Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 21:15:29 Player: Dizzar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1974) 1974 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 4885 Bonus ------- High Alert Combat Kills 36 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 150/160 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Melee Analysis Suite Utility Shielding > --- WEAPON (2) ------- Hammer Katana > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Improved Hover Unit Improved Heat Sink High-capacity Storage Unit Compact Battery (200) ECM Suite Shield Generator Relay Coupler [Grunt] (22) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Hardened Light Armor Plating Reactive Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Wheel Improved Hover Unit High-capacity Storage Unit Compact Battery ECM Suite Utility Shielding Shield Generator Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 61 | . 5 17 34 5 Power 10 | . . 4 5 1 Engine 5 | . . 4 1 . Core 5 | . . . 4 1 Reactor . | . . . . . Propulsion 20 | . 2 6 8 4 Treads . | . . . . . Leg 15 | . . 3 8 4 Wheel 1 | . . 1 . . Hover 4 | . 2 2 . . Flight . | . . . . . Utility 14 | . 2 2 10 . Device 4 | . . . 4 . Storage 1 | . 1 . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 6 | . . 2 4 . Artifact . | . . . . . Weapon 17 | . 1 5 11 . Energy Gun 5 | . 1 2 2 . Energy Cannon 4 | . . 1 3 . Ballistic Gun 4 | . . 2 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 22 | . . 3 15 4 Power 4 | . . . 3 1 Propulsion 11 | . . 3 6 2 Utility 3 | . . . 2 1 Weapon 4 | . . . 4 . Highest Loss Streak 8 | . . 1 8 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 97 90 93 Engine 6 | . 14 11 2 . Core 3 | . . . 6 8 Leg 22 | . 24 1 33 31 Hover 9 | . 4 28 . . Device 2 | . . . 4 8 Storage 10 | . 14 11 9 9 Processor 7 | . 11 11 3 9 Protection 10 | . . 11 13 9 Energy Gun 9 | . 27 11 4 . Energy Cannon 2 | . . . 4 . Ballistic Gun 5 | . . 10 6 . Impact Weapon 1 | . . . . 9 Slashing Weapon 1 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 40 | 11 16 24 40 21 Greatest Support 50 | 20 20 33 50 48 Greatest Overweight (x) 2 | . 1 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 8 10 10 10 Most Carried 10 | . 10 10 10 10 Average Carried 9 | . 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 9 10 10 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 1239 | 200 10 429 560 40 Remotely . | . . . . . Salvage Created 2132 | . 27 684 1203 218 Parts 123 | . 2 46 63 12 Haulers Intercepted 5 | . . 4 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 48 | . 2 13 27 6 Melee 7 | . . . 3 4 Guns 23 | . 2 13 8 . Cannons 9 | . . . 9 . AOE 3 | . . . 3 . Classes Destroyed 12 | . 1 5 6 . Worker 2 | . . 1 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 5 | . . 4 1 . Recycler 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 16 | . 2 6 6 2 Grunt 19 | . . 3 14 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 8 | . . 4 4 . Hunter 3 | . . . 1 2 Best Kill Streak 6 | . 2 3 6 3 Combat Bots Only 5 | . 2 3 5 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 3593 | . 166 598 2148 681 Core 704 | . 26 128 303 247 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . . . 15 19 Regen/Repaired (Parts) 125 | . . . 125 . Core Remaining (%) 85 | 100 89 68 . . Volleys Fired 163 | . 8 60 95 . Largest 2 | . 2 2 2 . Hottest 136 | . 90 79 136 . Shots Fired 289 | . 16 120 153 . Gun 208 | . 16 120 72 . Cannon 75 | . . . 75 . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 99 | . . 60 39 . Thermal 184 | . 16 60 108 . Explosive 6 | . . . 6 . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 4 13 10 . Robot Miss Streak 7 | . 7 3 4 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 211 | . 6 82 105 18 Core Hits 90 | . 2 29 54 5 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 6 | . . 1 1 4 Critical Strikes 15 | . . 6 4 5 Burn 5 | . . 5 . . Meltdown 1 | . . . 1 . Destroy 1 | . . 1 . . Smash 7 | . . . 3 4 Sever 1 | . . . . 1 Melee Attacks 40 | . . . 11 29 Impact 33 | . . . 10 23 Slashing 7 | . . . 1 6 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . 1 5 Damage Inflicted 4498 | . 75 1129 2764 530 Guns 1919 | . 75 1129 715 . Cannons 1046 | . . . 1046 . Explosions 685 | . . . 685 . Melee 848 | . . . 318 530 Ramming . | . . . . . Kinetic 981 | . . 581 400 . Thermal 1984 | . 75 548 1361 . Explosive 685 | . . . 685 . Electromagnetic . | . . . . . Impact 614 | . . . 254 360 Slashing 234 | . . . 64 170 Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 3 | . . . 3 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . 12 6 Message Errors 6 | . . . 2 4 Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 4 | . . . 2 2 Data Loss (major) 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 200 | . . . 80 120 Projectiles 8 | . . . 8 . Explosions . | . . . . . Melee 192 | . . . 72 120 Knockbacks 2 | . . . 1 1 Impact 2 | . . . 1 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . 59 . Shots 5 | . . . 5 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 640 | . 240 396 640 . Average Temperature 127 | . 120 103 150 . Received Heat Transfer 1353 | . . 165 999 189 Effects 23 | . . 6 17 . Shutdowns 3 | . . . 3 . Energy Bleed 8 | . . 5 3 . Interference 5 | . . . 5 . Matter Decay 2 | . . 1 1 . Short Circuit 1 | . . . 1 . Damage (major) 3 | . . . 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . . 8 2 Impact Corruptions 11 | . . . 5 6 Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 8 | . 1 3 4 . Heat Transferred 4700 | . 186 1887 2627 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 542 | . 106 324 521 542 Initial 332 | . . . 73 332 Average 207 | . 64 170 232 434 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 51 | . 100 59 38 . Level 1 38 | . . 40 54 28 Level 2 10 | . . . 6 71 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 1 8 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 9 | . 1 3 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 8 28 42 14 Peak Tracking Total 8 | . 5 4 7 8 Tactical Retreats 6 | . 1 2 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 6 | . . . 4 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 5 | . . . . 5 Triggered . | . . . . . Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 10 | . . . 5 5 Max in Single Turn 2 | . . . 2 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 15 | . 4 5 5 1 Terminals 11 | . 4 5 1 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 47 | . 12 9 25 1 Successful 24 | . 3 4 16 1 Failed 23 | . 9 5 9 . Catastrophic 7 | . 2 2 3 . Database Lockouts . | . . . . . Manual 17 | . 10 4 3 . Terminals 25 | . 12 9 3 1 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 15 | . . . 15 . Garrison Access 3 | . . . 3 . Terminal Hacks 7 | . 3 3 . 1 Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 13 | . . . 13 . Insert Component 6 | . . . 6 . Analyze 7 | . . . 7 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 3 5 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 1 . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . 6 . Part Schematics Acquired 6 | . . . 6 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 2634 | . 422 816 1119 277 Spaces Moved 1574 | 1 320 592 495 166 Core . | . . . . . Treads . | . . . . . Legs 970 | 1 275 33 495 166 Wheels 3 | . . 3 . . Hover 601 | . 45 556 . . Flight . | . . . . . Fastest Speed 52 | 120 116 52 120 120 Average Speed 106 | 120 119 80 124 120 Slowest Speed 200 | 120 120 190 200 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 2 52 57 40 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 44 | . . . 44 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE 43 | . . . 43 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 2187 | . 344 820 819 204 Wait 305 | . 1 129 175 . Move 1570 | . 319 591 494 166 Hop . | . . . . . Pick Up 15 | . 6 6 1 2 Fast Attach 34 | . 3 8 20 3 Attach 9 | . . 5 4 . Detach 3 | . . 3 . . Swap 18 | . 2 4 10 2 Drop 32 | . 5 14 10 3 Fire 163 | . 8 60 95 . Melee 33 | . . . 10 23 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 5 | . . . . 5 Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 13) 161 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 611 | -9/Materials | Identified exit to Mines 1221 | -9/Materials | Discovered new exit (range 15) 1239 | -9/Materials | Entered another Materials area 1239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -8/Materials | Repaired Hrd. Light Armor Plating 1972 | -8/Materials | Garrison activated, responded to threat 2104 | -8/Materials | Lost 8 parts (2p3n1u2w) 2308 | -8/Materials | Core integrity fell below 50% 2355 | -8/Materials | Identified exit to Garrison 2358 | -8/Materials | Entered Garrison 2365 | -8/Garrison | Build established: Scavenger-Mutant 2372 | -8/Garrison | Installed Relay Interface Framework 2398 | -8/Garrison | Triggered checkpoint 2438 | -8/Garrison | Garrison Relay disabled 2499 | -8/Garrison | Core integrity fell below 20% 2602 | -8/Garrison | Triggered checkpoint 2635 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02608_ G-47 Trooper suffers critical hit (Smash). 02608_ Destroyed Particle Gun. 02608_ G-47 Trooper system corrupted by crushing effect. 02608_ Katana follow-up attack on G-47 Trooper. 02608_ Aluminum Leg fried. 02608_ G-47 Trooper destroyed. 02610_ System corrupted: Component data lost. 02611_ Acquired 10 matter. 02620_ S-10 Pest suffers critical hit (Smash). 02620_ Destroyed Lgt. Ion Engine. 02620_ Destroyed Flight Unit. 02620_ S-10 Pest system corrupted by crushing effect. 02621_ S-10 Pest system terminally corrupted. 02621_ Lgt. Assault Rifle fried. 02626_ S-10 Pest destroyed. 02626_ Katana follow-up attack on S-10 Pest. 02635_ S-10 Pest suffers critical hit (Smash). 02635_ Destroyed Flight Unit. 02635_ S-10 Pest system corrupted by crushing effect. 02635_ Katana follow-up attack on S-10 Pest. 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[ !=#??????# #### """"# | | ??????????????????????#%!*[%!"#??????# ########## | | ??????????????????????#+#[ ##"#??????# #??????? | | ????????????????????????# #?##??????# #??????? | | ????????????????????????# #?????????# #??????? | | ????????????????####????# #?????????######??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticBackupThruster Manual? 0 Play Time 00:28:38 Cumulative 50.9 hours Start 2023.03.25 @ 20:49:34 End 2023.03.25 @ 21:15:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c428794f-745b-4bb4-94c7-97c5da006170