Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 20:26:19 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (673) 673 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-60) -60 TOTAL SCORE: 2033 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 93 Friendly Fire -178 Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (3) ------ Improved Signal Interpreter Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON (2) ------- Assault Cannon Grenade Launcher > --- INVENTORY (4) ---- Improved Flight Unit Improved Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Terrain Scanner Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 27 | 6 5 7 7 2 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 3 3 1 Device 1 | . . . 1 . Storage 3 | 1 1 1 . . Processor 4 | . . 2 1 1 Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 9 | 2 3 1 2 1 Energy Gun 2 | 1 . 1 . . Energy Cannon 2 | . 2 . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 4 . 4 Power 2 | . . 1 . 1 Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . . 4 . 4 Average Slot Usage (%) 92 | . 95 90 99 92 Engine 8 | . 14 7 11 7 Wheel 27 | . 28 25 33 29 Device 2 | . . . 11 6 Storage 9 | . 14 14 . . Processor 11 | . . 13 11 14 Protection 5 | . 9 . 10 11 Energy Gun 5 | . 5 8 . . Energy Cannon 12 | . 17 19 . . Ballistic Cannon 6 | . . . 20 18 Naked Turns . | . . . . . Heaviest Build 42 | 9 26 41 42 16 Greatest Support 36 | 26 26 26 36 36 Greatest Overweight (x) 2 | . . 2 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 12 | 6 10 12 12 4 Average Capacity 8 | 5 8 11 4 4 Most Carried 10 | 6 5 10 9 4 Average Carried 4 | 2 2 5 2 3 Final Capacity 12 | 6 10 12 4 4 Final Carried 10 | 6 2 10 4 2 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 730 | 201 109 60 225 135 Remotely . | . . . . . Salvage Created 570 | . 14 155 264 137 Parts 42 | . 3 11 23 5 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 17 | . . 2 11 4 Cannons 15 | . . 2 11 2 AOE 2 | . . . . 2 Classes Destroyed 9 | . 1 2 5 1 Tunneler 3 | . . 3 . . Hauler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 6 | . . . 6 . Grunt 7 | . . 2 3 2 Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Demolisher 2 | . . . . 2 Thug 1 | . . . . 1 Best Kill Streak 5 | . 1 2 5 4 Combat Bots Only 5 | . . 2 5 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1010 | . . 297 224 489 Core 204 | . . 45 15 144 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 70 . . Volleys Fired 59 | . 1 20 24 14 Largest 2 | . 2 2 2 2 Hottest 120 | . 120 120 88 88 Shots Fired 116 | . 2 39 48 27 Gun 10 | . . 10 . . Cannon 102 | . 2 29 48 23 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 71 | . . . 48 23 Thermal 41 | . 2 39 . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 1 7 6 8 Robot Miss Streak 4 | . 1 1 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 67 | . 1 24 26 16 Core Hits 29 | . 1 6 13 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1429 | . 35 347 601 446 Guns 85 | . . 85 . . Cannons 1280 | . 35 262 601 382 Explosions 64 | . . . . 64 Melee . | . . . . . Ramming . | . . . . . Kinetic 983 | . . . 601 382 Thermal 382 | . 35 347 . . Explosive 64 | . . . . 64 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 56 | . . 6 24 26 Projectiles 56 | . . 6 24 26 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . . 6 5 Impact . | . . . . . Kinetic 10 | . . . 5 5 Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 198 | . 60 198 . 59 Average Temperature 54 | . 36 59 . 37 Received Heat Transfer 186 | . . 102 18 66 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 851 | . 74 777 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 462 | . 35 174 462 350 Initial 180 | . . 13 . 180 Average 101 | . 12 55 213 226 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 83 | 100 100 100 35 61 Level 1 15 | . . . 60 38 Level 2 . | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 1 5 18 5 Peak Tracking Total 8 | . 1 4 8 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 7 | . . 4 1 2 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged 1 | . . . 1 . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . 2 . 2 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 7 . 5 . Successful 8 | . 3 . 5 . Failed 4 | . 4 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 9 | . 7 . 2 . Terminals 9 | . 7 . 2 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Branch Access Points 2 | . 1 . 1 . Surveillance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Sabotage 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . 1 2 . 1 Largest Group 3 | . 1 3 2 2 Highest-Rated Group 99 | . 56 99 77 98 Highest-Rated Ally 67 | . 56 60 67 67 Total Orders . | . . . . . Ally Attacks 28 | . . 12 7 9 Total Damage 601 | . . 249 131 221 Kills 10 | . . 4 2 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1583 | 77 152 842 238 274 Spaces Moved 1198 | 70 136 654 137 201 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1197 | 69 136 654 137 201 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 86 86 Average Speed 94 | 89 90 99 86 86 Slowest Speed 120 | 90 90 120 96 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 20 94 19 62 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . . 10 24 Melee . | . . . . . Projectile 12 | . . . 10 2 AOE 22 | . . . . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1536 | 81 165 803 211 276 Wait 214 | . 15 112 30 57 Move 1194 | 69 135 653 136 201 Hop . | . . . . . Pick Up 19 | 6 1 8 3 1 Fast Attach 16 | 6 2 5 3 . Attach 5 | . 1 . 2 2 Detach . | . . . . . Swap 6 | . 2 2 2 . Drop 23 | . 8 3 11 1 Fire 59 | . 1 20 24 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 230 | -10/Materials | Entered Mines 230 | -10/Mines | Accompanied by 1 ally 235 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 332 | -10/Mines | Discovered new exit (range 9) 545 | -10/Mines | Discovered new exit (range 8) 551 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 609 | -10/Mines | Lost 4 parts (1p1n1u1w) 1072 | -10/Mines | Entered Materials 1072 | -9/Materials | Accompanied by 2 allies 1072 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -9/Materials | Identified exit to Mines 1216 | -9/Materials | Repaired Lgt. Ion Engine 1310 | -9/Materials | Entered Mines 1310 | -9/Mines | Accompanied by 1 ally 1336 | -9/Mines | Received a Mining Laser from a helpful Derelict 1379 | -9/Mines | Learned location of Zion (-7) 1477 | -9/Mines | Assembled infested the area 1496 | -9/Mines | Discovered new exit (range 7) 1521 | -9/Mines | Identified exit to Materials 1531 | -9/Mines | Lost 4 parts (1p1n1u1w) 1553 | -9/Mines | Core integrity fell below 50% 1582 | -9/Mines | Core integrity fell below 20% 1584 | -9/Mines | Core destroyed Last Messages --------------- 01560_ K-01 Serf collects debris. 01561_ U-05 Engineer lays Concrete. 01562_ R-06 Scavenger collects Ion Engine. 01563_ U-05 Engineer lays Concrete. 01563_ K-01 Serf collects debris. 01564_ U-05 Engineer lays Concrete. 01565_ U-05 Engineer builds a Wall. 01566_ K-01 Serf collects debris. 01566_ R-06 Scavenger collects Aluminum Leg. 01568_ U-05 Engineer builds a Wall. 01569_ The unstable cave ceiling collapses. 01570_ K-01 Serf collects debris. 01572_ U-05 Engineer builds a Wall. 01573_ K-01 Serf collects debris. 01575_ The unstable cave ceiling collapses. 01576_ K-01 Serf collects debris. 01577_ U-05 Engineer builds a Wall. 01580_ K-01 Serf collects debris. 01582_ U-05 Engineer lays Concrete. 01584_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????####????????????????? | | ???????????????????????????## ###??????????????? | | ???????????????????######### # ###????????????? | | ?????????????????### ### ###???????????? | | ?????????????????# # ##??????????? | | ?????????????????# " kk #??######??? | | ?????????????????# "" # ## #??# | | ?????????????????# " @t ## #### | | ?????????????????# ### | | ?????????????????# """ """u# # | | ?????????????????# """ """ #### | | ?????????????????# """ """ # #?## | | ?????????????????# ###! ###### ### #?# | | ????????????????? #?# ##??????### #?# | | ?????????????????###########?####?????????# #?# | | ??????????????????????????????????????????# #?# | | ??????????????????????????????????????????# #?# | | ??????????????????????????????????????????# #?# | | ??????????????????????????????????????????# #?## | | ??????????????????????????????????????????# #??# | | ??????????????????????????????????????????# #??# | | ??????????????????????????????????????????# #??# | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ##?? | | ??????????????????????????????????????????# ## | | ?????????????????????????????????????????## # | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 28 | . 7 3 7 11 Parts Lost 13 | . . 1 . 12 Damage Taken 1592 | . . 71 . 1521 Core 275 | . . 28 . 247 Player 2/Cogmind (%) 57 | . . 38 . 63 Absorbed by Shields . | . . . . . Damage Inflicted 559 | . . 207 131 221 Player 2/Cogmind (%) 28 | . . 37 17 33 Combat Hostiles Destroyed 6 | . . 1 1 4 Player 2/Cogmind (%) 26 | . . 33 8 50 Game ------ Seed AngularCompositeFalx Manual? 0 Play Time 00:11:27 Cumulative 302.7 hours Start 2020.09.28 @ 20:15:12 End 2020.09.28 @ 20:26:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 165 Rogue 8 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: a41289f0-d9c1-4028-8d5b-ec499e4e1a66