . . . 3 . . . . . . . Traps Extracted 8 | . . . 4 . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Installed 17 | . . . . . . . . 4 . 3 . . . . 5 . . . . . . . . . 5 . . . . . . . Triggered 18 | . . . . . . . . 3 . . . . 1 . . 1 . 1 . . . . . 2 10 . . . . . . . Most Traps Carried 8 | . . . 4 4 4 7 7 8 4 3 6 6 6 6 6 2 2 6 6 6 6 6 6 6 6 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Machines Disabled 68 | . 1 1 . 1 2 7 . . . 3 . 11 . . . . 4 . . . . 15 . . 2 . 2 2 5 . 1 11 Max in Single Turn 11 | . 1 1 . 1 1 6 . . . 1 . 3 . . . . 2 . . . . 11 . . 1 . 1 1 1 . 1 1 Garrison Access 8 | . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Machines Accessed 99 | . 7 1 13 . 13 12 . . . . . 4 . . 3 . 18 . . 4 . 6 . . . . 2 2 2 . 4 8 Terminals 56 | . 7 . 9 . 10 6 . . . . . 2 . . . . 9 . . . . 2 . . . . 1 1 . . 3 6 Fabricators 11 | . . . . . . 3 . . . . . 1 . . . . 4 . . . . 1 . . . . 1 1 . . . . Repair Stations 7 | . . . 2 . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . . 2 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Garrison Access 7 | . . . . . 1 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 Total Hacks 340 | . 26 1 50 . 43 31 . . . . . 10 . . 18 . 70 . . 13 . 21 . . . . 8 5 21 . 7 16 Successful 200 | . 11 1 27 . 28 15 . . . . . 3 . . 18 . 37 . . 13 . 12 . . . . 4 2 21 . 3 5 Failed 139 | . 14 . 23 . 15 16 . . . . . 7 . . . . 33 . . . . 9 . . . . 4 3 . . 4 11 Catastrophic 25 | . 2 . 3 . 3 3 . . . . . 2 . . . . 8 . . . . 1 . . . . . 1 . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . 20 . 30 . 19 15 . . . . . 8 . . . . 40 . . . . 14 . . 1 . 5 5 . . 6 3 Terminals 190 | . 26 . 36 . 34 16 . . . . . 6 . . . . 37 . . . . 12 . . . . 3 3 . . 6 11 Fabricators 37 | . . . . . . 7 . . . . . 2 . . . . 17 . . . . 4 . . . . 5 2 . . . . Repair Stations 23 | . . . 6 . 4 6 . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 Recycling Units 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 15 | . . . 8 . 2 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . Garrison Access 19 | . . . . . 3 2 . . . . . . . . . . 10 . . . . 2 . . . . . . . . . 2 Terminal Hacks 114 | . 9 1 15 . 17 4 . . . . . . . . 18 . 12 . . 13 . 1 . . . . . . 21 . . 3 Record 28 | . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . 21 . . . Part Schematic 22 | . 1 . 4 . . 1 . . . . . . . . 8 . 4 . . 4 . . . . . . . . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . 3 . 2 . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Branch Access Points 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 3 . . . . . . . . . . 8 . . . . 3 . . . . 3 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . 2 . . . . . . . . . . 6 . . . . 2 . . . . 2 . . . . . Build 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Repair Station Hacks 13 | . . . 3 . 4 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Scan Component 8 | . . . 2 . 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Repair 5 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 5 . 2 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . Insert Component 6 | . . . 2 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Analyze 6 | . . . 3 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Seal Access 5 | . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Unauthorized Hacks 39 | . 2 . 4 . 4 4 . . . . . 3 . . . . 12 . . . . 5 . . . . 1 2 . . 2 . Terminals 26 | . 2 . 4 . 4 2 . . . . . 2 . . . . 6 . . . . 3 . . . . . 1 . . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 21 | . 2 . 3 . 3 2 . . . . . 2 . . . . 4 . . . . 2 . . . . . 1 . . 2 . Operators 4 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricators 11 | . . . . . . 2 . . . . . . . . . . 6 . . . . 1 . . . . 1 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 9 | . . . . . . 2 . . . . . . . . . . 4 . . . . 1 . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 6 . 13 . 9 10 . . . . . 4 . . . . 16 . . . . 4 . . . . 2 1 . . 3 5 Full Trace Events 20 | . 2 . 2 . 1 7 . . . . . 2 . . . . 3 . . . . . . . . . . 1 . . . 2 Feedback Events 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Corruption 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 1 . 3 . 1 1 . . 16 . . . . . 8 . 5 . . 4 . 1 . . . . . . . . . 3 Parts Built 8 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Time 312 | . . . . . . . . . . . . . . . . . 137 . . . . 58 . . . . 117 . . . . . Total Part Build Rating 46 | . . . . . . . . . . . . . . . . . 18 . . . . 14 . . . . 14 . . . . . Parts Repaired 5 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 223 | . . . 32 . 134 26 . . . . . . . . . . . . . . . . . . . . . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 2 Machine Destruction 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Total Allies 8 | . . . . 3 . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 1 . . . . . . . . . . . 3 2 2 2 2 . . . . . . . . . . . Highest-Rated Group 93 | . . . . 40 16 . . . . . . . . . . . 93 79 79 79 79 . . . . . . . . . . . Highest-Rated Ally 49 | . . . . 16 16 . . . . . . . . . . . 31 49 49 49 49 . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . 54 3 . . . . . . . . . . . 30 2 3 . 2 . . . . . . . . . . . Total Damage 1157 | . . . . 527 32 . . . . . . . . . . . 405 38 123 . 32 . . . . . . . . . . . Kills 14 | . . . . 8 . . . . . . . . . . . . 3 1 1 . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Robot Analysis Total 143 | . 2 . 4 . 3 . . . . . . . . . 134 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . 1 . 1 . 1 . . 1 . 2 . 1 1 . . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Turns Passed 50340 | 80 1718 1163 3278 1665 2645 2056 1309 1091 1558 3959 947 1822 1339 783 2056 1148 2608 744 442 629 1153 867 1669 691 1277 1735 1049 754 1594 997 898 4616 Spaces Moved 17380 | 18 929 591 1387 656 988 755 617 456 766 1584 431 696 562 342 374 250 905 306 209 152 377 252 423 266 461 391 268 151 294 323 315 885 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 522 | . 508 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Legs 9610 | 18 114 . . . . . . . . 859 431 696 562 342 374 250 905 306 209 152 377 252 423 266 461 391 268 151 294 323 315 871 Wheels 7248 | . 307 591 1387 656 988 755 617 456 766 725 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 175 140 190 190 150 190 190 175 145 210 210 210 210 210 210 210 210 210 210 210 180 210 240 210 240 240 240 180 240 270 180 Average Speed 208 | 120 160 175 175 190 195 206 197 201 199 195 210 210 210 210 210 210 213 210 210 234 210 231 239 240 234 240 240 240 238 266 270 274 Slowest Speed 390 | 120 175 175 195 190 210 240 205 205 205 210 210 210 210 210 210 210 240 240 210 270 210 240 240 240 240 240 240 240 240 270 270 390 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Exploration Rate (%) 55 | 3 98 98 96 98 82 30 76 56 80 88 46 26 64 52 80 42 30 53 44 60 55 10 57 49 56 62 11 12 96 15 46 64 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 33 | . . 1 . . . . . . . . . . . . 27 . . 1 1 3 . . . . . . . . . . . . Known Exits Taken 28 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 2 . . 2 4 4 . 2 . 2 3 . 1 . 3 1 . 1 . 3 2 . 3 . . . . . . Spaces Dug 264 | . . 16 . . . 11 . . 2 4 . 14 . . . . 56 6 . . 27 2 3 . 5 18 19 2 . 25 7 47 Terrain Destroyed 1240 | . . 27 2 . 21 120 50 19 2 105 10 142 26 20 10 14 154 58 1 . 40 66 104 5 11 26 55 10 . 26 11 105 Melee 14 | . . . . . . 11 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Projectile 610 | . . . 2 . 21 . . . . 8 10 62 26 20 10 14 104 17 1 . 40 14 12 5 11 26 55 10 . 26 11 105 AOE 616 | . . 27 . . . 109 50 19 . 96 . 80 . . . . 50 41 . . . 52 92 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Total 28684 | 60 1052 653 1921 1050 1474 1062 663 614 790 2364 458 918 676 380 1635 849 1401 378 211 427 690 439 1059 303 571 1156 519 497 1183 426 338 2467 Wait 8447 | 31 34 9 242 362 244 113 3 134 . 559 15 118 87 19 1154 574 312 38 . 255 268 89 594 28 36 734 122 307 783 72 . 1111 Move 17348 | 17 928 590 1386 655 987 754 616 455 765 1583 430 695 561 341 373 249 904 305 208 151 376 251 422 265 460 390 267 150 293 322 314 885 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 311 | 1 19 8 21 7 26 15 4 3 6 41 2 6 2 3 29 3 17 1 1 1 5 10 4 1 6 . 10 4 24 3 1 27 Fast Attach 104 | 1 . . 3 . 6 11 1 . 1 9 . 3 . . 1 . . . . 2 2 6 4 . 1 2 7 . 8 3 . 33 Attach 147 | . 3 2 15 2 15 9 3 3 5 23 . 1 . . 3 . 7 3 . 1 . 6 4 . 3 . 4 3 3 1 1 27 Detach 213 | . . 2 2 . 6 3 . . 2 21 . 6 2 . 20 7 10 4 . 8 5 10 12 . 7 11 9 5 19 1 2 39 Swap 190 | 1 6 5 18 4 24 31 3 1 . 14 2 1 1 1 2 . 26 3 . . 1 6 2 . 3 . 6 4 . 1 2 22 Drop 292 | 1 7 2 21 6 22 21 1 2 7 41 2 9 2 3 30 3 11 . 1 2 7 9 4 1 6 2 13 1 29 3 2 21 Fire 1472 | 8 55 35 164 14 123 79 31 12 . 69 7 74 21 13 16 13 114 14 1 2 26 51 13 8 44 17 81 23 24 20 16 284 Melee 55 | . . . . . . 19 1 . 4 1 . . . . 1 . . 10 . 2 . . . . . . . . . . . 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 Rewire 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Trap 94 | . . . 49 . 21 7 . 4 . 3 . . . . 5 . . . . . . . . . 5 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / [*Tes]) -3/Armory -3/Lab -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 906 | -10/Materials | Discovered new exit (range 15) 1154 | -10/Materials | Discovered new exit (range 7) 1173 | -10/Materials | Discovered new exit (range 16) 1330 | -10/Materials | Central database locked down 1730 | -10/Materials | Discovered new exit (range 10) 1799 | -10/Materials | Entered Mines 1865 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2047 | -10/Mines | Discovered new exit (range 16) 2096 | -10/Mines | Discovered new exit (range 6) 2149 | -10/Mines | Learned location of Zion (-7) 2152 | -10/Mines | Learned 4 Materials zone layouts 2281 | -10/Mines | Core integrity fell below 50% 2417 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2421 | -10/Mines | Found Prototype Device 2642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2642 | -10/Mines | Discovered new exit (range 5) 2961 | -10/Mines | System corruption reached 10% 2962 | -10/Mines | Entered Materials 2962 | -9/Materials | Evolved 2 slots: Utility x2 2963 | -9/Materials | Identified exit to Materials 2963 | -9/Materials | Identified exit to Mines 3604 | -9/Materials | Identified Exp. Sensor Array 3755 | -9/Materials | Core integrity fell below 50% 3762 | -9/Materials | Lost 3 parts (1u2w) 4411 | -9/Materials | Repaired Arm. Wheel 4438 | -9/Materials | Discovered new exit (range 8) 4486 | -9/Materials | Discovered exit to Materials (range 8) 5766 | -9/Materials | Discovered exit to Materials (range 13) 6162 | -9/Materials | First assault squad dispatched 6219 | -9/Materials | Core integrity fell below 20% 6240 | -9/Materials | Entered Mines 6247 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6297 | -9/Mines | Learned Materials emergency access door positions 6333 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6366 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6370 | -9/Mines | Assembled infested the area 6375 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6887 | -9/Mines | Discovered exit to Materials (range 6) 7099 | -9/Mines | Discovered exit to Materials (range 6) 7294 | -9/Mines | Found a hidden stash of uninstalled traps 7393 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7905 | -9/Mines | Entered Materials 7905 | -8/Materials | Accompanied by 1 ally 7905 | -8/Materials | Evolved 2 slots: Utility x2 8210 | -8/Materials | Build established: Scavenger-Mutant 8332 | -8/Materials | Lost 4 parts (2u2w) 8588 | -8/Materials | Discovered new exit (range 3) 9396 | -8/Materials | Repaired Exp. Sensor Array 9423 | -8/Materials | Repaired Structural Scanner 9659 | -8/Materials | Discovered new exit (range 10) 10187 | -8/Materials | Discovered new exit (range 8) 10419 | -8/Materials | Build established: Mutant 10550 | -8/Materials | Entered Factory 10550 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10602 | -7/Factory | Identified exit to Lower Caves 11105 | -7/Factory | Build established: Scavenger-Gunner 11225 | -7/Factory | Found Prototype Launcher 11225 | -7/Factory | Identified Rocket Array 11230 | -7/Factory | Found Rocket Array 11642 | -7/Factory | Repaired Structural Scanner 12207 | -7/Factory | Garrison activated, responded to threat 12257 | -7/Factory | Lost 3 parts (3u) 12272 | -7/Factory | Destroyed 15 combat bots 12606 | -7/Factory | Entered Lower Caves 12933 | -7/Lower Caves | Build established: Trapper-Skirmisher 13057 | -7/Lower Caves | Learned Factory security intel 13372 | -7/Lower Caves | Build established: Trapper-Mutant 13577 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13865 | -7/Lower Caves | Build established: Trapper-Skirmisher 13899 | -7/Lower Caves | Discovered new exit (range 8) 13913 | -7/Lower Caves | Identified exit to Lower Caves 13915 | -7/Lower Caves | Entered another Lower Caves area 14663 | -7/Lower Caves | Spotted B-75 Beast 15000 | -7/Lower Caves | Discovered new exit (range 5) 15004 | -7/Lower Caves | Identified exit to Zion 15006 | -7/Lower Caves | Entered Zion 15082 | -7/Zion | System corruption cleaned by Quarantine Array 15344 | -7/Zion | Build established: Scavenger-Mutant 15805 | -7/Zion | Received a visual enhancement algorithm 16062 | -7/Zion | Found Prototype Special Weapon 16062 | -7/Zion | Identified RU-N14's Throwing Claymores 16068 | -7/Zion | Found RU-N14's Throwing Claymores 16163 | -7/Zion | Given the Hacking Drone Bay 16177 | -7/Zion | Learned location of 1 exit from Factory 16555 | -7/Zion | Discovered new exit (range 5) 16557 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16562 | -7/Zion | Identified exit to Deep Caves 16564 | -7/Zion | Entered Deep Caves 16876 | -7/Deep Caves | Attacked by Z-Imprinter 16884 | -7/Deep Caves | Destroyed Z-Imprinter 16996 | -7/Deep Caves | Found Prototype Device 16996 | -7/Deep Caves | Identified Zio. Metafield Generator 17077 | -7/Deep Caves | Build established: Scavenger-Tank 17348 | -7/Deep Caves | Found Prototype Protection 17385 | -7/Deep Caves | Z-Facility disabled 17402 | -7/Deep Caves | Found Prototype Protection 17402 | -7/Deep Caves | Identified Zio. Weapon Casing 17415 | -7/Deep Caves | Lost 3 parts (2u1w) 17421 | -7/Deep Caves | Found Zio. Weapon Casing 17446 | -7/Deep Caves | Found Prototype Protection 17502 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 17824 | -7/Deep Caves | Spotted AG-80182 17856 | -7/Deep Caves | Destroyed AG-80182 17882 | -7/Deep Caves | Lost 3 parts (3u) 17923 | -7/Deep Caves | Spotted AG-07816 17963 | -7/Deep Caves | Destroyed AG-07816 17984 | -7/Deep Caves | Lost 4 parts (1p2u1w) 18051 | -7/Deep Caves | Triggered Deep Caves wall 18051 | -7/Deep Caves | Spotted AS-47911 18051 | -7/Deep Caves | Spotted AS-15113 18051 | -7/Deep Caves | Destroyed AS-47911 18061 | -7/Deep Caves | Exposed GOLEM chamber 18065 | -7/Deep Caves | Destroyed AS-15113 18089 | -7/Deep Caves | Destroyed 37 combat bots 18099 | -7/Deep Caves | Found GOLEM Unit 18138 | -7/Deep Caves | Found GOLEM Unit 18452 | -7/Deep Caves | Build established: Scavenger-Golem 18616 | -7/Deep Caves | Found GOLEM Unit 18621 | -7/Deep Caves | Found GOLEM Unit 18752 | -7/Deep Caves | Found GOLEM Unit 18941 | -7/Deep Caves | Build established: Golem 19084 | -7/Deep Caves | Found Surveybot 24 Chip 19087 | -7/Deep Caves | Found Surveybot 24 Scanner 19782 | -7/Deep Caves | Build established: Tank 20502 | -7/Deep Caves | Discovered new exit (range 11) 20521 | -7/Deep Caves | Identified exit to Proximity Caves 20523 | -7/Deep Caves | Entered Proximity Caves 21420 | -6/Proximity Caves | Discovered new exit (range 5) 21466 | -6/Proximity Caves | Identified exit to Factory 21470 | -6/Proximity Caves | Entered Factory 21470 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21471 | -6/Factory | Identified exit to Lower Caves 21472 | -6/Factory | Identified exit to Factory 21732 | -6/Factory | Discovered new exit (range 6) 21742 | -6/Factory | Identified exit to Extension 21778 | -6/Factory | Build established: Golem 23292 | -6/Factory | Entered Lower Caves 24596 | -6/Lower Caves | Discovered new exit (range 5) 24602 | -6/Lower Caves | Identified exit to Lower Caves 24631 | -6/Lower Caves | Entered another Lower Caves area 24645 | -6/Lower Caves | Discovered exit to Factory (range 6) 24715 | -6/Lower Caves | Identified exit to Data Miner 25195 | -6/Lower Caves | Encountered a Warlord checkpoint 25414 | -6/Lower Caves | Entered Data Miner 25414 | -6/Data Miner | Discovered new exit (range 6) 25454 | -6/Data Miner | Met Data Miner 25518 | -6/Data Miner | Learned location of Section 7 (-2) 25518 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25550 | -6/Data Miner | Received God Mode back door access code from Data Miner 26380 | -6/Data Miner | Interfaced with the Data Conduit 27468 | -6/Data Miner | Identified exit to Proximity Caves 27470 | -6/Data Miner | Entered Proximity Caves 27598 | -5/Proximity Caves | Spotter reported a threat 27693 | -5/Proximity Caves | Learned location of 1 exit from Factory 27952 | -5/Proximity Caves | Discovered exit to Factory (range 5) 28618 | -5/Proximity Caves | Entered Factory 28618 | -5/Factory | Evolved 2 slots: Utility x2 28619 | -5/Factory | Identified exit to Factory 28620 | -5/Factory | Loaded intel: 267 machine locations 28897 | -5/Factory | Fabricated Weapon Mount (x2) 28960 | -5/Factory | Build established: Hacker-Golem 29444 | -5/Factory | Allied Derelicts emerged from ambush trap array 29498 | -5/Factory | Identified exit to Upper Caves 29653 | -5/Factory | Intercept squad dispatched 29658 | -5/Factory | Spotted Tracker 29681 | -5/Factory | Destroyed Tracker 29687 | -5/Factory | Spotted Combat Programmer 29702 | -5/Factory | Lost 3 allies 29702 | -5/Factory | Destroyed Combat Programmer 29775 | -5/Factory | Fabricated Powered Armor (x2) 30807 | -5/Factory | Intercept squad dispatched 30819 | -5/Factory | Spotted Tracker 30827 | -5/Factory | Destroyed Tracker 30847 | -5/Factory | Spotted Combat Programmer 30862 | -5/Factory | Destroyed Combat Programmer 31226 | -5/Factory | Entered Upper Caves 31231 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 31265 | -5/Upper Caves | Destroyed 7 combat bots 31900 | -5/Upper Caves | Discovered new exit (range 12) 31925 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31933 | -5/Upper Caves | Identified exit to Upper Caves 31970 | -5/Upper Caves | Entered another Upper Caves area 31970 | -5/Upper Caves | Accompanied by 2 allies 31972 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32010 | -5/Upper Caves | Encountered a Warlord checkpoint 32385 | -5/Upper Caves | Discovered new exit (range 13) 32410 | -5/Upper Caves | Identified exit to Zhirov 32412 | -5/Upper Caves | Entered Zhirov 32412 | -5/Zhirov | Accompanied by 2 allies 32412 | -5/Zhirov | Discovered new exit (range 3) 32453 | -5/Zhirov | Met Zhirov 32514 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32548 | -5/Zhirov | Found Alien Artifact 32548 | -5/Zhirov | Identified Integrated Reactor 32548 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32786 | -5/Zhirov | Found Alien Artifact 32912 | -5/Zhirov | Identified exit to Proximity Caves 33041 | -5/Zhirov | Entered Proximity Caves 33041 | -4/Proximity Caves | Accompanied by 2 allies 33999 | -4/Proximity Caves | Discovered exit to Factory (range 4) 34194 | -4/Proximity Caves | Entered Factory 34194 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 34195 | -4/Factory | Loaded intel: 279 machine locations 34347 | -4/Factory | Identified exit to Upper Caves 34723 | -4/Factory | Fabricated Hyb. Antimatter Reactor (x2) 34786 | -4/Factory | Garrison activated, responded to threat 34849 | -4/Factory | Destroyed 7 combat bots 34893 | -4/Factory | Lost 4 parts (2u2w) 35061 | -4/Factory | Entered Upper Caves 35081 | -4/Upper Caves | Lost 7 parts (1p3u3w) 36373 | -4/Upper Caves | Discovered new exit (range 10) 36404 | -4/Upper Caves | Identified exit to Upper Caves 36730 | -4/Upper Caves | Entered another Upper Caves area 37070 | -4/Upper Caves | Identified exit to Warlord 37421 | -4/Upper Caves | Entered Warlord 37507 | -4/Warlord | System corruption cleaned by Quarantine Array 37553 | -4/Warlord | Discovered new exit (range 12) 37584 | -4/Warlord | Identified exit to Proximity Caves 38076 | -4/Warlord | Met Warlord 38098 | -4/Warlord | Opened Warlord's prototype stash 38101 | -4/Warlord | Warlord's base attacked by MAIN.C 38106 | -4/Warlord | Found Vortex Chain Reactor 38121 | -4/Warlord | Found Prototype Hackware 38121 | -4/Warlord | Identified System Mapper 38130 | -4/Warlord | Found System Purifier 38134 | -4/Warlord | Found Spectral Analyzer 38413 | -4/Warlord | Found Prototype Ballistic Cannon 38423 | -4/Warlord | Lost 3 allies 38451 | -4/Warlord | Warlord forces counterattacked 38463 | -4/Warlord | Spotted Executioner 38489 | -4/Warlord | Destroyed 7 combat bots 38496 | -4/Warlord | Lost 3 allies 38504 | -4/Warlord | Spotted B-90 Cyclops 38507 | -4/Warlord | Spotted Executioner 38536 | -4/Warlord | Spotted Executioner 38581 | -4/Warlord | Lost 12 allies 38651 | -4/Warlord | Lost 5 allies 38667 | -4/Warlord | Build established: Golem 38698 | -4/Warlord | Entered Proximity Caves 39018 | -3/Proximity Caves | Spotted B-86 Titan 39828 | -3/Proximity Caves | Discovered new exit (range 5) 39854 | -3/Proximity Caves | Identified exit to Research 40433 | -3/Proximity Caves | Entered Research 40433 | -3/Research | Evolved 2 slots: Power x1, Utility x1 40434 | -3/Research | Identified exit to Armory 40435 | -3/Research | Loaded intel: 116 machine locations 40476 | -3/Research | Spotted B-86 Titan 40727 | -3/Research | Build established: Generator-Golem 41366 | -3/Research | Discovered new exit (range 22) 41367 | -3/Research | Fabricated Hyb. Antimatter Reactor (x2) 41433 | -3/Research | First assault squad dispatched 41482 | -3/Research | Entered Armory 41483 | -3/Armory | Loaded intel: 64 machine locations 41512 | -3/Armory | Lost 3 parts (2u1w) 42166 | -3/Armory | Identified Transdimensional Reconstructor 42166 | -3/Armory | Warped through subspace to slip node 42166 | -3/Armory | Discovered new exit (range 1) 42166 | -3/Armory | Identified exit to Lab 42236 | -3/Armory | Entered Lab 42236 | -3/Lab | Discovered new exit (range 9) 42253 | -3/Lab | Identified exit to Research 42263 | -3/Lab | Hidden lab's door opened automatically 42263 | -3/Lab | Sensor layout match revealed 42264 | -3/Lab | Gained access to the hidden lab's interior 42265 | -3/Lab | Decrypted terminal 42457 | -3/Lab | Found Alien Artifact 42486 | -3/Lab | Found Integrated Reactor 42486 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 42840 | -3/Lab | Found Transdimensional Reconstructor 42939 | -3/Lab | Found Prototype Protection 42939 | -3/Lab | Identified Med. Regenerative Plating 42975 | -3/Lab | Found Prototype Energy Cannon 42975 | -3/Lab | Identified Warp Cannon 42985 | -3/Lab | Found Prototype Energy Gun 42985 | -3/Lab | Identified Hyp. EM Gauss Rifle 43002 | -3/Lab | Found Deep Network Scanner 43152 | -3/Lab | Decrypted terminal 43152 | -3/Lab | Acquired modification code for an L2 power cell 43365 | -3/Lab | Decrypted terminal 43830 | -3/Lab | Entered Research 43830 | -2/Research | Warlord forces began assault on 0b10 43830 | -2/Research | Evolved 2 slots: Power x1, Utility x1 43831 | -2/Research | Loaded intel: 126 machine locations 43894 | -2/Research | Spotted B-90 Cyclops 43940 | -2/Research | Research machine network offline 44213 | -2/Research | Borebot progress halted 44743 | -2/Research | Destroyed B-90 Cyclops 44787 | -2/Research | Discovered new exit (range 15) 44816 | -2/Research | Warlord destroyed during the assault 44825 | -2/Research | Identified exit to Quarantine 44827 | -2/Research | Entered Quarantine 44828 | -2/Quarantine | Loaded intel: 71 machine locations 45307 | -2/Quarantine | Identified Core Regenerator 45418 | -2/Quarantine | Spotted Alpha 7 45486 | -2/Quarantine | Destroyed Fortress 45714 | -2/Quarantine | Discovered new exit (range 5) 45723 | -2/Quarantine | Identified exit to Section 7 45725 | -2/Quarantine | Entered Section 7 45726 | -2/Section 7 | Loaded intel: 144 machine locations 45973 | -2/Section 7 | Repaired Hyb. Antimatter Reactor 46081 | -2/Section 7 | Scanned by Researcher 46138 | -2/Section 7 | Warped through subspace 46193 | -2/Section 7 | Lost 6 parts (3p3w) 47050 | -2/Section 7 | Spotted Alpha 7 47081 | -2/Section 7 | Destroyed Alpha 7 47096 | -2/Section 7 | Spotted Alpha 7 47117 | -2/Section 7 | Destroyed Alpha 7 47209 | -2/Section 7 | Spotted B-99 Colossus 47218 | -2/Section 7 | Destroyed B-99 Colossus 47225 | -2/Section 7 | First assault squad dispatched 47357 | -2/Section 7 | Found Alien Artifact 47357 | -2/Section 7 | Identified Integrated Dissipator 47357 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47361 | -2/Section 7 | Found Integrated Dissipator 47361 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47365 | -2/Section 7 | Found Integrated Dissipator 47365 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47475 | -2/Section 7 | Found Alien Artifact 47475 | -2/Section 7 | Identified LRC Energy Well 47475 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 47479 | -2/Section 7 | Found Alien Artifact 47479 | -2/Section 7 | Identified LRC Storage 47479 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 47598 | -2/Section 7 | Intercept squad dispatched 47611 | -2/Section 7 | Spotted Tracker 47612 | -2/Section 7 | Spotted Tracker 47621 | -2/Section 7 | Destroyed Tracker 47627 | -2/Section 7 | Destroyed Tracker 47642 | -2/Section 7 | Spotted Combat Programmer 47645 | -2/Section 7 | Spotted Combat Programmer 47662 | -2/Section 7 | Destroyed Combat Programmer 47668 | -2/Section 7 | Destroyed Combat Programmer 47853 | -2/Section 7 | System corruption reached 10% 47921 | -2/Section 7 | Lost 17 parts (3p2n8u4w) 48506 | -2/Section 7 | Found Vibroblade 48511 | -2/Section 7 | Found Molecular Scythe 48651 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 48672 | -2/Section 7 | Core integrity fell below 50% 48760 | -2/Section 7 | Found Alien Energy Cannon 48826 | -2/Section 7 | Found Enh. Force Lance 48833 | -2/Section 7 | Lost 5 parts (1p2u2w) 48866 | -2/Section 7 | Found Transdimensional Reconstructor 48869 | -2/Section 7 | Found Transdimensional Reconstructor 48907 | -2/Section 7 | Spotted Executioner 48907 | -2/Section 7 | Spotted Executioner 48929 | -2/Section 7 | Warped through subspace 49334 | -2/Section 7 | Crushed by falling debris 49369 | -2/Section 7 | Intercept squad dispatched 49376 | -2/Section 7 | Spotted Tracker 49377 | -2/Section 7 | Spotted Tracker 49378 | -2/Section 7 | Destroyed Tracker 49385 | -2/Section 7 | Destroyed Tracker 49389 | -2/Section 7 | Spotted Combat Programmer 49394 | -2/Section 7 | Destroyed Combat Programmer 49395 | -2/Section 7 | Spotted Combat Programmer 49397 | -2/Section 7 | Destroyed Combat Programmer 49401 | -2/Section 7 | Found Exp. Phase Shifter 49418 | -2/Section 7 | Destroyed 10 combat bots 49634 | -2/Section 7 | Found Alien Artifact 49686 | -2/Section 7 | Spotted B-90 Cyclops 50186 | -2/Section 7 | High security lockdown imminent 50266 | -2/Section 7 | High security lockdown engaged 50319 | -2/Section 7 | Identified Integrated Mediator 50319 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 50324 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 50339 | -2/Section 7 | Core integrity fell below 20% 50341 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 50334_ Penetrated by Slug. 50334_ Zio. Biocell destroyed. 50334_ Penetrated by Slug. 50335_ Asb. Flux Generator destroyed. 50335_ Weapon Mount destroyed. 50335_ System corrupted by crushing effect (+3). 50335_ Penetrated by Slug. 50335_ Slug penetrates B-74 Champion. 50336_ Critical hit (Burn: +37). 50336_ GOLEM Unit destroyed. 50337_ Critical hit (Smash). 50337_ Asb. Focal Cannon destroyed. 50337_ System corrupted by crushing effect (+1). 50338_ Slug penetrates Wall. 50338_ Penetrated by Slug. 50338_ Asb. Biocell Array destroyed. 50339_ Deep Network Scanner destroyed. 50339_ System corrupted by crushing effect (+4). 50340_ Slug penetrates Wall. 50341_ Penetrated by Slug. 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""T"""?????????!* ????????????? | | " ? ###### ##### """ """??????????###???????????? | | ? ###### ##### ????????????????????????? | | ???????## ##?## ???????????????????????? | | ?????### ##?## ??????????????????????? | | ###??##### ##?## ?????????????????????? | | ##??#### # ##### ????????????????????? | | ####### ##+##### ######## ????????????????????? | | ####### # # ########H????????????????????? | | ### # # */ #??????????????????????? | | " ""### """ # #!ggbl#??????????????????????? | | " ""### """ # #i!hb@#??????????????????????? | | " T"### """ # "#%gggYY# ##??????????????????? | | ""### # %%bg=hg%g] ##????????????? | | ""#######+## %#g=/g=gY ??????""?"" | | + "# g!!=#g #######????????""?"" | | # #####+#;#########??????????????""?"" | | #+##### # [ "%##??????????????????????S???? | | + #???????????????????????""?"" | | # """#???????????????????????""?"" | | # " "#???????????????????????""?"" | | + """#???????????????????????????? | | ##+####+####### #???????????????????????????? | | ###########???????????????????????????? | | """?"""???????????????????????????????????????? | | """?"""???????????????????????????????????????? | | """?"""???????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ! ????????????????????????????????????????? | | #########????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Energy Generation 139 Energy Capacity 3350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 20 EM Shielding 8 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 28 Core Analysis 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 32 Defensive Hacking 11 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Trap Extractor | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Weapon Mount | -7/Factory | Hacked Plasma Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Point Defense System | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hyb. Antimatter Reactor | -5/Factory | Hacked Powered Armor | -5/Factory | Hacked Energy Filter | -5/Factory | Hacked Imp. System Restoration Module | -5/Factory | Hacked Force Field | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free System Restoration Module | -4/Factory | Scanalyzed Exp. Force Field | -2/Section 7 | Archive Exp. Q-thruster | -2/Section 7 | Archive Com. Linear Accelerator | -2/Section 7 | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Powered Armor | x2 | -5/Factory | Authchip Hyb. Antimatter Reactor | x2 | -4/Factory | Authchip Hyb. Antimatter Reactor | x2 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator LRC Energy Well LRC Storage Integrated Mediator Core Regenerator Achievements -------------- Big Bang Decrypted! Signature Confirmed Challenges ------------ None Game ------ Seed WarpIonicMeganuke Manual? 0 Play Time 08:13:09 Cumulative 354.2 hours Start 2024.06.06 @ 23:46:09 End 2024.06.15 @ 00:47:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 66 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 394779d6-7e4a-4097-89d3-ccc76defafd4