Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.06 @ 23:24:50 Player: slh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3354) 3354 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9209 Bonus ------- Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 43/100 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Coolant Injector Core Analyzer > --- WEAPON (2) ------- Cooled Plasma Cannon Gauss Rifle > --- INVENTORY (5) ---- Improved Deuterium Engine Coolant Injector Gauss Rifle Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Coolant Injector Large Storage Unit IFF Parser Advanced Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Heat Sink Coolant Injector Medium Storage Unit Advanced Sensor Array Energy Filter Phase Shifter Graphene Brace Cooled Plasma Cannon Cooled Plasma Cannon Gauss Rifle Gauss Rifle Power Sword [Rating: 70] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Core Analyzer Device Coolant Injector Storage Large Storage Unit Processor Core Analyzer Hackware Authchip [Weapon] Protection Improved Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Arc Projector Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 5 | . . . 1 2 1 . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 88 | 7 2 4 5 15 2 9 27 5 3 9 Power 13 | 1 1 1 . 1 . 1 5 1 . 2 Engine 8 | 1 1 . . 1 . 1 3 . . 1 Core 5 | . . 1 . . . . 2 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 1 3 3 . 2 3 2 1 3 Treads 1 | . . . . . . . . . . 1 Leg 7 | . . . 3 . . . . 2 . 2 Wheel 10 | 2 . 1 . 2 . 2 3 . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . 1 . . . . 1 . Utility 34 | 2 1 . 2 7 2 4 12 2 1 1 Device 17 | 1 . . . 3 1 2 7 2 1 . Storage 4 | 1 . . 1 . . 1 1 . . . Processor 5 | . 1 . . 1 . 1 2 . . . Hackware 1 | . . . . . . . 1 . . . Protection 7 | . . . 1 3 1 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 21 | 2 . 2 . 4 . 2 7 . 1 3 Energy Gun 10 | 1 . 1 . 3 . 2 3 . . . Energy Cannon 5 | . . 1 . . . . 2 . 1 1 Ballistic Gun 5 | 1 . . . 1 . . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . 1 . . . Parts Lost 39 | . . . . 4 . 3 11 6 10 5 Power 8 | . . . . 1 . . 3 1 2 1 Propulsion 10 | . . . . 1 . . 2 1 4 2 Utility 15 | . . . . 1 . 2 3 4 3 2 Weapon 6 | . . . . 1 . 1 3 . 1 . Highest Loss Streak 10 | . . . . 2 . 2 5 6 10 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 2 6 8 8 9 9 11 13 13 12 4 Power . | . 1 1 1 1 1 1 . . . . Propulsion 2 | 1 3 3 2 2 1 2 2 1 . . Utility 4 | . . 1 2 2 3 4 6 6 4 1 Weapon 3 | . 2 2 1 2 4 3 4 5 6 3 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . . 5 2 3 . 1 9 . 3 2 Power 3 | . . 2 . . . . 1 . . . Propulsion 6 | . . . 1 . . . 5 . . . Utility 6 | . . 1 1 . . 1 1 . 1 1 Weapon 10 | . . 2 . 3 . . 2 . 2 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 99 98 92 84 85 80 76 47 Engine 5 | . 14 6 . 2 7 7 7 2 . . Core 5 | . . 7 11 6 . . 4 9 10 4 Leg 3 | . . . 11 8 . . . 2 11 3 Wheel 14 | . 28 28 22 17 15 15 12 9 5 . Device 13 | . 11 . . 13 17 14 20 14 17 6 Storage 7 | . 14 14 11 9 7 7 6 6 5 . Processor 12 | . 2 14 11 9 7 8 14 16 13 12 Protection 5 | . . . 10 13 12 13 4 2 . 4 Energy Gun 3 | . 14 8 . 7 7 6 3 . . . Energy Cannon 6 | . . 5 11 7 . . 6 13 11 . Ballistic Gun 4 | . 14 14 11 3 7 7 2 . . . Peak Build Rating 70 | 7 7 12 19 33 37 54 70 70 69 37 Average Rating 45 | 4 6 9 16 27 36 48 65 65 61 29 On Entrance 29 | . 7 7 12 19 33 36 54 70 69 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 11 13 19 32 41 35 46 58 57 53 26 Greatest Support 56 | 26 26 26 20 20 20 56 56 56 34 23 Greatest Overweight (x) 5 | 2 . . 2 3 1 1 1 1 3 5 Average Overweight (x) . | . . . 1 1 1 . . 1 . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 15 15 5 Average Capacity 12 | 7 8 8 9 10 10 14 15 15 14 5 Most Carried 15 | 5 8 8 10 10 9 15 15 15 13 5 Average Carried 11 | 2 6 7 8 9 9 13 14 13 12 4 Final Capacity 15 | 8 8 8 10 10 10 15 15 15 5 5 Final Carried 15 | 5 8 8 10 10 9 15 15 13 5 4 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Matter Collected 1468 | 272 37 10 99 150 . 229 558 53 . 60 Remotely . | . . . . . . . . . . . Salvage Created 4758 | 28 233 . 222 910 . 670 1954 364 110 267 Parts 231 | 3 16 . 17 37 . 41 93 11 4 9 Haulers Intercepted 6 | . 1 . . 1 . . 4 . . . Recyclers Shooed 2 | . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 10 . 1 Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Combat Hostiles Destroyed 65 | . 5 . 5 14 . 9 23 6 1 2 Melee 1 | . . . . . . . . . . 1 Guns 33 | . 5 . . 9 . 8 11 . . . Cannons 22 | . . . 5 3 . . 9 4 . 1 AOE 5 | . . . . 1 . 1 3 . . . Classes Destroyed 16 | 1 4 . 2 2 . 3 2 1 . 1 Worker 4 | . . . . . . . 4 . . . Builder 2 | . . . . . . . 2 . . . Tunneler 2 | 1 . . 1 . . . . . . . Hauler 6 | . 1 . . 1 . . 4 . . . Recycler 2 | . 1 . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 Watcher 5 | . . . . 3 . . 2 . . . Swarmer 12 | . 3 . 2 . . . 6 1 . . Grunt 28 | . 2 . 1 11 . 6 4 3 . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 9 | . . . 2 2 . . 4 1 . . Hunter 7 | . . . . 1 . . 6 . . . Programmer 4 | . . . . . . 1 3 . . . Heavy 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . 1 . Best Kill Streak 7 | 1 4 . 2 7 . 3 4 3 1 1 Combat Bots Only 7 | . 3 . 2 7 . 3 4 3 1 1 Max Kills in Single Turn 2 | 1 1 . 1 2 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 . 1 2 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Hostile Shots Fired 716 | . 13 . 33 85 . 85 358 59 51 32 Missed 236 | . 5 . 8 28 . 32 121 23 14 5 Hits 480 | . 8 . 25 57 . 53 237 36 37 27 Melee 11 | . . . . . . 3 . . . 8 Projectile 469 | . 8 . 25 57 . 50 237 36 37 19 Critical Strikes 18 | . . . 1 6 . 5 5 . . 1 Actively Blocked 7 | . . . . . . 5 2 . . . Part Disruptions 4 | . . . . . . . 1 . 3 . Damage Taken 6092 | . 56 . 213 743 . 840 1756 606 1371 507 Core 1139 | . 31 . 45 100 . 100 179 33 513 138 Absorbed by Shields 696 | . . . . . . . 696 . . . Ignored by Resistances 1927 | . 17 . 66 211 . 232 738 168 357 138 Core Remaining (%) 88 | 100 . 87 88 81 . 85 . . . . Volleys Fired 254 | 2 17 . 19 41 . 47 93 23 5 7 Largest 2 | 2 2 . 2 2 . 2 2 2 2 2 Hottest 135 | 60 60 . 80 123 . 83 135 70 70 63 Shots Fired 506 | 4 34 . 38 78 . 94 185 49 11 13 Gun 328 | 4 34 . 19 45 . 94 126 . . 6 Cannon 178 | . . . 19 33 . . 59 49 11 7 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 151 | 2 17 . 19 10 . 47 50 . . 6 Thermal 226 | 2 17 . 19 36 . . 85 49 11 7 Explosive . | . . . . . . . . . . . Electromagnetic 129 | . . . . 32 . 47 50 . . . Robot Hit Streak 71 | 1 23 . 18 28 . 71 37 19 8 5 Robot Miss Streak 4 | . 1 . 4 2 . 1 2 2 1 1 Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 2 | . . . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . Shots Hit Robots 412 | 1 30 . 23 64 . 85 149 36 9 15 Core Hits 191 | 1 13 . 8 36 . 26 81 11 8 7 Critical Kills 2 | . . . . 1 . . . 1 . . Critical Parts Destroyed 3 | . . . . 1 . 1 1 . . . Critical Strikes 6 | . . . . 2 . 1 2 1 . . Burn 1 | . . . . . . . 1 . . . Meltdown 2 | . . . . 1 . . . 1 . . Destroy 3 | . . . . 1 . 1 1 . . . Melee Attacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9335 | 12 268 . 406 1685 . 1583 3454 1234 196 497 Guns 4285 | 12 268 . 60 829 . 1359 1705 . . 52 Cannons 3979 | . . . 346 568 . . 1477 1234 196 158 Explosions 768 | . . . . 288 . 224 256 . . . Melee 287 | . . . . . . . . . . 287 Ramming 16 | . . . . . . . 16 . . . Kinetic 1995 | . 110 . 60 77 . 903 793 . . 52 Thermal 5423 | 12 158 . 346 889 . 224 2206 1234 196 158 Explosive . | . . . . . . . . . . . Electromagnetic 1614 | . . . . 719 . 456 439 . . . Impact . | . . . . . . . . . . . Slashing 287 | . . . . . . . . . . 287 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 5 5 5 5 Average Corruption 4 | . . . . . . 1 3 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . . . . . 21 12 5 7 Message Errors 11 | . . . . . . . 3 2 2 4 Matter Fused 9 | . . . . . . . 5 4 . . Heat Flow Errors 3 | . . . . . . . 2 1 . . Energy Discharges 4 | . . . . . . . 2 . 1 1 Data Loss (minor) 7 | . . . . . . . 4 1 1 1 Data Loss (major) 4 | . . . . . . . 3 1 . . Misfires 6 | . . . . . . . 2 3 1 . Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 152 | . . . . 24 . 1 77 . . 50 Projectiles 96 | . . . . 15 . . 65 . . 16 Explosions 22 | . . . . 9 . 1 12 . . . Melee 34 | . . . . . . . . . . 34 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . 71 . . 97 . . . Shots 3 | . . . . 2 . . 1 . . . Rammed 2 | . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 703 | 40 84 . 235 440 . 703 128 . . 2 Average Temperature 124 | 24 39 . 89 150 . 209 71 . . 2 Received Heat Transfer 1434 | . 24 . 60 558 . 333 177 111 . 171 Effects 9 | . . . . 2 . 7 . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 2 | . . . . 1 . 1 . . . . Interference 3 | . . . . . . 3 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . 1 . 2 . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . 1 . 1 1 1 1 . Combat Hostiles 3 | . . . . 1 . . . 1 1 . Parts Melted 22 | . . . 2 2 . 3 12 . 3 . Heat Transferred 8572 | 25 350 . 555 1299 . 300 3543 1800 450 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . . 4 . 2 2 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Maximum Alert Level 1 | . . . . 1 . 1 1 . . . Low Security (%) 82 | 100 100 100 100 72 100 55 81 . . . Level 1 17 | . . . . 27 . 44 18 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Peak Influence 312 | 5 97 28 54 299 108 300 312 . . . Initial 136 | . . 28 . 4 108 59 136 . . . Average 111 | . 29 5 33 130 105 176 140 . . . Influence Increases 2178 | 5 143 . 163 487 . 271 894 185 . 30 Destroy 0b10 Robot/C 1260 | . 100 . 100 280 . 180 460 120 . 20 Destroy 0b10 Robot/NC 135 | 5 10 . 10 20 . 15 65 . . 10 Destroy Leader 310 | . 12 . 40 68 . 30 140 20 . . Successful Hack 61 | . 6 . 4 6 . . 45 . . . Select Force Hacks 20 | . . . . . . . 20 . . . Disable Machine 90 | . . . 9 27 . . 54 . . . Destroy Structure 62 | . . . . 26 . 1 35 . . . Lose Combat Pursuer 240 | . 15 . . 60 . 45 75 45 . . Influence Decreases 2158 | 5 56 87 149 222 181 69 1086 228 65 10 Entered New Map 557 | . . 59 . 10 171 39 164 49 65 . Time Decay 1164 | 5 56 28 149 164 10 . 582 160 . 10 Lost Part 199 | . . . . 40 . 30 110 19 . . Purge Threat 238 | . . . . 8 . . 230 . . . Squads Dispatched 11 | . . . 1 3 . 1 6 . . . Investigation 2 | . . . . 1 . . 1 . . . Extermination 3 | . . . . . . . 3 . . . Reinforcement 6 | . . . 1 2 . 1 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Distress Signals 4 | . 1 . . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 103 | . 9 . 11 21 . 10 32 7 8 5 Peak Tracking Total 6 | . 5 . 4 6 . 4 6 3 4 3 Tactical Retreats 10 | . 1 . . 2 . 3 2 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Traps Triggered 2 | . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Machines Disabled 11 | . . . 1 3 . . 6 . 1 . Max in Single Turn 3 | . . . 1 1 . . 3 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Machines Accessed 22 | . 2 1 1 3 1 . 10 . 4 . Terminals 14 | . 2 . 1 2 1 . 8 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 72 | . 5 1 4 15 2 . 19 . 26 . Successful 58 | . 3 1 2 14 1 . 11 . 26 . Failed 14 | . 2 . 2 1 1 . 8 . . . Catastrophic 2 | . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 2 . . . 3 . . . Terminals 33 | . 5 . 4 7 2 . 15 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . . 8 . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 47 | . 3 1 2 6 1 . 8 . 26 . Record 11 | . . . . . . . . . 11 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 3 | . . . . 1 . . 2 . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . Open Door 1 | . . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . 2 . . . Branch Access Points 3 | . 1 . . 1 . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 4 | . . . . 1 . . 3 . . . Locate Traps 2 | . 1 . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . . . 8 . . 2 . . . Insert Component 5 | . . . . 4 . . 1 . . . Analyze 5 | . . . . 4 . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Download 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 3 1 . 8 . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 1 . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 4 . . 1 . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 4 . . 1 . . . Part Schematics Acquired 5 | . . . . 4 . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 35 | . . . . . . . 9 9 9 8 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Active Infowar (turns) 997 | 3 156 . . . . . 608 84 146 . Sensors 230 | . . . . . . . . 84 146 . IFF 608 | . . . . . . . 608 . . . Seismic 159 | 3 156 . . . . . . . . . Robot Analysis Total 3 | . . . . 1 . . 2 . . . Derelict Logs Recovered 4 | . . 2 . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Turns Passed 3758 | 65 199 184 313 400 24 325 1315 450 194 289 Spaces Moved 2598 | 45 161 201 253 249 23 162 869 322 157 156 Core 63 | 7 . . . . . . . . 25 31 Treads 120 | . . . . . . . . . . 120 Legs 13 | . . . 2 . . . . . 6 5 Wheels 2402 | 38 161 201 251 249 23 162 869 322 126 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 80 95 95 95 86 100 115 50 100 Average Speed 106 | 90 90 84 96 96 95 99 109 115 110 154 Slowest Speed 330 | 150 90 90 260 125 95 100 115 115 330 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 35 53 25 34 2 88 21 51 77 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 1 . Scrap Searched 4 | . . 2 . . . . . 2 . . Spaces Dug 4 | . . . . . . . 4 . . . Terrain Destroyed 80 | . . . . 26 . 2 38 11 1 2 Melee . | . . . . . . . . . . . Projectile 30 | . . . . 2 . 1 13 11 1 2 AOE 50 | . . . . 24 . 1 25 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Total 3102 | 61 184 219 291 334 24 233 1050 355 170 181 Wait 13 | 3 . . 4 1 . . 5 . . . Move 2588 | 44 160 200 252 248 22 161 868 321 156 156 Hop . | . . . . . . . . . . . Pick Up 79 | 5 3 7 6 15 . 9 29 4 . 1 Fast Attach 27 | 7 1 . . 3 . 3 6 1 . 6 Attach 33 | . . . 2 5 1 3 12 5 3 2 Detach 1 | . . . . . . . . . . 1 Swap 34 | . 1 4 3 8 1 3 13 . . 1 Drop 65 | . 2 8 5 13 . 7 22 1 6 1 Fire 254 | 2 17 . 19 41 . 47 93 23 5 7 Melee 6 | . . . . . . . . . . 6 Ram 2 | . . . . . . . 2 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 141 | -10/Materials | Identified exit to Mines 265 | -10/Materials | Entered Mines 289 | -10/Mines | Learned Materials emergency access door positions 315 | -10/Mines | Build established: Mutant 338 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 387 | -10/Mines | Discovered new exit (range 8) 395 | -10/Mines | Learned Materials garrison access intel 429 | -10/Mines | Found a hidden stash of uninstalled traps 449 | -10/Mines | Entered Materials 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 735 | -9/Materials | Discovered new exit (range 7) 762 | -9/Materials | Entered another Materials area 762 | -8/Materials | Evolved 2 slots: Utility x2 763 | -8/Materials | Loaded intel: 1 garrison access location 985 | -8/Materials | Destroyed 7 combat bots 1111 | -8/Materials | Discovered new exit (range 14) 1162 | -8/Materials | Entered Factory 1162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -7/Factory | Identified exit to DSF 1186 | -7/Factory | Entered DSF 1204 | -7/DSF | Additional patrols routed to DSF 1235 | -7/DSF | Discovered new exit (range 16) 1402 | -7/DSF | Sterilization system engaged 1422 | -7/DSF | Ambient heat levels rising (+10) 1437 | -7/DSF | Ambient heat levels rising (+10) 1452 | -7/DSF | Ambient heat levels rising (+10) 1467 | -7/DSF | Ambient heat levels rising (+10) 1482 | -7/DSF | Ambient heat levels rising (+10) 1497 | -7/DSF | Ambient heat levels rising (+10) 1511 | -7/DSF | Entered Factory 1511 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1644 | -6/Factory | Identified exit to Lower Caves 1644 | -6/Factory | Identified exit to Extension 1757 | -6/Factory | Lost 5 parts (1p1n1u2w) 2047 | -6/Factory | Lost 4 parts (2p1u1w) 2826 | -6/Factory | Entered Lower Caves 2834 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2846 | -6/Lower Caves | Met a Warlord Commander 2847 | -6/Lower Caves | Learned location of Warlord (-5) 2848 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3025 | -6/Lower Caves | Spotted B-75 Beast 3066 | -6/Lower Caves | Destroyed B-75 Beast 3094 | -6/Lower Caves | Lost 6 parts (1p1n4u) 3222 | -6/Lower Caves | Discovered new exit (range 4) 3266 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3266 | -6/Lower Caves | Learned Factory emergency access door positions 3276 | -6/Lower Caves | Entered Data Miner 3276 | -6/Data Miner | Discovered new exit (range 6) 3303 | -6/Data Miner | Met Data Miner 3337 | -6/Data Miner | Learned location of Section 7 (-2) 3337 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3357 | -6/Data Miner | Received God Mode back door access code from Data Miner 3412 | -6/Data Miner | Data Conduit disabled 3452 | -6/Data Miner | Core integrity fell below 50% 3465 | -6/Data Miner | Core integrity fell below 20% 3470 | -6/Data Miner | Entered Proximity Caves 3472 | -5/Proximity Caves | Spotter reported a threat 3488 | -5/Proximity Caves | Lost 10 parts (2p4n3u1w) 3513 | -5/Proximity Caves | Learned Factory stockpile data 3759 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- emitted. 03718_ C-30 ARC bursts open, deploying its payload. 03718_ G-50 Soldier unfolds itself. 03722_ XQPOVVY9|VI0HTBPPXCBC PSK EU3 03736_ Lgt. Nuclear Core destroyed. 03738_ Carbon-fiber Leg destroyed. 03740_ Slug penetrates Wall. 03741_ Imp. Medium Armor Plating destroyed. 03743_ Imp. Target Analyzer destroyed. 03746_ Imp. Treads destroyed. 03746_ Destroyed Imp. Melee Analysis Suite. 03748_ L-41 Fighter destroyed. 03754_ BE#V4LZJ0 P50T2U,V:ZN54IDTLY 03754_ Acquired Carbon-fiber Leg. 03755_ Slug penetrates G-50 Soldier. 03757_ Axe fries itself beyond repair. 03758_ G-50 Soldier destroyed. 03758_ Slug penetrates Wall. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????## ##?## ### #??????????????? | | ?????????????????????## #???# #?# #??????????????? | | ????????????????????### ##### ### ##?????????????? | | ????????????????????# ## ####??????????? | | ????????????????????# #??????????? | | ????????????????????# ## ####??????????? | | ????????????????? ?? ?# ##?????????????? | | ????????????????# ?# ##????###???????? | | ????????????????# ?# ######????? #???????? | | ???????????????## ### #?????????? ???????? | | ???????????????# #?????????# ?###???? | | ????????????????# ## ####??????# ?# ###?? | | ????????????????## ## # ###????# ??# ##? | | ?????????????????## # ##??## ?## #? | | ??????????????????# #### ?# #? | | ??????????????????# ## ### ## | | ???????????? ## # ## | | ???????????? ### #??# | | ????????????? ## #### #??## ## | | ?????????????# ???##### #???## ## ## | | ??????????????#???????# ##??## ### ### | | ?????????????##%??????## #### #?# #? | | ?????????##### ?????## ## # | | ?????????# ###?##** #### | | ????????# ##!%%= #??# | | ????????? @= ##??# ## | | ????????????????## g ## ##??? #? | | ?????????????????### ;###### ### #???# ##? | | ???????????????????## ###????####?####???#####?? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -6/Factory | Downloaded R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Brute Force Challenges ------------ None Game ------ Seed BoreSmartbombAnalyzer Manual? 0 Play Time 01:23:57 Cumulative 108.8 hours Start 2025.05.06 @ 21:48:24 End 2025.05.06 @ 23:24:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 26 Adventurer 22 Explorer 2 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a042982-6c49-44b0-b58b-41db77b36444