Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 17:55:38 Player: Calasmeer Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (31) 155 Value Destroyed (907) 907 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8742 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1264/1450 Matter 132/300 Energy 3/100 System Corruption 6% Temperature Cool (-150) Movement Treading (180) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Heavy Siege Treads Heavy Siege Treads Gravmag Array Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Small Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Recoil Stabilizer > --- WEAPON (3) ------- Multinova Projection Cannon > --- INVENTORY (8) ---- Heavy Siege Treads Advanced Drone Bay (2/2) Hypervelocity Railgun Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Diametric Drive > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Small Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Reaction Control System System Shield > --- WEAPON ----------- Multinova Projection Cannon Light Antimatter Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Coolant Injector Advanced Recoil Stabilizer Drone Bay Advanced Drone Bay Hypervelocity Railgun Fusion Bomb Launcher [Rating: 147] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Heavy Siege Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Multinova Projection Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Antimatter Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . 1 Propulsion 6 | . . . . . 2 . 1 . . . 1 . 1 1 Utility 7 | . . . . . 2 1 1 2 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 90 | 8 6 1 . 2 7 3 13 7 4 . 8 17 6 8 Power 11 | 1 1 . . 1 1 . 1 1 1 . 2 1 1 . Engine 5 | 1 1 . . 1 1 . 1 . . . . . . . Core 3 | . . . . . . . . 1 1 . 1 . . . Reactor 3 | . . . . . . . . . . . 1 1 1 . Propulsion 30 | 2 3 . . 1 3 . 5 1 2 . 2 6 1 4 Treads 2 | . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover 21 | . . . . . 3 . 5 1 2 . 2 6 1 1 Flight 4 | . 2 . . 1 . . . . . . . . . 1 Utility 28 | 2 1 . . . 2 1 4 4 . . 4 3 3 4 Device 18 | 1 . . . . 1 . 1 4 . . 3 2 3 3 Storage 1 | 1 . . . . . . . . . . . . . . Processor 6 | . 1 . . . 1 1 2 . . . 1 . . . Hackware 2 | . . . . . . . 1 . . . . 1 . . Protection 1 | . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 3 1 1 . . 1 2 3 1 1 . . 7 1 . Energy Gun 5 | 1 . . . . . 1 2 . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 8 | 2 . . . . 1 . 1 . 1 . . 3 . . Ballistic Cannon 6 | . 1 . . . . 1 . 1 . . . 3 . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . 1 . . . . 1 2 1 Parts Lost 18 | . . . . 2 . . . 3 1 . . 4 . 8 Power 4 | . . . . 1 . . . . . . . . . 3 Propulsion 6 | . . . . . . . . 2 1 . . 1 . 2 Utility 6 | . . . . . . . . 1 . . . 3 . 2 Weapon 2 | . . . . 1 . . . . . . . . . 1 Highest Loss Streak 4 | . . . . 2 . . . 1 1 . . 2 . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 7 | 3 7 7 8 7 7 7 7 7 7 7 6 7 5 6 Power . | . 1 1 . . 1 2 . . 1 1 . . . . Propulsion 1 | 1 2 2 2 2 1 . . . . . . . . . Utility 3 | . 2 2 2 1 1 1 4 5 5 5 5 4 1 3 Weapon 1 | . 1 2 3 3 3 2 1 . . . . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . 3 . . 2 1 1 2 1 . . 1 3 . 3 Power 2 | . . . . . . 1 1 . . . . . . . Propulsion 5 | . 3 . . . 1 . . . . . . . . 1 Utility 6 | . . . . 1 . . . 1 . . 1 2 . 1 Weapon 3 | . . . . 1 . . 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 96 100 100 95 66 97 96 92 99 100 98 99 94 81 Engine 6 | . 14 14 14 13 9 7 6 4 . . . . . . Reactor 1 | . . . . . . . . . . . 3 8 9 7 Hover 20 | . . . . . 3 23 30 28 28 29 30 30 33 26 Flight 7 | . 7 28 28 28 17 7 1 . . . . . . . Device 8 | . 11 . . . . 7 6 10 17 17 15 13 18 17 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 4 4 Processor 16 | . 2 14 14 14 17 22 23 17 17 17 15 15 14 12 Hackware 2 | . . . . . . . . 5 5 5 5 5 4 3 Energy Gun 5 | . 10 . . . . 5 7 11 5 5 5 2 . . Ballistic Gun 7 | . 12 14 14 14 9 9 6 4 4 5 5 6 . . Ballistic Cannon 2 | . 1 . . . . 5 4 . 5 5 5 5 4 3 Special Weapon 2 | . . 14 14 9 . . . . . . . . . . Peak Build Rating 147 | 9 14 12 12 12 24 35 57 76 83 83 104 118 145 147 Average Rating 55 | 5 9 12 12 11 15 32 49 61 78 83 99 110 138 136 On Entrance 51 | . 9 11 12 12 11 24 35 57 76 83 83 102 112 140 Avg Prop Armor Cover (%) 1 | . . . . . 1 1 1 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 15 17 10 10 10 14 23 31 35 37 37 49 53 63 78 Greatest Support 140 | 32 26 10 10 10 24 24 44 53 52 52 66 72 84 140 Greatest Overweight (x) 3 | 2 3 . . . 1 . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 7 8 8 8 8 Average Carried 7 | 3 7 7 8 7 7 7 7 7 7 7 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 8 8 8 7 7 7 7 7 7 6 Class Distribution -------------------- 39% | Scavenger-Scout 31% | Mutant 21% | Scout 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Armory Scout | -3/Research Scout | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Matter Collected 1800 | 260 64 31 95 75 40 69 157 110 176 . . 575 92 56 Remotely . | . . . . . . . . . . . . . . . Salvage Created 860 | 29 64 17 . 63 40 . 48 255 56 . . 86 75 127 Parts 58 | 7 4 4 . 9 2 . 2 12 6 . . 5 3 4 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Combat Hostiles Destroyed 19 | . 3 2 . 4 . . . 5 1 . . 2 1 1 Guns 14 | . 3 1 . 4 . . . 5 . . . 1 . . Cannons 5 | . . 1 . . . . . . 1 . . 1 1 1 Classes Destroyed 10 | 1 2 . . 1 1 . 1 2 . . . . 1 1 Worker 5 | . . . . 2 . . 1 . . . . . . 2 Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 3 | . 1 . . . . . . . . . . 1 . 1 Swarmer 10 | . 3 2 . 4 . . . . . . . 1 . . Grunt 1 | . . . . . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . 1 . . . . . . Programmer 6 | . . . . . . . . 4 1 . . 1 . . Best Kill Streak 4 | 2 3 2 . 4 1 . 1 2 1 . . 1 1 2 Combat Bots Only 3 | . 3 2 . 2 . . . 2 1 . . 1 1 1 Max Kills in Single Turn 2 | 1 1 1 . 1 1 . 1 1 1 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Hostile Shots Fired 375 | . 23 6 . 50 . . 6 45 24 5 20 15 6 175 Missed 153 | . 7 4 . 15 . . 2 21 12 1 12 8 2 69 Hits 222 | . 16 2 . 35 . . 4 24 12 4 8 7 4 106 Projectile 222 | . 16 2 . 35 . . 4 24 12 4 8 7 4 106 AOE 6 | . . . . . . . . . . . . 6 . . Critical Strikes 5 | . . . . . . . . 2 1 . . . . 2 Damage Taken 4292 | . 135 14 . 297 . . 23 489 228 74 200 397 106 2329 Core 493 | . 42 . . 139 . . . 60 . . 29 37 . 186 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 117 | . . . . . . . . . . . . . . 117 Core Remaining (%) 89 | 100 . . . 27 100 100 100 . . 94 . 94 100 . Volleys Fired 154 | 11 11 3 . 46 3 . 4 21 16 . 4 13 9 13 Largest 3 | 2 2 2 . 2 1 . 3 3 3 . 1 3 2 2 Hottest 185 | 40 70 120 . 120 20 . 143 185 157 . 47 177 181 181 Shots Fired 254 | 22 22 6 . 49 3 . 7 49 28 . 4 28 11 25 Gun 150 | 22 22 3 . 28 3 . 3 49 12 . . 8 . . Cannon 80 | . . . . . . . 4 . 16 . 4 20 11 25 Launcher . | . . . . . . . . . . . . . . . Special 24 | . . 3 . 21 . . . . . . . . . . Kinetic 167 | 22 11 3 . 28 3 . 5 19 27 . 4 23 9 13 Thermal 87 | . 11 3 . 21 . . 2 30 1 . . 5 2 12 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 4 7 12 . 5 6 . 7 7 9 . . 7 7 4 Robot Miss Streak 7 | 3 3 . . 4 . . 1 3 7 . . 3 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . Shots Hit Robots 124 | 13 14 5 . 16 2 . 2 29 14 . . 12 4 13 Core Hits 56 | 4 4 3 . 7 1 . 2 14 5 . . 2 3 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . Critical Strikes 6 | . . . . . . . . 1 2 . . 2 . 1 Burn 1 | . . . . . . . . 1 . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . Blast 4 | . . . . . . . . . 1 . . 2 . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3401 | 166 182 72 . 180 26 . 42 781 292 . . 403 277 980 Guns 1517 | 166 182 24 . 156 26 . 42 781 58 . . 82 . . Cannons 1812 | . . . . . . . . . 234 . . 321 277 980 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 1517 | 166 83 24 . 156 26 . . 273 266 . . 321 67 135 Thermal 1884 | . 99 48 . 24 . . 42 508 26 . . 82 210 845 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 1 . . 5 6 6 . . . 6 Average Corruption 4 | . . . . . 1 . . 4 5 6 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . 16 9 3 . . . 6 Message Errors 11 | . . . . . . . . 9 1 . . . . 1 Matter Fused 8 | . . . . . . . . 1 2 2 . . . 3 Energy Discharges 5 | . . . . . . . . 2 3 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . 1 . . . 1 Data Loss (major) 2 | . . . . . . . . 1 1 . . . . . Alerts 2 | . . . . . . . . 1 . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 79 | . . . . . . . . . 5 . . 58 . 16 Projectiles 79 | . . . . . . . . . 5 . . 58 . 16 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 408 | . 72 78 . 214 . . 54 408 27 . 4 252 . . Average Temperature 82 | . 29 35 . 62 . . 29 114 18 . 2 122 . . Received Heat Transfer 255 | . 6 . . . . . . 18 102 36 48 9 . 36 Effects 2 | . . . . . . . . 1 . . . 1 . . Shutdowns 1 | . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 24 | . . . . . . . . . . . . . . 24 Longest Duration 24 | . . . . . . . . . . . . . . 24 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 2 . . . . . . Heat Transferred 2744 | . 296 100 . 50 . . 100 1075 50 . . 148 185 740 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 132 | 5 50 71 . 132 27 . 20 113 . . 92 37 38 63 Initial 92 | . . . . . 27 . . . . . 92 . . . Average 15 | . 16 47 . 29 3 . . 16 . . 46 6 5 16 Influence Increases 1408 | 10 87 111 . 226 7 . 32 251 285 15 8 106 44 226 Destroy 0b10 Robot/C 380 | . 60 40 . 80 . . . 100 20 . . 40 20 20 Destroy 0b10 Robot/NC 60 | 10 5 . . 10 5 . 10 . . . . 5 . 15 Destroy Leader 88 | . 12 10 . 10 2 . . 30 10 . . 2 10 2 Successful Hack 42 | . 10 . . . . . 20 12 . . . . . . Disable Machine 15 | . . . . . . . . . . . . 15 . . Destroy Structure 103 | . . 1 . 6 . . 2 4 . . 8 14 14 54 Partial Spotted 90 | . . . . . . . . 60 . . . . . 30 Lose Combat Pursuer 630 | . . 60 . 120 . . . 45 255 15 . 30 . 105 Influence Decreases 1374 | 10 87 40 71 154 79 . 32 166 182 56 155 106 44 192 Entered New Map 239 | . . . 71 . 45 . . . 32 36 55 . . . Time Decay 997 | 10 87 40 . 134 34 . 32 146 140 20 90 106 44 114 Lost Part 118 | . . . . 20 . . . 10 10 . . . . 78 Lost Ally 20 | . . . . . . . . 10 . . 10 . . . Squads Dispatched 21 | . 1 . . . . 1 2 8 . . 1 6 1 1 Investigation 3 | . 1 . . . . . . . . . 1 1 . . Extermination 8 | . . . . . . . 1 3 . . . 2 1 1 Reinforcement 7 | . . . . . . 1 1 2 . . . 3 . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Distress Signals 4 | . . . . . . . . . . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 141 | . 10 9 . 31 . 2 11 11 17 5 8 20 1 16 Peak Tracking Total 23 | . 6 2 . 23 . 4 3 3 7 5 8 4 1 9 Tactical Retreats 22 | . . 2 . 5 . . . 2 5 1 . 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Traps Triggered 5 | . 1 . . . 1 . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Machines Disabled 1 | . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Machines Accessed 30 | . 1 . 5 1 . 5 2 7 . . 4 1 4 . Terminals 16 | . 1 . . . . 5 1 5 . . 2 . 2 . Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . Recycling Units 3 | . . . . . . . 1 1 . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Total Hacks 93 | . 2 . 50 1 . 9 4 15 . . 5 2 5 . Successful 62 | . 2 . 50 1 . 1 2 3 . . . . 3 . Failed 31 | . . . . . . 8 2 12 . . 5 2 2 . Catastrophic 6 | . . . . . . 2 . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . 2 . 2 . . 7 2 11 . . 3 . 2 . Terminals 30 | . 2 . . . . 9 2 12 . . 3 . 2 . Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . Recycling Units 6 | . . . . . . . 2 2 . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Terminal Hacks 54 | . 1 . 50 1 . 1 1 . . . . . . . Record 51 | . . . 49 . . 1 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . . 2 . . . . 2 . Report Inventory 1 | . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . 1 . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . 1 1 . . . . . . Terminals 3 | . 1 . . . . . 1 1 . . . . . . Botnet 3 | . 1 . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 21 | . 2 . . . . 4 2 6 . . 3 1 3 . Full Trace Events 2 | . . . . . . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 8 . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . 1 . . 4 . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . RETURN 3 | . . . . . . . . 1 . . 2 . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Active Infowar (turns) 4895 | 54 179 . . . 270 344 540 1902 296 54 210 467 232 347 Optics 4649 | . . . . . 270 344 540 1902 296 54 210 467 232 334 Terrain 233 | 54 179 . . . . . . . . . . . . . Structural 1884 | . . . . . 34 344 540 966 . . . . . . Machine Analysis 4370 | . . . . . . 322 540 1902 296 54 210 467 232 347 Cloaking 538 | . . . . . . . . 25 . . 148 365 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 2 . . . . . Drone Launches 7 | . . . . . . . . 2 . . 5 . . . Drone Recoveries 3 | . . . . . . . . 1 . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Turns Passed 6419 | 171 232 93 261 992 278 344 540 1902 296 54 210 467 232 347 Spaces Moved 6821 | 132 254 208 700 1068 195 326 639 948 475 92 361 595 445 383 Core 61 | 61 . . . . . . . . . . . . . . Treads 2 | . . . . . . . . . . . . . . 2 Legs . | . . . . . . . . . . . . . . . Wheels 204 | 71 133 . . . . . . . . . . . . . Hover 4320 | . . . . . 58 326 639 948 475 92 361 595 445 381 Flight 2234 | . 121 208 700 1068 137 . . . . . . . . . Fastest Speed 37 | 50 37 37 37 37 37 52 42 42 44 44 40 40 43 43 Average Speed 43 | 81 65 37 37 37 42 52 43 42 44 44 40 47 43 46 Slowest Speed 250 | 150 250 37 37 37 120 52 52 45 48 44 44 105 43 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 28 | . 1 . 2 24 1 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 42 46 92 94 19 8 13 16 68 7 14 41 13 14 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . . . 2 . . . . 2 . . . . . Spaces Dug 29 | . . . . 14 . . 1 . . . 5 . 2 7 Terrain Destroyed 69 | . . 1 . 18 . . 1 2 12 . 5 8 6 16 Melee . | . . . . . . . . . . . . . . . Projectile 69 | . . 1 . 18 . . 1 2 12 . 5 8 6 16 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Res Res Total 9927 | 172 298 212 699 1553 384 501 895 2399 530 104 419 756 476 529 Wait 2753 | 15 10 . . 454 174 162 220 1415 32 13 37 104 4 113 Move 6752 | 131 251 207 695 1020 192 325 638 947 474 91 360 594 444 383 Hop 27 | . 1 . 2 23 1 . . . . . . . . . Pick Up 55 | 7 6 1 1 3 4 6 6 3 1 . 3 7 4 3 Fast Attach 47 | 5 3 . . 1 4 1 8 6 1 . 3 9 1 5 Attach 30 | 2 2 1 . 1 1 1 2 3 1 . 4 3 5 4 Detach 12 | . 4 . . 1 . . 2 . . . 1 1 3 . Swap 26 | 1 3 . . 1 2 1 3 . 2 . 3 8 2 . Drop 71 | . 7 . 1 3 3 5 12 4 3 . 4 17 4 8 Fire 154 | 11 11 3 . 46 3 . 4 21 16 . 4 13 9 13 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 7) 394 | -10/Materials | Identified exit to Materials 396 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Identified exit to Mines 404 | -10/Materials | Entered Mines 419 | -10/Mines | Learned location of Storage (-7) 496 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 496 | -10/Mines | Discovered new exit (range 5) 497 | -10/Mines | Identified exit to Exiles 497 | -10/Mines | Entered Exiles 502 | -10/Exiles | Discovered new exit (range 15) 507 | -10/Exiles | Met 8R-AWN 515 | -10/Exiles | Met EX-HEX 530 | -10/Exiles | Met EX-DEC 543 | -10/Exiles | Visited The Gauntlet 591 | -10/Exiles | Learned location of Zion (-7) 617 | -10/Exiles | Discovered new exit (range 10) 620 | -10/Exiles | Identified exit to Mines 643 | -10/Exiles | Met EX-BIN 650 | -10/Exiles | Aligned with FarCom system 651 | -10/Exiles | Given EX-Vault access code 667 | -10/Exiles | Opened EX-Vault 670 | -10/Exiles | Found Prototype Device 672 | -10/Exiles | Identified Skeleton Box 681 | -10/Exiles | Warned to stay clear of 0b10 Research branches 685 | -10/Exiles | Exiles lab attacked by MAIN.C 758 | -10/Exiles | Left Exiles lab with Skeleton Box 758 | -10/Exiles | Entered Mines 759 | -9/Mines | Assembled infested the area 762 | -9/Mines | Learned Materials terminal intel 764 | -9/Mines | Assisted by a Guerilla fighting off Assembled 768 | -9/Mines | Learned location of Recycling (-7) 777 | -9/Mines | Found a hidden stash of uninstalled traps 791 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1315 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1480 | -9/Mines | Core integrity fell below 50% 1748 | -9/Mines | Discovered new exit (range 5) 1749 | -9/Mines | Identified exit to Materials 1750 | -9/Mines | Entered Materials 1750 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1751 | -8/Materials | Loaded intel: 12 terminal locations 1974 | -8/Materials | Met 7R-MNS 2007 | -8/Materials | Discovered new exit (range 17) 2015 | -8/Materials | Identified exit to Factory 2028 | -8/Materials | Entered Factory 2028 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2029 | -7/Factory | Caught up to 7R-MNS 2277 | -7/Factory | Build established: Scout 2359 | -7/Factory | Discovered new exit (range 10) 2369 | -7/Factory | Identified exit to Factory 2372 | -7/Factory | Entered another Factory area 2372 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -6/Factory | Caught up to 7R-MNS 2845 | -6/Factory | Discovered new exit (range 7) 2907 | -6/Factory | Identified exit to Factory 2912 | -6/Factory | Entered another Factory area 2912 | -5/Factory | Evolved 2 slots: Utility x2 3104 | -5/Factory | Build established: Scavenger-Scout 4491 | -5/Factory | Garrison activated, responded to threat 4650 | -5/Factory | Spotted B-75 Beast 4770 | -5/Factory | Discovered new exit (range 19) 4791 | -5/Factory | Identified exit to Upper Caves 4814 | -5/Factory | Entered Upper Caves 5025 | -5/Upper Caves | Identified exit to Upper Caves 5107 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 5110 | -5/Upper Caves | Entered another Upper Caves area 5111 | -5/Upper Caves | Identified exit to Factory 5116 | -5/Upper Caves | Build established: Scavenger-Skirmisher 5146 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5164 | -5/Upper Caves | Entered Factory 5164 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5358 | -4/Factory | Discovered new exit (range 22) 5374 | -4/Factory | Identified exit to Armory 5374 | -4/Factory | Entered Armory 5374 | -4/Armory | Accompanied by 1 ally 5375 | -4/Armory | Met VL-GR5, who suggested a friendly competition 5454 | -4/Armory | Build established: Scavenger-Scout 5456 | -4/Armory | Found Fusion Bomb Launcher 5667 | -4/Armory | Lost the competition with VL-GR5 5764 | -4/Armory | Hacking Suite fried by hacking feedback 5776 | -4/Armory | Discovered new exit (range 4) 5778 | -4/Armory | Identified exit to Research 5778 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 5784 | -4/Armory | Found Prototype Energy Cannon 5841 | -4/Armory | Entered Research 5841 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5850 | -3/Research | Identified Multinova Projection Cannon 5955 | -3/Research | Discovered new exit (range 21) 5980 | -3/Research | Discovered new exit (range 11) 6007 | -3/Research | Identified exit to Research 6073 | -3/Research | Entered another Research area 6073 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6097 | -2/Research | Build established: Scout 6249 | -2/Research | Spotted B-90 Cyclops 6325 | -2/Research | Spotted B-90 Cyclops 6342 | -2/Research | Lost 4 parts (1p2n1u) 6420 | -2/Research | Self-destructed Last Messages --------------- 06402_ Penetrated by Slug. 06403_ Lgt. Antimatter Reactor destroyed. 06403_ Penetrated by Slug. 06403_ Slug penetrates Wall. 06405_ Penetrated by Slug. 06407_ Slug penetrates Wall. 06407_ Enh. Optical Array destroyed. 06408_ Penetrated by Slug. 06409_ Slug penetrates Wall. 06409_ Penetrated by Slug. 06409_ Lgt. Antimatter Cannon destroyed. 06409_ Slug penetrates Wall. 06412_ Penetrated by Slug. 06414_ Ended siege mode. 06415_ U-05 Engineer builds a Wall. 06416_ Penetrated by Slug. 06416_ Slug penetrates Wall. 06416_ M-36 Artificer repairs H-88 Terminator. 06418_ M-36 Artificer repairs H-88 Terminator Adv. Phase Shifter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ????????????????s?????????????????????????# | | ???????????????s????##########????????????# | | ???????????????s?s??# #????????????# | | ????????????????s???# ====#????????????# ] | | ????????????????????# ===###########??# | | ????????????????????# @=! #? #??# ? | | ????????????????????# #? #??# ??? | | ????????????????????# #??""""" #####"##### | | ????????????????????# #??""""" # | | ????????????????????# #??"" F" ?# % | | ????????????????????# uh h #??? ?# | | ??????????????# ????#####;#;##???? ??# | | ??????????????# ### muhu#????? ??# | | ??????????????# uh#######+#########/#### | | ??????????????# A % BB | | ??????????????# ! BB | | ??????????????# = ###################### | | ??????????????######## #????????????????????? | | ?????????????????????###+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????""?""??????????????????????? | | ??????????????????????""R""??????????????????????? | | ???????????????????????""""??????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 55 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Evasion (%) 64 Recoil Reduction 10 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler I Have A Map? I Survived The Infestation Immobile And Lovin' It Sixth Sense We Love MA Challenges ------------ None Game ------ Seed KineticLightProcessor Manual? 0 Play Time 02:30:35 Cumulative 44.3 hours Start 2026.06.28 @ 15:16:25 End 2026.06.28 @ 17:55:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 37 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bbd9461-b9fa-4efc-bb63-e4a8276fe0f2