Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.18 @ 21:18:48 Player: Runia Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (130) 650 Value Destroyed (3959) 3959 Prototype IDs (49) 980 Alien Tech Used (16) 3200 Bonus (2523) 2523 TOTAL SCORE: 20312 Bonus ------- High Alert Combat Kills 223 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1700 Matter 295/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Biometal Heavy Treads Improved Antigrav System Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Diametric Drive Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer System Shield Advanced System Shield Matter Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Impulse Thruster Impulse Thruster Improved Stasis Canceller Improved Maneuvering Thrusters Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Tiamat Missile Launcher Force Lance Sigix Corpse [Rating: 178] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Weapon Shielding Artifact Phase Armor Weapon Greatsword Energy Gun Electrolaser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Shock Bomb Launcher Slashing Weapon Greatsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Slots Evolved 16 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . 1 . . . . . . . . . 1 . . . . . 1 . . . . Utility 10 | . . 1 . . 1 . . . . 2 . . . . 1 . . . . 2 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 267 | 1 10 23 13 9 16 . 3 2 7 19 2 . . 1 9 3 2 14 . 3 38 14 21 15 42 Power 38 | . 2 6 1 1 3 . 3 . . 2 . . . . 1 . . 1 . . 4 3 4 3 4 Engine 12 | . 2 6 . . 1 . 2 . . . . . . . . . . . . . 1 . . . . Core 10 | . . . 1 1 2 . 1 . . 2 . . . . 1 . . 1 . . . 1 . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 3 2 4 3 4 Propulsion 75 | . 2 4 4 5 7 . . 1 . 7 . . . 1 1 1 . 2 . . 18 3 4 2 13 Treads 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 6 Flight 60 | . . 1 4 5 7 . . 1 . 7 . . . 1 1 1 . 2 . . 14 3 4 2 7 Utility 107 | . 1 6 5 2 3 . . 1 6 7 2 . . . 7 . . 7 . 3 14 7 11 8 17 Device 59 | . . 5 1 1 1 . . . 3 5 1 . . . 2 . . 5 . 3 6 4 9 6 7 Storage 7 | . 1 1 2 . . . . . . . . . . . 1 . . . . . . . . . 2 Processor 14 | . . . . 1 . . . . 1 1 1 . . . 1 . . 1 . . 1 . 1 . 6 Hackware 9 | . . . 1 . 1 . . . . 1 . . . . 3 . . 1 . . . . 1 . 1 Protection 16 | . . . 1 . 1 . . 1 2 . . . . . . . . . . . 7 3 . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 47 | 1 5 7 3 1 3 . . . 1 3 . . . . . 2 2 4 . . 2 1 2 2 8 Energy Gun 16 | . 2 5 2 . . . . . . . . . . . . . . 1 . . . . . . 6 Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 1 . 1 . . . . . . . . . . . 1 1 . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . 1 . 3 . . . 1 2 . . . . . 1 1 3 . . 2 . 1 2 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 2 1 2 2 . . . . 1 . . . . 1 . . 4 . . 3 6 3 9 16 Parts Lost 81 | . 4 2 1 2 . . . 2 4 6 . . . 1 . 1 . . . 1 13 3 1 3 37 Power 12 | . 1 . . 1 . . . . . 1 . . . . . . . . . . 2 . 1 . 6 Propulsion 34 | . 2 1 . 1 . . . 1 . 4 . . . 1 . 1 . . . 1 9 2 . . 11 Utility 23 | . . 1 1 . . . . . 3 . . . . . . . . . . . 2 1 . 3 12 Weapon 12 | . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . 8 Highest Loss Streak 15 | . 4 1 1 1 . . . 2 2 3 . . . 1 . 1 . . . 1 11 3 1 3 15 Average Slot Usage (%) 82 | . 83 92 82 81 87 84 84 84 84 84 86 86 86 86 88 88 88 92 100 93 81 76 76 83 64 Engine 3 | . 14 20 1 . 5 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 7 9 4 7 6 7 7 5 6 6 6 6 5 5 5 7 11 10 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 8 6 Treads 3 | . 15 22 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 5 Flight 22 | . . . 34 36 38 38 38 38 38 32 33 33 33 33 35 35 35 35 35 31 21 17 18 21 13 Device 11 | . . 17 10 9 6 7 7 1 5 10 13 13 13 13 9 11 11 11 11 20 13 13 17 18 7 Storage 6 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 2 Processor 10 | . . . . 9 7 7 7 7 7 13 18 20 20 20 17 17 17 13 11 10 13 14 13 12 14 Hackware 6 | . . . 6 . 7 7 7 7 7 7 1 . . . 6 5 5 9 11 10 9 9 11 12 6 Energy Gun 3 | . 15 21 3 . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . 8 9 6 7 7 7 7 5 6 6 6 6 5 4 4 6 11 5 4 4 3 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 14 31 39 21 20 25 24 24 26 26 27 25 25 25 25 27 31 30 38 38 37 42 50 52 54 65 Greatest Support 60 | 20 40 40 20 20 28 28 28 28 28 29 28 28 28 28 29 34 34 38 38 38 49 51 53 54 60 Greatest Overweight (x) 7 | . 1 . 1 . . . . . . . . . . . . . . . . 1 7 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 17 Average Capacity 10 | 8 14 14 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 5 15 15 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 Average Carried 9 | 4 9 14 9 9 9 10 10 9 8 8 9 9 9 9 8 8 9 9 10 9 9 9 9 9 8 Final Capacity 15 | 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Final Carried 14 | 5 14 10 10 9 10 10 10 9 7 10 9 10 10 9 9 9 10 10 10 10 8 9 10 10 4 Class Distribution -------------------- 24% | Hacker-Ninja 20% | Sprinter 19% | Mutant 15% | Scout 6% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Matter Collected 2841 | 213 137 250 101 . 188 24 82 . 80 160 30 . . . 40 106 26 . . 49 483 . 353 174 345 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6323 | 28 325 869 146 . 231 17 99 . 26 752 94 . . . 43 117 12 . . 85 1707 . 373 218 1181 Parts 321 | 4 21 73 11 . 15 1 1 . 1 39 1 . . . 6 2 1 . . 2 63 . 16 7 57 Haulers Intercepted 11 | . 1 2 1 . 2 . . . . . . . . . . . . . . . 2 . 2 . 1 Recyclers Shooed 7 | 1 1 1 . . . . . . . 1 . . . . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 2 . . 2 . . . . . . . . 6 . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 67 | . 13 20 4 . 1 . . . 1 6 . . . . . 2 1 . . . 9 . 2 . 8 Melee 30 | . . . 4 . 1 . . . 1 6 . . . . . . . . . . 9 . 2 . 7 Guns 26 | . 9 16 . . . . . . . . . . . . . . . . . . . . . . 1 AOE 10 | . 3 4 . . . . . . . . . . . . . 2 1 . . . . . . . . Classes Destroyed 15 | 1 4 6 . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 Worker 5 | . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Builder 7 | . . 2 . . . . . . . . . . . . . . . . . . 3 . . 1 1 Tunneler 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 11 | . 1 2 1 . 2 . . . . . . . . . . . . . . . 2 . 2 . 1 Recycler 13 | . . 1 . . 1 . . . . 3 . . . . . . . . . . 7 . . 1 . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . . 2 . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . Watcher 13 | . 1 2 1 . . . . . . 2 . . . . . . . . . 2 1 . . . 4 Swarmer 37 | . 9 10 4 . . . . . 1 5 . . . . . 2 1 . . . 5 . . . . Grunt 9 | . 4 5 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Sentry 5 | . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . Programmer 14 | . . . . . 1 . . . . 1 . . . . . . . . . . 4 . 1 . 7 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 10 4 . 1 . . . 1 4 . . . . 2 2 1 . . 1 5 . 1 1 3 Combat Bots Only 6 | . 4 6 4 . 1 . . . 1 3 . . . . . 2 1 . . . 4 . 1 . 3 Max Kills in Single Turn 4 | 1 1 4 1 . 1 1 . . 1 1 1 . . . 1 1 1 . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 4 . . . . . . . . . . . . . 1 1 . . . . . . . . Melee 1 | . . . 1 . 1 . . . 1 1 . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Damage Taken 11320 | . 700 709 186 281 96 109 108 228 355 803 . . . 80 49 51 67 . 38 95 1456 508 270 382 4749 Core 2844 | . 159 120 51 37 23 12 . . 34 193 . . . 15 25 . 22 . . 23 307 110 83 . 1630 Absorbed by Shields 25 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 36 70 . 84 . . . . 90 . . . . 75 . . . . 95 98 . 67 . . . Volleys Fired 136 | 4 51 64 . . . . . . . . . . . . . 3 1 . . . . . . . 13 Largest 2 | 2 2 2 . . . . . . . . . . . . . 1 1 . . . . . . . 2 Hottest 169 | 90 70 126 . . . . . . . . . . . . . 46 43 . . . . . . . 169 Shots Fired 256 | 8 98 123 . . . . . . . . . . . . . 3 1 . . . . . . . 23 Gun 248 | 8 95 122 . . . . . . . . . . . . . . . . . . . . . . 23 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 3 1 . . . . . . . . . . . . . 3 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | 3 47 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 144 | 4 48 82 . . . . . . . . . . . . . . . . . . . . . . 10 Explosive 5 | . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . . Electromagnetic 57 | 1 . 40 . . . . . . . . . . . . . 3 . . . . . . . . 13 Robot Hit Streak 9 | 4 9 6 . . . . . . . . . . . . . 1 2 . . . . . . . 7 Robot Miss Streak 5 | 1 5 4 . . . . . . . . . . . . . 5 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 336 | 6 53 63 18 . 10 1 2 1 1 20 1 . . . 2 2 1 . . 8 59 3 18 5 62 Core Hits 161 | 2 21 35 6 . 6 1 1 . 1 14 1 . . . 2 4 2 . . 3 27 . 8 2 25 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Strikes 22 | 1 4 . 1 . . . . . . . . . . . . . . . . 1 1 1 . 1 12 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Corrupt 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 4 | . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 419 | . . . 25 14 29 1 4 9 16 38 2 . . . 7 1 2 4 1 20 78 6 49 35 78 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 371 | . . . 25 14 29 1 4 9 16 38 2 . . . 7 1 2 4 1 20 78 6 31 14 69 Piercing 48 | . . . . . . . . . . . . . . . . . . . . . . . 18 21 9 Sneak Attacks 47 | . . . 3 . 4 1 . 1 . 7 1 . . . 1 . . . . . 15 . 4 4 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 22146 | 65 720 1310 777 . 992 192 277 169 59 1903 159 . . . 235 259 105 . . 430 4014 134 1336 620 8390 Guns 2008 | 65 534 997 . . . . . . . . . . . . . . . . . . . . . . 412 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 682 | . 186 313 . . . . . . . . . . . . . 78 105 . . . . . . . . Melee 19432 | . . . 777 . 992 192 277 169 59 1903 159 . . . 235 181 . . . 430 4014 134 1336 620 7954 Ramming 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 Kinetic 199 | 24 175 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1420 | 26 359 828 . . . . . . . . . . . . . . . . . . . . . . 207 Explosive 459 | . 186 168 . . . . . . . . . . . . . . 105 . . . . . . . . Electromagnetic 612 | 15 . 314 . . . . . . . . . . . . . 78 . . . . . . . . 205 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18294 | . . . 777 . 992 192 277 169 59 1903 159 . . . 235 181 . . . 430 4014 134 1170 85 7517 Piercing 1138 | . . . . . . . . . . . . . . . . . . . . . . . 166 535 437 Highest Corruption 21 | . 3 2 . . 1 1 1 1 7 . . . . . 1 1 1 1 . . 10 14 . 7 21 Average Corruption 5 | . 2 2 . . 1 1 1 1 1 . . . . . 1 1 1 1 . . 9 10 . 7 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 87 | . 1 3 . . . 1 1 1 4 . . . . . 1 . . . . . 19 7 . 1 48 Message Errors 22 | . . 1 . . . . . 1 2 . . . . . 1 . . . . . 5 2 . . 10 Matter Fused 19 | . . . . . . . . . . . . . . . . . . . . . 6 3 . 1 9 Heat Flow Errors 10 | . 1 . . . . . . . . . . . . . . . . . . . 3 1 . . 5 Energy Discharges 9 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 11 | . . 1 . . . 1 1 . 2 . . . . . . . . . . . 1 . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3929 | . 29 94 92 . 68 . 98 . . 256 . . . . . . 5 . . 109 1017 23 328 237 1573 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 128 | . 29 94 . . . . . . . . . . . . . . 5 . . . . . . . . Melee 3801 | . . . 92 . 68 . 98 . . 256 . . . . . . . . . 109 1017 23 328 237 1573 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . 80 98 . . . . . . . . . . . . . . . . . . . . . . 12 Shots 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | 70 236 300 1 38 173 59 25 24 58 10 . . . 3 . 1 10 223 231 115 253 274 . . 209 Average Temperature 57 | 29 79 103 1 18 85 19 7 6 9 3 . . . 3 . 1 1 65 100 64 77 107 . . 91 Received Heat Transfer 1173 | . 192 132 27 135 18 42 36 30 27 42 . . . 9 . . 18 . . 18 . 51 45 9 342 Effects 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 3 5 . . . . . . . . . . . . . . . . . . 1 . . . 1 Heat Transferred 3245 | 74 1369 1580 . . . . . . . . . . . . . . . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Peak Influence 568 | 5 284 473 536 390 213 . . . . 497 . . . . 283 . . . . 177 352 179 465 567 568 Initial 243 | . 3 . 160 221 184 . . . . 6 . . . . 154 . . . . 18 87 138 100 243 201 Average 245 | 4 97 251 294 283 132 . . . . 217 . . . . 221 . . . . 67 208 93 323 418 377 Maximum Alert Level 2 | . 1 2 2 1 1 . . . . 2 . . . . 1 . . . . . 1 . 2 2 2 Low Security (%) 39 | 100 87 32 14 . 96 . . . . 47 . . . . 34 . . . . 100 37 100 12 . . Level 1 42 | . 12 45 62 100 3 . . . . 27 . . . . 65 . . . . . 62 . 66 55 53 Level 2 18 | . . 21 23 . . . . . . 24 . . . . . . . . . . . . 21 44 46 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 2 1 3 4 . . . 1 1 . . . . . . . . . . 2 2 . 3 11 Investigation 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Extermination 6 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 3 Reinforcement 18 | . 1 2 1 3 1 . . . . 1 . . . . . . . . . . . 1 . 3 5 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Distress Signals 21 | . 1 4 2 1 2 . . . . 1 . . . . . . . . . . 2 1 5 . 2 Communications Jammed 95 | . . 2 22 . . . . . . 4 . . . . . . . . . . 2 36 5 . 24 Distress Signals 95 | . . 2 22 . . . . . . 4 . . . . . . . . . . 2 36 5 . 24 Times Spotted 331 | . 23 38 21 27 8 12 8 4 11 33 . . . 11 3 4 2 . 2 6 27 18 18 8 47 Peak Tracking Total 24 | . 4 6 10 24 4 7 7 4 11 15 . . . 10 2 3 2 . 2 2 7 11 7 2 12 Tactical Retreats 59 | . 1 3 3 2 3 5 3 . 3 8 . . . 6 . 1 . . 1 . 4 3 8 . 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Traps Triggered 10 | . 3 1 . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 2 . . . . . . . . 7 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Machines Disabled 29 | . 1 2 1 3 . . . 1 . . . . . . 1 . . . . . . . 4 6 10 Max in Single Turn 1 | . 1 1 1 1 . . . 1 . . . . . . 1 . . . . . . . 1 1 1 Garrison Access 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Machines Accessed 87 | . 5 3 5 3 11 . . 4 . 9 . . . . 4 . 1 8 . 3 4 6 2 10 9 Terminals 55 | . 5 3 4 3 4 . . . . 5 . . . . 3 . . . . 2 3 5 . 9 9 Fabricators 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . . . 3 . . . . 1 . . . . 1 . . 1 1 . Total Hacks 262 | . 19 7 11 7 50 . . 26 . 25 . . . . 10 . 1 14 . 9 8 14 6 33 22 Successful 148 | . 12 4 6 4 23 . . 26 . 11 . . . . 5 . 1 14 . 4 3 4 1 18 12 Failed 114 | . 7 3 5 3 27 . . . . 14 . . . . 5 . . . . 5 5 10 5 15 10 Catastrophic 25 | . . . 1 1 6 . . . . 4 . . . . . . . . . 2 1 3 . 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 11 5 1 3 16 . . . . 11 . . . . 6 . . 1 . 5 4 . . 15 6 Terminals 163 | . 19 7 8 7 19 . . . . 16 . . . . 9 . . . . 8 6 12 . 30 22 Fabricators 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . 7 . . . . . . . . . . . . . . . 2 . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 3 . 8 . . . . 5 . . . . . . . . . . . 2 . . . Garrison Access 13 | . . . . . . . . . . 4 . . . . 1 . . . . 1 . . 4 3 . Terminal Hacks 93 | . 8 1 3 2 4 . . 26 . 3 . . . . 3 . 1 14 . 2 1 3 . 12 10 Record 31 | . . . . . . . . 11 . 1 . . . . . . . 12 . 2 . . . 5 . Part Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . 1 . Open Door 9 | . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . 5 Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 8 | . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . 2 . Terminal Index 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 6 | . 3 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Locate Traps 6 | . 2 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . 1 1 Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . Scan Component 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 3 . 6 . . . . 4 . . . . . . . . . . . 1 . . . Insert Component 7 | . . . 1 . 3 . . . . 2 . . . . . . . . . . . 1 . . . Analyze 7 | . . . 2 . 3 . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . Seal Access 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . Unauthorized Hacks 25 | . 4 3 . 2 4 . . . . 3 . . . . 1 . . . . 1 . . . 5 2 Terminals 23 | . 4 3 . 2 2 . . . . 3 . . . . 1 . . . . 1 . . . 5 2 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Botnet 19 | . 3 3 . 2 1 . . . . 2 . . . . 1 . . . . . . . . 5 2 Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 4 3 5 1 9 . . . . 8 . . . . 3 . . . . 2 3 6 2 6 5 Full Trace Events 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . 3 . . 7 . 2 . . . . . . . . . . . . . . . Parts Built 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Matter 336 | . . . . . 336 . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . 168 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Time 88 | . . . . . 38 . . . . . . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . 3 . . . . 2 . . . . . . . . . . . 1 . . . Part Schematics Acquired 6 | . . . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Total Allies 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . . . . 10 . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . . . . 10 . . . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . 1 1 . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Turns Passed 9591 | 25 814 989 277 136 548 127 198 91 413 467 238 60 218 131 139 404 244 248 157 274 887 169 715 473 1149 Spaces Moved 15825 | 9 385 443 535 297 929 431 549 116 845 987 405 225 825 287 376 591 467 673 388 609 746 385 1426 982 1914 Core 42 | . . . . . . . . . . . . . . . . . . . . . 9 . . . 33 Treads 689 | . 246 443 . . . . . . . . . . . . . . . . . . . . . . . Legs 148 | 9 139 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 30 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . Hover 509 | . . . . . . . . . . . . . . . . . . . . . 43 . . . 466 Flight 14407 | . . . 535 297 929 431 549 116 845 987 405 225 825 287 376 591 467 673 388 609 664 385 1426 982 1415 Fastest Speed 17 | 120 120 160 31 26 24 26 26 26 26 26 26 26 26 26 27 23 23 21 21 21 17 26 27 27 26 Average Speed 34 | 120 164 160 31 29 24 26 26 26 26 26 26 26 26 26 27 24 23 22 21 21 35 32 29 27 32 Slowest Speed 400 | 120 200 160 101 31 26 26 26 26 26 27 26 26 26 26 27 27 23 23 21 97 400 34 37 29 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . 8 15 . . . . 14 . . . . 1 . . . . 1 2 7 5 9 3 Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Exploration Rate (%) 55 | 2 79 53 44 59 31 66 58 79 79 32 61 57 83 48 15 72 65 92 71 11 24 58 35 81 84 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . Known Exits Taken 21 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . . . . . . 1 . 3 . 2 1 5 . . 4 4 . 1 . . . . . . Spaces Dug 109 | . . . 2 5 18 . 2 . 15 9 1 . . . 4 . 2 . 1 9 8 1 10 13 9 Terrain Destroyed 182 | . 22 44 2 5 18 . 2 . 15 9 1 . . . 4 . 8 . 1 9 8 1 10 13 10 Melee 109 | . . . 2 5 18 . 2 . 15 9 1 . . . 4 . 2 . 1 9 8 1 10 13 9 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 72 | . 22 44 . . . . . . . . . . . . . . 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Total 18895 | 16 480 605 608 317 1182 443 595 157 1003 1109 532 225 828 342 397 843 599 764 461 723 1253 414 1639 1106 2254 Wait 1894 | . 12 35 12 . 192 12 37 31 134 27 123 . . 55 1 237 120 48 73 73 361 . 119 46 146 Move 15676 | 8 384 442 534 281 899 430 548 115 844 959 404 224 824 286 373 590 466 672 387 606 741 370 1415 965 1909 Hop 58 | . . . . 7 14 . . . . 13 . . . . 1 . . . . 1 2 7 5 6 2 Pick Up 184 | 1 17 17 10 2 12 . . . 2 24 . 1 2 . 3 5 4 11 . 1 14 6 12 11 29 Fast Attach 88 | . 1 5 3 1 6 . 3 . . 3 . . . . . . 1 6 . . 11 6 8 14 20 Attach 126 | . 6 5 5 3 6 . . 1 3 14 1 . . 1 5 3 1 3 . 2 16 4 8 6 33 Detach 20 | . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 3 2 4 2 3 Swap 72 | 1 3 13 5 5 4 . . 1 4 2 1 . . . 4 . . 5 . 1 11 4 5 1 2 Drop 181 | 2 6 21 13 4 18 . 3 . . 15 1 . 2 . 2 4 4 15 . . 17 9 14 19 12 Fire 136 | 4 51 64 . . . . . . . . . . . . . 3 1 . . . . . . . 13 Melee 418 | . . . 25 14 29 1 4 9 16 38 2 . . . 7 1 2 4 1 20 77 6 49 35 78 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . 13 . . . . . . . . . 18 . . . 1 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 26 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Lost 4 parts (1p2n1w) 506 | -10/Materials | Core integrity fell below 50% 534 | -10/Materials | Discovered new exit (range 12) 786 | -10/Materials | Discovered new exit (range 7) 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1076 | -9/Materials | Discovered new exit (range 9) 1516 | -9/Materials | Discovered new exit (range 16) 1829 | -9/Materials | Entered another Materials area 1829 | -8/Materials | Evolved 2 slots: Propulsion x2 1949 | -8/Materials | Discovered new exit (range 16) 1996 | -8/Materials | Discovered new exit (range 12) 2041 | -8/Materials | Identified exit to Storage 2106 | -8/Materials | Entered Storage 2238 | -8/Storage | Discovered new exit (range 15) 2242 | -8/Storage | Identified exit to Factory 2242 | -8/Storage | Entered Factory 2242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2501 | -7/Factory | Repaired Nuclear Core 2598 | -7/Factory | Build established: Sprinter 2616 | -7/Factory | Identified exit to Factory 2616 | -7/Factory | Identified exit to Lower Caves 2732 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 2781 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 2790 | -7/Factory | Entered Lower Caves 2800 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2891 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2908 | -7/Lower Caves | Discovered new exit (range 7) 2912 | -7/Lower Caves | Identified exit to Lower Caves 2917 | -7/Lower Caves | Entered another Lower Caves area 3113 | -7/Lower Caves | Discovered new exit (range 10) 3115 | -7/Lower Caves | Identified exit to Data Miner 3115 | -7/Lower Caves | Entered Data Miner 3115 | -7/Data Miner | Discovered new exit (range 6) 3120 | -7/Data Miner | Met Data Miner 3125 | -7/Data Miner | Learned location of Section 7 (-2) 3125 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3130 | -7/Data Miner | Received God Mode back door access code from Data Miner 3141 | -7/Data Miner | Data Conduit disabled 3206 | -7/Data Miner | Identified exit to Proximity Caves 3206 | -7/Data Miner | Entered Proximity Caves 3478 | -6/Proximity Caves | Spotted B-75 Beast 3574 | -6/Proximity Caves | Crushed by falling debris 3598 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3604 | -6/Proximity Caves | Discovered exit to Factory (range 15) 3619 | -6/Proximity Caves | Entered Factory 3619 | -6/Factory | Evolved 2 slots: Utility x2 3771 | -6/Factory | Identified exit to Lower Caves 3850 | -6/Factory | Lost 3 parts (1p2n) 4042 | -6/Factory | Discovered new exit (range 15) 4054 | -6/Factory | Spotted B-75 Beast 4086 | -6/Factory | Entered Lower Caves 4322 | -6/Lower Caves | Discovered new exit (range 7) 4323 | -6/Lower Caves | Identified exit to Lower Caves 4324 | -6/Lower Caves | Entered another Lower Caves area 4325 | -6/Lower Caves | Encountered a Warlord checkpoint 4380 | -6/Lower Caves | Discovered new exit (range 15) 4383 | -6/Lower Caves | Identified exit to Zion 4384 | -6/Lower Caves | Entered Zion 4404 | -6/Zion | Discovered new exit (range 15) 4422 | -6/Zion | Build established: Scout 4467 | -6/Zion | Given the Hacking Drone Bay 4549 | -6/Zion | Learned 4 Factory zone layouts 4601 | -6/Zion | Identified exit to Proximity Caves 4602 | -6/Zion | Entered Proximity Caves 4729 | -5/Proximity Caves | Discovered new exit (range 14) 4733 | -5/Proximity Caves | Identified exit to Factory 4733 | -5/Proximity Caves | Entered Factory 4733 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4734 | -5/Factory | Identified exit to Factory 4804 | -5/Factory | Identified exit to Upper Caves 4872 | -5/Factory | Entered Upper Caves 5176 | -5/Upper Caves | Learned Factory garrison access intel 5222 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5257 | -5/Upper Caves | Learned Factory non-interactive machine intel 5274 | -5/Upper Caves | Discovered new exit (range 6) 5276 | -5/Upper Caves | Identified exit to Upper Caves 5276 | -5/Upper Caves | Entered another Upper Caves area 5279 | -5/Upper Caves | Discovered exit to Factory (range 6) 5295 | -5/Upper Caves | Learned location of 1 exit from Factory 5297 | -5/Upper Caves | Learned location of 1 exit from Factory 5479 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5515 | -5/Upper Caves | Discovered new exit (range 9) 5520 | -5/Upper Caves | Identified exit to Warlord 5520 | -5/Upper Caves | Entered Warlord 5529 | -5/Warlord | System corruption cleaned by Quarantine Array 5590 | -5/Warlord | Visited the Vortex Lab 5592 | -5/Warlord | Found Prototype Energy Gun 5612 | -5/Warlord | Warlord's base attacked by MAIN.C 5640 | -5/Warlord | Met Warlord 5643 | -5/Warlord | Opened Warlord's prototype stash 5650 | -5/Warlord | Found Prototype Device 5650 | -5/Warlord | Identified System Purifier 5705 | -5/Warlord | Identified Vortex Rail 5758 | -5/Warlord | Opened side exit 5765 | -5/Warlord | Discovered new exit (range 15) 5768 | -5/Warlord | Identified exit to Proximity Caves 5768 | -5/Warlord | Entered Proximity Caves 5924 | -4/Proximity Caves | Discovered exit to Factory (range 10) 5925 | -4/Proximity Caves | Entered Factory 5925 | -4/Factory | Evolved 2 slots: Utility x2 5926 | -4/Factory | Identified exit to Upper Caves 5926 | -4/Factory | Identified exit to Research 5927 | -4/Factory | Loaded intel: 197 non-interactive machine locations 5928 | -4/Factory | Loaded intel: 3 garrison access locations 5947 | -4/Factory | Build established: Hacker-Sprinter 6199 | -4/Factory | Entered Research 6199 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6221 | -3/Research | Identified exit to Armory 6221 | -3/Research | Identified exit to Testing 6292 | -3/Research | Found Prototype Device 6292 | -3/Research | Identified EM Dispersion Field 6398 | -3/Research | Repaired Nuclear Pulse Thruster 6572 | -3/Research | System corruption reached 10% 6606 | -3/Research | Lost 11 parts (2p7n2u) 7086 | -3/Research | Entered Testing 7118 | -3/Testing | Spotted PH-ANLH7EUVXW 7121 | -3/Testing | Build established: Hacker-Ninja 7130 | -3/Testing | Found Prototype Device 7130 | -3/Testing | Identified Exp. Thermal Shield 7157 | -3/Testing | Spotted Striker 7165 | -3/Testing | Spotted Striker 7233 | -3/Testing | Found Prototype Device 7235 | -3/Testing | Identified EM Disruption Field 7252 | -3/Testing | Discovered new exit (range 10) 7255 | -3/Testing | Lost 3 parts (2n1u) 7255 | -3/Testing | Identified exit to Research 7255 | -3/Testing | Entered Research 7255 | -2/Research | Warlord forces began assault on 0b10 7255 | -2/Research | Evolved 2 slots: Utility x2 7365 | -2/Research | Research machine network offline 7486 | -2/Research | Discovered new exit (range 20) 7515 | -2/Research | Spotted Striker 7574 | -2/Research | Borebot progress halted 7586 | -2/Research | Spotted Striker 7586 | -2/Research | Spotted Striker 7594 | -2/Research | Borebot progress halted 7617 | -2/Research | Identified exit to Access 7651 | -2/Research | Spotted B-90 Cyclops 7793 | -2/Research | Found Prototype Device 7794 | -2/Research | Identified Exp. Force Field 7837 | -2/Research | Discovered new exit (range 22) 7964 | -2/Research | Identified exit to Quarantine 7970 | -2/Research | Entered Quarantine 7983 | -2/Quarantine | Found Alien Artifact 8006 | -2/Quarantine | Identified Terrabomb 8006 | -2/Quarantine | Used Terrabomb 8014 | -2/Quarantine | Found Terrabomb 8014 | -2/Quarantine | Used Terrabomb 8058 | -2/Quarantine | Found Alien Artifact 8058 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 8058 | -2/Quarantine | Warped through subspace 8081 | -2/Quarantine | Found Alien Artifact 8081 | -2/Quarantine | Identified Transdimensional Reconstructor 8081 | -2/Quarantine | Warped through subspace 8087 | -2/Quarantine | Found Alien Artifact 8087 | -2/Quarantine | Identified Phase Armor 8106 | -2/Quarantine | Found Alien Artifact 8106 | -2/Quarantine | Identified Dimensional Node Initializer 8106 | -2/Quarantine | Initialized slip node 8109 | -2/Quarantine | Found Dimensional Node Initializer 8113 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 8114 | -2/Quarantine | Found Transdimensional Reconstructor 8131 | -2/Quarantine | Found Prototype Protection 8131 | -2/Quarantine | Identified Centrium Heavy Armor Plating 8146 | -2/Quarantine | Found Alien Artifact 8146 | -2/Quarantine | Identified Subatomic Replicator 8260 | -2/Quarantine | Found Sigix Corpse 8288 | -2/Quarantine | Found Alien Slashing Weapon 8288 | -2/Quarantine | Identified Sigix Broadsword 8401 | -2/Quarantine | Crushed by falling debris 8418 | -2/Quarantine | Spotted Fortress 8442 | -2/Quarantine | Discovered new exit (range 5) 8443 | -2/Quarantine | Entered Section 7 8448 | -2/Section 7 | Spotted S7 Guard 8449 | -2/Section 7 | Lost 3 parts (3u) 8458 | -2/Section 7 | Found Alien Artifact 8458 | -2/Section 7 | Identified Core Regenerator 8458 | -2/Section 7 | Used Core Regenerator, restored core integrity (+294) 8464 | -2/Section 7 | Spotted S7 Guard 8478 | -2/Section 7 | Found Alien Artifact 8478 | -2/Section 7 | Identified Integrated Dissipator 8478 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8519 | -2/Section 7 | Found Prototype Processor 8519 | -2/Section 7 | Identified Exp. Core Analyzer 8607 | -2/Section 7 | Found Alien Artifact 8607 | -2/Section 7 | Identified Integrated Mediator 8607 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 8614 | -2/Section 7 | Spotted S7 Guard 8634 | -2/Section 7 | Found Alien Artifact 8634 | -2/Section 7 | Identified Integrated Heat Negator 8634 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 8712 | -2/Section 7 | Found Alien Artifact 8712 | -2/Section 7 | Identified Integrated Reactor 8712 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8761 | -2/Section 7 | System corruption reached 10% 8792 | -2/Section 7 | Spotted Executioner 8793 | -2/Section 7 | Spotted Executioner 8820 | -2/Section 7 | Found Alien Artifact 8820 | -2/Section 7 | Identified Matter Drive 8827 | -2/Section 7 | Spotted Striker 8827 | -2/Section 7 | Spotted Striker 8836 | -2/Section 7 | Spotted Executioner 8836 | -2/Section 7 | Spotted Executioner 8902 | -2/Section 7 | Spotted B-99 Colossus 8951 | -2/Section 7 | Found Alien Artifact 8951 | -2/Section 7 | Identified LRC Armor 8951 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 8954 | -2/Section 7 | Found Alien Artifact 8954 | -2/Section 7 | Identified LRC Storage 8954 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 8968 | -2/Section 7 | Found Alien Artifact 8969 | -2/Section 7 | Identified Core Expander 8969 | -2/Section 7 | Installed Core Expander, added new Utility slot 8970 | -2/Section 7 | Found Core Expander 8971 | -2/Section 7 | Installed Core Expander, added new Power slot 8972 | -2/Section 7 | Found Core Expander 8972 | -2/Section 7 | Installed Core Expander, added new Utility slot 9146 | -2/Section 7 | Spotted Alpha 7 9163 | -2/Section 7 | Spotted Alpha 7 9192 | -2/Section 7 | Destroyed Alpha 7 9213 | -2/Section 7 | Found Prototype Processor 9214 | -2/Section 7 | Identified Exp. Target Analyzer 9228 | -2/Section 7 | Warped through subspace 9257 | -2/Section 7 | Lost 15 parts (3p6n4u2w) 9338 | -2/Section 7 | Found Terrabomb 9339 | -2/Section 7 | Found Terrabomb 9345 | -2/Section 7 | Found Transdimensional Reconstructor 9422 | -2/Section 7 | Lost 4 parts (2u2w) 9457 | -2/Section 7 | Found Prototype Hackware 9458 | -2/Section 7 | Identified Exp. System Shield 9529 | -2/Section 7 | Lost 3 parts (1p1u1w) 9541 | -2/Section 7 | Scanned by Researcher 9542 | -2/Section 7 | Intercept squad dispatched 9556 | -2/Section 7 | Spotted Tracker 9557 | -2/Section 7 | Spotted Tracker 9573 | -2/Section 7 | Core integrity fell below 50% 9577 | -2/Section 7 | Spotted Combat Programmer 9580 | -2/Section 7 | Used Terrabomb 9580 | -2/Section 7 | Spotted Combat Programmer 9581 | -2/Section 7 | Core integrity fell below 20% 9581 | -2/Section 7 | Warped through subspace 9592 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- Dropped Lrg. Storage Unit. Slammed into Tracker. Imp. Antigrav System destroyed. Adv. Target Analyzer destroyed. Enh. Quantum Rifle destroyed. System corrupted: Energy discharge (-32). O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Penetrated by Slug. Slug penetrates Wall. Adv. System Shield destroyed. Slug penetrates Door. Penetrated by Slug. Terrabomb activated. Penetrated by EMDS Slug. Exp. Target Analyzer destroyed. Penetrated by Slug. Warped through subspace. ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7016. System corrupted: Energy discharge (-21). Tiamat Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | """" " #?????????# ##### ######### | | "" #?????????# ! + #???????? | | +"""""""""" "########## ##### #???????? | | ############### #???????? | | # ## #??#####? | | # """ """ ! ## #??"" #? | | *% # " " " " ## #?"""" #? | | """"""""""""""+""#### # """ """ ## #?""" #? | | "" ! # # ## # " #? | | "" # ###+#+######### # !#? | | "" """ # + ] #? | | ! " " " # #################? | | "" """ """ """ # #????????????????? | | """ "" """T""" + #????????????????? | | """ """"""""""""+####+#+########????????????????? | | """ " " #??????????????????? | | " " " " " #??????????????????? | | """""" " """ """ """ #??????????????????? | | " """ """ """ ! #??????????????????? | | " """ """ """ #??????????????????? | | ?? ?? " """ """ """ #?????##########???? | | ????????# """ """ """ #?????# #???? | | ??????????# """ """s""" ####### #???? | | """???????????# " [" " + # #???? | | ?????????????# s ####### #???? | | ??????????????###########@#+###?????#%= #???? | | ???????????????????????# ######## #???? | | ????????????????????????# # """" """"" #???? | | ????????????????????????# # """# """"" #???? | | ????????????????????????# # " # " #???? | | ????????????????????????# # """"#%""" #???? | | ????????????????????????# g + """# #???? | | ????????????????????????# # ""# #???? | | ????????????????????????# # "# #???? | | ????????????????????????# gg######## #???? | | ????????????????????????# #??????# #???? | | ????????????????????????# #??????# #???? | | ????????????????????????# #??????# #???? | | ????????????????????????# #??????# #???? | | ?????????#####/######+### ############/####???? | | ?????????^ #?????? | | ????? ^ ####??? | | ?????? ^ | | ??????? " | | ??????? ^""" ######################## | | ???????? """" # ##????????# | | ?????????""" # """ """ #?????????# ####### | | ????????? %# """ """ #?????????# #?????? | | ?????????? # """ """ #?????????# #?????? | | ??????????# + !#?????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 59 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 150 Weapon Shielding 66 Reclamation Efficiency 25 Evasion (%) 75 Melee Accuracy 8 Target Analysis 10 Recoil Reduction 2 Stasis Canceling 2 Offensive Hacking 31 Defensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Greatsword | -6/Factory | Scanalyzed Enh. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- Terrabomb High-powered Transdimensional Reconstructor Transdimensional Reconstructor Phase Armor Dimensional Node Initializer Subatomic Replicator Sigix Broadsword Core Regenerator Integrated Dissipator Integrated Mediator Integrated Heat Negator Integrated Reactor Matter Drive LRC Armor LRC Storage Core Expander Achievements -------------- Artifact Hunter Signature Confirmed Challenges ------------ None Game ------ Seed PointyTachyonCapacitor Manual? 0 Play Time 02:55:15 Cumulative 245.1 hours Start 2021.07.18 @ 17:49:57 End 2021.07.18 @ 21:18:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c02f41d4-51ab-4dda-bab1-10922213e21b