Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 12:03:04 Player: StaticNoob Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (270) 1350 Value Destroyed (8338) 8338 Prototype IDs (113) 2260 Alien Tech Used (3) 600 Bonus (7046) 7046 TOTAL SCORE: 30294 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 815 Follower Combat Kills 372 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -41 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 90/100 System Corruption 33% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Point Defense System Heavy Hardcell Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Experimental Cesium-ion Thruster Field Propulsion Array Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Gravity Neutralizer Gravity Neutralizer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Quantum Capacitor Experimental Thermal Shield Improved Point Defense System Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Compact Linear Accelerator Improved Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Improved Diametric Drive Improved Transmission Jammer Improved Point Defense System Splice Drone Bay Gamma Rifle Enhanced Nova Cannon Heavy Hardcell Cannon Enhanced Gamma Bomb Array Force Lance [Rating: 191] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . 2 . . . . . 1 . . . Utility 10 | . . . 1 . . . 1 2 . 1 . . . . . . . . . . . . . . . . 2 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 211 | 7 6 3 27 1 . . 27 10 19 19 2 1 . 1 9 2 6 1 2 5 1 13 3 1 5 1 13 5 6 1 14 Power 32 | 1 1 1 5 . . . 2 2 1 3 . . . . 1 . 2 . . . . 3 . . 1 1 2 3 1 . 2 Engine 11 | 1 1 1 3 . . . 1 . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . Core 11 | . . . 2 . . . 1 2 1 1 . . . . . . 1 . . . . 2 . . . 1 . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 3 1 . 2 Propulsion 60 | 2 . 1 9 . . . 11 3 8 8 . . . . 4 . 1 . 1 2 . 2 . . . . 3 1 . 1 3 Treads 30 | 2 . . 9 . . . 10 1 7 . . . . . . . . . . . . . . . . . . . . . 1 Leg 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . . 1 8 . . . . 4 . 1 . 1 2 . 2 . . . . 3 1 . 1 . Utility 74 | 2 3 . 8 1 . . 9 3 2 7 1 1 . . 3 1 2 1 1 3 1 4 2 . 4 . 5 1 3 . 6 Device 28 | 1 1 . 1 1 . . 1 1 . 1 1 . . . 1 1 . 1 . . 1 4 1 . . . 4 1 3 . 3 Storage 8 | 1 1 . 1 . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . Processor 14 | . 1 . 1 . . . 3 . 1 1 . . . . . . 1 . . 2 . . . . . . 1 . . . 3 Hackware 10 | . . . . . . . 1 1 . 2 . 1 . . 1 . 1 . 1 . . . 1 . 1 . . . . . . Protection 14 | . . . 5 . . . 4 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 1 5 . . . 5 2 8 1 1 . . 1 1 1 1 . . . . 4 1 1 . . 3 . 2 . 3 Energy Gun 5 | 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 8 | . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 Ballistic Gun 9 | . 1 . 4 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Launcher 13 | . 1 1 1 . . . 1 . 2 . 1 . . . . 1 1 . . . . . 1 1 . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 1 . . 1 . 4 1 . . . . 1 1 2 . . 4 . . 1 . 5 . 3 1 3 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 System Corruption 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 13 Parts Lost 72 | . 2 1 10 . . 1 5 6 10 . . . . . 1 . . 1 1 . 1 . 1 . . . . 1 2 1 28 Power 10 | . . . 2 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 29 | . . 1 4 . . . 4 3 5 . . . . . . . . . . . . . . . . . . 1 . 1 10 Utility 24 | . 1 . 3 . . . . 1 2 . . . . . 1 . . 1 1 . 1 . 1 . . . . . 1 . 11 Weapon 9 | . 1 . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 17 | . 1 1 3 . . 1 2 3 5 . . . . . 1 . . 1 1 . 1 . 1 . . . . 1 2 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 5 11 15 20 19 17 19 19 19 13 14 15 15 15 13 14 13 14 13 14 14 13 14 13 14 14 13 12 9 10 9 Power . | . 1 2 1 . . . . . 1 . 1 1 1 1 . 1 1 1 1 1 1 . . . 1 1 1 1 . 1 . Propulsion 1 | . . . 1 1 1 1 1 2 6 2 2 2 2 2 1 1 1 2 2 2 2 . 1 2 1 1 1 . 1 1 . Utility 8 | . 1 3 6 10 11 12 14 12 10 7 8 9 9 9 8 9 8 8 7 7 7 7 6 7 7 7 5 5 3 3 3 Weapon 4 | . 2 5 7 8 7 4 4 3 2 3 3 3 3 3 2 2 2 2 2 2 2 3 4 3 4 4 3 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . . 3 1 . . 4 3 6 4 . . . 1 2 1 . 1 . . . 2 . . 1 . 2 4 . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . . . . . . 6 2 . . . . . . . . . . . . . . 1 . . 1 . . . Utility 20 | . . . 3 1 . . 3 1 . 2 . . . 1 2 1 . . . . . 1 . . . . 1 3 . . 1 Weapon 5 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 98 99 80 100 96 94 97 88 93 93 93 93 90 89 87 86 86 87 86 87 82 82 85 85 79 83 84 85 72 Engine 3 | . 14 14 5 . . . 1 5 . 4 6 6 6 6 5 5 5 5 5 5 5 1 . . . . . . . . . Core 4 | . . . 5 11 11 11 7 1 6 1 . . . . 2 . . . . . . 4 5 5 5 5 2 . . . . Treads 19 | . 28 26 30 33 33 33 31 23 25 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 5 3 . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . 31 33 33 33 33 34 35 35 35 35 35 35 35 30 30 30 30 27 29 29 25 19 Device 5 | . 9 14 2 . . . . . 2 5 12 13 13 13 5 5 4 8 10 10 9 5 9 10 9 10 15 17 17 22 19 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 2 Processor 5 | . 1 . 1 11 11 11 17 7 13 1 . . . . . . . . . . . . . . . . . . . . 4 Hackware 9 | . . . . . . . . 14 15 24 26 26 26 26 23 23 23 23 21 23 23 21 20 20 20 20 18 16 16 15 10 Protection 7 | . . . 17 10 11 11 8 12 6 6 . . . . 4 5 5 . . . . 4 . . . . . . . 2 . Energy Gun 2 | . 21 9 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 6 14 21 22 3 21 9 7 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 8 7 2 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 2 5 6 6 5 5 5 5 4 5 5 4 4 5 5 5 5 4 4 4 3 2 Peak Build Rating 191 | 7 8 9 19 23 18 18 29 40 53 62 63 65 65 71 75 79 77 77 85 93 93 118 118 120 128 126 146 157 161 169 191 Average Rating 47 | 5 7 8 15 17 14 17 26 34 46 54 62 64 65 65 69 71 71 74 81 90 90 108 114 116 121 123 132 149 149 164 149 On Entrance 70 | . 7 8 8 17 18 18 18 28 40 30 61 63 65 65 65 71 71 73 77 85 93 90 111 114 120 124 121 139 151 156 159 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 13 48 49 62 54 54 55 61 71 66 55 37 33 33 36 44 37 37 40 38 37 37 51 53 55 50 53 64 72 81 76 83 Greatest Support 112 | 40 40 40 63 60 60 60 80 80 112 40 36 36 36 36 42 37 38 48 39 39 39 55 55 55 55 55 68 75 76 79 77 Greatest Overweight (x) 6 | . 1 4 2 . . . 6 4 3 2 1 1 . . 1 1 1 1 1 . . . . . . . . . 1 . 3 Average Overweight (x) . | . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 7 19 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 20 | 2 10 13 20 20 20 18 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 15 | 1 5 11 15 19 19 17 19 19 19 13 14 15 15 14 13 14 14 15 14 15 15 14 14 14 14 14 14 14 13 13 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 2 10 13 20 20 18 17 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 14 5 Class Distribution -------------------- 34% | Scavenger-Mutant 21% | Hacker-Sprinter 20% | Hacker-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Matter Collected 6945 | 262 80 236 1074 170 . 222 904 562 567 204 85 20 . 65 167 . 40 47 143 . 30 472 81 237 112 41 117 213 70 286 438 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9124 | 171 410 106 1741 214 . 257 1119 646 701 123 217 . . 56 268 . 40 52 66 . 165 517 202 371 112 . 212 227 68 88 975 Parts 501 | 8 23 8 116 11 . 18 88 46 40 4 3 . . 1 14 . . 6 3 . 4 18 9 17 1 . 19 7 1 4 32 Haulers Intercepted 15 | . . . 3 . . . 5 . 3 1 . . . . 2 . . . . . . 1 . . . . . . . . . Recyclers Shooed 9 | 1 1 . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 10 . 3 . . . 3 . . 1 . 3 2 . . . . . . . Prevented 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Combat Hostiles Destroyed 169 | . 13 6 35 3 . 9 27 10 15 . 3 . . 4 5 . . 5 1 . 4 1 4 7 . . 5 . . 1 11 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Guns 62 | . 8 2 30 3 . 1 6 5 7 . . . . . . . . . . . . . . . . . . . . . . Cannons 25 | . . . . . . . 9 5 7 . . . . . . . . . . . . 1 . . . . . . . . 3 AOE 74 | . 5 4 5 . . 8 12 . 1 . 1 . . 4 5 . . 5 1 . 4 . 4 6 . . 5 . . . 4 Classes Destroyed 21 | 3 4 1 6 . . . 3 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 Worker 33 | 1 . 1 3 1 . 1 4 8 . 1 . . . . . . . . . . . 4 . . . . 5 . 3 . 1 Builder 8 | . 1 1 . . . . 2 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . Tunneler 9 | 4 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 15 | . . . 3 . . . 5 . 3 1 . . . . 2 . . . . . . 1 . . . . . . . . . Recycler 13 | 1 . . . 1 . 1 1 4 . . . . . . . . . . . . . 2 . . . . . 1 . . 2 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 18 | . 2 . 4 . . . 4 4 2 . . . . . . . 1 . . . . . . . . . . . . . 1 Swarmer 55 | . 6 3 3 . . 6 10 . 3 . . . . 4 5 . . 5 1 . . . 4 . . . 5 . . . . Grunt 54 | . 7 1 21 3 . 3 1 4 1 . 3 . . . . . . . . . 4 . . 6 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 27 | . . . 9 . . . 8 2 6 . . . . . . . . . . . . . . 1 . . . . . . 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . 1 4 Programmer 12 | . . . . . . . . 4 4 . . . . . . . . . . . . 1 . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 4 5 3 5 3 . 4 7 8 2 1 3 . . 4 5 . 1 5 1 . 4 3 6 4 . . 7 1 2 1 5 Combat Bots Only 7 | . 4 3 4 3 . 3 7 4 2 . 3 . . 4 5 . . 5 1 . 4 1 4 4 . . 5 . . 1 4 Max Kills in Single Turn 5 | 1 3 2 2 1 . 3 5 3 1 1 1 . . 3 5 . 1 3 1 . 4 1 4 1 . . 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 2 . . 3 4 . 1 . 1 . . 3 5 . . 3 1 . 4 . 4 1 . . 2 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Hostile Shots Fired 1285 | . 57 23 179 4 . 8 150 116 332 24 13 . . 5 7 . . 41 7 . 10 22 8 18 . 7 45 18 15 28 148 Missed 493 | . 23 7 57 . . 3 52 44 142 15 8 . . 2 5 . . 15 2 . 2 5 3 7 . 5 25 12 6 13 40 Hits 792 | . 34 16 122 4 . 5 98 72 190 9 5 . . 3 2 . . 26 5 . 8 17 5 11 . 2 20 6 9 15 108 Melee 18 | . . 1 8 . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Projectile 774 | . 34 15 114 4 . 5 98 72 181 9 5 . . 3 2 . . 26 5 . 8 17 5 11 . 2 20 6 9 15 108 AOE 15 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 14 Critical Strikes 21 | . 1 . 1 . . . 3 2 1 . . . . . . . . 1 . . 1 . . . . . 1 . 1 . 9 Damage Taken 14961 | . 387 219 2090 45 . 144 1678 1157 2313 54 131 . . 54 219 . . 401 93 . 203 311 75 231 . 30 240 138 420 305 4023 Core 3278 | . 68 26 284 . . 41 204 49 435 6 18 . . 12 66 . . 149 . . 68 40 32 36 . . 28 . 81 . 1635 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 243 | . . . . . . . . . 28 3 . . . . 35 . . . . . . 49 20 . . . . . . 77 31 Ignored by Resistances 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Regen/Repaired (Parts) 247 | . . . . . . . . . . 57 . . . . 61 . . . . . . . . . . . 43 . . . 86 Core Remaining (%) 71 | 100 . 62 . . . 18 62 . 30 . . . . 95 . . . . . . 71 . . . . 90 97 . 86 . . Volleys Fired 581 | 18 41 14 137 4 . 10 84 63 61 . 9 . . 2 1 . . 2 1 . 2 18 1 22 2 . 12 31 10 1 35 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 1 . . 1 1 . . 1 1 . 1 1 1 1 1 . 1 1 1 1 1 Hottest 150 | 100 100 70 70 46 . 46 62 65 150 . 36 . . 45 45 . . 45 45 . 45 105 49 49 7 . 113 113 120 60 120 Shots Fired 940 | 36 76 24 271 8 . 15 147 107 107 . 9 . . 2 1 . . 2 1 . 2 18 1 22 2 . 12 31 10 1 35 Gun 572 | 36 71 20 265 8 . 8 63 44 53 . . . . . . . . . . . . . . . . . . . . . 4 Cannon 273 | . . . . . . . 76 63 51 . . . . . . . . . . . . 18 . . . . 9 31 8 . 17 Launcher 91 | . 5 4 6 . . 7 8 . 3 . 9 . . 2 1 . . 2 1 . 2 . 1 22 . . 3 . 2 1 12 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Kinetic 587 | . 10 10 262 8 . 8 139 107 43 . . . . . . . . . . . . . . . . . . . . . . Thermal 254 | 36 61 10 3 . . . . . 61 . . . . . . . . . . . . 18 . . . . 9 31 8 . 17 Explosive 69 | . 5 4 6 . . 7 8 . 3 . . . . 2 1 . . 2 1 . 2 . 1 17 . . 3 . . . 7 Electromagnetic 26 | . . . . . . . . . . . 9 . . . . . . . . . . . . 5 . . . . 2 1 9 Robot Hit Streak 19 | 5 7 5 18 5 . 7 19 10 16 . 1 . . 2 3 . . 1 2 . 3 3 . 13 4 . . . 5 . 13 Robot Miss Streak 10 | 3 5 3 6 1 . 1 5 10 4 . 2 . . 4 2 . . 6 2 . 3 1 . 2 . . . . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Shots Hit Robots 626 | 18 44 14 164 7 . 8 102 69 78 4 2 . . 2 4 . 1 1 3 . 2 14 4 17 7 . 8 4 5 4 40 Core Hits 452 | 7 33 13 85 7 . 13 61 35 57 1 4 . . 8 11 . . 7 3 . 22 5 6 22 1 . 10 1 4 2 34 Critical Kills 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | 1 4 1 3 1 . . 4 6 4 . . . . . . . . . 2 . . . . 1 1 . 1 1 . . 3 Burn 7 | 1 3 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . 1 . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 11 | . . . . . . . 3 6 2 . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 1 . . 2 Melee Attacks 156 | . . . . . . . . . . 7 . . . . 14 . 10 . 2 . . 26 7 4 5 2 27 13 6 10 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 156 | . . . . . . . . . . 7 . . . . 14 . 10 . 2 . . 26 7 4 5 2 27 13 6 10 23 Sneak Attacks 35 | . . . . . . . . . . 2 . . . . 2 . . . 2 . . 7 4 4 . . 7 4 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25674 | 238 745 446 2633 180 . 718 3491 2156 2425 276 334 . . 241 591 . 68 298 185 . 564 1053 705 2445 295 . 1245 434 510 257 3141 Guns 5866 | 238 541 130 2182 107 . 76 823 675 991 . . . . . . . . . . . . . . . . . . . . . 103 Cannons 4227 | . . . . . . . 1200 1037 920 . . . . . . . . . . . . 315 . . . . . . . . 755 Explosions 9966 | . 203 304 403 . . 615 1442 354 438 . 334 . . 241 375 . . 298 28 . 564 . 337 2019 . . 591 . 57 15 1348 Melee 5262 | . . . . . . . . . . 276 . . . . 216 . 68 . 157 . . 738 368 426 295 . 654 434 453 242 935 Ramming 353 | . 1 12 48 73 . 27 26 90 76 . . . . . . . . . . . . . . . . . . . . . . Kinetic 6990 | . 47 47 2155 107 . 76 2023 1712 823 . . . . . . . . . . . . . . . . . . . . . . Thermal 3929 | 238 494 83 27 . . . 575 354 1088 . . . . . . . . . . . . 315 . . . . . . . . 755 Explosive 7818 | . 203 304 403 . . 615 867 . 438 . . . . 241 375 . . 298 28 . 564 . 337 1914 . . 591 . . . 640 Electromagnetic 1322 | . . . . . . . . . . . 334 . . . . . . . . . . . . 105 . . . . 57 15 811 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5262 | . . . . . . . . . . 276 . . . . 216 . 68 . 157 . . 738 368 426 295 . 654 434 453 242 935 Highest Corruption 33 | . . . 7 7 7 7 . 2 4 . 1 1 1 1 1 1 1 1 . . . 4 4 4 4 7 . . 1 . 33 Average Corruption 3 | . . . 3 7 7 7 . 1 3 . 1 1 1 1 1 1 1 1 . . . 3 4 4 4 4 . . 1 . 7 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 141 | . . . 39 18 9 18 . 6 26 . 1 . . 3 1 . . 1 . . . 3 2 3 2 2 . . 1 . 6 Message Errors 29 | . . . 11 2 1 6 . 1 6 . . . . . . . . . . . . . . . 1 1 . . . . . Matter Fused 30 | . . . 6 4 1 4 . 2 4 . . . . 1 . . . . . . . 2 1 1 . 1 . . 1 . 2 Heat Flow Errors 24 | . . . 4 2 2 3 . 1 5 . 1 . . 1 1 . . . . . . . . 1 1 . . . . . 2 Energy Discharges 20 | . . . 7 6 2 2 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 17 | . . . 3 4 1 1 . 1 1 . . . . 1 . . . . . . . 1 1 1 . . . . . . 2 Data Loss (major) 9 | . . . 4 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Misfires 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2521 | . . 22 88 . . 37 227 412 65 55 . . . . 26 . 33 . 155 . 4 206 152 112 . . 190 389 163 . 185 Projectiles 116 | . . . . . . . 6 32 19 . . . . . . . . . . . . 37 . . . . . . . . 22 Explosions 1064 | . . 22 88 . . 37 221 380 46 . . . . . . . . . . . 4 . 26 46 . . 93 . 36 . 65 Melee 1341 | . . . . . . . . . . 55 . . . . 26 . 33 . 155 . . 169 126 66 . . 97 389 127 . 98 Knockbacks 13 | . . . . 1 . . 4 5 3 . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . 4 4 3 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 954 | . 10 24 77 . . 87 . 405 26 . 35 . . 8 23 . . 14 . . 34 . . . . . . . 130 . 81 Shots 26 | . 1 1 1 . . 2 . 5 1 . 2 . . 1 1 . . 1 . . 1 . . . . . . . 3 . 6 Rammed 45 | . 1 1 4 4 . 3 1 14 17 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 52 | . 1 2 5 5 . 3 1 18 17 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | 390 195 120 214 239 160 229 33 194 279 23 217 33 12 106 321 . 3 83 66 . 48 424 . 130 67 . 11 31 28 9 248 Average Temperature 49 | 174 57 47 34 85 73 84 7 37 54 7 32 12 6 10 117 . 3 33 43 . 22 77 . 57 37 . 8 11 28 9 89 Received Heat Transfer 2221 | . 174 63 576 24 . 18 129 180 639 6 45 . . . . . . 51 9 . 85 . . 51 . . 9 27 18 9 108 Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 3 Combat Hostiles 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 Parts Fried 13 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 2 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 5883 | 777 1665 296 74 . . . 350 200 1802 . . . . . . . . . . . . 259 . . . . . . . . 460 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Maximum Alert Level 5 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 1 5 4 4 Low Security (%) 84 | 100 100 100 75 100 . 100 75 100 100 100 . . . . 44 100 100 . . . . 100 . . . . 98 75 . . . Level 1 9 | . . . 24 . . . 22 . . . . . . . 55 . . . . . . . . . . . 1 24 . . . Level 2 . | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 48 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Peak Influence 1928 | 15 172 105 395 147 . 129 402 194 158 57 . . . . 254 65 46 . . . . 133 . . . . 210 318 1928 1397 1344 Initial 1156 | . . 40 . 147 . . 5 179 73 34 . . . . . 65 31 . . . . 56 . . . . . 117 186 1156 887 Average 150 | 2 67 21 111 57 . 54 106 79 90 13 . . . . 155 56 21 . . . . 91 . . . . 69 176 1693 1253 1085 Influence Increases 8467 | 30 468 157 1163 80 . 280 1039 642 676 193 145 . . 90 381 . 54 140 50 . 90 253 90 150 5 . 368 416 368 311 828 Destroy 0b10 Robot/C 3540 | . 260 80 700 60 . 180 540 200 300 . 60 . . 80 100 . . 100 20 . 80 20 80 140 . . 100 . 80 80 280 Destroy 0b10 Robot/NC 530 | 30 20 10 70 10 . 15 95 85 30 10 . . . . 10 . 5 . . . . 35 . . 5 . 35 15 20 . 30 Destroy Leader 896 | . 64 10 194 10 . 30 198 78 130 2 10 . . 10 14 . 2 10 . . 10 12 10 10 . . 10 . 10 20 52 Allied During Kill 126 | . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 40 75 Successful Hack 363 | . 28 . 28 . . . 28 56 24 44 . . . . 14 . 16 . . . . 3 . . . . 33 44 . . 45 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 585 | . 45 15 90 . . 15 75 180 60 . . . . . 45 . . . . . . 15 . . . . . . 45 . . Destroy Structure 1092 | . 21 23 81 . . 40 73 43 41 2 . . . . 108 . 16 . . . . 48 . . . . 100 102 117 21 256 Partial Spotted 390 | . . . . . . . . . . 30 . . . . 30 . 15 . . . . 75 . . . . 30 120 30 30 30 Lose Combat Pursuer 915 | . . 15 . . . . 30 . 90 105 75 . . . 60 . . 30 30 . . 45 . . . . 60 135 60 120 60 Influence Decreases 8728 | 30 362 263 786 457 . 265 660 874 762 240 111 63 . 90 194 142 97 77 113 2 . 232 112 117 127 . 158 293 187 852 1062 Entered New Map 2556 | . . 66 . 230 . . 10 215 89 42 11 13 . . . 122 14 2 13 2 . 34 42 17 122 . . 93 147 772 500 Time Decay 5093 | 30 342 197 497 227 . 255 590 599 538 158 100 50 . 90 174 20 83 70 90 . . 198 60 80 5 . 158 190 . 70 222 Lost Part 660 | . 20 . 70 . . 10 50 60 95 . . . . . 10 . . 5 10 . . . 10 . . . . 10 20 10 280 Lost Ally 180 | . . . . . . . 10 . 40 20 . . . . 10 . . . . . . . . 20 . . . . 20 . 60 Purge Threat 239 | . . . 219 . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 . 4 1 . . 8 6 6 4 . . . . 2 . . . . . . 1 . . . . 2 4 6 4 2 Investigation 7 | . 1 . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 Extermination 17 | . . . . . . . . 4 3 1 . . . . 1 . . . . . . 1 . . . . 2 3 . 1 1 Reinforcement 17 | . 2 . 3 . . . 5 2 1 1 . . . . . . . . . . . . . . . . . . . 3 . Assault 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 6 . . Garrison 4 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Distress Signals 22 | . 1 . 2 . . . 3 . 2 . . . . . 1 . . . . . . 4 . 1 . . 1 1 . 1 5 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . . Times Spotted 381 | . 21 8 44 3 . 9 40 18 33 15 6 . . 4 13 4 4 22 3 . 5 11 4 5 . 1 17 21 19 22 29 Peak Tracking Total 17 | . 4 3 4 3 . 3 5 3 8 6 3 . . 4 5 4 1 17 3 . 5 6 4 3 . 1 8 11 7 9 9 Tactical Retreats 37 | . . 1 . . . . 2 . 4 4 2 . . . 2 . . 2 2 . . 2 . . . . 2 5 3 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Traps Triggered 7 | . . . 1 . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Disabled 40 | . 3 1 6 . . 1 5 12 4 . . . . . 3 . . . . . . 1 . . . . . . 4 . . Max in Single Turn 9 | . 2 1 3 . . 1 3 9 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . Garrison Access 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Accessed 125 | . 8 1 14 2 1 . 12 7 10 18 . . 3 . 6 . 4 . . . . 5 2 . 4 . 9 9 . 6 4 Terminals 72 | . 7 1 8 1 . . 9 3 9 10 . . . . 3 . 1 . . . . 3 1 . . . 5 4 . 4 3 Fabricators 6 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 2 . 1 . Repair Stations 7 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . 1 Recycling Units 17 | . 1 . 2 . . . 1 3 1 4 . . . . 2 . 1 . . . . . . . . . 1 1 . . . Scanalyzers 6 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 7 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 . . 1 . Total Hacks 428 | . 22 2 39 3 1 . 33 14 20 84 . . 23 . 12 . 13 . . . . 29 2 . 17 . 16 73 . 14 11 Successful 278 | . 13 1 23 1 1 . 14 7 4 59 . . 23 . 8 . 8 . . . . 17 2 . 17 . 10 61 . 3 6 Failed 146 | . 9 1 15 2 . . 18 7 16 24 . . . . 4 . 5 . . . . 11 . . . . 6 12 . 11 5 Catastrophic 15 | . . . 2 1 . . 2 3 3 1 . . . . . . . . . . . 1 . . . . . . . 1 1 Database Lockouts 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . Manual 235 | . 19 2 21 2 1 . 23 4 11 49 . . . . 5 . 7 . . 1 . 18 . . . . 10 47 . 9 6 Terminals 284 | . 21 2 24 2 . . 28 7 19 61 . . . . 7 . 4 . . . . 25 1 . . . 11 56 . 7 9 Fabricators 23 | . . . . . . . . . . 6 . . . . . . 6 . . . . . . . . . . 7 . 4 . Repair Stations 15 | . . . 6 . . . . . . 2 . . . . 2 . . . . . . 1 . . . . 2 . . . 2 Recycling Units 34 | . 1 . 4 . . . 1 5 1 13 . . . . 3 . 1 . . . . . . . . . 1 4 . . . Scanalyzers 15 | . . . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . 6 . . . Garrison Access 14 | . . . . . . . . 2 . 2 . . . . . . 2 . . . . 3 . . . . 2 . . 3 . Terminal Hacks 164 | . 6 1 8 1 1 . 4 4 3 34 . . 23 . 1 . . . . . . 12 2 . 17 . 1 43 . . 3 Record 15 | . . . . . . . . . . . . . 6 . . . . . . . . 2 1 . 5 . . 1 . . . Part Schematic 12 | . . . . . . . . . . . . . 8 . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . 2 . . . Prototype ID Bank 26 | . 4 1 2 . . . 2 1 1 4 . . 3 . . . . . . . . 1 . . 4 . 1 2 . . . Open Door 4 | . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . Emergency Access Points 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 2 Unreport Threat 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . . . 1 . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 61 | . . . 1 . . . . . . 20 . . . . . . . . . . . 6 . . . . . 33 . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . 4 . 1 . Network Status 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . 1 . Load Schematic 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . 2 . . . 2 Scan Component 5 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 Repair 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 Recycling Unit Hacks 17 | . . . 2 . . . 1 1 . 8 . . . . 2 . 1 . . . . . . . . . 1 1 . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 11 | . . . 2 . . . 1 1 . 3 . . . . 2 . 1 . . . . . . . . . 1 . . . . Scanalyzer 11 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . Insert Component 6 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . Analyze 5 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . Seal Access 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . Unauthorized Hacks 62 | . 7 . 7 . . . 7 2 1 12 . . . . 3 . 3 . . . . 4 . . . . 4 9 . 2 1 Terminals 55 | . 6 . 7 . . . 7 2 1 10 . . . . 3 . 3 . . . . 4 . . . . 4 6 . 1 1 Assimilate 8 | . . . . . . . 1 1 . 4 . . . . 1 . 1 . . . . . . . . . . . . . . Botnet 12 | . 1 . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 1 Operators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Skim 33 | . 5 . 6 . . . 5 . 1 5 . . . . 1 . 1 . . . . 2 . . . . 3 4 . . . Fabricators 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . 1 . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 6 1 13 1 . . 10 6 9 18 . . . . 4 . 3 . . . . 4 . . . . 6 7 . 6 3 Full Trace Events 5 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . . 1 . . . . . 8 . . . . . . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 Time 236 | . . . . . . . . . . 70 . . . . 50 . . . . . . . . . . . 80 . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 74 | . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 74 | . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . 2 . . . 10 10 . 4 . . . . 3 . 2 . . . . . . . . . 1 . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 2 . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 2 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 . . . . 6 6 Autooverrided 5 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total Allies 20 | . . 1 . . . . 1 . 2 3 . . . . 2 . 1 2 . . . . . 2 . . . . 1 3 2 Largest Group 3 | . . 1 . . . . 1 . 2 1 . . . . 2 . 1 1 . . . . . 1 . . . . 1 3 2 Highest-Rated Group 438 | . . 31 . . . . 10 . 62 10 . . . . 72 . 26 29 . . . . . 64 . . . . 160 379 438 Highest-Rated Ally 219 | . . 31 . . . . 10 . 31 10 . . . . 49 . 26 29 . . . . . 64 . . . . 160 135 219 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 79 | . . 6 . . . . . . 7 . . . . . . . . 2 . . . . . 3 . . . . 15 11 35 Total Damage 4744 | . . 40 . . . . . . 146 . . . . . . . . 18 . . . . . 54 . . . . 1747 508 2231 Kills 14 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Active Infowar (turns) 5411 | 13 765 820 284 . . . . 23 510 . 208 142 17 392 2 . . 171 193 127 39 3 119 164 50 75 339 389 191 100 275 IFF 1678 | . . . . . . . . . . . 208 142 17 392 2 . . 171 193 127 39 3 100 164 50 70 . . . . . Terrain 1255 | . . . 217 . . . . 23 510 . . . . . . . . . . . . . . . . . 87 387 31 . . Seismic 1882 | 13 765 820 284 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 235 | . . . . . . . . . . . . . . . . . . . . . . . 19 . . 5 140 63 1 2 5 Jamming 1189 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 378 191 100 275 ECM 353 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 178 28 121 Robot Analysis Total 9 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . 2 . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Turns Passed 16715 | 149 1077 820 2300 654 345 633 2172 1964 1532 562 212 145 17 392 438 51 204 173 193 140 39 406 135 164 65 75 449 389 191 155 474 Spaces Moved 16763 | 54 392 305 1055 390 211 373 1042 1037 693 1233 385 411 78 370 1018 117 451 388 483 305 163 894 515 463 143 335 897 885 597 425 655 Core 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 4789 | 51 392 302 1055 390 211 373 871 447 693 . . . . . . . . . . . . . . . . . . . . . 4 Legs 5 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheels 761 | . . . . . . . 171 590 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11204 | . . . . . . . . . . 1233 385 411 78 370 1018 117 451 388 483 305 163 894 515 463 143 335 897 885 597 425 648 Fastest Speed 12 | 50 160 240 160 160 160 160 155 125 160 20 22 22 22 22 20 22 21 12 12 17 17 12 19 19 19 19 19 17 17 14 21 Average Speed 73 | 153 235 248 173 160 160 160 172 160 177 24 22 23 22 22 25 22 22 41 26 17 17 15 19 19 19 19 21 17 17 17 24 Slowest Speed 400 | 160 240 400 320 160 160 160 400 240 400 158 82 91 22 22 90 88 88 97 87 19 17 19 19 19 19 19 22 20 97 21 200 Overloaded Moves 144 | . . . . . . . . . . 16 . . . . 15 . . 84 12 . . . . . . . . . . 17 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . 8 1 . . . 7 . 3 2 . . . . . . . . 8 3 2 . 5 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 4 76 65 91 71 41 70 83 23 78 32 49 56 68 59 25 72 13 59 64 44 37 25 56 63 60 50 31 29 62 18 20 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 11 | . 1 . 5 . . . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . . . Known Exits Taken 16 | . 1 1 1 . . 1 1 1 1 1 . . . 1 . . 1 . . . 1 1 1 . . . . 1 1 1 . Unknown Exits Taken 13 | 1 . . . 1 1 . . . . . 1 1 1 . . . . 1 1 1 . . . 1 1 1 1 . . . . Scrap Searched 22 | . . . . . . . . . . . 7 3 . 3 . . . 1 2 . 1 . 2 2 . 1 . . . . . Spaces Dug 130 | . . . . . . . 6 1 . 2 . . . . 8 . 8 . . . . 25 2 . . 2 23 38 9 6 . Terrain Destroyed 1085 | . 19 28 89 . . 72 68 36 40 2 . . . 25 74 . 8 58 38 . 19 28 33 194 . 2 80 39 24 6 103 Melee 69 | . . . . . . . . . . 2 . . . . 8 . 8 . . . . 17 2 . . 2 14 8 2 6 . Projectile 84 | . . . . . . . 7 6 12 . . . . . . . . . . . . 11 . . . . 9 31 7 . 1 AOE 932 | . 19 28 89 . . 72 61 30 28 . . . . 25 66 . . 58 38 . 19 . 31 194 . . 57 . 15 . 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total 19922 | 80 466 341 1280 411 224 392 1271 1212 885 1482 497 458 77 675 1167 141 535 393 536 391 167 1102 535 509 168 341 1081 1061 659 485 900 Wait 1707 | . 15 12 18 6 . . 59 67 63 178 99 44 . 296 109 16 65 . 43 73 . 115 2 11 . . 110 103 24 39 140 Move 16657 | 53 391 304 1054 389 210 372 1041 1036 692 1217 382 410 77 369 1004 116 444 384 482 304 162 893 514 462 142 334 880 878 592 424 645 Hop 37 | . . . . . . . . . . 7 1 . . . 7 . 3 1 . . . . . . . . 8 3 2 . 5 Pick Up 110 | 2 7 1 11 1 4 . 15 10 7 6 1 . . 2 6 1 . 1 1 1 . 7 2 2 1 . 5 7 2 4 3 Fast Attach 133 | 7 2 1 9 2 . . 15 4 15 10 . 2 . 1 5 3 5 1 1 5 1 9 2 . 8 . 9 4 4 . 8 Attach 84 | . 1 . 8 . 2 1 3 4 2 10 . . . . 4 . 1 . 1 . . 4 2 4 . 1 4 5 4 3 20 Detach 42 | . 1 . 1 1 2 . . . 2 4 . . . . 1 1 . . . . . 1 1 3 1 1 4 2 4 1 11 Swap 139 | . 7 7 21 . . 6 22 2 6 7 4 . . 2 5 . 2 3 4 1 2 12 2 . 1 2 8 4 3 2 4 Drop 204 | . . . 16 3 6 . 31 8 20 18 1 2 . 3 11 4 5 1 1 7 . 17 2 1 8 1 14 11 6 1 6 Fire 581 | 18 41 14 137 4 . 10 84 63 61 . 9 . . 2 1 . . 2 1 . 2 18 1 22 2 . 12 31 10 1 35 Melee 156 | . . . . . . . . . . 7 . . . . 14 . 10 . 2 . . 26 7 4 5 2 27 13 6 10 23 Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 50 | . 1 2 5 5 . 3 1 16 17 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 10) 462 | -10/Materials | Discovered new exit (range 12) 522 | -10/Materials | Identified exit to Materials 749 | -10/Materials | Identified exit to Subcaves 749 | -10/Materials | Identified exit to Mines 772 | -10/Materials | Learned 2 Mines zone layouts 783 | -10/Materials | Learned location of 2 exits from Subcaves 785 | -10/Materials | Loaded intel: 13 trap records 786 | -10/Materials | Learned Storage garrison access intel 792 | -10/Materials | Learned location of 1 exit from Storage 806 | -10/Materials | Discovered exit to Mines (range 9) 808 | -10/Materials | Learned location of 1 exit from Recycling 834 | -10/Materials | Learned Storage emergency access door positions 1227 | -10/Materials | Entered Mines 1250 | -10/Mines | Assembled infested the area 1401 | -10/Mines | Received a Mining Laser from a helpful Derelict 1789 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1930 | -10/Mines | Discovered exit to Materials (range 9) 2047 | -10/Mines | Entered Materials 2047 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2382 | -9/Materials | Lost 3 parts (1p1n1u) 2606 | -9/Materials | Discovered new exit (range 10) 2823 | -9/Materials | Build established: Scavenger-Mutant 2934 | -9/Materials | Central database locked down 3007 | -9/Materials | Identified exit to Mines 3045 | -9/Materials | Discovered new exit (range 15) 3057 | -9/Materials | Learned location of Storage (-7) 3099 | -9/Materials | Learned location of Zion (-7) 3131 | -9/Materials | Loaded intel: 10 trap records 3153 | -9/Materials | Learned Recycling recycling unit intel 3167 | -9/Materials | Identified exit to Materials 3167 | -9/Materials | Learned location of 1 exit from Materials 3178 | -9/Materials | Learned location of Mines (-8) 3199 | -9/Materials | Learned location of Recycling (-7) 3232 | -9/Materials | Learned location of 1 exit from Storage 3688 | -9/Materials | Crushed by falling debris 3688 | -9/Materials | Core integrity fell below 50% 4347 | -9/Materials | Entered Mines 4350 | -9/Mines | Met a Derelict bent on vengeance 4507 | -9/Mines | Discovered exit to Materials (range 13) 4641 | -9/Mines | Discovered exit to Materials (range 8) 4707 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4709 | -9/Mines | Discovered new exit (range 5) 4807 | -9/Mines | Found the Drone Emporium 4820 | -9/Mines | Found Prototype Device 4820 | -9/Mines | Identified Splice Drone Bay 5001 | -9/Mines | Entered Exiles 5043 | -9/Exiles | Met 8R-AWN 5069 | -9/Exiles | Met EX-HEX 5112 | -9/Exiles | Met EX-BIN 5133 | -9/Exiles | Aligned with FarCom system 5135 | -9/Exiles | Given EX-Vault access code 5171 | -9/Exiles | Opened EX-Vault 5185 | -9/Exiles | Found Cloak of Protection 5217 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5326 | -9/Exiles | Discovered new exit (range 14) 5346 | -9/Exiles | Left Exiles lab with Cloak of Protection 5346 | -9/Exiles | Entered Mines 5509 | -8/Mines | Discovered exit to Materials (range 9) 5665 | -8/Mines | Discovered exit to Materials (range 6) 5724 | -8/Mines | Core integrity fell below 20% 5979 | -8/Mines | Entered Materials 5979 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5980 | -8/Materials | Identified exit to Factory 6467 | -8/Materials | Discovered exit to Factory (range 6) 6936 | -8/Materials | Discovered exit to Factory (range 16) 7558 | -8/Materials | Garrison activated, responded to threat 7638 | -8/Materials | Destroyed 7 combat bots 7866 | -8/Materials | Central database locked down 7908 | -8/Materials | Learned location of 1 exit from Extension 7967 | -8/Materials | Learned Storage emergency access door positions 7968 | -8/Materials | Learned Factory trap positions 7979 | -8/Materials | Learned Storage trap positions 7999 | -8/Materials | Learned 2 Storage zone layouts 8151 | -8/Materials | Entered Factory 8151 | -7/Factory | Evolved 2 slots: Utility x2 8152 | -7/Factory | Identified exit to Storage 8153 | -7/Factory | Loaded intel: 110 trap records 8334 | -7/Factory | Discovered new exit (range 15) 8639 | -7/Factory | Build established: Hacker-Mutant 9695 | -7/Factory | Lost 3 parts (1p1n1u) 10115 | -7/Factory | Entered Storage 10116 | -7/Storage | Identified exit to Recycling 10116 | -7/Storage | Identified exit to Factory 10118 | -7/Storage | Loaded intel: 15 trap records 10120 | -7/Storage | Loaded intel: 1 garrison access location 10400 | -7/Storage | Build established: Hacker-Skirmisher 10839 | -7/Storage | Found Prototype Launcher 10839 | -7/Storage | Identified Rocket Array 10881 | -7/Storage | Build established: Hacker-Mutant 11479 | -7/Storage | Met a pair of Derelict thieves 11623 | -7/Storage | Core integrity fell below 50% 11647 | -7/Storage | Entered Factory 11647 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11673 | -6/Factory | Lost 5 parts (1p3n1w) 11805 | -6/Factory | Repaired Cld. VTOL Module 11964 | -6/Factory | Identified exit to Lower Caves 11964 | -6/Factory | Central database locked down 11971 | -6/Factory | Discovered new exit (range 15) 12014 | -6/Factory | Identified exit to Factory 12047 | -6/Factory | Learned location of 1 exit from Proximity Caves 12085 | -6/Factory | Loaded intel: 6 repair station locations 12091 | -6/Factory | Learned 4 Hub_04(d) zone layouts 12093 | -6/Factory | Learned 4 Proximity Caves zone layouts 12099 | -6/Factory | Build established: Hacker-Sprinter 12102 | -6/Factory | Learned location of 1 exit from Hub_04(d) 12209 | -6/Factory | Entered Lower Caves 12303 | -6/Lower Caves | Discovered new exit (range 7) 12421 | -6/Lower Caves | Entered another Lower Caves area 12431 | -6/Lower Caves | Learned Factory security intel 12446 | -6/Lower Caves | Spotted B-75 Beast 12450 | -6/Lower Caves | Encountered a Warlord checkpoint 12506 | -6/Lower Caves | Discovered new exit (range 10) 12566 | -6/Lower Caves | Entered Data Miner 12566 | -6/Data Miner | Discovered new exit (range 6) 12571 | -6/Data Miner | Met Data Miner 12574 | -6/Data Miner | Learned location of Section 7 (-2) 12574 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12579 | -6/Data Miner | Received God Mode back door access code from Data Miner 12583 | -6/Data Miner | Entered Proximity Caves 12811 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12975 | -5/Proximity Caves | Entered Factory 12975 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13040 | -5/Factory | Repaired Imp. Surge Thruster 13258 | -5/Factory | Discovered new exit (range 14) 13284 | -5/Factory | Garrison activated, responded to threat 13332 | -5/Factory | Spotted B-75 Beast 13337 | -5/Factory | Identified exit to Upper Caves 13337 | -5/Factory | Identified exit to Extension 13372 | -5/Factory | Found Launcher Loader 13413 | -5/Factory | Sucked down chute 13413 | -5/Factory | Entered Waste 13415 | -5/Waste | Spotted C-40 Crusher 13431 | -5/Waste | Spotted C-40 Crusher 13431 | -5/Waste | Spotted C-40 Crusher 13443 | -5/Waste | Spotted C-40 Crusher 13452 | -5/Waste | Spotted C-40 Crusher 13456 | -5/Waste | Discovered new exit (range 13) 13459 | -5/Waste | Found Unknown Launcher 13459 | -5/Waste | Identified Gamma Bomb Array 13464 | -5/Waste | Entered Factory 13565 | -5/Factory | Discovered exit to Upper Caves (range 15) 13656 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 13668 | -5/Factory | Entered Upper Caves 13712 | -5/Upper Caves | Spotted B-75 Beast 13832 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13840 | -5/Upper Caves | Discovered new exit (range 14) 13841 | -5/Upper Caves | Entered another Upper Caves area 13856 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13971 | -5/Upper Caves | Discovered new exit (range 9) 14034 | -5/Upper Caves | Entered Warlord 14058 | -5/Warlord | Opened Warlord's prototype stash 14059 | -5/Warlord | Found Prototype Processor 14059 | -5/Warlord | Identified Exp. Targeting Computer 14062 | -5/Warlord | Found Prototype Processor 14062 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 14099 | -5/Warlord | Discovered new exit (range 14) 14174 | -5/Warlord | Entered Proximity Caves 14175 | -4/Proximity Caves | Identified exit to Factory 14190 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14213 | -4/Proximity Caves | Entered Factory 14213 | -4/Factory | Evolved 2 slots: Propulsion x2 14415 | -4/Factory | Discovered new exit (range 11) 14415 | -4/Factory | Identified exit to Upper Caves 14415 | -4/Factory | Identified exit to Armory 14415 | -4/Factory | Central database locked down 14618 | -4/Factory | Spotted B-86 Titan 14619 | -4/Factory | Entered Upper Caves 14633 | -4/Upper Caves | Identified exit to Upper Caves 14651 | -4/Upper Caves | Learned 4 Research zone layouts 14668 | -4/Upper Caves | Spotted B-86 Titan 14687 | -4/Upper Caves | Encountered a Warlord checkpoint 14716 | -4/Upper Caves | Found Alien Artifact 14716 | -4/Upper Caves | Identified Core Expander 14716 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 14754 | -4/Upper Caves | Entered another Upper Caves area 14801 | -4/Upper Caves | Spotted B-86 Titan 14836 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14908 | -4/Upper Caves | Discovered new exit (range 10) 14918 | -4/Upper Caves | Entered Zhirov 14918 | -4/Zhirov | Discovered new exit (range 3) 14922 | -4/Zhirov | Met Zhirov 14929 | -4/Zhirov | Learned location of Quarantine (-3) 14929 | -4/Zhirov | Learned location of Command (-1) 14930 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14933 | -4/Zhirov | Found Alien Artifact 14933 | -4/Zhirov | Identified Integrated Dissipator 14933 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14939 | -4/Zhirov | Found Alien Artifact 14983 | -4/Zhirov | Entered Proximity Caves 15009 | -3/Proximity Caves | Spotted B-86 Titan 15036 | -3/Proximity Caves | Discovered new exit (range 5) 15058 | -3/Proximity Caves | Entered Research 15058 | -3/Research | Evolved 2 slots: Utility x2 15150 | -3/Research | Repaired Cld. Cesium-ion Thruster 15235 | -3/Research | Found Prototype Processor 15235 | -3/Research | Identified Spectral Analyzer 15505 | -3/Research | Discovered new exit (range 7) 15507 | -3/Research | Discovered new exit (range 8) 15507 | -3/Research | Entered another Research area 15507 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15523 | -2/Research | Identified Transdimensional Reconstructor 15545 | -2/Research | Identified exit to Testing 15545 | -2/Research | Identified exit to Access 15752 | -2/Research | Build established: Hacker-Ninja 15838 | -2/Research | Incoming investigation squad redirected 15896 | -2/Research | Entered Testing 15897 | -2/Testing | Maximum security lockdown engaged 15919 | -2/Testing | Found Prototype Launcher 15919 | -2/Testing | Identified Enh. Gamma Bomb Array 15925 | -2/Testing | Spotted Striker 15926 | -2/Testing | Spotted Striker 15940 | -2/Testing | Spotted Alpha 7 15943 | -2/Testing | Stole the SGEMP Prototype 15948 | -2/Testing | Warped through subspace 15994 | -2/Testing | Found Prototype Device 15994 | -2/Testing | Identified Exp. Thermal Shield 16002 | -2/Testing | Rewired PX-2U46CXCH76 16075 | -2/Testing | Discovered exit to Access (range 15) 16087 | -2/Testing | Entered Access 16087 | -1/Access | Evolved 2 slots: Utility x2 16088 | -1/Access | Delivered the SGEMP Prototype to Zhirov 16088 | -1/Access | Zhirov transferred Access data 16089 | -1/Access | Loaded intel: 104 machine locations 16089 | -1/Access | Loaded intel: 114 trap records 16089 | -1/Access | Identified exit to Surface 16089 | -1/Access | Discovered exit to Surface (range 218) 16089 | -1/Access | Identified exit to Command 16089 | -1/Access | Discovered exit to Command (range 136) 16139 | -1/Access | Zhirov warped through subspace 16215 | -1/Access | Build established: Hacker-Sprinter 16242 | -1/Access | Entered Command 16284 | -1/Command | Repaired Imp. Diametric Drive 16387 | -1/Command | Spotted B-99 Colossus 16389 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 16513 | -1/Command | Found Quantum Capacitor 16522 | -1/Command | Lost 3 parts (2u1w) 16560 | -1/Command | Spotted Striker 16565 | -1/Command | Spotted B-99 Colossus 16565 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 16570 | -1/Command | Destroyed Striker 16582 | -1/Command | Spotted M Guard 16582 | -1/Command | Spotted M Guard 16583 | -1/Command | Spotted Combat Programmer 16584 | -1/Command | Spotted Combat Programmer 16596 | -1/Command | Spotted Executioner 16618 | -1/Command | Combat Programmer assimilated allied B-99 Colossus 16623 | -1/Command | Destroyed Executioner 16635 | -1/Command | System corruption reached 10% 16651 | -1/Command | Lost 3 allies 16677 | -1/Command | Lost 17 parts (2p6n6u3w) 16692 | -1/Command | System corruption reached 30% 16703 | -1/Command | Core integrity fell below 50% 16712 | -1/Command | Core integrity fell below 20% 16713 | -1/Command | Destroyed Combat Programmer 16716 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 16703_ Combat Programmer resets M Guard, system corruption cleaned. 16703_ W-44 Eye sends out distress signal. 16704_ K-01 Serf destroyed. 16705_ System corrupted: Matter fused (-5). 16706_ K-01 Serf collects debris. 16706_ Adv. System Shield destroyed. 16707_ The unstable cave ceiling collapses. 16707_ EMDS Slug penetrates M Guard. 16708_ Quantum Capacitor destroyed. 16708_ W-44 Eye destroyed. 16709_ Combat Programmer resets M Guard, system corruption cleaned. 16710_ The unstable cave ceiling collapses. 16710_ K-01 Serf collects debris. 16711_ K-01 Serf destroyed. 16713_ Combat Programmer fries systems beyond repair. 16713_ Combat Programmer destroyed. 16715_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ! #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | / #???????????????????????????????????????????? | | #??????????????????????????? ??????????????? | | =%! "#??????????????????????????? ? ??????????? | | %=!%##??????????????????????????? ????????? | | * =|#??????????????????????????## ??????? | | #=%########??????????%????????? !!! ?????? | | == %#%????????%% ???????? !!! ????? | | " ???????? ???????? !! ????? | | " ????????? g??????? #????? | | " "???????####/######??# #????? | | """ #???????# g #??# #????? | | """" #???????# g #??# #????? | | "" #???????# """" #??# #????? | | #???????# g" ##?# #????? | | #???????# ##;; #????? | | #???????# Y #????? | | #?"" # ## #????? | | ##" ; Y @ ###+##### #????? | | ### %% ####?"T BB ## # #?????#????? | | ?# ##?????????# #??????????? | | ?# #?????????## "" #??????????? | | ?# ##?????????## # """" #??????????? | | ?# ## #??????????# ### ## """" #??????????? | | ## # ############ #??### "" #??????????? | | ## ### ## # ????# #??????????? | | # # ## ###????# #??????????? | | ## # ## "" #??????#w#########??????????? | | ?# # # """" #??????# #??????????????????? | | ## ## ## """" ######## ###????????????????? | | ## # ### "" # #????????????????? | | ## # ## # #????????????????? | | ?# * = # # ####?????????????? | | ## % ] ???????????? | | #" %]!] " ######???????????? | | * [ [ = ##+###????????????????? | | !%%% !![%[% #?????????????????????? | | % [[ [ #?????????????????????? | | % #?????????????????????? | | ! #?????????????????????? | | ############"#/####/#"######?????????????????????? | | #???### #??????????????????????? | | #?????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 45 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 5 Additional Mass Support 12 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 67 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 33 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Repaired ---------- Cld. VTOL Module | 5% | -6/Factory Imp. Surge Thruster | 23% | -5/Factory Cld. Cesium-ion Thruster | 4% | -3/Research Imp. Diametric Drive | 4% | -1/Command Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderShrapnelBay Manual? 0 Play Time 03:38:12 Cumulative 160.3 hours Start 2025.08.01 @ 09:26:13 End 2025.08.02 @ 12:03:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bcacc51-6e6a-41db-8616-db91e102c969