Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.15 @ 14:00:42 Player: erecorar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1690) 1690 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3380 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 35 Friendly Fire -18 Cogmind --------- Core Integrity 288/400 Matter 298/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Improved Hover Unit Improved Flight Unit High-capacity Storage Unit Medium Armor Plating Light Cannon Improved Light Cannon Assault Cannon Mini Grenade Launcher Datajack Datajack Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine High-capacity Storage Unit Light Cannon Improved Light Cannon Assault Cannon Assault Cannon Mini Grenade Launcher Datajack Datajack [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 39 | 7 14 . 18 . Power 6 | 1 2 . 3 . Engine 6 | 1 2 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 4 . Treads 8 | 2 2 . 4 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 5 . 4 . Device . | . . . . . Storage 7 | 2 5 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 14 | 2 5 . 7 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon 10 | . 3 . 7 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . . 1 4 1 Power 1 | . . 1 . . Propulsion 4 | . . . 3 1 Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 92 85 88 88 Engine 12 | . 13 14 10 11 Treads 26 | . 28 28 25 22 Storage 14 | . 20 14 11 11 Processor 6 | . . . 10 11 Hackware 3 | . . . 4 11 Protection 1 | . . . 3 . Ballistic Gun 5 | . 15 . . . Ballistic Cannon 18 | . 11 28 21 22 Peak Build Rating 19 | 7 10 7 19 19 Average Rating 13 | 4 8 6 17 18 On Entrance 7 | . 7 7 6 19 Naked Turns . | . . . . . Heaviest Build 89 | 17 89 49 65 58 Greatest Support 60 | 40 40 40 60 40 Greatest Overweight (x) 2 | . 2 1 2 1 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 16 20 20 20 Most Carried 14 | 1 12 12 14 14 Average Carried 10 | . 8 12 12 14 Final Capacity 20 | 8 20 20 20 20 Final Carried 14 | 1 12 12 14 14 Class Distribution -------------------- 72% | Mutant 27% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1474 | 276 343 . 812 43 Remotely . | . . . . . Salvage Created 1757 | 97 385 . 1249 26 Parts 109 | 2 29 . 74 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 49 | . 13 . 32 4 Guns 8 | . 8 . . . Cannons 41 | . 5 . 32 4 Classes Destroyed 10 | 1 3 . 6 . Worker 2 | . . . 2 . Builder 2 | . . . 2 . Recycler 3 | 1 . . 2 . Operator 2 | . . . 2 . Watcher 7 | . 3 . 4 . Swarmer 13 | . 5 . 4 4 Grunt 25 | . 8 . 17 . Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Sentry 8 | . . . 8 . Best Kill Streak 9 | 1 3 . 9 4 Combat Bots Only 8 | . 3 . 8 4 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 201 | . 74 9 98 20 Missed 49 | . 16 1 25 7 Damage Taken 1402 | . 449 83 705 165 Core 145 | . 33 . 100 12 Absorbed by Shields . | . . . . . Ignored by Resistances 434 | . 145 26 214 49 Core Remaining (%) 93 | 100 . 86 . . Volleys Fired 114 | 2 36 . 70 6 Largest 2 | 2 2 . 2 2 Hottest 88 | 70 70 . 88 88 Shots Fired 224 | 4 72 . 136 12 Gun 50 | 4 46 . . . Cannon 174 | . 26 . 136 12 Launcher . | . . . . . Special . | . . . . . Kinetic 222 | 2 72 . 136 12 Thermal 2 | 2 . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | 3 16 . 25 17 Robot Miss Streak 5 | 1 2 . 5 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 155 | 3 54 . 90 8 Core Hits 70 | 2 22 . 43 3 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 8 | 1 3 . 4 . Burn 1 | 1 . . . . Destroy 2 | . 2 . . . Blast 5 | . 1 . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3256 | 36 843 . 2130 247 Guns 572 | 36 536 . . . Cannons 2655 | . 300 . 2123 232 Explosions . | . . . . . Melee . | . . . . . Ramming 29 | . 7 . 7 15 Kinetic 3214 | 23 836 . 2123 232 Thermal 13 | 13 . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 54 | . . . 26 28 Projectiles 54 | . . . 26 28 Explosions . | . . . . . Melee . | . . . . . Knockbacks 22 | . 9 . 13 . Impact 1 | . 1 . . . Kinetic 19 | . 6 . 13 . Secondary 2 | . 2 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | 1 3 . . 2 Targets Rammed 9 | 1 3 . 3 2 Kicked . | . . . . . Crushed 3 | . . . 3 . Highest Temperature 297 | 18 90 . 297 84 Average Temperature 49 | 10 20 . 61 36 Received Heat Transfer 639 | . 222 57 360 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | 111 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 435 | 5 202 . 435 92 Initial 10 | . 2 . 10 . Average 89 | 1 57 . 125 89 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 86 | 100 98 100 74 100 Level 1 9 | . 1 . 17 . Level 2 4 | . . . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 6 . Investigation 6 | . 3 . 3 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 26 2 44 5 Peak Tracking Total 5 | . 4 2 5 3 Tactical Retreats 5 | . 3 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 7 | . 4 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 7 . 6 . Terminals 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 31 | . 17 . 14 . Successful 24 | . 12 . 12 . Failed 7 | . 5 . 2 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 19 | . 11 . 8 . Terminals 19 | . 12 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Process 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 6 | . . . 6 . Insert Component 2 | . . . 2 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 6 . 5 . Terminals 10 | . 6 . 4 . Track 1 | . 1 . . . Operators 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 . 3 . Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 241 | . 241 . . . Retrieved Matter 405 | . 405 . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 45 | . . 45 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 16 | . . 3 13 . Total Damage 245 | . . 42 203 . Kills 2 | . . 1 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6208 | 107 2232 375 3230 264 Spaces Moved 2624 | 66 973 157 1332 96 Core 15 | 15 . . . . Treads 2609 | 51 973 157 1332 96 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 240 Average Speed 214 | 135 212 240 214 240 Slowest Speed 320 | 160 320 240 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 99 46 77 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . 15 2 Melee . | . . . . . Projectile 17 | . . . 15 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2981 | 76 1074 156 1561 114 Wait 151 | . 25 . 116 10 Move 2621 | 66 972 156 1331 96 Hop . | . . . . . Pick Up 28 | 1 14 . 13 . Fast Attach 19 | 7 4 . 8 . Attach 5 | . 1 . 4 . Detach 2 | . 2 . . . Swap 15 | . 9 . 6 . Drop 18 | . 8 . 10 . Fire 114 | 2 36 . 70 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 3 . 3 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 9) 857 | -10/Materials | Discovered new exit (range 16) 1291 | -10/Materials | Discovered new exit (range 11) 1368 | -10/Materials | Discovered new exit (range 8) 1664 | -10/Materials | Discovered new exit (range 7) 2037 | -10/Materials | Discovered new exit (range 7) 2340 | -10/Materials | Entered Mines 2361 | -10/Mines | Learned location of Storage (-8) 2696 | -10/Mines | Discovered new exit (range 7) 2715 | -10/Mines | Entered Materials 2715 | -9/Materials | Accompanied by 1 ally 2715 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2720 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3075 | -9/Materials | Discovered new exit (range 5) 3575 | -9/Materials | Discovered new exit (range 15) 3973 | -9/Materials | Destroyed 8 combat bots 4331 | -9/Materials | Discovered new exit (range 16) 4804 | -9/Materials | Build established: Hacker-Mutant 5945 | -9/Materials | Entered Mines 6173 | -9/Mines | Discovered new exit (range 8) 6193 | -9/Mines | Assembled infested the area 6209 | -9/Mines | Self-destructed Last Messages --------------- 05983_ Acquired 1 matter. 05987_ Acquired 5 matter. 05990_ Acquired 7 matter. 05997_ Acquired 14 matter. 06002_ Acquired 4 matter. 06004_ U-05 Engineer builds a Wall. 06004_ R-06 Scavenger collects Lgt. Ion Engine. 06007_ R-06 Scavenger collects Lgt. Assault Rifle. 06009_ U-05 Engineer builds a Wall. 06010_ R-06 Scavenger collects Lgt. Ion Engine. 06013_ R-06 Scavenger collects Flight Unit. 06016_ Slammed into U-05 Engineer. 06173_ EXIT=FOUND 06193_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 06197_ TP-J7Z(h) exits level. 06206_ C-30 ARC bursts open, deploying its payload. 06206_ D-53 Grenadier unfolds itself. 06207_ K-01 Serf collects debris. 06207_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# #???# #??????? | | ?????????????????????????### #???# """ ##?????? | | ???????????????????????????# #???## """ #####?? | | ???????????????????????????# #????## """ ##? | | ???????????????????????????# #?????# #? | | ???????????????????????????# #?????## #? | | ???????????????????????????# #??????## #? | | ????????????????????# ###### ##??????### ##? | | ????????????????????# ###??????# ###?? | | ????????????????????###### ##?????# ####???? | | ?????????????????????????## #?????# #??????? | | ??????????????????????????# # #????# #??????? | | ??????????????????????????# ### #?### ####???? | | ??????????????????????????# #??# ## #???? | | ??????????????????????????# #??? ## """ #???? | | ??????????????????????????# #???? ## """ #???? | | ??????????????????????????#kd#????? ## """ #???? | | ??????????????????????????# d#??????## #???? | | ?????????????????????????## #???? #?# #???? | | ????????????????????????## = #??? #??# % #???? | | ?????????????????????#### ### #??# #???? | | ????????????????????## # ! #??# %#???? | | ?????????????######## ## #??########???? | | ?????????????# k r < ##???????#####?????? | | ?????????????#$ $ ##??????????????????? | | ?????????????# ##### ! @ #???????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ##??????????????????? | | ????????????????????#### # ##???????????????????? | | ???????????????????????##?##????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Maul | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Safety First True Hacker Challenges ------------ None Game ------ Seed FortressForceRedirector Manual? 0 Play Time 00:26:18 Cumulative 17.8 hours Start 2024.08.15 @ 00:39:33 End 2024.08.15 @ 14:00:42 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 27 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bf2c71f-a66f-47f1-88ca-0971a7fa32a9