Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 23:16:44 Player: Pogmind Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (246) 1230 Value Destroyed (8136) 8136 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 12966 Bonus ------- High Alert Combat Kills 1268 Follower Combat Kills 14 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -2522 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 150/150 System Corruption 0% Temperature Cool (97) Movement Treading (250) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Mass Driver > --- INVENTORY (25) --- Cold Fusion Reactor Improved Treads Advanced Treads Improved Cooling System Improved Cooling System YI-UF0's Bottomless Matter Pit (1500) Experimental Core Analyzer Improved Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Reactive Plating Advanced Shield Generator System Purifier Mini Drone Bay (1/3) Supersonic Drone Bay (1/1) Mass Driver Enhanced Gauss Cannon Rocket Launcher Missile Launcher Datajack Field Lobotomy Kit (5) Scythe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Cold Fusion Reactor Improved Treads Armored Treads Advanced Treads Improved Cooling System Improved Cooling System YI-UF0's Bottomless Matter Pit Experimental Core Analyzer Improved Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Reactive Plating Reflective Plating Advanced Shield Generator System Purifier Mini Drone Bay Supersonic Drone Bay Heavy Mass Driver Rocket Launcher Missile Launcher Datajack Field Lobotomy Kit Scythe [Rating: 53] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 223 | 7 10 11 22 6 30 9 71 21 30 6 Power 16 | 1 2 . 2 . 4 . 6 1 . . Engine 9 | 1 2 . 2 . 1 . 3 . . . Core 4 | . . . . . 2 . 1 1 . . Reactor 3 | . . . . . 1 . 2 . . . Propulsion 39 | 2 2 2 6 . 5 . 17 4 1 . Treads 37 | 2 2 2 6 . 5 . 15 4 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . Flight 1 | . . . . . . . 1 . . . Utility 73 | 2 3 3 5 3 11 2 19 5 15 5 Device 21 | 1 . . . 1 4 . 7 1 5 2 Storage 7 | 1 3 1 1 . . . . . 1 . Processor 1 | . . . . . . . . . 1 . Hackware 3 | . . . . . . . 1 . 2 . Protection 41 | . . 2 4 2 7 2 11 4 6 3 Artifact . | . . . . . . . . . . . Weapon 95 | 2 3 6 9 3 10 7 29 11 14 1 Energy Gun 9 | . . . 2 . . . 7 . . . Energy Cannon 3 | . . 1 . . . . 2 . . . Ballistic Gun 21 | 2 . 1 2 . 5 3 8 . . . Ballistic Cannon 32 | . 3 3 5 2 . 1 4 6 7 1 Launcher 12 | . . 1 . 1 2 3 2 . 3 . Special Weapon 3 | . . . . . 3 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 6 5 3 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 8 | . . 1 4 . 2 . 1 . . . Parts Lost 40 | . 1 . 6 . 12 2 12 5 2 . Power 5 | . 1 . . . 2 . 1 1 . . Propulsion 12 | . . . 1 . 5 . 4 2 . . Utility 15 | . . . 3 . 3 1 5 2 1 . Weapon 8 | . . . 2 . 2 1 2 . 1 . Highest Loss Streak 9 | . 1 . 1 . 9 1 3 2 1 . To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 93 100 99 100 99 90 Engine 6 | . 14 14 11 11 4 . 3 8 . . Core 4 | . . . . . 6 11 5 . 9 9 Treads 33 | . 27 28 33 33 32 33 35 36 36 36 Device 6 | . 14 8 . . 4 . 9 9 9 . Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Protection 16 | . . 5 22 21 17 21 17 17 17 26 Energy Gun 1 | . . . . . . . 4 . . . Ballistic Gun 5 | . 3 . . 11 14 11 10 . . . Ballistic Cannon 11 | . 23 26 21 10 . 10 1 11 15 9 Slashing Weapon 1 | . . . . . . . . 5 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 129 | 12 54 59 100 101 117 118 122 117 121 129 Greatest Support 82 | 40 40 40 60 60 60 60 80 82 82 80 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 20 20 25 25 25 25 25 25 25 Most Carried 25 | 4 20 20 25 25 25 25 25 25 25 25 Average Carried 22 | 2 14 19 20 24 20 24 23 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 4 20 20 25 25 25 25 25 25 24 24 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 10272 | 318 830 627 1905 718 1032 199 1802 949 1348 544 Remotely . | . . . . . . . . . . . Salvage Created 7337 | 117 747 150 1530 202 306 401 1907 561 1294 122 Parts 415 | 9 50 6 90 8 23 23 108 22 72 4 Haulers Intercepted 8 | . 1 . 3 . . . 3 . 1 . Recyclers Shooed 10 | . 2 . 5 . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 183 | . 21 5 32 7 1 11 45 23 35 3 Melee 3 | . . . . . . . . . 3 . Guns 39 | . 4 . . 1 . 1 33 . . . Cannons 106 | . 17 2 32 4 . . 5 23 20 3 AOE 35 | . . 3 . 2 1 10 7 . 12 . Classes Destroyed 19 | 2 6 1 3 . 3 1 . 1 2 . Worker 5 | . . . 2 1 . . 2 . . . Builder 5 | . 1 . 2 . . . 1 . 1 . Tunneler 7 | 2 . . 1 1 . . 1 . 2 . Hauler 8 | . 1 . 3 . . . 3 . 1 . Recycler 15 | 1 2 . 4 . . 3 3 . 2 . Mechanic 1 | . . . . . . . . . 1 . Operator 3 | . 1 . 1 . . . . . 1 . Turret 1 | . . . . . 1 . . . . . Watcher 15 | . 2 . 5 . . . 4 . 4 . Swarmer 39 | . 9 3 1 2 . 7 14 . 3 . Cutter 2 | . . . . . . . . 2 . . Grunt 95 | . 12 . 18 4 . 2 21 14 22 2 Brawler 4 | . . . 1 1 . 1 1 . . . Duelist 5 | . . . 2 . . . 2 . 1 . Sentry 29 | . . 2 10 . . . 6 5 6 . Specialist 2 | . . . . . . . . . 2 . Hunter 6 | . . . . . . 1 1 2 1 1 Zionite 3 | . . . . . 3 . . . . . Assembled 7 | . . . . . 7 . . . . . Best Kill Streak 9 | 2 6 3 4 3 1 5 9 5 7 2 Combat Bots Only 5 | . 5 3 4 3 1 4 4 5 5 2 Max Kills in Single Turn 6 | 1 1 2 2 2 6 4 2 2 4 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 . 2 1 4 2 . 3 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed 4 | . . 1 . . 3 . . . . . YI-UF0 (-10/Mines) EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 9538 | . 440 435 1000 144 1840 242 2734 1346 1201 156 Core 996 | . 68 91 47 23 182 30 252 156 130 17 Absorbed by Shields 37 | . . . . . . . . 37 . . Regen/Repaired (Parts) 206 | . 206 . . . . . . . . . Core Remaining (%) 55 | 100 . 36 . . . 29 . . . . Volleys Fired 618 | 12 47 41 109 15 68 17 166 55 78 10 Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 Hottest 138 | 40 70 100 70 60 46 62 138 88 114 75 Shots Fired 1146 | 24 94 56 216 29 134 28 318 109 128 10 Gun 455 | 24 14 22 . 14 127 14 240 . . . Cannon 658 | . 80 32 216 14 . 8 68 109 121 10 Launcher 28 | . . 2 . 1 2 6 10 . 7 . Special 5 | . . . . . 5 . . . . . Kinetic 1064 | 24 94 46 216 28 127 22 267 109 121 10 Thermal 54 | . . 8 . . 5 . 41 . . . Explosive 28 | . . 2 . 1 2 6 10 . 7 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | 5 5 21 13 12 15 6 14 7 15 5 Robot Miss Streak 11 | 5 5 4 4 1 5 3 3 11 4 1 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 4 | . 2 . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . Shots Hit Robots 799 | 10 48 41 136 24 90 13 232 98 103 4 Core Hits 453 | 4 25 13 60 12 33 20 104 112 67 3 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 30 | . 2 1 5 1 . 1 7 . 10 3 Burn 2 | . . . . . . . 2 . . . Destroy 3 | . 1 . . . . . 2 . . . Blast 23 | . 1 1 5 1 . 1 1 . 10 3 Sever 2 | . . . . . . . 2 . . . Melee Attacks 49 | . . . . . . . 11 24 14 . Impact . | . . . . . . . . . . . Slashing 44 | . . . . . . . 11 24 9 . Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 7 . 6 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19564 | 120 876 972 2665 551 1578 762 5208 1754 4762 316 Guns 5002 | 120 99 256 . 203 1266 105 2953 . . . Cannons 10204 | . 760 496 2572 234 . 95 951 1754 3026 316 Explosions 3323 | . . 174 . 76 310 543 790 . 1430 . Melee 683 | . . . . . . . 434 . 249 . Ramming 350 | . 17 46 93 38 . 19 80 . 57 . Kinetic 14621 | 120 859 627 2572 437 1266 200 3444 1754 3026 316 Thermal 587 | . . 125 . . 2 . 460 . . . Explosive 3323 | . . 174 . 76 310 543 790 . 1430 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 683 | . . . . . . . 434 . 249 . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 2 2 2 . 4 1 . . Average Corruption 2 | . . . 2 2 1 . 2 1 . . Corruption Purged 7 | . . . . . 2 . 4 1 . . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . . . 17 21 20 . 2 . . . Message Errors 11 | . . . 6 2 3 . . . . . Matter Fused 20 | . . . 8 7 5 . . . . . Heat Flow Errors 6 | . . . . 2 3 . 1 . . . Energy Discharges 9 | . . . 1 3 4 . 1 . . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 11 | . . . 1 7 3 . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 325 | . 31 . 45 . . 17 136 . 96 . Projectiles 156 | . 31 . 45 . . . 28 . 52 . Explosions 127 | . . . . . . 17 66 . 44 . Melee 42 | . . . . . . . 42 . . . Knockbacks 132 | . 11 . 37 1 . 2 15 41 25 . Impact 7 | . 1 . 2 1 . . 1 . 2 . Kinetic 117 | . 9 . 32 . . 2 13 39 22 . Secondary 8 | . 1 . 3 . . . 1 2 1 . Self-Inflicted Damage 119 | . . 16 . . . 44 11 . 48 . Shots 5 | . . 1 . . . 2 1 . 1 . Rammed 44 | . 5 9 9 3 . 5 6 . 7 . Targets Rammed 51 | . 6 9 12 5 . 5 7 . 7 . Kicked . | . . . . . . . . . . . Crushed 7 | . 1 . 3 2 . . 1 . . . Highest Temperature 333 | . 105 229 183 204 279 225 187 5 23 333 Average Temperature 60 | . 28 122 53 87 86 87 26 3 9 84 Received Heat Transfer 3020 | . 72 135 411 69 36 27 1179 533 531 27 Effects 1 | . . 1 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . . Heat Transferred 1229 | . . 185 . . 18 . 1026 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 2009 | 15 337 109 355 137 . 276 862 2009 1121 477 Initial 978 | . 9 109 . 57 . . . 560 978 362 Average 371 | 6 197 43 142 46 . 79 450 1170 413 418 Maximum Alert Level 5 | . 1 . 1 . . 1 3 5 4 2 Low Security (%) 44 | 100 34 100 91 100 . 89 15 . 14 . Level 1 20 | . 65 . 8 . . 10 23 . 43 43 Level 2 22 | . . . . . . . 50 19 32 56 Level 3 7 | . . . . . . . 10 29 9 . Level 4 2 | . . . . . . . . 25 . . Level 5 2 | . . . . . . . . 26 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 6 1 5 . . . 10 . 7 . Investigation 10 | . 3 1 2 . . . 2 . 2 . Extermination . | . . . . . . . . . . . Reinforcement 14 | . 3 . 3 . . . 4 . 4 . Assault 2 | . . . . . . . 1 . 1 . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 18 | . 2 . 4 . . . 7 . 5 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 278 | . 37 5 50 9 9 11 77 23 53 4 Peak Tracking Total 5 | . 4 3 4 4 4 4 5 4 4 3 Tactical Retreats 23 | . . . 2 . 8 . 11 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 18 | . 1 . 2 . . . 2 8 . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 5 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 20 | . . 1 4 1 6 . 1 4 3 . Max in Single Turn 2 | . . 1 1 1 2 . 1 1 2 . Garrison Relay 4 | . . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 48 | . 8 1 10 2 2 . 8 4 13 . Terminals 33 | . 5 . 8 1 . . 6 4 9 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . 2 . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 116 | . 22 1 23 3 2 . 15 11 39 . Successful 57 | . 15 1 13 2 2 . 5 1 18 . Failed 59 | . 7 . 10 1 . . 10 10 21 . Catastrophic 11 | . 2 . 2 . . . 2 2 3 . Database Lockouts . | . . . . . . . . . . . Manual 52 | . 16 . 14 2 1 . 6 . 13 . Terminals 87 | . 15 . 20 2 . . 13 11 26 . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 4 . . . . . . . 5 . Recycling Units 4 | . 3 . 1 . . . . . . . Scanalyzers 8 | . . . 2 . . . 1 . 5 . Garrison Access 4 | . . . . . . . 1 . 3 . Terminal Hacks 33 | . 6 1 8 2 2 . 2 1 11 . Record 3 | . . . . . 1 . . . 2 . Part Schematic 2 | . 1 . . 1 . . . . . . Robot Schematic 2 | . 1 . 1 . . . . . . . Robot Analysis 4 | . 2 . . . . . . . 2 . Open Door 2 | . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 4 | . . . 3 . . . 1 . . . Unreport Threat 5 | . . . 2 . . . . . 3 . Locate Traps 2 | . . . 1 . . . . . 1 . Hauler Manifests 4 | . 1 . 1 . . . 1 . 1 . Zone Layout 2 | . . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 4 . . . . . . . 1 . Scan Component 3 | . 2 . . . . . . . 1 . Repair 2 | . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . 1 . 4 . Insert Component 4 | . . . 1 . . . 1 . 2 . Analyze 3 | . . . 1 . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 9 | . 5 . 3 . . . 1 . . . Terminals 6 | . 3 . 2 . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 4 | . 1 . 2 . . . 1 . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 39 | . 6 . 8 1 . . 8 4 12 . Full Trace Events 8 | . 1 . . . . . . 4 3 . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . 1 . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 1 1 . . . . 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . Time 52 | . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 2 . Part Schematics Acquired 3 | . . . 1 . . . . . 2 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 5 . purge_threat 5 | . . . . . . . . . 5 . Relay Couplers Released 18 | . . . . . . . . 18 . . Machine Destruction 18 | . . . . . . . . 18 . . Attached 2 | . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 4 | . . . . 4 . . . . . . Largest Group 4 | . . . . 4 4 . . . . . Highest-Rated Group 71 | . . . . 71 71 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders 7 | . . . . . 2 . . . 5 . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . 3 . RETURN 2 | . . . . . . . . . 2 . Ally Attacks 117 | . . . . 4 113 . . . . . Total Damage 708 | . . . . 63 645 . . . . . Kills 5 | . . . . 2 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 4 | . 2 . . . . . . . 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches 8 | . . . . . . . . . 8 . Drone Recoveries 6 | . . . . . . . . . 6 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 25209 | 147 1686 1574 3751 1553 2426 1429 6697 2468 3085 393 Spaces Moved 9178 | 61 743 592 1787 619 891 565 1917 915 949 139 Core 3 | 3 . . . . . . . . . . Treads 9175 | 58 743 592 1787 619 891 565 1917 915 949 139 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 240 240 236 243 250 Average Speed 223 | 154 184 240 178 240 240 240 240 238 245 250 Slowest Speed 250 | 160 240 240 240 240 240 240 240 243 250 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 78 | 6 97 100 98 97 88 100 91 83 75 30 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 1 2 1 . . . . . Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 7 | . . 2 . 3 . 2 . . . . Spaces Dug 31 | . . 9 . . . 11 5 . 3 3 Terrain Destroyed 281 | . . 13 . 9 8 56 78 . 110 7 Melee 6 | . . . . . . . 4 . 2 . Projectile 57 | . . 3 . . . 2 5 . 40 7 AOE 218 | . . 10 . 9 8 54 69 . 68 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 12634 | 89 969 686 2129 655 1039 602 3694 1053 1549 169 Wait 2210 | 6 120 10 143 4 22 3 1446 7 446 3 Move 9169 | 60 742 591 1786 618 890 564 1916 914 949 139 Hop . | . . . . . . . . . . . Pick Up 152 | 4 28 10 30 3 17 3 31 13 12 1 Fast Attach 41 | 7 5 2 5 1 3 . 16 . 2 . Attach 70 | . 2 . 14 1 15 2 20 7 8 1 Detach 23 | . 2 . 3 . 5 . 9 1 2 1 Swap 112 | . 3 9 3 4 12 7 35 14 20 5 Drop 122 | . 14 14 24 4 7 1 37 9 11 1 Fire 618 | 12 47 41 109 15 68 17 166 55 78 10 Melee 49 | . . . . . . . 11 24 14 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 51 | . 6 9 12 5 . 5 7 . 7 . Escape Stasis 17 | . . . . . . . . 9 . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 148 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 5) 620 | -10/Materials | Discovered new exit (range 5) 816 | -10/Materials | Discovered new exit (range 13) 967 | -10/Materials | Discovered new exit (range 12) 1124 | -10/Materials | Repaired Lgt. Treads 1151 | -10/Materials | Repaired Lgt. Treads 1834 | -10/Materials | Entered Mines 2223 | -10/Mines | Met a Derelict shopkeep closing up shop 2367 | -10/Mines | Discovered new exit (range 9) 2550 | -10/Mines | Learned Materials garrison access intel 2826 | -10/Mines | Core integrity fell below 50% 3117 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3247 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3320 | -10/Mines | Destroyed YI-UF0 3330 | -10/Mines | Found Prototype Storage 3330 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 3396 | -10/Mines | Discovered new exit (range 6) 3408 | -10/Mines | Entered Materials 3408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3955 | -9/Materials | Discovered new exit (range 10) 4089 | -9/Materials | Discovered new exit (range 10) 4346 | -9/Materials | Discovered new exit (range 5) 4969 | -9/Materials | Build established: Scavenger-Mutant 5134 | -9/Materials | Discovered new exit (range 12) 5729 | -9/Materials | Build established: Mutant 7159 | -9/Materials | Entered Mines 7168 | -9/Mines | Met a Derelict bent on vengeance 7222 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7504 | -9/Mines | Learned location of Storage (-8) 7637 | -9/Mines | Found a hidden stash of uninstalled traps 7686 | -9/Mines | Escorted by a lone wolf Derelict 7856 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7856 | -9/Mines | Discovered new exit (range 10) 8124 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8263 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8285 | -9/Mines | Learned location of Zion (-6) 8480 | -9/Mines | Identified exit to Materials 8703 | -9/Mines | Discovered new exit (range 5) 8712 | -9/Mines | Entered Exiles 8712 | -9/Exiles | Accompanied by 4 allies 8746 | -9/Exiles | Discovered new exit (range 15) 8936 | -9/Exiles | Met 8R-AWN 8977 | -9/Exiles | Met EX-HEX 9097 | -9/Exiles | Met EX-DEC 9323 | -9/Exiles | Met EX-BIN 9349 | -9/Exiles | Aligned with FarCom system 9352 | -9/Exiles | Given EX-Vault access code 9412 | -9/Exiles | Opened EX-Vault 9429 | -9/Exiles | Found Field Lobotomy Kit 9487 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9582 | -9/Exiles | Attacked by the Exiles 9589 | -9/Exiles | Allies destroyed EX-HEX 9664 | -9/Exiles | Lost 3 parts (1n1u1w) 9675 | -9/Exiles | Allies destroyed 8R-AWN 9849 | -9/Exiles | Core integrity fell below 50% 9870 | -9/Exiles | Lost 9 parts (2p4n2u1w) 10150 | -9/Exiles | Destroyed EX-DEC 10192 | -9/Exiles | Found Prototype Device 10192 | -9/Exiles | Identified System Purifier 10325 | -9/Exiles | Found Prototype Processor 10438 | -9/Exiles | Build established: Scavenger-Mutant 10550 | -9/Exiles | Found Supersonic Drone Bay 10801 | -9/Exiles | Found Deploy-a-Sentry 11138 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, Field Lobotomy Kit, Deploy-a-Sentry 11138 | -9/Exiles | Entered Mines 11181 | -8/Mines | Discovered exit to Materials (range 4) 11413 | -8/Mines | Discovered exit to Materials (range 8) 11432 | -8/Mines | Build established: Mutant 12567 | -8/Mines | Entered Materials 12567 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12568 | -8/Materials | Loaded intel: 1 garrison access location 12865 | -8/Materials | Build established: Scavenger-Mutant 14156 | -8/Materials | Lost 3 parts (3n) 14621 | -8/Materials | Lost 3 parts (1n2u) 15930 | -8/Materials | Discovered new exit (range 8) 16519 | -8/Materials | Discovered new exit (range 11) 16583 | -8/Materials | Garrison activated, responded to threat 17043 | -8/Materials | Identified exit to Garrison 17442 | -8/Materials | Identified Exp. Core Analyzer 18967 | -8/Materials | First assault squad dispatched 19264 | -8/Materials | Entered Garrison 19305 | -8/Garrison | Installed Relay Interface Framework 19328 | -8/Garrison | Triggered checkpoint 19370 | -8/Garrison | Garrison Relay disabled 19730 | -8/Garrison | Triggered checkpoint 19792 | -8/Garrison | Core integrity fell below 50% 19898 | -8/Garrison | Discovered new exit (range 10) 19952 | -8/Garrison | Triggered checkpoint 19974 | -8/Garrison | Garrison Relay disabled 20326 | -8/Garrison | Triggered checkpoint 20390 | -8/Garrison | Garrison Relay disabled 20434 | -8/Garrison | Discovered new exit (range 10) 20672 | -8/Garrison | Triggered checkpoint 20701 | -8/Garrison | Triggered checkpoint 20832 | -8/Garrison | Triggered checkpoint 20961 | -8/Garrison | Build established: Mutant 20985 | -8/Garrison | Garrison Relay disabled 21033 | -8/Garrison | Discovered new exit (range 8) 21732 | -8/Garrison | Entered Materials 21732 | -8/Materials | Discovered new exit (range 7) 22139 | -8/Materials | Core integrity fell below 20% 22189 | -8/Materials | Discovered new exit (range 13) 24014 | -8/Materials | Identified exit to Storage 24532 | -8/Materials | First assault squad dispatched 24712 | -8/Materials | Discovered new exit (range 12) 24815 | -8/Materials | Identified exit to Garrison 24817 | -8/Materials | Entered Garrison 25066 | -8/Garrison | Triggered checkpoint 25210 | -8/Garrison | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 25083_ Field strength at 70. 25085_ Field strength at 40. 25086_ Field strength at 10. 25087_ Stasis field depleted. 25095_ Triggered Stasis Trap. 25095_ A bubble of rippling energy engulfs the area. 25095_ Field strength at 70. 25097_ Field strength at 40. 25098_ Field strength at 10. 25099_ Stasis field depleted. 25182_ Extracted 150 matter. 25187_ Extracted 50 matter. 25192_ Extracted 15 matter. 25197_ Triggered Alarm Trap. 25197_ An alarm sounds. 25206_ X-62 Marksman Imp. Carbon-fiber Leg blasted off. 25209_ Slug penetrates X-62 Marksman. 25209_ X-62 Marksman suffers critical hit (Blast). 25209_ Destroyed Adv. Visual Processing Unit. 25210_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ########??????????????????????????????? | | #??????????????????????????????? | | #???????####???????????????????? | | #?????### #???????????????????? | | #### #?????#"# "???????????????????? | | ???# #?????#" "???????????????????? | | ???# #??????" "???????????????????? | | ???# #??????? "???????????????????? | | ???# #???????# "???????????????????? | | ???# #???????# #?????####??????????? | | ???# ######### #######!!##?????????? | | ???# ##@ !#?????????? | | ???# %x !#?????????? | | ???# ################;#!!##?????????? | | ???# #??????????????######??????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???#^ ^#??????????????????????????????? | | ???" #??????????????????????????????? | | ???" #??????????????????????????????? | | ???" #??????????????????????????????? | | ???# ???????????????????????????????? | | ???# ???????????????????????????????? | | ???? ???????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 20 Trap Extractor Capacity 6 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Scanalyzed Arm. Wheel | -9/Mines | Hacked Hvy. Mass Driver | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-10 Pest | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumImpactNanovents Manual? 0 Play Time 02:14:47 Cumulative 642.6 hours Start 2023.03.11 @ 17:45:25 End 2023.03.11 @ 23:16:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 59 Adventurer 5 Explorer 10 Win Type - Total 26 Types 6/7/5/0/3/1/3/0/1 Lore% 89 Gallery% 94 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee46f324-f080-4a5a-88d8-2c83d5a23a5a