Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 19:09:34 Player: Runia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (351) 351 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 1385 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 220/400 Matter 278/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (10) --- Light Treads Armored Wheel Heat Sink Improved Sensor Array Heavy Armor Plating Hacking Suite Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Treads Armored Wheel Heat Sink Improved Sensor Array Heavy Armor Plating Hacking Suite Heavy EM Pulse Gun Heavy Assault Rifle Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 2 2 10 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 2 | 1 . 1 Leg . | . . . Wheel 3 | 1 1 1 Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device . | . . . Storage 1 | . 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . . 5 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 95 | . 95 95 Engine 11 | . 14 10 Treads 11 | . 14 11 Wheel 11 | . 14 10 Storage 22 | . 24 22 Processor 14 | . . 18 Energy Gun 11 | . 14 11 Ballistic Gun 11 | . 14 11 Naked Turns . | . . . Heaviest Build 25 | 12 20 25 Greatest Support 16 | 16 16 12 Greatest Overweight (x) 7 | . 1 7 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 6 8 10 Most Carried 10 | 6 7 10 Average Carried 8 | 5 5 9 Final Capacity 10 | 6 10 10 Final Carried 9 | 4 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 430 | 188 37 205 Remotely . | . . . Salvage Created 541 | . 37 504 Parts 36 | . . 36 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 1 12 Guns 12 | . 1 11 AOE 1 | . . 1 Classes Destroyed 7 | . 1 6 Worker 2 | . . 2 Builder 1 | . . 1 Recycler 1 | . . 1 Operator 2 | . . 2 Swarmer 7 | . . 7 Grunt 4 | . 1 3 Sentry 2 | . . 2 Best Kill Streak 8 | . 1 8 Combat Bots Only 5 | . 1 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1101 | . 59 1042 Core 191 | . 11 180 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 51 | . 7 44 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 100 | . 14 86 Gun 100 | . 14 86 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 51 | . 7 44 Thermal 17 | . 7 10 Explosive . | . . . Electromagnetic 32 | . . 32 Robot Hit Streak 16 | . 10 16 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 6 | . . 6 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 69 | . 11 58 Core Hits 32 | . 2 30 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 944 | . 103 841 Guns 861 | . 103 758 Cannons . | . . . Explosions 83 | . . 83 Melee . | . . . Ramming . | . . . Kinetic 317 | . 42 275 Thermal 245 | . 61 184 Explosive . | . . . Electromagnetic 382 | . . 382 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . . 33 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 130 | . 130 24 Average Temperature 29 | . 63 10 Received Heat Transfer 114 | . 30 84 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 581 | . 185 396 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 487 | . 487 459 Initial 205 | . . 205 Average 287 | . 141 330 Maximum Alert Level 2 | . 2 2 Low Security (%) 15 | 100 67 . Level 1 58 | . 13 71 Level 2 26 | . 19 28 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 4 25 Peak Tracking Total 10 | . 2 10 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 5 7 Successful 4 | . 2 2 Failed 7 | . 2 5 Catastrophic 2 | . . 2 Database Lockouts 1 | . 1 . Manual 6 | . 4 2 Terminals 12 | . 5 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Part Schematic 1 | . 1 . Locate Traps 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 643 | 3 140 500 Spaces Moved 426 | 1 107 318 Core 1 | . . 1 Treads . | . . . Legs . | . . . Wheels 425 | 1 107 317 Hover . | . . . Flight . | . . . Fastest Speed 100 | 100 100 100 Average Speed 104 | 100 104 103 Slowest Speed 400 | 100 110 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 25 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 528 | 4 122 402 Wait 17 | . . 17 Move 424 | . 106 318 Hop . | . . . Pick Up 12 | . 5 7 Fast Attach 4 | . 1 3 Attach 5 | 2 . 3 Detach . | . . . Swap 5 | . 1 4 Drop 10 | 2 2 6 Fire 51 | . 7 44 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 143 | -10/Materials | Central database locked down 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Utility x2 345 | -9/Materials | Build established: Mutant 644 | -9/Materials | Self-destructed Last Messages --------------- Acquired 10 matter. K-01 Serf collects debris. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. G-34 Mercenary destroyed. Acquired 18 matter. Acquired 3 matter. K-01 Serf cleans the Fusion Modulator. EM Shotgun destroyed. Imp. Ion Engine destroyed. Flight Unit fried. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Processing Tank disabled. Chain reaction triggered in Lgt. Ion Engine. S-10 Pest destroyed. Hvy. EM Pulse Gun destroyed. Lgt. Treads destroyed. 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[*""" """ #??????????????????????????? | | ???????# [!%=! ##??????????????????????????? | | ???????###############???????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedAngularSteel Manual? 0 Play Time 00:07:46 Cumulative 168.5 hours Start 2020.12.13 @ 18:54:56 End 2020.12.13 @ 19:09:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b16d14c2-c326-4033-82b9-709852359b40