Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 13:57:14 Player: RedEssence Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (209) 1045 Value Destroyed (8818) 8818 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1806) 1806 TOTAL SCORE: 16109 Bonus ------- High Alert Combat Kills 1026 Follower Combat Kills 156 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -76 Cogmind --------- Core Integrity 0/1000 Matter 531/600 Energy 340/340 System Corruption 1% Temperature Cool (9) Movement Treading (240) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Coolant Injector Huge Storage Unit Improved Matter Compressor Core Analyzer Phase Shifter Graphene Brace > --- WEAPON (3) ------- Plasma Rifle Beamcaster KE Penetrator > --- INVENTORY (25) --- Reinforced Deuterium Engine Fission Core Neutrino Core Neutrino Core Neutrino Core Neutrino Core Neutrino Core Improved Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Storage Unit Reaction Control System Improved Recalibrator Heavy Laser Heavy Laser Heavy Laser Heavy Laser Plasma Rifle Heavy Plasma Cannon KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Coolant Injector Huge Storage Unit Improved Matter Compressor Core Analyzer Phase Shifter Graphene Brace > --- WEAPON ----------- Plasma Rifle Beamcaster KE Penetrator > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Fission Core Neutrino Core Neutrino Core Neutrino Core Neutrino Core Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Storage Unit Reaction Control System Improved Recalibrator Heavy Laser Heavy Laser Heavy Laser Heavy Laser Plasma Rifle Heavy Plasma Cannon KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . 1 . . . 1 . Utility 6 | . . 2 . 1 . . 2 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 297 | 6 13 17 47 40 34 8 31 56 45 Power 46 | 1 1 3 9 6 5 1 3 8 9 Engine 27 | 1 1 3 7 4 1 . . 3 7 Core 19 | . . . 2 2 4 1 3 5 2 Reactor . | . . . . . . . . . . Propulsion 73 | 2 4 3 11 8 8 1 12 12 12 Treads 18 | . 1 . 4 3 . . . 6 4 Leg 51 | . 2 3 7 5 8 1 12 5 8 Wheel 4 | 2 1 . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 85 | . 4 5 13 12 7 3 10 18 13 Device 57 | . 1 3 6 8 6 2 6 14 11 Storage 14 | . 1 1 3 2 . . 2 3 2 Processor 4 | . . . 1 . . 1 2 . . Hackware 1 | . . . . 1 . . . . . Protection 9 | . 2 1 3 1 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 93 | 3 4 6 14 14 14 3 6 18 11 Energy Gun 37 | 3 1 4 6 7 3 . 1 9 3 Energy Cannon 14 | . . . 3 1 . . 3 4 3 Ballistic Gun 23 | . 2 . 2 3 7 . 2 2 5 Ballistic Cannon 13 | . 1 2 . 1 4 2 . 3 . Launcher 5 | . . . 3 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 3 | . . . . . . . . 3 . Parts Lost 123 | . 1 6 20 11 20 . 12 28 25 Power 25 | . . 1 7 3 2 . 1 7 4 Propulsion 30 | . 1 1 2 3 5 . 6 7 5 Utility 27 | . . 1 1 . 6 . 2 7 10 Weapon 41 | . . 3 10 5 7 . 3 7 6 Highest Loss Streak 9 | . 1 4 4 5 4 . 5 9 9 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 96 | . 95 98 95 99 98 100 99 87 89 Engine 7 | . 14 11 14 9 5 1 . 3 8 Core 5 | . . . . 4 8 13 13 4 1 Treads 3 | . . . 4 5 2 . . 4 11 Leg 15 | . 10 22 13 16 19 23 19 13 7 Device 16 | . . 23 11 11 19 17 19 16 26 Storage 7 | . 13 11 9 7 7 7 6 7 7 Processor 9 | . . . 6 7 7 13 20 16 6 Hackware 1 | . . . . 4 . . . . . Protection 3 | . 12 7 8 5 2 . . . . Energy Gun 10 | . 12 21 12 17 6 . 2 4 9 Energy Cannon 2 | . . . 9 . . . 7 3 1 Ballistic Gun 4 | . 7 . 2 3 5 14 3 3 5 Ballistic Cannon 3 | . 8 . . . 10 7 4 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 130 | 7 49 57 77 69 82 78 75 130 128 Greatest Support 113 | 20 20 24 40 68 68 57 57 76 113 Greatest Overweight (x) 27 | . 4 2 2 1 3 1 2 27 2 Average Overweight (x) 1 | . 2 1 1 . 1 1 1 1 1 Largest Inventory Capacity 25 | 5 20 20 25 25 20 20 25 25 25 Average Capacity 20 | 5 19 20 20 20 20 20 20 24 25 Most Carried 25 | 5 20 20 20 20 20 20 20 24 25 Average Carried 18 | 3 12 19 16 18 16 19 18 20 21 Final Capacity 25 | 5 20 20 20 20 20 20 20 25 25 Final Carried 24 | 4 20 15 20 20 20 20 19 21 24 Class Distribution -------------------- 55% | Scavenger-Gunner 18% | Gunner 16% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Matter Collected 5939 | 260 157 253 503 665 888 253 649 1517 794 Remotely . | . . . . . . . . . . Salvage Created 8584 | 40 154 393 1199 898 1080 107 981 2006 1726 Parts 418 | 1 15 19 48 40 59 5 72 85 74 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Combat Hostiles Destroyed 181 | 1 7 11 23 16 35 2 24 40 22 Guns 97 | 1 2 8 9 14 19 1 4 18 21 Cannons 76 | . 5 3 13 . 13 1 20 21 . AOE 2 | . . . 1 1 . . . . . Classes Destroyed 19 | 1 2 2 3 3 1 1 3 2 1 Worker 4 | . . . 1 1 . . . 2 . Builder 4 | . . . 2 . . . . 2 . Tunneler 1 | . . . . . . . 1 . . Recycler 5 | . . . . 2 . . . 1 2 Mechanic 1 | . . . . . . . . 1 . Operator 2 | . . . . . . 1 1 . . Watcher 11 | . 1 . 2 3 . . 1 1 3 Swarmer 46 | . 5 3 . . 17 . 7 10 4 Cutter 3 | . . . . . . . 3 . . Saboteur 1 | . . . . . . . . 1 . Grunt 70 | 1 2 5 18 11 9 . . 16 8 Brawler 2 | . . . . 1 . . . . 1 Duelist 3 | . . 1 . . . . . 2 . Sentry 19 | . . 2 4 . 1 2 2 2 6 Specialist 6 | . . . . . 2 . 4 . . Hunter 14 | . . . 1 1 3 . 1 7 1 Programmer 14 | . . . . 3 3 . 6 2 . Heavy 1 | . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . 2 Best Kill Streak 11 | 1 2 3 6 6 4 1 8 11 4 Combat Bots Only 8 | 1 2 3 5 3 4 1 8 5 4 Max Kills in Single Turn 2 | 1 1 2 2 1 2 1 2 2 2 Gunslinging 1 | . . . . . 1 . . . . Exploded 1 | . . . 1 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Hostile Shots Fired 1501 | 2 43 110 236 132 246 45 136 360 191 Missed 423 | . 11 27 65 32 83 22 37 95 51 Damage Taken 16766 | 22 249 1022 2552 1532 2296 254 1860 3899 3080 Core 2426 | . 71 204 332 185 195 49 377 636 377 Absorbed by Shields 347 | . . . . . 16 . . 331 . Redirected to Shielding 196 | . 5 53 27 13 50 . . 34 14 Ignored by Resistances 564 | . . . . . . . . 480 84 Regen/Repaired (Parts) 221 | . 11 . . 210 . . . . . Core Remaining (%) 58 | 100 71 49 39 . . 38 55 . . Volleys Fired 558 | 2 28 43 85 64 95 7 49 105 80 Largest 3 | 2 2 2 3 3 3 3 3 3 3 Hottest 225 | 90 90 100 206 195 214 119 160 201 225 Shots Fired 1416 | 4 50 82 203 169 269 21 144 258 216 Gun 965 | 4 25 76 124 169 199 10 42 104 212 Cannon 448 | . 25 6 76 . 70 11 102 154 4 Launcher 3 | . . . 3 . . . . . . Special . | . . . . . . . . . . Kinetic 645 | . 36 6 28 67 178 21 54 144 111 Thermal 690 | 2 13 76 165 71 85 . 72 105 101 Explosive 3 | . . . 3 . . . . . . Electromagnetic 78 | 2 1 . 7 31 6 . 18 9 4 Robot Hit Streak 24 | 1 4 8 10 15 24 10 24 20 14 Robot Miss Streak 9 | 1 3 9 3 3 7 2 5 8 5 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 16 | . . 1 1 1 4 . . . 9 Max Gunslinging Chain 1 | . . 1 1 1 1 . . . 1 Shots Hit Robots 883 | 2 22 50 129 124 157 14 84 150 151 Core Hits 442 | 1 11 18 60 51 72 6 51 94 78 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . . 3 2 Critical Strikes 29 | . . . 4 4 5 1 1 8 6 Burn 12 | . . . 4 2 2 . . . 4 Destroy 6 | . . . . . 1 . . 3 2 Blast 8 | . . . . . 2 1 1 4 . Corrupt 3 | . . . . 2 . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19940 | 30 336 675 2813 2244 3543 312 2178 4481 3328 Guns 11913 | 30 108 587 1270 2172 2602 96 370 1447 3231 Cannons 7555 | . 228 88 1312 . 941 216 1808 2865 97 Explosions 471 | . . . 230 72 . . . 169 . Melee . | . . . . . . . . . . Ramming 1 | . . . 1 . . . . . . Kinetic 8768 | . 261 88 281 1041 2080 312 684 2140 1881 Thermal 10085 | . 75 587 2229 845 1435 . 1384 2180 1350 Explosive 175 | . . . 175 . . . . . . Electromagnetic 911 | 30 . . 127 358 28 . 110 161 97 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 2 . . 2 7 7 4 3 1 Average Corruption 2 | . 2 . . 1 2 7 3 1 1 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 140 | . 16 . . 8 53 19 23 9 12 Message Errors 25 | . 3 . . 4 12 3 . 1 2 Matter Fused 41 | . 5 . . 2 13 10 4 2 5 Heat Flow Errors 19 | . 3 . . . 8 1 4 2 1 Energy Discharges 15 | . 1 . . . 7 1 3 2 1 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 18 | . 1 . . 2 7 2 4 1 1 Data Loss (major) 11 | . 2 . . . 2 2 3 . 2 Misfires 5 | . . . . . 3 . 2 . . Weapon Failures 4 | . 1 . . . 1 . 1 1 . Overload Shots 1 | . . . . . . . . 1 . Overflow Damage 95 | . . . 40 . 15 . . 40 . Projectiles 35 | . . . 18 . 15 . . 2 . Explosions 60 | . . . 22 . . . . 38 . Melee . | . . . . . . . . . . Knockbacks 29 | . 5 1 . . 11 . 1 11 . Impact . | . . . . . . . . . . Kinetic 26 | . 3 1 . . 11 . 1 10 . Secondary 3 | . 2 . . . . . . 1 . Self-Inflicted Damage 206 | . . . 82 39 . 85 . . . Shots 4 | . . . 2 1 . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 515 | 72 315 32 515 343 415 332 318 509 232 Average Temperature 114 | 41 77 12 133 81 108 129 84 174 72 Received Heat Transfer 4153 | 12 6 405 1341 642 366 48 144 595 594 Effects 23 | . . . 10 4 2 1 . 6 . Shutdowns 4 | . . . 3 . 1 . . . . Energy Bleed 8 | . . . 5 . 1 1 . 1 . Interference 5 | . . . . 3 . . . 2 . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 3 | . . . 1 . . . . 2 . Damage (minor) 1 | . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions 2 | . 2 . . . . . . . . Robots Melted 7 | . . . 1 1 3 . . 1 1 Combat Hostiles 6 | . . . . 1 3 . . 1 1 Parts Melted 31 | . . 6 7 3 4 . 1 2 8 Heat Transferred 18450 | . 222 1439 4416 1876 2630 . 1569 3419 2879 Parts Sabotaged 4 | . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Peak Influence 1555 | 20 178 137 253 340 1555 987 425 925 451 Initial 816 | . 13 37 31 114 238 816 408 181 381 Average 314 | 9 79 49 96 109 705 832 282 551 265 Maximum Alert Level 4 | . . . 1 1 4 3 2 3 2 Low Security (%) 44 | 100 100 100 87 73 . . 12 5 39 Level 1 29 | . . . 12 26 22 . 69 35 47 Level 2 11 | . . . . . 34 . 17 12 12 Level 3 13 | . . . . . 28 100 . 46 . Level 4 2 | . . . . . 14 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 34 | . 2 1 5 7 . . 6 11 2 Investigation 7 | . . . 2 . . . . 3 2 Extermination 9 | . . . . 4 . . 4 1 . Reinforcement 13 | . 2 1 3 3 . . 2 2 . Assault 2 | . . . . . . . . 2 . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . Haulers Reinforced 2 | . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Distress Signals 7 | . . 4 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 276 | 1 17 25 38 37 37 3 39 48 31 Peak Tracking Total 13 | 1 3 6 8 3 4 1 13 5 6 Tactical Retreats 12 | . 2 6 1 1 . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Traps Triggered 12 | . 1 . 2 1 5 . . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Machines Disabled 22 | . . . 4 . 1 4 1 12 . Max in Single Turn 10 | . . . 1 . . 2 1 10 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Machines Accessed 34 | . 3 3 2 7 2 1 5 3 8 Terminals 24 | . 1 3 1 2 2 1 3 3 8 Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . 1 . . 3 . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 65 | . 7 5 3 13 3 2 12 5 15 Successful 36 | . 6 3 2 9 1 . 8 2 5 Failed 28 | . 1 2 1 4 2 2 3 3 10 Catastrophic 8 | . . . . . 1 . 2 1 4 Database Lockouts 1 | . . . . . . . 1 . . Manual . | . . . . . . . . . . Terminals 43 | . 1 5 2 3 3 2 7 5 15 Fabricators 3 | . . . . . . . 3 . . Repair Stations 11 | . 3 . . 8 . . . . . Recycling Units 5 | . 3 . 1 1 . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 20 | . 1 3 1 2 1 . 5 2 5 Record 10 | . . 2 1 . . . 5 1 1 Open Door 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 5 | . . . . 1 . . . 1 3 Reinforcement Status 1 | . . . . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Repair Station Hacks 8 | . 3 . . 5 . . . . . Scan Component 4 | . 1 . . 3 . . . . . Repair 3 | . 1 . . 2 . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 1 . . . . . Recycle Component 2 | . 1 . 1 . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 24 | . . 2 1 4 2 1 4 3 7 Full Trace Events 3 | . . . . . . . . 1 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . Time 96 | . 26 . . 70 . . . . . Parts Recycled 2 | . 1 . 1 . . . . . . Recycled Matter 25 | . 25 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Total Allies 4 | . . . . 3 . . . . 1 Largest Group 3 | . . . . 3 1 . . . 1 Highest-Rated Group 93 | . . . . 93 31 . . . 31 Highest-Rated Ally 31 | . . . . 31 31 . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 42 | . . . . 25 13 . . . 4 Total Damage 687 | . . . . 472 129 . . . 86 Kills 4 | . . . . 3 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Turns Passed 16583 | 120 963 1063 1940 3151 2783 523 2252 1804 1984 Spaces Moved 6671 | 122 539 328 615 1463 1047 253 1009 598 697 Core 30 | 27 . . . . . . . 3 . Treads 1365 | . . . 158 429 156 . . 182 440 Legs 4777 | . 135 328 457 1034 891 253 1009 413 257 Wheels 499 | 95 404 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 180 190 163 163 190 190 190 190 Average Speed 208 | 73 148 268 245 186 232 190 199 226 231 Slowest Speed 1400 | 80 260 270 270 245 330 193 270 1400 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 6 52 22 38 30 62 7 24 13 59 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 160 | . . . 33 3 . 65 14 40 5 Melee . | . . . . . . . . . . Projectile 53 | . . . 17 . . 2 14 15 5 AOE 107 | . . . 16 3 . 63 . 25 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Ext Total 8357 | 148 660 441 868 1769 1240 286 1169 869 907 Wait 395 | 9 39 17 68 139 13 3 31 54 22 Move 6658 | 121 538 327 614 1462 1042 252 1008 597 697 Hop . | . . . . . . . . . . Pick Up 288 | 9 28 17 39 38 30 8 32 45 42 Fast Attach 1 | . . . . . . . . . 1 Attach 198 | 6 11 17 29 22 23 1 15 42 32 Detach 24 | 1 6 5 4 3 . . . 3 2 Swap 98 | . 2 . 18 18 11 7 16 14 12 Drop 114 | . 8 15 10 23 10 8 18 9 13 Fire 558 | 2 28 43 85 64 95 7 49 105 80 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 21 | . . . . . 16 . . . 5 Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Repaired Lgt. Ion Engine 306 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 14) 901 | -10/Materials | Discovered new exit (range 11) 1084 | -10/Materials | Entered another Materials area 1084 | -9/Materials | Evolved 2 slots: Utility x2 1641 | -9/Materials | Discovered new exit (range 16) 2127 | -9/Materials | Lost 4 parts (1p1n2w) 2147 | -9/Materials | Entered another Materials area 2147 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2517 | -8/Materials | Lost 3 parts (1n2w) 2796 | -8/Materials | Discovered new exit (range 12) 3313 | -8/Materials | Build established: Scavenger-Gunner 3642 | -8/Materials | Lost 4 parts (2p2w) 3702 | -8/Materials | Core integrity fell below 50% 3751 | -8/Materials | Lost 4 parts (2p2w) 4051 | -8/Materials | Discovered new exit (range 16) 4087 | -8/Materials | Entered Factory 4087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4164 | -7/Factory | Repaired Titanium Leg 4470 | -7/Factory | Repaired Particle Gun 4770 | -7/Factory | Build established: Scavenger-Tank 5415 | -7/Factory | Build established: Gunner 5503 | -7/Factory | Lost 3 parts (1p1n1w) 6415 | -7/Factory | Lost 5 parts (1p2n2w) 6557 | -7/Factory | Allied Derelicts emerged from ambush trap array 6853 | -7/Factory | Build established: Scavenger-Gunner 7125 | -7/Factory | Identified exit to Garrison 7238 | -7/Factory | Entered Garrison 7238 | -7/Garrison | Accompanied by 1 ally 7270 | -7/Garrison | Triggered checkpoint 7460 | -7/Garrison | Triggered checkpoint 7553 | -7/Garrison | Lost 4 parts (1p1n2u) 7795 | -7/Garrison | Discovered new exit (range 10) 7814 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7850 | -7/Garrison | Triggered checkpoint 7891 | -7/Garrison | Heavy support dispatched to Factory 7892 | -7/Garrison | Lost 3 parts (1p2w) 8206 | -7/Garrison | Triggered checkpoint 8412 | -7/Garrison | Triggered checkpoint 8496 | -7/Garrison | Discovered new exit (range 11) 8522 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8568 | -7/Garrison | Installed Relay Interface Framework 8816 | -7/Garrison | Triggered checkpoint 9258 | -7/Garrison | Heavy support dispatched to Factory 9588 | -7/Garrison | Core integrity fell below 50% 9660 | -7/Garrison | Lost 4 parts (1n1u2w) 9846 | -7/Garrison | Triggered checkpoint 9922 | -7/Garrison | Triggered checkpoint 9984 | -7/Garrison | Heavy support dispatched to Factory 10000 | -7/Garrison | Discovered new exit (range 12) 10021 | -7/Garrison | Entered Factory 10506 | -7/Factory | Discovered new exit (range 6) 10544 | -7/Factory | Entered another Factory area 10544 | -6/Factory | Evolved 2 slots: Utility x2 11571 | -6/Factory | Cargo convoy interrupted 11633 | -6/Factory | Lost 5 parts (1p2n1u1w) 11655 | -6/Factory | Destroyed 8 combat bots 11880 | -6/Factory | Build established: Gunner 12633 | -6/Factory | Central database locked down 12751 | -6/Factory | Discovered new exit (range 8) 12796 | -6/Factory | Entered another Factory area 12796 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12975 | -5/Factory | Build established: Scavenger-Gunner 13064 | -5/Factory | Discovered new exit (range 18) 13553 | -5/Factory | Garrison activated, responded to threat 13639 | -5/Factory | Lost 3 parts (1n2u) 13689 | -5/Factory | Lost 3 parts (2p1n) 13821 | -5/Factory | Lost 3 parts (1p1n1w) 13944 | -5/Factory | Lost 7 parts (1p4n1u1w) 13996 | -5/Factory | First assault squad dispatched 14114 | -5/Factory | Core integrity fell below 50% 14182 | -5/Factory | Lost 9 parts (2p3u4w) 14600 | -5/Factory | Entered Extension 15254 | -5/Extension | Core integrity fell below 20% 15307 | -5/Extension | Lost 5 parts (1p1n2u1w) 15576 | -5/Extension | Spotted B-75 Beast 15654 | -5/Extension | Spotted B-75 Beast 15660 | -5/Extension | Lost 7 parts (1p1n2u3w) 15663 | -5/Extension | Destroyed B-75 Beast 15687 | -5/Extension | Destroyed B-75 Beast 15734 | -5/Extension | Lost 9 parts (2p3n3u1w) 16423 | -5/Extension | Rescued a captive Derelict 16584 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired Neutrino Core. Dropped Lgt. Nuclear Core. Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security System corrupted: Matter fused (-6). Penetrated by Slug. Slug penetrates SA-J65(g). SA-J65(g) destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Y-64 Sentinel. Penetrated by Slug. Y-64 Sentinel destroyed. Penetrated by Slug. Y-64 Sentinel suffers critical hit (Burn). Slug penetrates Y-64 Sentinel. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###########???????????????????????????????? | | ???????#"""""#"""#?#####??####???????????????????? | | ??????##""T""#"T"### ### #####???????????????? | | ??????# YY @ ????????? | | ??????# # ### #####???????????????? | | ??????# #####??####???????????????????? | | ??????# !!#?????????????????????????????? | | ??????# !!#?????????????????????????????? | | ####### !%= ????????????????????????? | | * = % ???????????????????? | | ####+####### ! ??????????????????? | | #?#!!%#????# ##### ??????????????????? | | #?##"##????#### ##????? ???????????????????? | | # #?????????????T ???????###???????????????????? | | # #?????????????#""##????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | ?"#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 37 Energy Capacity 575 Matter Stores 600 Matter Capacity 600 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 25 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Gravity Neutralizer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot First Step to Greatness It Was An Accident, I Swear It's Just You Librarian Made in Tau Ceti IV Oh No You Don't! One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Safety First Serviceable Loadout Significant Disruption Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ShrapnelRainbowProjector Manual? 0 Play Time 04:29:35 Cumulative 4.4 hours Start 2024.03.31 @ 10:12:24 End 2024.04.02 @ 13:57:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a86a2e5a-dcb6-4a6e-b20a-01c613584478