Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.02 @ 16:51:44 Player: POPESNHOES Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (2046) 2046 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4631 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Coolant Injector High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Improved Deuterium Engine Micro Nuclear Core Heat Sink Improved Heat Sink Advanced Weight Redist. System Sensor Array Target Analyzer Target Analyzer Advanced ECM Suite Shock Rifle Assault Rifle Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Laser Gatling Laser Heavy Particle Cannon High-powered Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Improved Heat Sink Sensor Array Target Analyzer Advanced ECM Suite Shock Rifle Shock Rifle Shock Rifle Assault Rifle Mini Grenade Launcher Mace [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 2 | . . 1 1 . Parts Attached 43 | 3 7 10 13 10 Power 9 | 1 1 2 2 3 Engine 6 | 1 1 1 1 2 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 12 | 1 1 5 4 1 Treads . | . . . . . Leg 12 | 1 1 5 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 4 2 3 2 Device 5 | . 1 . 2 2 Storage 4 | . 3 1 . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 1 1 1 4 4 Energy Gun 6 | . 1 1 1 3 Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 1 1 20 Power 4 | . . 1 . 3 Propulsion 7 | . . . . 7 Utility 2 | . . . . 2 Weapon 9 | . . . 1 8 Highest Loss Streak 15 | . . 1 1 15 To Critical Strikes . | . . . . . Average Backups 11 | 4 3 6 11 15 Power 3 | . 1 1 3 4 Propulsion 2 | . . 2 3 2 Utility 2 | . . 1 1 4 Weapon 3 | 1 2 1 3 4 Tool/Special . | . . . . . Unused Backups 13 | . 2 1 . 10 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 6 | . . . . 6 Weapon 5 | . 2 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 93 98 99 93 Engine 6 | . 14 7 4 4 Core 2 | . . 3 4 2 Leg 27 | . 27 32 27 26 Device 11 | . 12 1 9 14 Storage 8 | . 10 9 9 7 Processor 6 | . . 10 9 7 Energy Gun 12 | . 13 22 11 10 Energy Cannon 6 | . . . 12 8 Ballistic Gun 7 | . 14 11 4 6 Ballistic Cannon 2 | . . . 6 1 Peak Build Rating 37 | 3 7 13 26 37 Average Rating 21 | 2 6 10 19 32 On Entrance 9 | . 3 6 11 26 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 89 | 5 89 51 69 70 Greatest Support 40 | 10 20 30 30 40 Greatest Overweight (x) 5 | 1 4 1 2 5 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 5 25 20 20 20 Average Capacity 17 | 5 8 17 20 20 Most Carried 20 | 5 5 9 14 20 Average Carried 11 | 4 3 6 11 15 Final Capacity 20 | 5 5 20 20 20 Final Carried 15 | 5 5 9 14 15 Class Distribution -------------------- 54% | Scavenger-Gunner 25% | Gunner 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1119 | 242 75 204 326 272 Remotely . | . . . . . Salvage Created 2392 | 85 124 409 1030 744 Parts 112 | 4 3 20 53 32 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 3 10 22 12 Guns 28 | . 3 10 6 9 Cannons 18 | . . . 15 3 AOE 1 | . . . 1 . Classes Destroyed 11 | 1 1 1 4 4 Worker 2 | . . . . 2 Builder 1 | . . . 1 . Recycler 4 | 1 . . 2 1 Mechanic 1 | . . . . 1 Watcher 2 | . . . 2 . Swarmer 7 | . . . 7 . Grunt 24 | . 3 8 10 3 Brawler 1 | . . . 1 . Sentry 9 | . . 2 4 3 Hunter 1 | . . . . 1 Programmer 5 | . . . . 5 Best Kill Streak 5 | 1 1 3 5 4 Combat Bots Only 5 | . 1 3 5 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 607 | . 12 47 83 465 Missed 204 | . 3 13 22 166 Hits 403 | . 9 34 61 299 Melee 3 | . . . 3 . Projectile 400 | . 9 34 58 299 AOE 3 | . . . . 3 Critical Strikes 7 | . . . 5 2 Damage Taken 3261 | . 89 335 648 2189 Core 836 | . 11 50 75 700 Absorbed by Shields . | . . . . . Ignored by Resistances 1021 | . 27 102 192 700 Core Remaining (%) 92 | 100 95 87 86 . Volleys Fired 116 | 4 15 23 42 32 Largest 4 | 1 2 3 4 4 Hottest 249 | 20 60 125 244 249 Shots Fired 379 | 4 30 69 158 118 Gun 253 | 4 30 69 61 89 Cannon 126 | . . . 97 29 Launcher . | . . . . . Special . | . . . . . Kinetic 128 | 4 15 23 48 38 Thermal 215 | . 15 46 80 74 Explosive . | . . . . . Electromagnetic 36 | . . . 30 6 Robot Hit Streak 30 | 4 6 20 30 22 Robot Miss Streak 5 | . 4 2 2 5 Penetration Max . | . . . . . Secondary Targets 4 | . . 3 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 275 | 4 16 56 111 88 Core Hits 110 | 2 8 20 41 39 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 1 3 5 Burn 6 | . . 1 1 4 Destroy 1 | . . . . 1 Blast 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5532 | 49 185 718 2373 2207 Guns 3105 | 49 185 718 657 1496 Cannons 2178 | . . . 1641 537 Explosions 249 | . . . 75 174 Melee . | . . . . . Ramming . | . . . . . Kinetic 1519 | 49 95 215 616 544 Thermal 3326 | . 90 503 1160 1573 Explosive . | . . . . . Electromagnetic 687 | . . . 597 90 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 3 . Message Errors 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 37 | . . . 26 11 Projectiles 26 | . . . 26 . Explosions 11 | . . . . 11 Melee . | . . . . . Knockbacks 7 | . . . 6 1 Impact . | . . . . . Kinetic 5 | . . . 4 1 Secondary 2 | . . . 2 . Self-Inflicted Damage 43 | . . . 31 12 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | . 36 399 426 198 Average Temperature 131 | . 15 144 163 72 Received Heat Transfer 1380 | . 66 192 333 789 Effects 9 | . . 2 7 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 5 | . . . 5 . Damage (minor) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . 3 1 7 Heat Transferred 6680 | . 200 1277 2166 3037 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 76 100 Level 1 5 | . . . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 320 | 5 46 156 320 120 Initial 120 | . . 7 23 120 Average 42 | . 6 69 102 18 Influence Increases 1391 | 5 96 256 650 384 Destroy 0b10 Robot/C 940 | . 60 200 440 240 Destroy 0b10 Robot/NC 50 | 5 . . 25 20 Destroy Leader 254 | . 20 40 94 100 Disable Machine 27 | . . . 27 . Destroy Structure 30 | . 1 1 19 9 Lose Combat Pursuer 90 | . 15 15 45 15 Influence Decreases 1391 | 5 76 210 406 694 Entered New Map 246 | . . 13 43 190 Time Decay 1039 | 5 76 187 353 418 Lost Part 106 | . . 10 10 86 Squads Dispatched 14 | . 1 1 2 10 Investigation 1 | . 1 . . . Extermination 4 | . . . . 4 Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 5 10 29 21 Peak Tracking Total 6 | . 3 4 6 6 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 2 3 . . Successful 3 | . 1 2 . . Failed 2 | . 1 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Locate Traps 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 555 | . 489 66 . . Sensors 555 | . 489 66 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3359 | 57 529 481 769 1523 Spaces Moved 1430 | 46 330 208 232 614 Core 25 | 25 . . . . Treads . | . . . . . Legs 1405 | 21 330 208 232 614 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 188 | 87 134 173 239 210 Slowest Speed 470 | 120 400 190 260 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 47 24 31 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . 15 4 Melee . | . . . . . Projectile 12 | . . . 12 . AOE 7 | . . . 3 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1823 | 57 386 276 339 765 Wait 161 | . 22 16 38 85 Move 1426 | 45 329 207 231 614 Hop . | . . . . . Pick Up 52 | 5 8 14 11 14 Fast Attach 3 | 3 . . . . Attach 23 | . 4 4 3 12 Detach . | . . . . . Swap 27 | . 3 6 12 6 Drop 15 | . 5 6 2 2 Fire 116 | 4 15 23 42 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 14) 228 | -10/Materials | Discovered new exit (range 5) 319 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 928 | -9/Materials | Build established: Gunner 1036 | -9/Materials | Discovered new exit (range 15) 1068 | -9/Materials | Entered another Materials area 1068 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1173 | -8/Materials | Discovered new exit (range 7) 1797 | -8/Materials | Discovered new exit (range 8) 1837 | -8/Materials | Entered Factory 1837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2026 | -7/Factory | Build established: Scavenger-Gunner 2269 | -7/Factory | Lost 5 parts (1p1n1u2w) 2581 | -7/Factory | Garrison activated, responded to threat 3272 | -7/Factory | Garrison activated, responded to threat 3284 | -7/Factory | Garrison activated, responded to threat 3344 | -7/Factory | Core integrity fell below 50% 3353 | -7/Factory | Core integrity fell below 20% 3360 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03331_ G-47 Trooper destroyed. 03331_ Chain reaction triggered in Lgt. Deuterium Engine. 03331_ M-28 Smith destroyed. 03334_ Hpw. Shotgun destroyed. 03338_ Shock Rifle destroyed. 03338_ Aluminum Leg destroyed. 03338_ Shock Rifle destroyed. 03338_ R-06 Scavenger collects Wheel. 03339_ Aluminum Leg destroyed. 03342_ R-06 Scavenger collects Corrupted Aluminum Leg. 03343_ Imp. Cooling System destroyed. 03344_ U-05 Engineer lays Concrete. 03344_ Imp. Ion Engine destroyed. 03345_ U-05 Engineer lays Concrete. 03350_ G-47 Trooper destroyed. 03351_ U-05 Engineer lays Concrete. 03355_ U-05 Engineer builds a Wall. 03360_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? # """ + # | | ????????????????????????? # # # | | ?????????????????????????# # # ##### | | ?????????????????????????# #########% ##### | | ?????????????????????????# ^ | | ?????????????????????????# ^ | | ?????????????????????????# ! | | ?????????????????######### | | ?????????????????? # | | ??????????????????? # """ """ """ """ | | ???????????????????"""" # """ """ """ """ | | ?????????????????? """" # """ """ """ """ | | ????????????????"" """" # " "" """ """ """ """ | | ???????????????""" """" + """" | | ??????????????"""" """" # | | ????????????# """" """" # | | ????????????# ## #####+############# | | ????????????# ## #?? ???# | | ????????????# =## # """ """ ?# | | ????????????# ## # """ """ ## """ " | | ????????????############### # """ """ ## """ " | | ???????????????????# """ # # "" "" ## """ " | | ???????????????????# """ #u # "" "" ## "" | | ???????????????????# """ *%% # ? ???# "" | | ???????????????????# [Y=Y #??? !???# | | ???????????????????#* @%! #???####???######## | | ???????????????????# ! #! #?????????####????# | | ???????????????????######## #?????????# ???# | | ??????????????????????????# #?????????#"" "???# | | ??????????????????????????# %[#?????????#"" " ??# | | ??????????????????????????# =%#?????????#"T " ?## | | ??????????????????????????# ?????????#"" " # | | ?????????????????????????? % +????????#"" " # | | ?????????????????????????? [ #????????# " + | | ?????????????????????????? #????????# " # | | ?????????????????????????? #????????# " # | | ?????????????????????????? #????????# " ?## | | ?????????????????????????? ### #????????# ??? | | ?????????????????????????? ??# !#????????# ???? | | ?????????????????????????? ??#*%#????????# ???? | | ?????????????????????????????#[=#????????# ????? | | ?????????????????????????????#!!################## | | ?????????????????????????????#==% | | ?????????????????????????????##################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed TachyonLayeredExtractor Manual? 0 Play Time 00:40:42 Cumulative 28.7 hours Start 2026.07.02 @ 14:41:45 End 2026.07.02 @ 16:51:44 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 0 Adventurer 43 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 701b7800-a932-47f0-8c88-076fc54bde20