Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 13:11:13 Player: pannocatto Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1196) 1196 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5296 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Arc Projector Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Layered Medium Armor Plating Hacking Suite Z-Drone Bay > --- WEAPON ----------- Lightning Gun Force Rifle Shock Maul > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Hacking Drone Bay Arc Projector Beam Rifle Shotgun Self-destruct Interrupter [Rating: 55] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 4 | . . . . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 44 | 7 6 11 . . 5 15 Power 7 | 2 . 1 . . 2 2 Engine 6 | 2 . 1 . . 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 . 7 . . . 1 Treads . | . . . . . . . Leg 10 | 2 . 7 . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 3 1 . . 1 8 Device 5 | . 1 . . . 1 3 Storage 3 | 1 2 . . . . . Processor 1 | . . . . . . 1 Hackware 2 | . . 1 . . . 1 Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 13 | 2 3 2 . . 2 4 Energy Gun 6 | 1 . 1 . . 1 3 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . 2 . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 28 | . . . . . 4 24 Power 5 | . . . . . . 5 Propulsion 6 | . . . . . 2 4 Utility 9 | . . . . . 1 8 Weapon 8 | . . . . . 1 7 Highest Loss Streak 15 | . . . . . 2 15 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 6 12 19 19 17 8 Power 2 | . 1 1 3 3 3 1 Propulsion 3 | . 2 3 5 4 4 . Utility 5 | . . 4 6 6 7 4 Weapon 3 | . 1 2 5 4 2 2 Tool/Special . | . . . . . . . Unused Backups 5 | . 2 . 1 1 . 1 Power . | . . . . . . . Propulsion 3 | . 2 . . 1 . . Utility 2 | . . . 1 . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 94 99 100 100 78 90 Engine 10 | . 14 11 11 11 11 7 Leg 35 | . 28 43 44 44 28 23 Device 4 | . 9 3 . . 7 11 Storage 10 | . 14 11 11 11 11 6 Processor 1 | . . . . . . 5 Hackware 7 | . . 7 11 11 3 5 Energy Gun 9 | . 10 1 11 11 6 10 Ballistic Gun 9 | . 11 19 11 11 6 . Launcher 1 | . 6 1 . . 4 . Impact Weapon 1 | . . . . . . 5 Peak Build Rating 55 | 6 7 21 21 22 29 55 Average Rating 23 | 4 6 12 21 21 22 47 On Entrance 15 | . 6 7 21 21 22 29 Avg Prop Armor Cover (%) 6 | . . 6 . . . . Naked Turns . | . . . . . . . Heaviest Build 73 | 13 51 56 56 56 61 73 Greatest Support 71 | 20 20 54 54 54 68 71 Greatest Overweight (x) 2 | 1 2 2 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 Average Capacity 18 | 7 10 20 20 20 20 20 Most Carried 20 | 4 8 20 20 20 19 15 Average Carried 14 | 1 6 12 19 19 18 9 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 7 20 19 17 16 5 Class Distribution -------------------- 50% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1301 | 189 179 317 74 . 59 483 Remotely . | . . . . . . . Salvage Created 1517 | . 211 381 136 . 97 692 Parts 92 | . 21 21 10 . 7 33 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . Prevented 2 | . . . . . 2 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 34 | . 10 6 2 . 4 12 Guns 21 | . 2 6 2 . 1 10 AOE 13 | . 8 . . . 3 2 Classes Destroyed 9 | . 4 3 1 . . 1 Builder 1 | . 1 . . . . . Tunneler 2 | . . . 1 . . 1 Recycler 2 | . . 1 1 . . . Watcher 1 | . 1 . . . . . Swarmer 14 | . 6 . 2 . 3 3 Grunt 13 | . 4 3 . . . 6 Brawler 2 | . . 2 . . . . Sentry 4 | . . 1 . . 1 2 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 4 2 3 . 3 2 Combat Bots Only 3 | . 3 2 2 . 3 2 Max Kills in Single Turn 3 | . 3 1 1 . 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . 2 . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 589 | . 29 38 5 . 114 403 Missed 177 | . 11 13 2 . 40 111 Hits 412 | . 18 25 3 . 74 292 Melee 1 | . . 1 . . . . Projectile 411 | . 18 24 3 . 74 292 Critical Strikes 4 | . . . . . . 4 Damage Taken 4659 | . 185 288 25 . 755 3406 Core 1027 | . 26 30 . . 110 861 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 159 | . . . . . . 159 Core Remaining (%) 84 | 100 89 . . . 65 . Volleys Fired 121 | . 12 21 7 . 13 68 Largest 2 | . 2 2 2 . 2 2 Hottest 135 | . 70 79 79 . 79 135 Shots Fired 210 | . 24 42 14 . 24 106 Gun 195 | . 16 42 14 . 19 104 Cannon . | . . . . . . . Launcher 15 | . 8 . . . 5 2 Special . | . . . . . . . Kinetic 92 | . 10 36 7 . 11 28 Thermal 62 | . . 6 7 . 1 48 Explosive 15 | . 8 . . . 5 2 Electromagnetic 41 | . 6 . . . 7 28 Robot Hit Streak 15 | . 2 6 10 . 8 15 Robot Miss Streak 3 | . 3 3 2 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 135 | . 7 27 8 . 18 75 Core Hits 78 | . 14 14 4 . 11 35 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 . . . 3 Burn 3 | . . 1 . . . 2 Destroy 1 | . . . . . . 1 Melee Attacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3108 | . 539 302 111 . 468 1688 Guns 2021 | . 62 302 111 . 167 1379 Cannons . | . . . . . . . Explosions 963 | . 477 . . . 301 185 Melee 124 | . . . . . . 124 Ramming . | . . . . . . . Kinetic 810 | . 10 231 39 . 109 421 Thermal 957 | . . 71 72 . . 814 Explosive 963 | . 477 . . . 301 185 Electromagnetic 254 | . 52 . . . 58 144 Impact 124 | . . . . . . 124 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . 8 . . . 22 . Projectiles . | . . . . . . . Explosions 30 | . 8 . . . 22 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . 14 . . . 3 . Shots 2 | . 1 . . . 1 . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 415 | . 52 134 84 . 204 415 Average Temperature 109 | . 26 50 36 . 95 137 Received Heat Transfer 1419 | . 30 117 . . 126 1146 Effects 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . . 6 Heat Transferred 1926 | . . 259 185 . . 1482 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 92 | 100 100 100 100 . . 81 Level 1 7 | . . . . . . 18 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 328 | . 131 84 75 . . 328 Initial 44 | . . 44 26 . . . Average 42 | . 47 17 22 . . 59 Influence Increases 1312 | . 318 156 80 . 105 653 Destroy 0b10 Robot/C 680 | . 200 120 40 . 80 240 Destroy 0b10 Robot/NC 30 | . 10 5 10 . . 5 Destroy Leader 152 | . 42 30 . . 10 70 Successful Hack 51 | . 7 . . . . 44 Destroy Structure 54 | . 44 1 . . . 9 Lose Combat Pursuer 345 | . 15 . 30 . 15 285 Influence Decreases 1089 | . 211 195 108 40 105 430 Entered New Map 145 | . . 63 42 40 . . Time Decay 689 | . 211 132 66 . 90 190 Lost Part 255 | . . . . . 15 240 Squads Dispatched 5 | . 1 . . . . 4 Investigation 2 | . . . . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 14 13 4 . 5 34 Peak Tracking Total 11 | . 4 3 3 . 3 11 Tactical Retreats 11 | . 1 . 1 . 1 8 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 9 | . 3 2 . . . 4 Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . 1 . . . 1 Scanalyzers 2 | . . 1 . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 37 | . 10 12 . . . 15 Successful 23 | . 6 10 . . . 7 Failed 14 | . 4 2 . . . 8 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . . 4 Terminals 10 | . 10 . . . . . Fabricators . | . . . . . . . Repair Stations 8 | . . . . . . 8 Recycling Units 7 | . . 4 . . . 3 Scanalyzers 11 | . . 8 . . . 3 Garrison Access 1 | . . . . . . 1 Terminal Hacks 6 | . 6 . . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . . 5 Scan Component 3 | . . . . . . 3 Repair 2 | . . . . . . 2 Recycling Unit Hacks 4 | . . 3 . . . 1 Process 1 | . . 1 . . . . Report Inventory 2 | . . 1 . . . 1 Retrieve Components 1 | . . 1 . . . . Scanalyzer 7 | . . 7 . . . . Insert Component 3 | . . 3 . . . . Analyze 2 | . . 2 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 2 . . . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . 2 . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired 2 | . . . . . . 2 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 3 . Highest-Rated Group 151 | . . . . 151 116 . Highest-Rated Ally 39 | . . . . 39 39 . Zionite Dispatches 1 | . . . . . . 1 Recon 1 | . . . . . . 1 Total Orders 2 | . . . . . . 2 EXPLORE 2 | . . . . . . 2 Ally Attacks 22 | . . . . . 22 . Total Damage 462 | . . . . . 462 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 777 | . . . . . . 777 Optics 777 | . . . . . . 777 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . . Drone Launches 5 | . . . . . . 5 Drone Recoveries 5 | . . . . . . 5 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4607 | 79 654 462 251 1710 527 924 Spaces Moved 2242 | 57 381 191 123 902 230 358 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 2238 | 53 381 191 123 902 230 358 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 175 187 187 130 127 Average Speed 173 | 115 139 176 187 187 196 165 Slowest Speed 260 | 120 260 245 187 187 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 3 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 53 23 37 78 45 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 1 2 . Spaces Dug 5 | . 5 . . . . . Terrain Destroyed 65 | . 46 . . . 11 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 65 | . 46 . . . 11 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2731 | 66 482 271 132 925 279 576 Wait 215 | . 67 13 . 21 22 92 Move 2230 | 56 380 190 122 895 229 358 Hop 3 | . . . . 3 . . Pick Up 56 | 3 9 20 1 2 4 17 Fast Attach 6 | 6 . . . . . . Attach 34 | . 1 3 . . 4 26 Detach 2 | . . 1 . . . 1 Swap 39 | 1 7 18 . . 6 7 Drop 21 | . 5 5 2 4 1 4 Fire 121 | . 12 21 7 . 13 68 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 11) 555 | -10/Materials | Discovered new exit (range 11) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x2 1022 | -9/Materials | Discovered new exit (range 14) 1023 | -9/Materials | Discovered new exit (range 13) 1196 | -9/Materials | Entered Mines 1321 | -9/Mines | Identified exit to Materials 1425 | -9/Mines | Discovered exit to Materials (range 12) 1439 | -9/Mines | Build established: Scavenger-Mutant 1444 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1447 | -9/Mines | Entered Zion 1865 | -7/Zion | Given A8's code to call for help 1994 | -7/Zion | Learned Factory terminal intel 2020 | -7/Zion | Given the Hacking Drone Bay 2020 | -7/Zion | Found Prototype Device 2196 | -7/Zion | Met Imprinter 2259 | -7/Zion | Imprinted 2261 | -7/Zion | Declared Zion's savior 2453 | -7/Zion | Learned Factory emergency access door positions 3109 | -7/Zion | Discovered new exit (range 16) 3157 | -7/Zion | Entered Proximity Caves 3157 | -6/Proximity Caves | Accompanied by 3 allies 3190 | -6/Proximity Caves | Spotted B-75 Beast 3249 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3249 | -6/Proximity Caves | Lost 3 allies 3564 | -6/Proximity Caves | Build established: Mutant 3651 | -6/Proximity Caves | Discovered new exit (range 14) 3684 | -6/Proximity Caves | Entered Factory 3684 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 3685 | -6/Factory | Identified exit to Lower Caves 3687 | -6/Factory | Loaded intel: 24 terminal locations 3689 | -6/Factory | Identified Hacking Drone Bay 4013 | -6/Factory | Lost 3 parts (1p1u1w) 4144 | -6/Factory | Zion Recon squad teleported in 4228 | -6/Factory | Repaired Titanium Leg 4249 | -6/Factory | Repaired Titanium Leg 4508 | -6/Factory | Lost 4 parts (1p2u1w) 4557 | -6/Factory | Core integrity fell below 50% 4597 | -6/Factory | Core integrity fell below 20% 4608 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Titanium Leg destroyed. Force Rifle destroyed. Acquired 16 matter. Imp. Light Armor Plating destroyed. Hacking Suite destroyed. Rnf. Ion Engine destroyed. Acquired 10 matter. Y-54 Guardian suffers critical hit (Burn). Flak Gun melted. Y-54 Guardian destroyed. K-01 Serf collects debris. G-50 Soldier suffers critical hit (Burn). Beam Rifle destroyed. Hacking Drone Bay destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1B. Shock Maul destroyed. Plasma Rifle destroyed. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # " " # ## [ ## | | # " " # ## "T" ! ##! | | # " " == # #########+######/ | | # " " = # | | # " " # | | # " " ! + | | # " " # | | # " " # | | #! 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"???# """#? | | ?????????# #????? "???# """#? | | ?????????# #????? "???# #? | | ?????????? ?????#+#???#+#####? | | ?########? ???### ##### #????? | | ?# !#? ???# ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 57% | -6/Factory Titanium Leg | 32% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() I'm Back, Baby! Item+ Made in Tau Ceti IV Oops Robot Respite Serviceable Loadout The One Throw Away The Key Tourist Challenges ------------ None Game ------ Seed ZhirovFissionExpander Manual? 0 Play Time 01:01:41 Cumulative 3.0 hours Start 2025.10.26 @ 11:42:15 End 2025.10.26 @ 13:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb5186ca-284d-4fd8-8549-6ae95d48e11c