Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 16:28:57 Player: KaiserChief Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (1021) 1021 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5576 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 94/300 Energy 275/275 System Corruption 0% Temperature Critical (1837) Movement Core (500) Ox9 Location -7/DSF Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Small Storage Unit Structural Scanner Machine Analyzer Sensor Array EM Shield PSU Rigger > --- WEAPON (2) ------- Pulse Rifle Magnetic Acceleration Cannon > --- INVENTORY (8) ---- Light Deuterium Engine Nuclear Core Scrap Suit Advanced Terrain Scan Processor EM Pulse Cannon Proton Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Machine Analyzer Sensor Array EM Shield PSU Rigger > --- WEAPON ----------- Pulse Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Scrap Suit Advanced Terrain Scan Processor EM Pulse Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . . . 2 2 . Weapon . | . . . . . . . . . Parts Attached 35 | 3 8 9 1 . . 4 2 8 Power 5 | 1 1 1 . . . 1 . 1 Engine 5 | 1 1 1 . . . 1 . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 2 5 . . . . . 2 Treads . | . . . . . . . . . Leg 5 | . 2 1 . . . . . 2 Wheel 6 | 2 . 4 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | . 2 1 1 . . 3 1 1 Device 5 | . 1 . 1 . . 1 1 1 Storage 1 | . 1 . . . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 10 | . 3 2 . . . . 1 4 Energy Gun 4 | . 1 2 . . . . 1 . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 18 | . 4 2 2 . . 2 . 8 Power 3 | . 1 1 . . . . . 1 Propulsion 8 | . 2 . 2 . . 1 . 3 Utility 1 | . . . . . . . . 1 Weapon 6 | . 1 1 . . . 1 . 3 Highest Loss Streak 7 | . 1 1 2 . . 2 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 3 7 8 6 7 5 5 5 Power 1 | . . . 1 1 1 1 1 1 Propulsion . | . . 2 2 . . . . . Utility 4 | . 1 4 5 5 6 4 2 2 Weapon . | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 1 . . 1 1 1 5 Power 3 | . . . . . . 1 . 2 Propulsion 1 | . . 1 . . . . . . Utility 4 | . . . . . 1 . 1 2 Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 79 97 94 100 100 94 86 76 Engine 9 | . 12 10 11 11 11 9 7 5 Leg 14 | . 8 . . 22 22 18 15 11 Wheel 19 | . 5 43 38 22 22 15 7 1 Device 12 | . 9 2 9 11 11 9 20 26 Storage 10 | . 14 11 11 11 11 9 7 7 Processor 2 | . . . . . . 8 7 7 Protection 2 | . . 7 1 . . 8 7 1 Energy Gun 8 | . 11 7 11 11 11 6 3 5 Energy Cannon 8 | . 1 11 11 11 11 9 7 . Ballistic Gun 2 | . 13 4 . . . . . . Peak Build Rating 34 | 3 8 12 12 11 12 25 28 34 Average Rating 14 | 2 5 10 10 11 11 21 24 29 On Entrance 11 | . 3 8 12 11 11 12 16 28 Naked Turns . | . . . . . . . . . Heaviest Build 30 | 3 13 21 21 17 17 23 25 30 Greatest Support 40 | 26 26 40 40 20 20 20 10 20 Greatest Overweight (x) 9 | . 3 . . . . 1 2 9 Average Overweight (x) . | . 1 . . . . 1 1 1 Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 7 8 8 7 8 Average Carried 6 | 2 3 7 7 6 7 6 6 6 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 6 7 8 6 6 7 Class Distribution -------------------- 71% | Mutant 11% | Scavenger-Mutant 8% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Matter Collected 997 | 230 110 123 61 . . 124 . 349 Remotely . | . . . . . . . . . Salvage Created 892 | . 327 191 51 . . 155 . 168 Parts 47 | . 24 8 2 . . 5 . 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 29 | . 11 4 3 . . 2 . 9 Melee 1 | . . . 1 . . . . . Guns 17 | . 10 3 1 . . . . 3 Cannons 7 | . 1 1 1 . . 2 . 2 AOE 4 | . . . . . . . . 4 Classes Destroyed 8 | . 3 1 . . . 1 . 3 Mechanic 1 | . 1 . . . . . . . Watcher 1 | . . . . . . 1 . . Swarmer 11 | . 5 . 3 . . . . 3 Grunt 10 | . 6 2 . . . . . 2 Sentry 4 | . . 2 . . . 2 . . Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 7 | . 7 3 2 . . 1 . 3 Combat Bots Only 4 | . 4 3 2 . . 1 . 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 183 | . 68 32 19 . . 20 . 44 Missed 54 | . 19 10 5 . . 8 . 12 Hits 129 | . 49 22 14 . . 12 . 32 Projectile 129 | . 49 22 14 . . 12 . 32 Critical Strikes 1 | . . 1 . . . . . . Damage Taken 2550 | . 506 328 112 . . 191 . 1413 Core 900 | . 98 18 13 . . 14 . 757 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 12 | . . 12 . . . . . . Core Remaining (%) 87 | 100 60 . . . 92 97 . . Volleys Fired 110 | . 48 17 10 . . 13 . 22 Largest 2 | . 2 2 2 . . 2 . 2 Hottest 116 | . 80 116 116 . . 116 . 107 Shots Fired 212 | . 96 34 20 1 . 21 . 40 Gun 139 | . 92 17 10 . . 8 . 12 Cannon 60 | . 4 17 10 1 . 13 . 15 Launcher 13 | . . . . . . . . 13 Special . | . . . . . . . . . Kinetic 66 | . 48 3 . . . . . 15 Thermal 133 | . 48 31 20 1 . 21 . 12 Explosive 13 | . . . . . . . . 13 Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | . 9 10 7 . . 6 . 10 Robot Miss Streak 11 | . 11 3 3 . . 1 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 123 | . 48 23 14 . . 16 . 22 Core Hits 60 | . 22 7 3 . . 6 . 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 2 3 2 . . . . 1 Burn 7 | . 2 3 2 . . . . . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2515 | . 512 346 232 . . 263 . 1162 Guns 992 | . 478 170 116 . . 88 . 140 Cannons 743 | . 34 176 103 . . 175 . 255 Explosions 767 | . . . . . . . . 767 Melee . | . . . . . . . . . Ramming 13 | . . . 13 . . . . . Kinetic 469 | . 191 23 . . . . . 255 Thermal 1266 | . 321 323 219 . . 263 . 140 Explosive 767 | . . . . . . . . 767 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 . . . Average Corruption 1 | . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . 4 2 . . . Message Errors 1 | . . . . 1 . . . . Matter Fused 2 | . . . . 1 1 . . . Data Loss (major) 2 | . . . . 1 1 . . . Misfires 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 52 | . . . 10 . . . . 42 Projectiles 29 | . . . 9 . . . . 20 Explosions 22 | . . . . . . . . 22 Melee 1 | . . . 1 . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 232 | . . . 6 . . . . 226 Shots 6 | . . . . . . . . 6 Rammed 2 | . . . 2 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1837 | . 156 345 405 14 . 289 . 1837 Average Temperature 200 | . 47 151 236 10 . 121 . 619 Received Heat Transfer 414 | . 192 150 . . . 45 . 27 Effects 39 | . . 1 2 . . . . 36 Shutdowns 5 | . . . . . . . . 5 Interference 9 | . . . . . . . . 9 Matter Decay 9 | . . 1 1 . . . . 7 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 4 | . . . 1 . . . . 3 Damage (major) 5 | . . . . . . . . 5 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 15 | . 2 6 1 . . 6 . . Heat Transferred 3589 | . 1073 962 666 . . 592 . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 159 | . 105 61 30 . . 30 5 159 Initial 39 | . . 39 5 . . . . . Average 28 | . 62 18 11 . . 7 . 103 Influence Increases 822 | . 305 136 70 . . 67 5 239 Destroy 0b10 Robot/C 580 | . 220 80 60 . . 40 . 180 Destroy 0b10 Robot/NC 10 | . 5 . . . . 5 . . Destroy Leader 142 | . 50 30 10 . . 22 . 30 Successful Hack 15 | . . 10 . . . . 5 . Destroy Structure 30 | . . 1 . . . . . 29 Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 30 | . 30 . . . . . . . Influence Decreases 663 | . 210 217 64 20 . 67 5 80 Entered New Map 85 | . . 56 9 20 . . . . Time Decay 418 | . 170 141 35 . . 67 5 . Lost Part 160 | . 40 20 20 . . . . 80 Squads Dispatched 4 | . 2 . . . . . . 2 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Distress Signals 3 | . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 45 | . 24 5 3 . . 4 . 9 Peak Tracking Total 7 | . 7 3 3 . . 2 . 4 Tactical Retreats 2 | . 2 . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 8 | . . . . . . 3 . 5 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 10 | . 1 5 . 1 . 2 1 . Terminals 7 | . 1 3 . . . 2 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 1 15 . 1 . 4 1 . Successful 13 | . 1 8 . 1 . 2 1 . Failed 9 | . . 7 . . . 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 13 | . 1 7 . . . 4 1 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . 5 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 3 . 1 . 2 1 . Robot Analysis 2 | . 1 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . Maintenance Status 1 | . . . . . . 1 . . Reinforcement Status 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 2 . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 2844 | . 275 71 152 690 676 279 342 359 Sensors 698 | . . . . . . . 342 356 Structural 2639 | . 275 71 152 690 676 92 342 341 Machine Analysis 975 | . . . . . . 274 342 359 Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Turns Passed 3420 | 55 397 435 156 690 676 279 342 390 Spaces Moved 2466 | 53 150 300 130 862 426 153 236 156 Core 69 | 5 44 . . . . . . 20 Treads . | . . . . . . . . . Legs 165 | . 69 . . . . . . 96 Wheels 2232 | 48 37 300 130 862 426 153 236 40 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 80 80 80 80 95 95 110 Average Speed 94 | 86 149 80 80 80 80 95 106 187 Slowest Speed 500 | 90 200 80 80 80 80 95 110 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 34 29 30 91 75 16 4 97 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 46 | . . . . . . . . 46 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 46 | . . . . . . . . 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total 3351 | 62 236 461 161 862 761 266 327 215 Wait 667 | . 19 125 15 . 334 85 84 5 Move 2458 | 52 149 299 129 861 425 152 235 156 Hop . | . . . . . . . . . Pick Up 42 | 7 12 7 1 1 1 2 4 7 Fast Attach 3 | . . 1 . . . . . 2 Attach 29 | 3 8 4 2 . . 4 3 5 Detach 2 | . . . . . . 2 . . Swap 10 | . . 4 1 . . 3 . 2 Drop 10 | . . 4 1 . 1 2 1 1 Fire 110 | . 48 17 10 . . 13 . 22 Melee . | . . . . . . . . . Ram 2 | . . . 2 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap 8 | . . . . . . 3 . 5 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 13) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Propulsion x2 550 | -9/Materials | Repaired Structural Scanner 826 | -9/Materials | Discovered new exit (range 15) 888 | -9/Materials | Entered Mines 909 | -9/Mines | Learned Materials trap positions 955 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1036 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1036 | -9/Mines | Discovered new exit (range 6) 1044 | -9/Mines | Entered Exiles 1057 | -9/Exiles | Discovered new exit (range 15) 1083 | -9/Exiles | Met 8R-AWN 1095 | -9/Exiles | Met EX-HEX 1122 | -9/Exiles | Met EX-BIN 1133 | -9/Exiles | Aligned with FarCom system 1134 | -9/Exiles | Given EX-Vault access code 1153 | -9/Exiles | Opened EX-Vault 1157 | -9/Exiles | Found PSU Rigger 1174 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1199 | -9/Exiles | Met EX-DEC 1228 | -9/Exiles | Discovered new exit (range 11) 1278 | -9/Exiles | Visited The Gauntlet 1734 | -9/Exiles | Left Exiles lab with PSU Rigger 1734 | -9/Exiles | Entered Mines 1938 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1940 | -8/Mines | Found Scrap Suit 2390 | -8/Mines | Discovered new exit (range 9) 2410 | -8/Mines | Entered Materials 2410 | -8/Materials | Evolved 2 slots: Utility x2 2411 | -8/Materials | Loaded intel: 22 trap records 2684 | -8/Materials | Discovered new exit (range 3) 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Utility x2 2748 | -7/Factory | Build established: Scavenger-Mutant 2785 | -7/Factory | Identified exit to DSF 3031 | -7/Factory | Entered DSF 3059 | -7/DSF | Additional patrols routed to DSF 3129 | -7/DSF | Lost 7 parts (1p3n1u2w) 3277 | -7/DSF | Sterilization system engaged 3297 | -7/DSF | Ambient heat levels rising (+10) 3304 | -7/DSF | Discovered new exit (range 15) 3312 | -7/DSF | Ambient heat levels rising (+10) 3327 | -7/DSF | Ambient heat levels rising (+10) 3342 | -7/DSF | Ambient heat levels rising (+10) 3357 | -7/DSF | Ambient heat levels rising (+10) 3372 | -7/DSF | Ambient heat levels rising (+10) 3387 | -7/DSF | Ambient heat levels rising (+10) 3402 | -7/DSF | Ambient heat levels rising (+10) 3407 | -7/DSF | Core integrity fell below 50% 3412 | -7/DSF | Core integrity fell below 20% 3417 | -7/DSF | Ambient heat levels rising (+10) 3422 | -7/DSF | Core destroyed Last Messages --------------- Aluminum Leg broken. Overheating: Short circuit. ALERT: Ambient heat levels +10. Overheating: Core damaged (-126). Overheating: Matter decay (-20). Overheating: Core damaged (-119). Power failure, Deuterium Engine shutdown. Overheating: Aluminum Leg damaged (-6). Overheating: Core damaged (-105). Overheating: Sml. Storage Unit damaged (-8). Overheating: Structural Scanner damaged (-1). Overheating: Aluminum Leg damaged (-6). ALERT: Ambient heat levels +10. Overheating: Matter decay (-21). Overheating: Structural Scanner damaged (-2). Power failure, Deuterium Engine shutdown. Aluminum Leg broken. Overheating: Short circuit. Overheating: Matter decay (-11). Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????### # # # !!#! | | ?????????????????### #### | | ??????????????????### #### | | ??????????????????### # ### | | ???????????????????### ####### | | ???????????????????##]] ## | | ???????????????????##]] # # ## | | ?????################]] ### | | ?????################# ####### | | ?????## ## #!!!## % ##!!!# | | ?????## ## #!!!## % #! !# | | ?????## == [%% | | ?????## ![ *[ * | | ?????## % | | ?????##!! ##!!!# ]]## ##!!!# | | ?????##!! ##!!!#]]]### ###!!!# | | ?????#### ############ ######## | | ?????### !!########!! !!###### | | ??????## !!##????##!! !!##???? | | ??????## !!##????##!! !!##???? | | ??????### ####????#### ^####???? | | ??????##! ##????##%% ##???? | | ??????##! ########% ##???? | | ?????#### ##########%% ##???? | | ?????#### ###!!#!!!### ####???? | | ?????##""@ ##!!#!!!### ####???? | | ????""""" ##???? | | ????"##""< ##???? | | ????###"""""## #!!!#* !!##???? | | ?????##"""""#########** !!##???? | | ?????#####"###################???? | | ?????#####"###?????###########???? | | ????????#""##????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 25 Evasion (%) 55 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 40% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaTerrabombFlamer Manual? 0 Play Time 00:36:05 Cumulative 15.4 hours Start 2025.06.01 @ 15:54:47 End 2025.06.01 @ 16:28:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e14c152a-b0f0-4531-92a7-f340468528b5