Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.18 @ 06:09:53 // Halloween2020/ForbiddenLore Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (2277) 2277 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-153) -153 TOTAL SCORE: 5959 Bonus ------- Follower Combat Kills 33 Friendly Fire -186 Cogmind --------- Core Integrity 520/700 Matter 154/300 Energy 100/100 System Corruption 3% Temperature Cool (143) Movement Treading (245) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Humpback Advanced Signal Interpreter Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY (32) --- Light Angular Momentum Engine Compact Wheel Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback High-capacity Matter Pod (16) Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Hacking Suite System Shield Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Autogun Advanced Assault Cannon Gauss Cannon Power Maul Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Humpback Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Advanced Treads Compact Wheel Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Humpback High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Hacking Suite System Shield Shock Rifle Shock Rifle Shock Rifle Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Autogun Advanced Assault Cannon Missile Launcher Power Maul Chainsword [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 99 | 3 16 6 2 1 29 21 10 11 Power 4 | . . 1 . . . 3 . . Engine 2 | . . 1 . . . 1 . . Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 29 | 2 7 2 . . 11 4 2 1 Treads 18 | . 4 2 . . 7 2 2 1 Leg . | . . . . . . . . . Wheel 11 | 2 3 . . . 4 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 6 . 1 . 7 6 6 3 Device 7 | 1 . . . . 2 . 3 1 Storage 9 | . 6 . 1 . 1 . 1 . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 13 | . . . . . 4 5 2 2 Artifact . | . . . . . . . . . Weapon 36 | . 3 3 1 1 11 8 2 7 Energy Gun 11 | . 2 . 1 . 6 . 1 1 Energy Cannon 3 | . . . . . . 1 . 2 Ballistic Gun 8 | . 1 2 . 1 2 2 . . Ballistic Cannon 4 | . . . . . . 3 . 1 Launcher 7 | . . 1 . . 2 1 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . Parts Lost 20 | . 2 . . 1 2 2 2 11 Power 1 | . . . . . . . . 1 Propulsion 9 | . . . . . 1 1 2 5 Utility 2 | . . . . . . 1 . 1 Weapon 8 | . 2 . . 1 1 . . 4 Highest Loss Streak 11 | . 1 . . 1 1 1 1 11 Average Slot Usage (%) 92 | . 100 100 87 81 89 92 91 90 Engine 8 | . 14 14 14 14 9 . . . Core 2 | . . . . . . 6 7 7 Treads 21 | . 14 21 28 28 18 23 22 22 Wheel 11 | . 13 7 . . 17 15 15 13 Device 1 | . 4 . . . 1 . 6 6 Storage 18 | . 23 28 16 14 17 15 15 15 Processor 1 | . . . . . . 1 7 7 Protection 4 | . . . . . 7 13 . . Energy Gun 11 | . 23 14 14 7 15 3 1 6 Ballistic Gun 6 | . 4 8 14 17 2 3 7 1 Ballistic Cannon 1 | . . . . . . 4 3 . Launcher 1 | . . 5 . . . . 2 1 Naked Turns . | . . . . . . . . . Heaviest Build 145 | 14 73 76 92 92 137 145 137 141 Greatest Support 62 | 20 40 40 40 40 28 28 62 42 Greatest Overweight (x) 8 | 1 4 4 2 2 8 5 4 4 Average Overweight (x) 3 | . 1 2 1 2 4 4 3 3 Largest Inventory Capacity 32 | 6 20 20 24 24 32 32 32 32 Average Capacity 25 | 6 15 20 22 24 31 32 32 32 Most Carried 32 | 6 20 20 24 24 32 32 32 29 Average Carried 24 | 6 11 19 20 23 31 31 28 28 Final Capacity 32 | 6 20 20 24 24 32 32 32 32 Final Carried 32 | 6 20 20 24 24 32 32 29 23 Class Distribution -------------------- 90% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 1886 | 230 164 138 10 63 381 563 337 . Remotely . | . . . . . . . . . Salvage Created 2621 | 127 424 20 . 151 753 843 102 201 Parts 155 | 4 25 10 . 10 45 40 11 10 Haulers Intercepted 8 | . 2 . . . 4 2 . . Recyclers Shooed 2 | . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 5 7 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 67 | . 10 6 . 3 17 17 8 6 Guns 27 | . 9 1 . . 10 6 1 . Cannons 7 | . . . . . . 7 . . AOE 32 | . 1 5 . 3 7 3 7 6 Classes Destroyed 11 | 2 4 1 . . 2 1 . 1 Worker 3 | . . 1 . . 1 1 . . Tunneler 2 | 2 . . . . . . . . Hauler 8 | . 2 . . . 4 2 . . Recycler 3 | 1 . . . 1 . 1 . . Operator 1 | . . . . . 1 . . . Watcher 3 | . 2 . . . . 1 . . Swarmer 35 | . 6 6 . . 9 4 8 2 Grunt 19 | . 4 . . 3 2 8 . 2 Brawler 2 | . . . . . . . . 2 Sentry 8 | . . . . . 6 2 . . Programmer 3 | . . . . . . 3 . . Best Kill Streak 6 | 1 3 4 . 3 6 4 4 6 Combat Bots Only 6 | . 3 3 . 3 6 4 4 6 Max Kills in Single Turn 3 | 1 2 2 . 3 3 2 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 2 . 3 3 2 3 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 4609 | . 381 148 . 134 874 1458 214 1400 Core 477 | . 102 45 . . 150 109 . 71 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 . . . 41 72 . . . Volleys Fired 209 | 12 33 12 . 6 65 61 12 8 Largest 2 | 2 2 1 . 2 2 2 2 2 Hottest 130 | 90 90 40 . 63 100 113 73 130 Shots Fired 377 | 24 65 12 . 9 124 119 13 11 Gun 299 | 24 65 4 . 9 119 74 2 2 Cannon 46 | . . . . . . 42 . 4 Launcher 32 | . . 8 . . 5 3 11 5 Special . | . . . . . . . . . Kinetic 97 | . 4 . . 6 19 66 1 1 Thermal 45 | 12 5 . . . 15 10 . 3 Explosive 32 | . . 8 . . 5 3 11 5 Electromagnetic 203 | 12 56 4 . 3 85 40 1 2 Robot Hit Streak 12 | 5 6 1 . 6 10 12 2 10 Robot Miss Streak 4 | 3 2 2 . 1 4 3 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 229 | 15 42 1 . 8 78 75 2 8 Core Hits 150 | 4 19 11 . 7 41 33 14 21 Critical Hits 5 | . . . . . 2 3 . . Critical Kills 3 | . . . . . . 3 . . Critical Parts Destroyed 2 | . . . . . 2 . . . Melee Attacks 4 | . . . . . 1 1 . 2 Impact 3 | . . . . . . 1 . 2 Slashing 1 | . . . . . 1 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7491 | 181 775 292 . 479 1809 1980 694 1281 Guns 2961 | 181 580 22 . 109 1225 784 30 30 Cannons 729 | . . . . . . 653 . 76 Explosions 3767 | . 190 265 . 370 579 524 664 1175 Melee . | . . . . . . . . . Ramming 34 | . 5 5 . . 5 19 . . Kinetic 1103 | . 36 . . 72 156 798 15 26 Thermal 1311 | 63 226 . . 370 236 366 . 50 Explosive 3035 | . . 265 . . 579 352 664 1175 Electromagnetic 2008 | 118 508 22 . 37 833 445 15 30 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 Average Corruption 2 | . . . . . . 1 3 3 Corruption Purged . | . . . . . . . . . Effects 30 | . . . . . . 9 16 5 Message Errors 8 | . . . . . . 2 4 2 Matter Fused 10 | . . . . . . 2 7 1 Heat Flow Errors 4 | . . . . . . 1 2 1 Energy Discharges 5 | . . . . . . 2 2 1 Data Loss (minor) 1 | . . . . . . 1 . . Targeting Errors 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 164 | . 6 16 . 22 51 6 . 63 Projectiles . | . . . . . . . . . Explosions 164 | . 6 16 . 22 51 6 . 63 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 413 | . . 49 . 79 2 89 . 194 Shots 11 | . . 2 . 2 . 2 . 5 Rammed 4 | . 1 1 . . 1 1 . . Targets Rammed 4 | . 1 1 . . 1 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 340 | 154 228 . . 57 334 340 199 162 Average Temperature 82 | 71 52 . . 25 70 109 93 110 Received Heat Transfer 1041 | . 111 . . 30 306 405 . 189 Effects 4 | . . . . . . 4 . . Energy Bleed 3 | . . . . . . 3 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 7 | . 4 . . . 2 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 4 1 . . Heat Transferred 1949 | 185 361 . . 400 444 459 . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . 3 . . 1 . 3 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 399 | 15 178 158 . 112 399 231 . . Initial 104 | . 9 . . . . 104 . . Average 113 | 7 62 38 . 26 251 113 . . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 77 | 100 100 100 . 100 24 86 . . Level 1 22 | . . . . . 75 13 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . . 1 2 4 . 1 Investigation 2 | . . . . 1 . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . 2 . . . 2 1 . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 22 4 . 8 36 28 6 19 Peak Tracking Total 12 | . 4 3 . 3 5 4 4 12 Tactical Retreats 3 | . 1 . . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . . . . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 10 | . 1 . . 2 3 2 . 2 Max in Single Turn 2 | . 1 . . 2 1 1 . 2 Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 36 | . 8 1 1 2 15 9 . . Terminals 22 | . 6 1 . 1 9 5 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 4 | . 1 . . . 2 1 . . Scanalyzers 3 | . . . . . 2 1 . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 102 | . 27 6 1 6 40 22 . . Successful 56 | . 17 5 1 2 20 11 . . Failed 45 | . 10 1 . 4 19 11 . . Catastrophic 3 | . 1 . . . 1 1 . . Database Lockouts 1 | . . . . . 1 . . . Manual 47 | . 10 5 . 5 15 12 . . Terminals 73 | . 21 6 . 5 26 15 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 8 | . 5 . . . 3 . . . Recycling Units 5 | . 1 . . . 2 2 . . Scanalyzers 9 | . . . . . 7 2 . . Garrison Access 3 | . . . . . 2 1 . . Terminal Hacks 24 | . 7 5 1 2 7 2 . . Record 1 | . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 8 | . 1 4 . 1 2 . . . Open Door 1 | . . . . 1 . . . . Alert Level 3 | . . 1 . . 2 . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 5 | . 3 . . . 1 1 . . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 2 | . 2 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 4 . . . 2 . . . Scan Component 3 | . 2 . . . 1 . . . Repair 3 | . 2 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . . 6 2 . . Insert Component 4 | . . . . . 3 1 . . Analyze 4 | . . . . . 3 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 17 | . 6 . . . 5 6 . . Terminals 14 | . 5 . . . 4 5 . . Track 7 | . 3 . . . 2 2 . . Botnet 7 | . 2 . . . 2 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . Mask 3 | . 1 . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 7 1 . 1 12 7 . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . . Time 78 | . 52 . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 1 . . Part Schematics Acquired 3 | . . . . . 2 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 4 | . . 4 . . . . . . Largest Group 3 | . . 3 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 38 . . . Highest-Rated Ally 31 | . . 31 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . 6 . 4 15 . . . Total Damage 257 | . . 41 . 53 163 . . . Kills 2 | . . 1 . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 6 | . . 2 . 3 . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 8600 | 88 1440 1220 772 543 1608 1609 979 341 Spaces Moved 4819 | 44 801 649 385 259 955 966 640 120 Core . | . . . . . . . . . Treads 1291 | . 314 329 385 259 . . 3 1 Legs 25 | 25 . . . . . . . . Wheels 3503 | 19 487 320 . . 955 966 637 119 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 80 80 140 160 200 120 135 135 135 Average Speed 150 | 105 148 163 194 200 135 140 135 135 Slowest Speed 220 | 120 220 220 200 200 180 145 195 212 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 4 97 98 70 66 90 34 61 14 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 2 . . 1 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 6 | . . 2 . 1 . . 3 . Spaces Dug 35 | . . 13 . . 1 1 . 20 Terrain Destroyed 298 | . 5 59 . 30 43 32 72 57 Melee 4 | . . . . . 1 1 . 2 Projectile 7 | . . . . . . 7 . . AOE 287 | . 5 59 . 30 42 24 72 55 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 5828 | 60 990 795 413 280 1165 1106 738 281 Wait 526 | . 119 121 . 8 55 30 53 140 Move 4811 | 43 800 648 384 258 954 965 639 120 Hop . | . . . . . . . . . Pick Up 105 | . 13 2 21 4 32 11 22 . Fast Attach 13 | 3 2 . 1 . 3 4 . . Attach 25 | . 3 . 1 1 6 5 3 6 Detach 5 | . 2 . 1 . 1 1 . . Swap 61 | . 11 6 . . 20 12 7 5 Drop 65 | 2 6 5 5 3 27 15 2 . Fire 209 | 12 33 12 . 6 65 61 12 8 Melee 4 | . . . . . 1 1 . 2 Ram 3 | . . 1 . . 1 1 . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 9) 495 | -10/Materials | Discovered new exit (range 8) 744 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Repaired Hcp. Storage Unit 989 | -10/Materials | Repaired Hcp. Storage Unit 1068 | -10/Materials | Build established: Hauler-Mutant 1210 | -10/Materials | Discovered new exit (range 15) 1529 | -10/Materials | Entered Mines 1540 | -10/Mines | Discovered new exit (range 15) 1546 | -10/Mines | Received a Mining Laser from a helpful Derelict 1590 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1677 | -10/Mines | Learned 2 Materials zone layouts 1692 | -10/Mines | Core integrity fell below 50% 1851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1851 | -10/Mines | Discovered new exit (range 5) 2076 | -10/Mines | Discovered new exit (range 15) 2135 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2316 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2749 | -10/Mines | Entered Exiles 2749 | -10/Exiles | Accompanied by 3 allies 2791 | -10/Exiles | Met 8R-AWN 2820 | -10/Exiles | Met EX-HEX 3078 | -10/Exiles | Met EX-BIN 3248 | -10/Exiles | Met EX-DEC 3376 | -10/Exiles | Learned location of Zion (-6) 3493 | -10/Exiles | Discovered new exit (range 14) 3521 | -10/Exiles | Entered Mines 3521 | -9/Mines | Accompanied by 3 allies 3590 | -9/Mines | Discovered new exit (range 14) 3657 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3720 | -9/Mines | Learned location of 1 exit from Proximity Caves 3921 | -9/Mines | Met a Derelict shopkeep closing up shop 4050 | -9/Mines | Discovered new exit (range 7) 4064 | -9/Mines | Entered Materials 4064 | -8/Materials | Accompanied by 3 allies 4064 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4065 | -8/Materials | Identified exit to Factory 4484 | -8/Materials | Repaired Lrg. Storage Unit 5008 | -8/Materials | Central database locked down 5155 | -8/Materials | Discovered exit to Factory (range 16) 5672 | -8/Materials | Entered Factory 5672 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6852 | -7/Factory | Discovered new exit (range 16) 6965 | -7/Factory | Identified exit to Factory 7119 | -7/Factory | Discovered new exit (range 10) 7130 | -7/Factory | Identified exit to Lower Caves 7281 | -7/Factory | Entered Lower Caves 8182 | -7/Lower Caves | Encountered a Warlord checkpoint 8240 | -7/Lower Caves | Discovered new exit (range 8) 8249 | -7/Lower Caves | Identified exit to Lower Caves 8260 | -7/Lower Caves | Entered another Lower Caves area 8573 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8601 | -7/Lower Caves | Self-destructed Last Messages --------------- 08592_ The unstable cave ceiling collapses. 08593_ Destroyed Carbon-fiber Leg. 08593_ Hvy. Rocket Launcher destroyed. 08593_ Imp. Medium Armor Plating destroyed. 08594_ The unstable cave ceiling collapses. 08594_ Slug penetrates L-41 Fighter. 08594_ L-41 Fighter destroyed. 08595_ Autogun fries itself beyond repair. 08595_ The unstable cave ceiling collapses. 08597_ Penetrated by Slug. 08599_ The unstable cave ceiling collapses. 08599_ Lgt. Treads destroyed. 08599_ C-30 ARC bursts open, deploying its payload. 08599_ G-50 Soldier unfolds itself. 08599_ B-48 Gladiator unfolds itself. 08599_ G-47 Trooper unfolds itself. 08599_ B-48 Gladiator unfolds itself. 08599_ M-28 Smith unfolds itself. 08599_ Penetrated by Slug. 08600_ Enh. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????## ?????????????????????????????? | | ???????## ?????????????????????????????? | | ???????## ?????????????????????????????? | | ???????# ##???????????????????????????? | | ????????# ###?????????????????????????? | | #????####?# #? #?????????????????????????? | | #????# ### ### #?????????????????????????? | | #???## ## #?????????????????????????? | | ##### #?????????????????????????? | | ##????????????????????????? | | #????????????????????????? | | #### ######???????????????????? | | ##??# # ##??????????????????? | | # #???# # ##### #????????????? | | # #?### #????????????? | | # ### #????????????? | | ### #?????????????? | | ### #######g #?????????????? | | # ## ##### """" g #?????????????? | | ## ####### % #?????????????? | | ?# ## #?# #Y b #?????????????? | | ?#### ## ### Y #?##??????????? | | ????# #### #"# # Y [ # #??????????? | | ????## ##??# #### # s #??????????? | | ?????####???## ###???# ls #???????????? | | ?????????????###?????# @ g #?????????????? | | ?????????????????????# # #####?????????????? | | ????????????????????# #### #?????????????????? | | ????????????????????### #????#?????????????????? | | ??????????????????????## ##??????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedShieldLeg Manual? 0 Play Time 01:25:48 Cumulative 959.5 hours Start 2020.11.15 @ 20:11:18 End 2020.11.18 @ 06:09:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 33 Types 22/3/5/3/0/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebde1c18-8679-45cd-9a46-7426b5b4a1ca