Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.11 @ 11:55:08 Player: s0lid Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (139) 695 Value Destroyed (4555) 4555 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 9844 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 103 Friendly Fire -149 Cogmind --------- Core Integrity 563/1000 Matter 230/300 Energy 370/370 System Corruption 4% Temperature Cool (0) Movement Walking (150) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Advanced Targeting Computer Layered Heavy Armor Plating Mini Drone Bay (0/3) Advanced Drone Bay (2/2) > --- WEAPON (3) ------- Improved Arc Projector Improved Arc Projector KE Penetrator > --- INVENTORY (10) --- Angular Momentum Engine Light Fission Core Nuclear Pulse Array Nuclear Pulse Array Power Amplifier System Guard Improved Arc Projector KE Penetrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Thermal Converter Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Layered Heavy Armor Plating Advanced Drone Bay > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Nuclear Pulse Array Nuclear Pulse Array Power Amplifier System Guard Improved Arc Projector KE Penetrator [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . 1 . Utility 6 | . . 2 . 1 2 . . 1 . Weapon 1 | . . . . . . . . . 1 Parts Attached 185 | 7 5 11 4 28 12 14 1 32 71 Power 21 | 1 1 2 1 3 . . 1 3 9 Engine 14 | 1 1 2 1 3 . . . 1 5 Core 7 | . . . . . . . 1 2 4 Reactor . | . . . . . . . . . . Propulsion 52 | 2 . 7 . 10 1 5 . 11 16 Treads 12 | . . 2 . 4 1 4 . . 1 Leg 19 | . . 2 . 6 . . . 4 7 Wheel 14 | 2 . 3 . . . 1 . 6 2 Hover 1 | . . . . . . . . 1 . Flight 6 | . . . . . . . . . 6 Utility 49 | 1 1 2 1 2 4 2 . 9 27 Device 13 | . . . . . 1 . . 1 11 Storage 11 | 1 . . 1 1 1 . . 2 5 Processor 4 | . . 2 . 1 . . . . 1 Hackware 2 | . 1 . . . 1 . . . . Protection 19 | . . . . . 1 2 . 6 10 Artifact . | . . . . . . . . . . Weapon 63 | 3 3 . 2 13 7 7 . 9 19 Energy Gun 23 | 2 . . . 7 1 1 . 5 7 Energy Cannon 9 | . . . . 2 2 2 . 1 2 Ballistic Gun 18 | 1 2 . 1 3 . 3 . 3 5 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 7 | . 1 . 1 . 3 . . . 2 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 1 1 . . 1 Unidentified Prototypes 8 | . . . . 4 1 . . 1 2 Parts Lost 48 | . 2 7 . 6 1 6 1 19 6 Power 5 | . . 1 . . . . 1 3 . Propulsion 19 | . . 4 . 4 1 2 . 7 1 Utility 9 | . . . . . . 1 . 3 5 Weapon 15 | . 2 2 . 2 . 3 . 6 . Highest Loss Streak 7 | . 2 7 . 2 1 6 1 7 2 Average Slot Usage (%) 93 | . 91 78 99 97 100 97 98 88 91 Engine 6 | . 14 10 11 9 7 7 4 1 6 Core 1 | . . . . . . . 1 3 2 Treads 8 | . . 3 . 6 23 20 23 6 1 Leg 6 | . . 5 . 16 . . . 1 12 Wheel 5 | . 28 9 22 3 . 1 . 10 2 Device 4 | . . . . . 7 7 7 4 4 Storage 9 | . 14 9 11 10 7 7 7 6 12 Processor 14 | . . 12 22 24 18 15 15 13 10 Hackware 10 | . 6 11 11 9 12 15 15 13 4 Protection 6 | . . . . . 7 6 7 11 7 Energy Gun 3 | . 12 . . 5 3 . . 4 3 Energy Cannon 4 | . . . . 2 3 6 7 1 8 Ballistic Gun 5 | . 7 7 10 7 3 6 7 5 2 Launcher 1 | . 7 8 10 1 2 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 11 12 12 11 38 56 61 58 65 113 Greatest Support 80 | 26 26 40 20 60 60 62 62 62 80 Greatest Overweight (x) 7 | . . 1 2 3 . 1 . 3 7 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 18 | 6 6 6 6 12 12 12 12 12 18 Average Capacity 10 | 5 6 5 5 10 10 12 12 10 13 Most Carried 18 | 6 6 6 6 11 11 12 12 12 18 Average Carried 9 | 3 5 5 5 8 9 8 12 9 12 Final Capacity 12 | 6 6 4 6 10 12 12 12 10 10 Final Carried 12 | 5 6 4 6 10 11 12 12 6 10 Class Distribution -------------------- 49% | Scavenger-Mutant 16% | Mutant 15% | Hacker-Mutant 9% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Matter Collected 3236 | 170 156 114 164 520 185 211 67 628 1021 Remotely . | . . . . . . . . . . Salvage Created 6146 | . 277 203 89 1472 296 887 117 1542 1263 Parts 326 | . 21 17 12 92 18 41 7 68 50 Haulers Intercepted 6 | . . . . 4 1 . . . 1 Recyclers Shooed 4 | . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 23 2 . . Prevented 23 | . . . . . . 18 5 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 104 | . 9 7 3 25 3 15 4 21 17 Guns 62 | . 3 2 3 14 1 5 2 21 11 Cannons 21 | . . . . 7 1 9 2 . 2 AOE 15 | . 6 5 . 2 1 . . . 1 Classes Destroyed 13 | . 4 2 1 3 1 1 . 1 . Worker 3 | . . 2 . . . . . 1 . Builder 3 | . . . . 1 . . . . 2 Tunneler 2 | . . . . . . . . 2 . Hauler 6 | . . . . 4 1 . . . 1 Recycler 8 | . . . 1 1 1 . . 4 1 Operator 5 | . 1 . . 3 1 . . . . Watcher 7 | . 2 . . 2 . . . 2 1 Swarmer 39 | . 6 3 3 8 . 2 4 8 5 Grunt 36 | . 3 3 . 12 . 7 . 5 6 Duelist 5 | . . . . . . 5 . . . Sentry 11 | . . 1 . 5 . 1 . 1 3 Hunter 7 | . . . . 1 2 . . 3 1 Programmer 7 | . . . . . 1 . . 4 2 Best Kill Streak 6 | . 5 5 3 6 2 6 4 5 6 Combat Bots Only 6 | . 3 4 3 5 1 6 4 4 5 Max Kills in Single Turn 3 | . 2 2 1 3 2 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . 2 2 . 2 1 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Damage Taken 10110 | . 211 894 27 1215 173 1269 221 3382 2718 Core 1300 | . 27 220 . 211 30 122 26 227 437 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 89 . 45 61 . . 74 73 . Volleys Fired 374 | . 22 28 6 82 19 40 11 111 55 Largest 3 | . 2 1 1 2 2 2 2 2 3 Hottest 236 | . 80 30 30 116 135 110 97 110 236 Shots Fired 683 | . 37 28 6 155 30 78 15 205 129 Gun 551 | . 31 21 4 126 15 53 11 205 85 Cannon 104 | . . . . 29 10 25 4 . 36 Launcher 28 | . 6 7 2 . 5 . . . 8 Special . | . . . . . . . . . . Kinetic 292 | . 1 21 4 72 5 30 11 108 40 Thermal 148 | . . . . 31 10 5 . 97 5 Explosive 28 | . 6 7 2 . 5 . . . 8 Electromagnetic 215 | . 30 . . 52 10 43 4 . 76 Robot Hit Streak 19 | . 8 7 3 18 19 13 4 18 16 Robot Miss Streak 7 | . 5 3 1 4 2 2 1 7 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 12 | . 2 . . 3 . 3 . 3 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 1 Shots Hit Robots 469 | . 22 17 3 105 16 61 10 150 85 Core Hits 231 | . 17 17 4 52 10 27 4 52 48 Critical Hits 11 | . . . . 1 . . . 7 3 Critical Kills 4 | . . . . . . . . 3 1 Critical Parts Destroyed 7 | . . . . 1 . . . 4 2 Melee Attacks 4 | . . . . . . 4 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12222 | . 657 611 95 2312 467 1238 224 4041 2577 Guns 7967 | . 343 189 46 1539 202 622 126 3771 1129 Cannons 2346 | . . . . 592 179 616 98 . 861 Explosions 1887 | . 314 411 49 181 86 . . 270 576 Melee . | . . . . . . . . . . Ramming 22 | . . 11 . . . . . . 11 Kinetic 3991 | . . 189 46 723 36 315 126 1894 662 Thermal 3589 | . 42 . . 773 179 128 . 2147 320 Explosive 1122 | . 272 411 49 . 86 . . . 304 Electromagnetic 3498 | . 343 . . 816 166 795 98 . 1280 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Effects 12 | . . . . . . . . . 12 Message Errors 3 | . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 98 | . 8 3 . 3 . . . 46 38 Projectiles 3 | . . . . 3 . . . . . Explosions 95 | . 8 3 . . . . . 46 38 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 70 | . . 5 . . . . . . 65 Shots 4 | . . . . . . . . . 4 Rammed 2 | . . 1 . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 701 | . 180 15 . 373 188 195 78 340 701 Average Temperature 149 | . 68 7 . 98 75 98 46 118 254 Received Heat Transfer 2238 | . 78 354 . 387 . 342 . 561 516 Effects 71 | . . . . 6 . . . 1 64 Shutdowns 22 | . . . . . . . . . 22 Energy Bleed 6 | . . . . 1 . . . . 5 Interference 13 | . . . . 4 . . . . 9 Matter Decay 3 | . . . . . . . . 1 2 Short Circuit 6 | . . . . 1 . . . . 5 Damage (minor) 5 | . . . . . . . . . 5 Damage (major) 14 | . . . . . . . . . 14 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . . 2 . 1 . . 3 Combat Hostiles 6 | . . . . 2 . 1 . . 3 Parts Fried 20 | . 3 . . 2 1 5 . . 9 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 15 | . . . . 1 . 2 . 12 . Heat Transferred 5201 | . 100 . . 1300 350 250 . 2901 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 . . 2 . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Peak Influence 579 | . 164 185 120 579 316 . . 466 445 Initial 263 | . . 55 26 46 263 . . 57 193 Average 186 | . 98 97 95 324 189 . . 157 173 Maximum Alert Level 2 | . . . . 2 1 . . 2 2 Low Security (%) 63 | 100 100 100 100 21 48 . . 70 71 Level 1 26 | . . . . 48 51 . . 17 22 Level 2 10 | . . . . 29 . . . 11 5 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 3 2 . 4 3 . . 6 7 Investigation 4 | . 1 1 . . 1 . . . 1 Extermination 6 | . . . . . 1 . . 3 2 Reinforcement 11 | . 2 1 . 4 1 . . 2 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . 1 3 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Distress Signals 7 | . 2 1 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 188 | . 15 18 15 47 5 20 4 33 31 Peak Tracking Total 13 | . 5 9 13 5 1 10 4 6 5 Tactical Retreats 19 | . . 1 3 4 . 3 . 2 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 66 | . . . . 20 46 . . . . Triggered . | . . . . . . . . . . Disarmed 7 | . . . . 6 1 . . . . Reprogrammed 7 | . . . . 3 4 . . . . Reused 3 | . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . 4 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Machines Disabled 12 | . 2 . . 2 1 . . 5 2 Max in Single Turn 5 | . 1 . . 1 1 . . 5 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Machines Accessed 27 | . 1 3 1 3 5 1 . 4 9 Terminals 16 | . 1 3 1 3 3 . . 1 4 Fabricators 5 | . . . . . . . . 1 4 Repair Stations 2 | . . . . . 1 . . 1 . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 62 | . 4 7 2 13 10 1 . 7 18 Successful 32 | . 2 3 1 10 4 1 . 3 8 Failed 30 | . 2 4 1 3 6 . . 4 10 Catastrophic 2 | . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 21 | . 3 . 2 9 2 . . . 5 Terminals 41 | . 4 7 2 13 7 . . 1 7 Fabricators 12 | . . . . . . . . 3 9 Repair Stations 2 | . . . . . 1 . . 1 . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 4 | . . . . . 2 . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 1 3 1 8 2 1 . 1 2 Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . Unreport Threat 5 | . 1 1 . 1 1 . . . 1 Locate Traps 6 | . . 1 1 1 1 . . 1 1 Disarm Traps 1 | . . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . Transport Status 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 Load Schematic 1 | . . . . . . . . . 1 Build 3 | . . . . . . . . . 3 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Scanalyzer 4 | . . . . . 2 . . 2 . Insert Component 2 | . . . . . 1 . . 1 . Analyze 2 | . . . . . 1 . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 2 . . . . 1 Terminals 3 | . 1 . . 2 . . . . . Botnet 3 | . 1 . . 2 . . . . . Fabricators 1 | . . . . . . . . . 1 Siphon 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 1 3 1 2 5 . . 4 8 Full Trace Events 2 | . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 Matter 438 | . . . . . . . . . 438 Time 157 | . . . . . . . . . 157 Total Robot Build Rating 6 | . . . . . . . . . 6 Part Schematics Acquired 2 | . . . . . 1 . . 1 . Parts Built . | . . . . . . . . . . Matter 190 | . . . . . . . . . 190 Time 95 | . . . . . . . . . 95 Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Total Allies 7 | . . . 3 . . 2 . . 2 Largest Group 3 | . . . 3 3 . 2 . . 1 Highest-Rated Group 40 | . . . 40 40 . 36 . . 21 Highest-Rated Ally 21 | . . . 16 16 . 20 . . 21 Total Orders 6 | . . . 1 3 . . . . 2 STAY 2 | . . . . 2 . . . . . FOLLOW 2 | . . . 1 1 . . . . . COLLECT 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 32 | . . . . 19 . 13 . . . Total Damage 399 | . . . . 211 . 188 . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . 2 . . . Drone Launches 5 | . . . . . . . . . 5 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Turns Passed 6776 | 64 254 204 275 1003 646 1150 142 1370 1668 Spaces Moved 4270 | 56 202 135 292 554 313 666 73 780 1199 Core 45 | 2 . 33 10 . . . . . . Treads 1276 | . . 12 . 96 313 547 73 227 8 Legs 643 | . . 26 . 296 . . . 25 296 Wheels 1842 | 54 202 64 282 162 . 119 . 528 431 Hover . | . . . . . . . . . . Flight 464 | . . . . . . . . . 464 Fastest Speed 37 | 50 90 50 50 80 170 110 158 93 37 Average Speed 119 | 86 90 94 80 120 170 151 158 119 105 Slowest Speed 220 | 90 90 160 150 210 170 190 158 210 220 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 32 | 3 35 21 57 51 10 83 17 23 28 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . 3 1 . . Spaces Dug 8 | . . . . . 8 . . . . Terrain Destroyed 272 | . 29 37 20 13 41 1 3 60 68 Melee . | . . . . . . . . . . Projectile 22 | . . . . 5 . 1 3 5 8 AOE 250 | . 29 37 20 8 41 . . 55 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Total 5339 | 68 240 182 325 770 399 738 84 1020 1513 Wait 214 | . . . 18 42 . 6 . 53 95 Move 4260 | 55 201 134 291 553 312 665 72 779 1198 Hop . | . . . . . . . . . . Pick Up 92 | 6 7 2 5 19 4 5 . 17 27 Fast Attach 78 | 5 . 6 . 14 3 2 1 13 34 Attach 55 | 1 3 4 3 6 2 8 . 10 18 Detach 31 | . . 1 . 4 1 4 . 2 19 Swap 53 | 1 2 1 1 8 8 4 . 9 19 Drop 109 | . 5 5 1 22 4 . . 26 46 Fire 374 | . 22 28 6 82 19 40 11 111 55 Melee 4 | . . . . . . 4 . . . Ram 2 | . . 1 . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire . | . . . . . . . . . . Trap 66 | . . . . 20 46 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 11) 251 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x2 515 | -9/Materials | Core integrity fell below 50% 520 | -9/Materials | Discovered new exit (range 6) 523 | -9/Materials | Entered Mines 531 | -9/Mines | Lost 7 parts (1p4n2w) 533 | -9/Mines | Discovered new exit (range 9) 566 | -9/Mines | Learned 2 Materials zone layouts 567 | -9/Mines | Learned Materials trap positions 673 | -9/Mines | Assembled infested the area 678 | -9/Mines | Assisted by a Guerilla fighting off Assembled 685 | -9/Mines | Build established: Scavenger-Mutant 740 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 798 | -9/Mines | Entered Materials 798 | -8/Materials | Accompanied by 3 allies 798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 800 | -8/Materials | Loaded intel: 25 trap records 1720 | -8/Materials | Discovered new exit (range 11) 1801 | -8/Materials | Entered Factory 1801 | -7/Factory | Evolved 2 slots: Utility x2 1823 | -7/Factory | Build established: Mutant 2355 | -7/Factory | Build established: Hacker-Mutant 2426 | -7/Factory | Discovered new exit (range 8) 2447 | -7/Factory | Entered Lower Caves 2524 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2639 | -7/Lower Caves | Lost 6 parts (2n1u3w) 2875 | -7/Lower Caves | Encountered a Warlord checkpoint 2902 | -7/Lower Caves | Learned Factory stockpile data 3122 | -7/Lower Caves | Build established: Scavenger-Mutant 3139 | -7/Lower Caves | Learned Factory stockpile data 3411 | -7/Lower Caves | Discovered new exit (range 8) 3597 | -7/Lower Caves | Entered another Lower Caves area 3598 | -7/Lower Caves | Encountered a Warlord checkpoint 3728 | -7/Lower Caves | Discovered new exit (range 7) 3739 | -7/Lower Caves | Entered Factory 3739 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4205 | -6/Factory | Lost 3 parts (2n1w) 4820 | -6/Factory | Lost 6 parts (1p1n2u2w) 4946 | -6/Factory | Discovered new exit (range 17) 5036 | -6/Factory | Garrison activated, responded to threat 5109 | -6/Factory | Entered another Factory area 5109 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5132 | -5/Factory | Lost 7 parts (1p3n1u2w) 5494 | -5/Factory | Found Prototype Launcher 5609 | -5/Factory | Fabricated R-10 Processor? 5704 | -5/Factory | Build established: Scavenger-Tank 6138 | -5/Factory | Crushed by falling debris 6166 | -5/Factory | Fabricated R-06 Scavenger? 6209 | -5/Factory | Discovered new exit (range 13) 6256 | -5/Factory | Identified Tesla Bomb Launcher 6311 | -5/Factory | Garrison activated, responded to threat 6777 | -5/Factory | Self-destructed Last Messages --------------- 06634_ Overheating: KE Penetrator damaged (-65). 06637_ Overheating: Angular Momentum Engine damaged (-1). 06638_ Power failure, Mic. Fission Core shutdown. 06638_ Overheating: System interference. 06638_ KE Penetrator temporarily disabled. 06638_ Adv. Targeting Computer temporarily disabled. 06640_ Power failure, Angular Momentum Engine shutdown. 06640_ Overheating: Lrg. Storage Unit damaged (-10). 06655_ Discarded Broken Enh. Optical Array. 06656_ Mini Drone released from Mni. Drone Bay. 06657_ Acquired Adv. Drone Bay. 06658_ Mini Drone released from Mni. Drone Bay. 06658_ IEHCVQL7S=KUKO|WPYAD=VGIF 06658_ Acquired 30 matter. 06660_ Acquired 28 matter. 06661_ Acquired 30 matter. 06685_ Acquired 25 matter. 06699_ Acquired 29 matter. 06759_ System corrupted: Energy discharge (-133). 06777_ ALERT: Rogue bot located, Programmers report to Factory Zone 4P. 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""" # ##?? | | ?????????## * ##! """ ## """ # ####??? | | ?????????# ! [ # """ ## """ # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 36 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: TH 25 Core Shielding 20 Weapon Shielding 66 Thermal Conversion 60 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 13 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Imp. Deuterium Engine | -7/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -5/Factory | Preloaded R-06 Scavenger | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexNeutronAccelerator Manual? 0 Play Time 01:32:54 Cumulative 110.1 hours Start 2021.06.15 @ 16:57:52 End 2021.09.11 @ 11:55:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 55 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 414a6640-b05d-46cc-ac11-22c69a1260c8