Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 05:49:35 Player: 4R-ZE3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (157) 785 Value Destroyed (8202) 8202 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (18696) 18696 TOTAL SCORE: 35743 Bonus ------- High Alert Combat Kills 2526 Follower Combat Kills 4183 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4800 Registered with UFD 300 Win 3000 Friendly Fire -1113 Cogmind --------- Core Integrity 485/1300 Matter 505/700 Energy 397/1200 System Corruption 9% Temperature Cool (1) Movement Flying (125) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (11) ----- Enhanced Optical Array X0-1V1's Piety Tracker > --- WEAPON (4) ------- Fusion Bomb Launcher Heavy Scimitar of Distortion > --- INVENTORY (6) ---- Improved Particle Accelerator Heavy Insulated Plating Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Transmission Jammer Wyrmscale Wyrmscale Wyrmscale Wyrmscale Graphene Brace X0-1V1's Piety Tracker > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Advanced Cryofiber Web Advanced Heat Sink Experimental Cooling System Advanced Signal Interpreter Heavy Insulated Plating Improved Focal Shield Enhanced Quantum Rifle Enhanced Quantum Rifle Disruptor Cannon Disruptor Cannon Fusion Bomb Launcher CPS Tube [Rating: 228] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Improved Fusion Compressor Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Wyrmscale Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon CPS Tube Slashing Weapon Heavy Scimitar of Distortion Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Slots Evolved 18 | . . . 2 2 2 . . . 4 2 . 2 . 2 2 Power 2 | . . . . . . . . . 1 . . 1 . . . Propulsion 6 | . . . 1 1 . . . . 2 . . . . . 2 Utility 9 | . . . 1 . 2 . . . 1 2 . 1 . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 171 | 7 6 4 5 4 6 6 4 7 6 11 6 27 7 33 32 Power 22 | 1 1 . 1 . . 1 . . 1 1 . 5 . 7 4 Engine 4 | 1 . . 1 . . 1 . . 1 . . . . . . Core 6 | . 1 . . . . . . . . . . 2 . 3 . Reactor 12 | . . . . . . . . . . 1 . 3 . 4 4 Propulsion 54 | 2 1 1 2 2 . 1 3 1 3 6 2 6 3 10 11 Treads 27 | 2 1 1 2 1 . . 3 . 2 3 2 4 2 3 1 Leg 8 | . . . . . . . . . . 1 . 1 . 6 . Wheel 9 | . . . . 1 . 1 . 1 1 2 . 1 1 1 . Hover . | . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . 10 Utility 57 | 1 2 3 1 1 3 2 1 2 1 2 3 11 4 7 13 Device 34 | . . 3 1 . 2 . . . . 1 3 6 3 6 9 Storage 4 | 1 1 . . 1 . 1 . . . . . . . . . Processor 4 | . . . . . . . . . . 1 . . . . 3 Hackware 2 | . 1 . . . . . . . . . . 1 . . . Protection 13 | . . . . . 1 1 1 2 1 . . 4 1 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 3 2 . 1 1 3 2 . 4 1 2 1 5 . 9 4 Energy Gun 14 | 2 . . . . 3 . . . . . . . . 7 2 Energy Cannon 7 | . . . . . . . . . . . 1 4 . 2 . Ballistic Gun 6 | 1 2 . 1 1 . . . . . 1 . . . . . Ballistic Cannon 5 | . . . . . . 2 . 2 . 1 . . . . . Launcher 3 | . . . . . . . . 1 1 . . . . . 1 Special Weapon 2 | . . . . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 1 . 1 1 . . . . . 5 . 2 5 Parts Lost 81 | . 2 1 1 . . 1 1 . 6 9 1 10 13 13 23 Power 18 | . 1 . 1 . . 1 . . 1 1 . 3 3 4 3 Propulsion 25 | . . 1 . . . . . . 3 4 . 3 5 3 6 Utility 19 | . . . . . . . 1 . 1 1 1 2 3 2 8 Weapon 19 | . 1 . . . . . . . 1 3 . 2 2 4 6 Highest Loss Streak 13 | . 2 1 1 . . 1 1 . 5 6 1 3 13 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 17 | 1 7 9 10 12 21 24 24 22 18 16 16 20 21 16 11 Power . | . 1 . 1 1 2 1 1 1 . . . . 2 . . Propulsion 4 | . 2 2 2 2 4 6 6 5 4 4 6 5 3 5 4 Utility 3 | . 1 2 2 2 2 3 4 3 2 1 1 4 7 6 3 Weapon 7 | . 1 4 5 6 13 13 13 10 10 9 8 8 6 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 48 | . . 1 2 . . 3 . 19 1 6 . 2 4 3 7 Power 5 | . . . . . . . . 3 . 2 . . . . . Propulsion 7 | . . . . . . . . 1 . . . 1 1 2 2 Utility 15 | . . . . . . . . 7 1 2 . . . 1 4 Weapon 21 | . . 1 2 . . 3 . 8 . 2 . 1 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 99 94 94 94 93 96 92 90 66 69 84 78 76 65 Engine 4 | . 4 14 10 9 7 6 7 7 10 3 . . . . . Core 2 | . 6 . . . . . . . . . . 4 8 5 . Reactor 2 | . . . . . . . . . . 4 5 7 3 2 5 Treads 15 | . 28 27 32 29 30 17 24 11 13 14 18 16 18 . 6 Leg 1 | . . . . . . . . . . 1 . . . 9 . Wheel 4 | . . . . . . 5 2 14 14 6 . . . 4 . Flight 1 | . . . . . . . . . . . . . . . 12 Device 17 | . . 13 17 18 19 23 23 18 11 13 19 21 19 20 20 Storage 6 | . 14 13 11 9 7 7 7 7 5 5 5 4 4 4 1 Hackware 1 | . 13 . . . . . . . . . . 2 . . . Protection 7 | . . . . . 4 7 6 9 14 1 . 7 13 16 8 Energy Gun 6 | . 5 . . . 16 17 23 16 . . . . . 4 4 Energy Cannon 2 | . . . . . . . . . . . 3 9 8 3 . Ballistic Gun 4 | . 22 28 22 27 5 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . 3 . 3 10 8 10 2 . 1 . Peak Build Rating 228 | 6 12 27 27 31 46 54 55 56 68 84 111 190 179 210 228 Average Rating 91 | 4 9 19 24 28 42 51 54 53 63 70 97 150 171 170 168 On Entrance 62 | . 6 11 20 27 31 46 54 55 51 54 84 111 164 83 210 Avg Prop Armor Cover (%) 8 | . . . . 21 . 13 13 . 9 19 . 11 . 4 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 209 | 13 19 20 24 95 105 106 106 117 139 133 135 204 187 208 209 Greatest Support 315 | 40 40 40 60 80 80 80 88 88 54 75 149 198 198 235 315 Greatest Overweight (x) 10 | 3 . . . 9 1 3 3 2 3 7 1 10 5 7 3 Average Overweight (x) 1 | . . . . . 1 2 2 1 2 2 . 1 . 3 . Largest Inventory Capacity 26 | 8 10 10 10 25 25 25 26 26 26 26 26 26 26 26 26 Average Capacity 21 | 7 9 9 10 16 25 25 25 26 26 26 26 26 26 26 14 Most Carried 26 | 4 10 10 10 19 23 25 26 26 26 25 25 26 26 26 26 Average Carried 19 | 2 7 9 9 12 22 24 25 24 22 21 20 23 24 17 13 Final Capacity 26 | 8 10 10 10 25 25 25 26 26 26 26 26 26 26 26 6 Final Carried 26 | 4 9 10 10 19 23 25 26 26 25 24 21 24 17 26 3 Class Distribution -------------------- 21% | Commander-Tank 15% | Mutant 14% | Hauler-Tank 9% | Scavenger-Tank 9% | Hauler-Mutant 8% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Tank 5% | Scavenger-Scout 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -7/Storage Commander-Tank | -7/Recycling Commander-Tank | -7/Scraptown Hauler-Tank | -5/Factory Hauler-Mutant | -4/Factory Hauler-Tank | -4/Extension Hauler-Tank | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Matter Collected 5791 | 266 312 84 110 229 . 267 314 311 221 534 200 756 223 1133 831 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7887 | . 544 128 141 292 . 195 196 136 391 199 182 1757 631 1787 1308 Parts 384 | . 41 17 5 17 . 5 7 7 23 8 5 71 23 91 64 Haulers Intercepted 4 | . 1 . . 2 . 1 . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . . . 1 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Combat Hostiles Destroyed 145 | . 15 8 3 5 . 5 5 2 13 9 3 25 7 26 19 Melee 3 | . . . . . . . . . 1 . . . . 1 1 Guns 58 | . 15 8 3 5 . 3 5 . . . . . . 12 7 Cannons 31 | . . . . . . 2 . . 4 7 3 14 . 1 . AOE 16 | . . . . . . . . 1 8 1 . 1 . . 5 Classes Destroyed 20 | . 4 . 1 . . 1 2 2 3 1 1 4 1 . . Worker 4 | . . . . . . . . . 1 . . 2 . 1 . Builder 2 | . . . . . . . . . . . . 2 . . . Hauler 4 | . 1 . . 2 . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . . . . . . . 1 . . Swarmer 38 | . 5 8 . 2 . . 1 . 5 4 . 4 . 4 5 Saboteur 2 | . . . . . . . . . 1 . . . . 1 . Grunt 40 | . 10 . 1 1 . 2 . . 4 2 . 8 3 2 7 Brawler 3 | . . . . . . 1 1 . . . . . . 1 . Duelist 2 | . . . . . . . . . 2 . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 11 | . . . 2 2 . 2 1 . . . 2 1 . 1 . Demolisher 1 | . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . 1 . . . Hunter 21 | . . . . . . . . . . . 1 4 4 9 3 Programmer 20 | . . . . . . . 1 . 1 1 . 6 . 8 3 Heavy 2 | . . . . . . . . . . . . 1 . . 1 Scrapper 1 | . . . . . . . . 1 . . . . . . . Elite 1 | . . . . . . . . 1 . . . . . . . Assembled 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 7 | . 3 3 2 2 . 4 5 1 5 3 3 6 7 6 6 Combat Bots Only 7 | . 3 3 2 2 . 3 5 1 5 3 3 5 7 5 6 Max Kills in Single Turn 5 | . 1 2 1 1 . 2 1 1 4 1 1 2 1 1 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 1 4 1 . 1 . . 5 Melee 1 | . . . . . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . Triborg (-7/Scraptown) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Hostile Shots Fired 2118 | . 79 20 8 20 . 36 34 16 79 48 21 383 355 438 581 Missed 647 | . 17 5 . 7 . 10 10 8 28 22 6 100 83 121 230 Deflected 10 | . . . . . . . . . . . . . . 10 . Hits 1471 | . 62 15 8 13 . 26 24 8 51 26 15 283 272 317 351 Melee 11 | . . . . . . 3 . . 4 2 . . . 2 . Projectile 1460 | . 62 15 8 13 . 23 24 8 47 24 15 283 272 315 351 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 56 | . 2 . 1 1 . . . 1 4 . 1 11 8 10 17 Actively Blocked 31 | . . . . . . . . . . . 1 11 8 7 4 Part Disruptions 2 | . . . . . . . . . . . . 1 . . 1 Damage Taken 28713 | . 682 117 109 167 . 425 210 338 1177 1009 325 4842 4848 6244 8220 Core 2807 | . 86 25 12 10 . 15 22 71 174 32 28 189 303 466 1374 Absorbed by Shields 1101 | . . . . . . . . . . . . 1069 . . 32 Reduced by Siege Mode 1252 | . . . . . . . . . . . . 148 119 . 985 Ignored by Resistances 1397 | . . . . . . . . 19 19 57 . 46 409 751 96 Regen/Repaired (Parts) 8558 | . . . . . . . . . . . . 1956 2631 2494 1477 Core Remaining (%) 77 | 100 . 83 96 97 . . . 82 75 . 92 . 50 59 37 Volleys Fired 680 | . 59 8 7 20 . 17 6 11 39 39 12 133 53 219 57 Largest 3 | . 2 2 2 3 . 3 3 3 2 2 2 2 1 3 3 Hottest 244 | . 60 40 43 63 . 225 225 73 73 87 105 152 120 244 225 Shots Fired 960 | . 117 16 14 60 . 43 18 13 70 70 15 141 52 239 92 Gun 530 | . 117 16 14 60 . 28 18 . . 7 . . . 180 90 Cannon 407 | . . . . . . 15 . 3 63 60 15 140 52 59 . Launcher 20 | . . . . . . . . 8 7 3 . . . . 2 Special 3 | . . . . . . . . 2 . . . 1 . . . Kinetic 378 | . 86 16 14 60 . 16 . 3 63 67 6 11 . 36 . Thermal 283 | . 31 . . . . 27 18 . . . 9 68 11 82 37 Explosive 20 | . . . . . . . . 8 7 3 . . . . 2 Electromagnetic 276 | . . . . . . . . . . . . 61 41 121 53 Robot Hit Streak 34 | . 13 5 11 8 . 9 16 5 9 12 8 17 5 14 34 Robot Miss Streak 10 | . 4 1 1 2 . 5 10 1 4 6 2 5 2 7 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 . . . Secondary Targets 5 | . . 2 . 1 . . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . . . . 1 Capacitor 164 | . . . . . . . . . . . . . . 164 . Shots Hit Robots 614 | . 80 13 12 43 . 33 13 9 42 38 12 92 30 122 75 Core Hits 335 | . 29 8 6 14 . 36 26 8 27 23 7 34 11 73 33 Critical Kills 1 | . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 . Critical Strikes 16 | . . . . . . . . . 2 6 . 2 1 3 2 Meltdown 1 | . . . . . . . . . . . . 1 . . . Destroy 2 | . . . . . . . . . . . . . . 2 . Blast 9 | . . . . . . . . . 2 6 . 1 . . . Corrupt 4 | . . . . . . . . . . . . . 1 1 2 Melee Attacks 48 | . . . . . . . . . . . . . . . 48 Impact . | . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . 48 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21082 | . 1021 178 163 528 . 823 310 345 2114 1588 468 4598 1775 3844 3327 Guns 8414 | . 1021 178 163 528 . 622 310 . . 135 . . . 3253 2204 Cannons 9481 | . . . . . . 201 . 44 1078 1125 468 4081 1490 546 448 Explosions 2893 | . . . . . . . . 301 1036 302 . 517 254 . 483 Melee 187 | . . . . . . . . . . . . . . . 187 Ramming 107 | . . . . . . . . . . 26 . . 31 45 5 Kinetic 4894 | . 773 178 163 528 . 211 . 44 1078 1260 178 172 . 309 . Thermal 7274 | . 248 . . . . 612 310 . . . 290 2284 557 1874 1099 Explosive 2639 | . . . . . . . . 301 1036 302 . 517 . . 483 Electromagnetic 5533 | . . . . . . . . . . . . 1625 1187 1616 1105 Impact . | . . . . . . . . . . . . . . . . Slashing 187 | . . . . . . . . . . . . . . . 187 Piercing . | . . . . . . . . . . . . . . . . Entropic 448 | . . . . . . . . . . . . . . . 448 Highest Corruption 21 | . . . . 11 . . 1 . 8 . . 10 11 21 9 Average Corruption 7 | . . . . 11 . . 1 . 4 . . 6 3 12 3 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 133 | . . . . 21 . . . . 1 . . 42 10 41 18 Message Errors 23 | . . . . 4 . . . . . . . 4 1 6 8 Matter Fused 24 | . . . . 4 . . . . 1 . . 5 2 9 3 Heat Flow Errors 15 | . . . . . . . . . . . . 6 2 5 2 Energy Discharges 25 | . . . . 8 . . . . . . . 9 2 4 2 Parts Rejected 4 | . . . . . . . . . . . . 3 . 1 . Parts Fused 3 | . . . . . . . . . . . . 1 2 . . Data Loss (minor) 13 | . . . . 3 . . . . . . . 6 . 4 . Data Loss (major) 10 | . . . . 1 . . . . . . . 3 . 4 2 Misfires 5 | . . . . . . . . . . . . 2 . 3 . Alerts 4 | . . . . . . . . . . . . 2 . 1 1 Misdirections 1 | . . . . 1 . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . 1 1 4 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 277 | . . . . . . . . . 5 28 . 180 43 3 18 Projectiles 170 | . . . . . . . . . . 27 . 100 43 . . Explosions 103 | . . . . . . . . . 5 . . 80 . . 18 Melee 4 | . . . . . . . . . . 1 . . . 3 . Knockbacks 25 | . . . . . . 1 . . 4 11 1 3 . 5 . Impact . | . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . 1 . . 4 10 1 2 . 5 . Secondary 2 | . . . . . . . . . . 1 . 1 . . . Self-Inflicted Damage 362 | . . . . . . . . 39 89 13 . 74 41 22 84 Shots 6 | . . . . . . . . 1 2 . . 1 1 . 1 Rammed 9 | . . . . . . . . . . 1 . . 4 3 1 Targets Rammed 9 | . . . . . . . . . . 1 . . 4 3 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 402 | . 36 . 19 23 . 197 195 20 196 293 183 326 340 402 256 Average Temperature 78 | . 12 . 11 9 . 105 135 8 76 28 89 71 102 115 87 Received Heat Transfer 2792 | . 264 . 54 72 . 183 36 . 102 51 9 632 447 198 744 Effects 8 | . . . . . . . . . . . . 2 1 5 . Shutdowns 6 | . . . . . . . . . . . . . 1 5 . Interference 2 | . . . . . . . . . . . . 2 . . . Siege Activations 14 | . . . . . . . . . . . 1 6 3 . 4 Total Turns 311 | . . . . . . . . . . . 12 111 77 . 111 Longest Duration 63 | . . . . . . . . . . . 12 42 62 . 63 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . 4 . Total Turns 42 | . . . . . . . . . . . . . . 42 . Longest Duration 24 | . . . . . . . . . . . . . . 24 . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Robots Corrupted 35 | . . . . . . . . . . 1 . 9 7 12 6 Combat Hostiles 35 | . . . . . . . . . . 1 . 9 7 12 6 Parts Fried 61 | . . . . . . . . . 1 1 . 19 16 10 14 Impact Corruptions 2 | . . . . . . . . . . 1 . . . 1 . Robots Melted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Melted 3 | . . . . . . . . . . . . . . 3 . Heat Transferred 6785 | . 550 . . . . 505 223 . . . 296 1737 422 1794 1258 Parts Sabotaged 6 | . . . . . . . . . 2 . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Maximum Alert Level 5 | . . . . . . . . . 3 4 3 5 4 2 3 Low Security (%) 35 | 100 100 100 100 100 100 100 100 . 14 . . . . . . Level 1 15 | . . . . . . . . . 15 . . 19 . 29 55 Level 2 22 | . . . . . . . . . 51 34 12 18 . 70 26 Level 3 13 | . . . . . . . . . 17 22 87 21 24 . 18 Level 4 9 | . . . . . . . . . . 42 . 18 75 . . Level 5 3 | . . . . . . . . . . . . 23 . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2199 | . 171 146 51 96 . 80 85 . 886 1583 897 2199 1226 662 958 Initial 1150 | . . 36 6 9 . . 15 . . 434 761 429 1150 562 394 Average 504 | . 97 88 12 23 . 23 17 . 474 984 786 1035 1136 481 472 Influence Increases 9661 | . 550 205 126 162 . 177 180 . 1178 1623 282 2502 318 782 1576 Destroy 0b10 Robot/C 4400 | . 300 160 60 100 . 100 80 . 500 680 120 1200 200 520 380 Destroy 0b10 Robot/NC 385 | . 10 . . 10 . 5 5 . 55 80 65 145 5 5 . Destroy Leader 832 | . 72 30 30 24 . 32 . . 82 126 16 230 30 100 60 Allied During Kill 750 | . . . . . . . . . 219 266 45 209 7 4 . Successful Hack 131 | . 14 . 5 12 . 7 5 . . 16 . . . . 72 Select Force Hacks 180 | . 60 . 30 . . . 90 . . . . . . . . Disable Machine 510 | . . . . 15 . 30 . . 60 120 . 150 30 30 75 Destroy Structure 1373 | . 4 . 1 1 . 3 . . 262 320 36 508 16 48 174 Partial Spotted 30 | . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 570 | . 90 15 . . . . . . . 15 . 60 30 75 285 Active Sensor Use 500 | . . . . . . . . . . . . . . . 500 Influence Decreases 8703 | . 457 281 120 185 . 137 220 . 292 954 1018 1128 1439 1196 1276 Entered New Map 3560 | . . 57 11 14 . . 25 . . 452 794 390 1043 510 264 Time Decay 3933 | . 437 214 109 171 . 127 185 . 222 392 214 598 206 556 502 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . 200 Lost Part 800 | . 20 10 . . . 10 10 . 60 90 10 100 130 130 230 Lost Ally 210 | . . . . . . . . . 10 20 . 40 60 . 80 Squads Dispatched 61 | . 5 1 2 . . 2 . . 4 7 . 19 4 4 13 Investigation 10 | . 2 1 2 . . . . . . . . . . . 5 Extermination 14 | . . . . . . 1 . . . 1 . 4 1 3 4 Reinforcement 20 | . 3 . . . . 1 . . 1 2 . 7 2 . 4 Assault 10 | . . . . . . . . . 2 1 . 5 1 1 . Garrison 7 | . . . . . . . . . 1 3 . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . 1 . . 1 1 . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses 5 | . . . . . . . . . . . . . . . 5 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Distress Signals 30 | . 4 . 2 2 . 2 . . 2 2 2 4 3 3 4 Communications Jammed 16 | . . . . . . . . . . . . . . . 16 Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 413 | . 34 8 9 13 . 9 5 16 26 52 8 77 34 40 82 Peak Tracking Total 16 | . 4 3 4 3 . 4 5 11 6 9 5 8 16 6 16 Tactical Retreats 20 | . 4 1 . . . . . . . 1 . 3 1 4 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Traps Triggered 10 | . 1 . 1 . . 1 . . . 3 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Machines Disabled 43 | . . . . 1 . 2 . 9 4 8 . 10 2 2 5 Max in Single Turn 1 | . . . . 1 . 1 . . 1 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Machines Accessed 38 | . 5 1 5 3 1 2 4 3 1 2 . 2 . 1 8 Terminals 26 | . 3 . 4 3 1 2 1 . 1 2 . 1 . 1 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 Total Hacks 71 | . 8 1 8 6 1 5 5 11 1 4 . 6 . 1 14 Successful 35 | . 6 1 3 3 . 1 5 11 . 2 . . . . 3 Failed 36 | . 2 . 5 3 1 4 . . 1 2 . 6 . 1 11 Catastrophic 12 | . . . 1 2 1 1 . . 1 1 . . . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 10 . 5 6 1 1 5 . . . . . . 1 5 Terminals 47 | . 6 . 7 6 1 5 2 . 1 4 . 2 . 1 12 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 4 . . 2 Terminal Hacks 23 | . 3 1 1 1 . 1 1 11 . 2 . . . . 2 Record 9 | . . . . . . . . 9 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . 1 . 1 . 1 . . . . . Level Access Points 2 | . . . . 1 . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 2 2 . . 4 . . . . . . . 1 Terminals 6 | . 1 . 1 2 . . 1 . . . . . . . 1 Botnet 6 | . 1 . 1 2 . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 3 . . . . . . . . Tunnel 6 | . 2 . 1 . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 24 | . 2 . 3 2 1 1 1 . 1 2 . 2 . 1 8 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 10 . . . . . 4 . . Allies Hacked 3 | . . . . . . . . . . . . . 1 . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Total Allies 22 | . . . . . . . 10 2 . . . 1 4 1 4 Largest Group 11 | . . . . . . . 10 11 3 2 1 1 4 1 4 Highest-Rated Group 718 | . . . . . . . 172 718 547 534 445 435 188 69 168 Highest-Rated Ally 464 | . . . . . . . 34 464 464 464 445 435 47 69 42 Total Orders 2 | . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 440 | . . . . . . . . 52 78 134 36 111 28 1 . Total Damage 27678 | . . . . . . . . 2888 3854 8444 1946 9863 666 17 . Kills 175 | . . . . . . . . 20 25 53 16 58 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 312 | . 11 . . 5 . 10 . 20 20 85 . 69 30 20 42 Average Entertainment 49 | . 9 5 3 6 3 1 7 10 21 64 46 53 50 65 79 Good Acts 91 | . . 2 . 3 1 2 7 3 2 2 4 9 3 19 34 Bad Acts 34 | . . 1 3 2 . . 1 2 2 5 1 3 2 2 10 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Active Infowar (turns) 2074 | . . 2 . . 2 . . . . . . 1118 . . 952 Optics 706 | . . . . . . . . . . . . . . . 706 Sensors 2 | . . 2 . . . . . . . . . . . . . A.S.S. 368 | . . . . . . . . . . . . . . . 368 Terrain 1803 | . . . . . . . . . . . . 1118 . . 685 Seismic 2 | . . . . . 2 . . . . . . . . . . Jamming 221 | . . . . . . . . . . . . . . . 221 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Turns Passed 13930 | 72 1133 444 407 601 220 325 686 2842 475 932 456 1913 439 1632 1353 Spaces Moved 7866 | 37 556 248 225 276 87 136 279 1655 273 429 255 677 169 698 1866 Core 18 | 12 . . . . . . . . . . . . . . 6 Treads 3354 | 25 556 248 225 261 87 14 131 428 . 66 255 602 167 51 238 Legs 173 | . . . . . . . . . . 30 . . . 143 . Wheels 2699 | . . . . 15 . 122 148 1227 273 333 . 75 2 504 . Hover . | . . . . . . . . . . . . . . . . Flight 1622 | . . . . . . . . . . . . . . . 1622 Fastest Speed 19 | 50 160 160 160 160 240 145 145 123 123 145 150 150 152 125 19 Average Speed 139 | 159 160 160 160 184 240 154 192 154 128 172 152 220 155 167 46 Slowest Speed 545 | 200 160 160 160 240 240 240 320 245 145 270 243 250 545 260 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . 14 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 83 56 26 27 3 24 58 78 12 12 44 25 14 17 44 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 7 | . 2 1 1 . . . 3 . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . 1 . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 . . . 1 . 1 1 . 1 1 . 1 . Scrap Searched 7 | . . 1 . . . . . 6 . . . . . . . Spaces Dug 39 | . . . . . . . . . . 1 . . 2 2 34 Terrain Destroyed 309 | . . . . . . 3 . 59 72 47 . 29 8 18 73 Melee 34 | . . . . . . . . . . . . . . . 34 Projectile 62 | . . . . . . 3 . . 3 19 . 16 3 18 . AOE 213 | . . . . . . . . 59 69 28 . 13 5 . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Ext Res Arm Res Acc Total 9953 | 47 682 282 260 328 98 219 416 1942 327 548 307 953 289 1081 2174 Wait 690 | . 54 . 16 15 . 31 18 199 1 44 29 83 21 64 115 Move 7823 | 36 555 247 224 275 86 135 278 1654 272 428 254 676 168 697 1838 Hop 13 | . . . . . . . . . . . . . . . 13 Pick Up 148 | 4 5 14 3 12 4 8 2 30 5 7 1 10 5 29 9 Fast Attach 108 | 6 2 4 4 1 3 2 1 . 2 4 3 24 1 23 28 Attach 75 | . 2 2 . 2 1 2 2 4 6 9 3 4 6 19 13 Detach 14 | . . . . . 1 . . . . . 1 2 1 4 5 Swap 40 | 1 3 . 1 1 2 7 1 7 1 . . 5 2 5 4 Drop 123 | . 2 7 5 2 1 9 2 36 1 . 4 16 7 15 16 Fire 680 | . 59 8 7 20 . 17 6 11 39 39 12 133 53 219 57 Melee 48 | . . . . . . . . . . . . . . . 48 Ram 4 | . . . . . . . . . . 1 . . . 3 . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . 4 . 1 Escape Stasis 51 | . . . . . . 8 . . . 16 . . . . 27 Rewire 131 | . . . . . . . 106 1 . . . . 21 3 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 2 exits: Res / [*Arm]) -3/Armory -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 8) 116 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 14) 656 | -10/Materials | Discovered new exit (range 6) 1098 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1206 | -10/Materials | Entered Mines 1274 | -10/Mines | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1350 | -10/Mines | Discovered new exit (range 7) 1411 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1415 | -10/Mines | Found Prototype Device 1415 | -10/Mines | Identified Exp. Sensor Array 1459 | -10/Mines | Learned 4 Materials zone layouts 1507 | -10/Mines | Discovered new exit (range 11) 1531 | -10/Mines | Learned location of Zion (-7) 1551 | -10/Mines | Found the Drone Emporium 1559 | -10/Mines | Found Prototype Device 1559 | -10/Mines | Identified Splice Drone Bay 1597 | -10/Mines | Discovered new exit (range 13) 1650 | -10/Mines | Entered Materials 1650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1651 | -9/Materials | Identified exit to Materials 1903 | -9/Materials | Discovered new exit (range 8) 2057 | -9/Materials | Entered another Materials area 2057 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2061 | -8/Materials | System corruption reached 10% 2070 | -8/Materials | X0-1V1 activates XOMVISION 2127 | -8/Materials | X0-1V1 caused items to flee you 2321 | -8/Materials | Items stopped fleeing you 2363 | -8/Materials | Build established: Gunner 2382 | -8/Materials | Identified exit to Factory 2658 | -8/Materials | Entered Factory 2658 | -7/Factory | Evolved 2 slots: Utility x2 2840 | -7/Factory | Identified exit to Storage 2840 | -7/Factory | X0-1V1 revealed exit location to -7/Storage 2847 | -7/Factory | Discovered exit to Storage (range 13) 2878 | -7/Factory | Entered Storage 2987 | -7/Storage | Build established: Tank 3083 | -7/Storage | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 3162 | -7/Storage | X0-1V1 foreshadows a heat wave 3198 | -7/Storage | Used back door to open Recycling access 3198 | -7/Storage | Discovered new exit (range 4) 3203 | -7/Storage | Entered Recycling 3390 | -7/Recycling | Identified exit to Scraptown 3390 | -7/Recycling | X0-1V1 revealed exit location to -7/Scraptown 3505 | -7/Recycling | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 3538 | -7/Recycling | X0-1V1 activates XOMVISION 3675 | -7/Recycling | Discovered new exit (range 10) 3812 | -7/Recycling | Scanned before Scraplab entrance 3854 | -7/Recycling | Entered Scraplab 3872 | -7/Recycling | Build established: Commander-Tank 3889 | -7/Recycling | Entered Scraptown 3889 | -7/Scraptown | Accompanied by 10 allies 4516 | -7/Scraptown | Visited Cave Peace 4602 | -7/Scraptown | Visited Observation Area 4646 | -7/Scraptown | Visited Fellowship of the Rings 4697 | -7/Scraptown | Visited Cyclists 4736 | -7/Scraptown | Visited UFD Registry 4736 | -7/Scraptown | Registered with UFD as "Cryorunner" 4861 | -7/Scraptown | Visited Curators Association 4940 | -7/Scraptown | Visited Botcube Research 4957 | -7/Scraptown | Found Lrg. Botcube 5022 | -7/Scraptown | Visited LU-1G1's Boring Crew 5039 | -7/Scraptown | Visited Derelict Rescue Squad 5058 | -7/Scraptown | Visited Sword Containment 5079 | -7/Scraptown | Visited Supply Room 5099 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5114 | -7/Scraptown | Found DCF Scrap (28 items) 5171 | -7/Scraptown | Visited Science Guys 5212 | -7/Scraptown | Visited Cartography Club 5673 | -7/Scraptown | Discovered new exit (range 13) 5916 | -7/Scraptown | Lrg. Botcube activated 5954 | -7/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 cannons 6334 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 6334 | -7/Scraptown | Attacked by Scraptown defenders 6335 | -7/Scraptown | Attached CPS modules to Chaos Wyrm 6521 | -7/Scraptown | Attached CPS modules to *the fucker upper mk4 6532 | -7/Scraptown | Allies destroyed Triborg 6534 | -7/Scraptown | Found Tri-treads 6599 | -7/Scraptown | Lost 5 allies 6625 | -7/Scraptown | X0-1V1 activates XOMVISION 6731 | -7/Scraptown | Entered Factory 6731 | -5/Factory | Accompanied by 3 allies 6731 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 6797 | -5/Factory | X0-1V1 released a cloud of subatomizers 6799 | -5/Factory | Assembled infested ambush trap array 6964 | -5/Factory | Spotted B-75 Beast 6976 | -5/Factory | Allies destroyed B-75 Beast 7057 | -5/Factory | Build established: Hauler-Tank 7130 | -5/Factory | Discovered new exit (range 15) 7190 | -5/Factory | Garrison activated, responded to threat 7206 | -5/Factory | Entered another Factory area 7206 | -4/Factory | Accompanied by 2 allies 7206 | -4/Factory | Evolved 2 slots: Utility x2 7225 | -4/Factory | Lost 5 parts (1p2n1u1w) 7237 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 7485 | -4/Factory | Spotted B-86 Titan 7504 | -4/Factory | Allies destroyed B-86 Titan 7525 | -4/Factory | Garrison activated, responded to threat 7535 | -4/Factory | Lost 6 parts (3n1u2w) 7589 | -4/Factory | Assembled infested ambush trap array 7693 | -4/Factory | Identified exit to Upper Caves 7693 | -4/Factory | Identified exit to Extension 7786 | -4/Factory | Found Lrg. Botcube 7806 | -4/Factory | Build established: Hauler-Mutant 7956 | -4/Factory | First assault squad dispatched 8048 | -4/Factory | X0-1V1 activates XOMVISION 8114 | -4/Factory | X0-1V1 enhanced Transport squad support 8138 | -4/Factory | Entered Extension 8138 | -4/Extension | Accompanied by 1 ally 8333 | -4/Extension | Spotted B-86 Titan 8367 | -4/Extension | Allies destroyed B-86 Titan 8519 | -4/Extension | Build established: Hauler-Tank 8548 | -4/Extension | Discovered new exit (range 16) 8551 | -4/Extension | Discovered new exit (range 14) 8594 | -4/Extension | Entered Research 8594 | -3/Research | Accompanied by 1 ally 8594 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9302 | -3/Research | Garrison activated, responded to threat 9594 | -3/Research | First assault squad dispatched 9752 | -3/Research | Found Prototype Protection 9752 | -3/Research | Identified Wyrmscale 9756 | -3/Research | Found Wyrmscale 9773 | -3/Research | System corruption reached 10% 9817 | -3/Research | Lost 3 parts (2p1u) 9819 | -3/Research | Found Wyrmscale 9854 | -3/Research | Found Wyrmscale 9864 | -3/Research | Found Quantum Capacitor 9872 | -3/Research | Lrg. Botcube activated 9900 | -3/Research | Lrg. Botcube completed mutation into legged form, armed with 2 cannons, 1 launcher 9924 | -3/Research | Attached CPS modules to Large Mutated Botcube 10039 | -3/Research | Build established: Scavenger-Tank 10269 | -3/Research | Identified exit to Research 10269 | -3/Research | X0-1V1 revealed exit location to -2/Research 10342 | -3/Research | X0-1V1 downgraded hostiles (x2) 10486 | -3/Research | Lost 3 parts (1n1u1w) 10501 | -3/Research | Discovered new exit (range 4) 10507 | -3/Research | Entered Armory 10628 | -3/Armory | Build established: Scavenger-Mutant 10757 | -3/Armory | First assault squad dispatched 10816 | -3/Armory | X0-1V1 destroyed Energy Cycler 10816 | -3/Armory | Energy Cycler disabled 10842 | -3/Armory | Destroyed 7 combat bots 10865 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 10885 | -3/Armory | Discovered exit to Research (range 2) 10885 | -3/Armory | X0-1V1 whisked you away to safety 10946 | -3/Armory | Entered Research 10946 | -2/Research | Evolved 2 slots: Utility x2 10951 | -2/Research | X0-1V1 enhanced Transport squad support 10976 | -2/Research | Lost 13 parts (3p5n3u2w) 11044 | -2/Research | Found Hvy. Insulated Plating 11500 | -2/Research | Build established: Scavenger-Gunner 11618 | -2/Research | X0-1V1 activates XOMVISION 11845 | -2/Research | System corruption reached 10% 12103 | -2/Research | Lost 3 parts (1p2w) 12138 | -2/Research | X0-1V1 downgraded hostiles (x1) 12196 | -2/Research | First assault squad dispatched 12212 | -2/Research | X0-1V1 turns hostiles against one another 12309 | -2/Research | Lost 5 parts (1p2n1u1w) 12405 | -2/Research | Found Fusion Bomb Launcher 12429 | -2/Research | X0-1V1 activates XOMVISION 12554 | -2/Research | Discovered new exit (range 5) 12557 | -2/Research | Build established: Scavenger-Tank 12578 | -2/Research | Entered Access 12578 | -1/Access | Evolved 2 slots: Propulsion x2 12981 | -1/Access | Energy Cycler disabled 13014 | -1/Access | X0-1V1 downgraded hostiles (x4) 13109 | -1/Access | Lost 9 parts (4u5w) 13153 | -1/Access | Found Prototype Device 13162 | -1/Access | Released all parts (19) 13169 | -1/Access | Identified Active Sensor Suite 13267 | -1/Access | X0-1V1 sent you to a vault 13271 | -1/Access | Found Active Sensor Suite 13275 | -1/Access | Found Prototype Processor 13275 | -1/Access | Identified Exp. Target Analyzer 13277 | -1/Access | Found Prototype Device 13277 | -1/Access | Identified Exp. EM Disruption Field 13282 | -1/Access | Found Prototype Slashing Weapon 13282 | -1/Access | Identified Hvy. Scimitar of Distortion 13307 | -1/Access | Spotted B-99 Colossus 13318 | -1/Access | Core integrity restored by X0-1V1 (+234) 13335 | -1/Access | Identified exit to Command 13335 | -1/Access | X0-1V1 revealed exit location to -1/Command 13392 | -1/Access | X0-1V1 activates XOMVISION 13433 | -1/Access | Build established: Scavenger-Scout 13508 | -1/Access | Identified exit to Surface 13578 | -1/Access | Search patrols dispatched 13744 | -1/Access | Spotted B-99 Colossus 13747 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 13766 | -1/Access | Core integrity restored by X0-1V1 (+325) 13766 | -1/Access | X0-1V1 activates XOMVISION 13778 | -1/Access | X0-1V1 sent allied B-74 Champion (x4) 13792 | -1/Access | X0-1V1 enhanced Transport squad support 13821 | -1/Access | Lost 4 parts (1p3n) 13823 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 13828 | -1/Access | Search patrols dispatched 13848 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 15) 13887 | -1/Access | X0-1V1 downgraded hostiles (x7) 13906 | -1/Access | Core integrity fell below 50% 13931 | *** | Escaped! Last Messages --------------- 13901_ Penetrated by Slug. 13902_ Drone sends a signal. 13903_ K-01 Serf collects debris. 13908_ Penetrated by Slug. 13908_ Adv. Heat Sink destroyed. 13910_ The unstable cave ceiling collapses. 13910_ Ranged accuracy returns to normal. 13915_ X0-1V1 briefly opens a portal to the matter dimension. 13916_ Acquired 232 matter. 13926_ The Access Shell folds into the floor. 13929_ S-43 Plague destroyed. 13929_ Terminal disabled. 13929_ S-43 Plague destroyed. 13929_ Destroyed Xenon Bombardment Thruster. 13929_ S-43 Plague destroyed. 13930_ A-15 Conveyor calls for reinforcements. 13930_ ALERT: Hostile activity reported, dispatching reinforcements to area. [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ?????????????????????????# # # #????????# # | | ????????????????!????????# #######????????# #= | | ????????????????????????# #??????????????# # | | ???????????????????????# #?????????????## # | | ????=?????????????????# #??????????????# # | | ?? ????????????????????# #=?????????????#!= +? | | ???? ???###+############# #??????????????#!! #? | | ?###+#/### #[?????????"???#%!!%#? | | ? #??????????????#!!% ## | | ? +??????????????#!* | | ??????#### #??????????????#=%! | | ?????????## #? ????????????#!== | | ??????????# #??????????????# %= | | ??????????# ################??????????????#! ## | | ????????[?# #?????????????????????????????#* #? | | ??????????# #?????????????????????????????# ## | | ??????????# #?????????????????????????????# | | ??????????# ###???????????????????????#???# | | ????????!?# ## #####?????????????????????# % | | ??????????# ##########????????????# | | ??????????# "????????????# %## | | ??????????# = [ "????????????# % #? | | ????????!?# %[=%% "????????????# #? | | ??????????# A=%=% "???????????? ^ %%#= | | ??????????# "" "???????????? #? | | ??????????# @" "??????????? #? | | ??????????# "??????????? % #? | | ??????????# "???? ??????##+####? | | ??????????# "??????????????????? | | ??????????# ""?????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###????????????????????????"??? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ???????????????????????????????? ???? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? "????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 50 Energy Generation 69 Energy Capacity 2050 Matter Stores 700 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1350 Resistance: KI 25 Resistance: EX 10 Resistance: EM 30 Weapon Shielding 66 Evasion (%) 66 Target Analysis 8 Core Analysis 6 Recoil Reduction 8 Particle Charging 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaotic Teddy Bear Statue Heist Challenges ------------ None Game ------ Seed MatterExoskeletonStabilizer Manual? 0 Play Time 02:34:20 Cumulative 314.4 hours Start 2026.09.01 @ 03:17:20 End 2026.09.01 @ 05:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 246 Adventurer 54 Explorer 0 Win Type 0 Total 13 Types 9/0/1/1/0/0/0/1/0/1 Lore% 78 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcbe8e7b-0cce-47a5-8327-2b3f822a8234