Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 11:25:23 Player: LightKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (292) 1460 Value Destroyed (8106) 8106 Prototype IDs (64) 1280 Alien Tech Used (10) 2000 Bonus (12254) 12254 TOTAL SCORE: 35100 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 197 Follower Combat Kills 308 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -151 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 10% Temperature Warm (148) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Experimental Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Hacking Suite Hacking Suite Advanced Component Analysis Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Perforator Micro-nuke Launcher > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb Terrabomb Hypervelocity Multirail [Rating: 160] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Flight Unit Q-thruster Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Utility 9 | . . . . . . . 2 1 . . . . 2 . . . . . . . . . 1 . . 1 . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 149 | . 12 2 15 2 3 3 14 12 4 1 10 . 2 1 1 . 2 4 3 . 9 3 8 . 1 11 8 7 4 7 Power 12 | . 1 1 . . . . 1 2 . . . . . . . . . 1 . . . 1 2 . . 1 . 1 1 . Engine 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 1 . Propulsion 41 | . 3 1 8 . . . 7 2 1 . 4 . . . . . . 1 . . 5 . 1 . 1 4 . 2 1 . Treads 26 | . 2 1 8 . . . 7 2 1 . 4 . . . . . . 1 . . . . . . . . . . . . Leg 6 | . 1 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . 2 1 . Utility 51 | . 2 . 3 2 . 1 4 3 1 . 2 . 2 1 . . 2 1 1 . 3 1 3 . . 6 5 3 1 4 Device 28 | . 1 . 1 2 . 1 3 2 . . 2 . . 1 . . 2 . . . 2 1 2 . . 2 3 . . 3 Storage 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Processor 12 | . . . . . . . 1 1 1 . . . 1 . . . . . 1 . . . . . . 1 1 3 1 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Protection 4 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 45 | . 6 . 4 . 3 2 2 5 2 1 4 . . . 1 . . 1 2 . 1 1 2 . . . 3 1 1 3 Energy Gun 10 | . 4 . 1 . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . Energy Cannon 8 | . . . . . . 2 1 1 1 1 . . . . . . . . . . 1 . . . . . . . 1 . Ballistic Gun 13 | . 1 . 3 . 2 . 1 2 . . 2 . . . . . . . 1 . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Launcher 6 | . 1 . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 1 . . Special Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 2 . . . 2 . . 3 . . . . . . . 1 . 2 1 1 . 1 1 6 3 . 2 Parts Lost 59 | . 3 1 1 . . . 3 2 . . 2 2 1 . 1 . 1 . 1 1 . 6 11 . . 3 1 4 . 15 Power 4 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Propulsion 14 | . . 1 . . . . 1 1 . . 1 . . . . . . . 1 1 . . 1 . . 2 1 1 . 3 Utility 19 | . . . 1 . . . . . . . . . 1 . . . 1 . . . . 2 4 . . 1 . 1 . 8 Weapon 22 | . 2 . . . . . 2 1 . . 1 2 . . 1 . . . . . . 2 6 . . . . 2 . 3 Highest Loss Streak 12 | . 1 1 1 . . . 2 1 . . 1 2 1 . 1 . 1 . 1 1 . 6 10 . . 2 1 3 . 12 To Critical Strikes 4 | . . . . . . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . Average Backups 17 | . 9 12 14 19 14 20 19 19 19 20 19 19 18 19 19 19 19 18 18 18 19 18 14 5 4 4 3 2 4 2 Power 1 | . . . 1 1 . 1 1 1 1 1 1 2 2 2 2 2 2 1 1 1 1 . . 1 1 . . . . . Propulsion 5 | . 2 2 6 6 4 7 7 5 6 6 5 6 6 6 6 6 6 5 4 3 3 4 4 2 1 . . . . . Utility 3 | . 1 4 1 3 2 5 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 5 3 . . 1 . . . . Weapon 6 | . 4 5 5 8 6 7 5 7 8 8 8 7 6 6 5 5 5 5 5 7 7 7 4 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 10 . 14 3 5 . . 2 . . 2 . . 3 . . . . 2 . 1 1 4 1 1 1 4 . . 1 Power 6 | . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Propulsion 16 | . 3 . 7 . 1 . . . . . 1 . . . . . . . . . . . 1 1 1 1 . . . . Utility 13 | . . . 3 . 2 . . . . . . . . 2 . . . . 1 . . 1 . . . . 4 . . . Weapon 17 | . 6 . 3 3 1 . . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 99 99 99 99 100 98 99 99 100 99 100 92 100 99 100 99 99 99 99 99 94 92 . . 22 40 38 51 51 Engine 1 | . 13 8 . . . . 8 4 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . 5 10 11 11 11 . 2 7 7 7 7 6 6 6 6 6 11 11 11 11 8 2 . . . . . . . Treads 26 | . 19 27 32 32 33 33 26 29 30 30 30 30 26 26 26 26 26 28 28 28 14 . . . . . . . . . Leg 1 | . 8 . . . . . . . . . . . . . . . . . . . 14 29 25 . . . . . . . Device 18 | . 11 14 10 . 5 11 24 20 23 23 22 23 20 25 26 26 27 24 23 23 23 22 22 . . 1 3 . . 4 Storage 7 | . 14 14 11 11 7 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . . . . . . Processor 5 | . . . . . . . 1 9 6 7 7 7 8 6 6 6 6 5 10 11 11 8 4 . . 2 8 16 21 22 Protection 1 | . . . . 11 8 . . . . . . . 3 6 6 6 4 3 . . . 1 2 . . 1 . . . . Energy Gun 6 | . 26 28 5 . . . . . 7 7 2 5 6 6 5 6 6 10 11 11 11 4 11 . . . 3 . . . Energy Cannon 6 | . . . . . . 21 17 12 14 7 4 15 13 13 7 6 6 5 3 . 1 4 6 . . . . . 1 2 Ballistic Gun 8 | . 1 . 27 32 28 11 9 7 . . 11 1 . . 5 6 6 . . 4 3 . . . . . . . . . Launcher 1 | . . . . . 2 . . . . 6 2 . . . . . . . . . . . . . . . 2 . 4 2 Peak Build Rating 160 | . 10 13 17 25 28 31 47 67 67 68 81 76 80 81 86 86 88 90 91 91 117 125 138 4 12 71 90 124 135 160 Average Rating 62 | . 9 11 15 17 20 30 42 59 66 66 74 72 75 80 85 86 85 86 88 90 102 117 122 3 4 34 60 76 120 99 On Entrance 56 | 6 6 10 13 17 18 28 31 47 67 66 68 68 72 80 81 86 86 84 87 91 90 116 110 3 4 4 40 46 101 125 Naked Turns 210 | . . . . . . . . . . . . . . . . . . . . . . . 7 35 101 67 . . . . Heaviest Build 110 | 13 32 32 59 59 60 60 62 83 83 81 90 86 84 88 88 87 91 101 101 92 96 96 110 . . 24 26 26 59 46 Greatest Support 150 | 20 40 40 62 60 60 60 65 87 92 92 98 96 96 96 96 96 96 116 124 124 150 150 150 3 3 24 16 32 48 48 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 18 | . 13 15 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 Most Carried 20 | . 12 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 5 5 5 5 4 5 Average Carried 17 | . 9 12 14 19 14 20 19 19 19 19 19 19 18 19 19 20 19 19 19 19 19 18 14 4 4 4 4 3 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 6 12 14 18 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 15 5 5 5 5 5 4 4 2 Class Distribution -------------------- 34% | Skirmisher 28% | Tank 13% | Gunner 10% | Scavenger-Skirmisher 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Mutant | -2/Research Scavenger-Scout | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Matter Collected 11199 | 200 122 20 893 143 189 68 345 398 100 111 6832 318 42 30 42 . 137 . 135 125 115 299 149 . . 28 158 176 . 24 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10877 | . 549 123 1952 240 26 98 868 423 228 137 2650 540 127 72 81 . 319 . 529 75 383 647 667 . . . 27 116 . . Parts 595 | . 36 4 108 23 . 11 51 27 13 5 191 20 12 3 5 . 13 . 10 4 5 13 34 . . . 1 6 . . Haulers Intercepted 9 | . 2 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . 12 5 . 20 . 3 5 . 14 . 11 2 4 11 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Combat Hostiles Destroyed 191 | . 13 5 36 7 7 7 21 15 7 3 9 7 4 3 1 . 8 . 4 5 . 15 12 . . . . 2 . . Melee 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Guns 93 | . 10 5 36 3 2 . 6 4 1 . 6 1 1 1 1 . 3 . 1 1 . 5 6 . . . . . . . Cannons 44 | . . . . . . 4 15 6 1 2 . 4 3 2 . . 1 . . . . 4 2 . . . . . . . AOE 44 | . . . . 4 5 3 . 5 5 1 3 2 . . . . 4 . 3 4 . 2 3 . . . . . . . Classes Destroyed 25 | . 7 1 4 . . . 1 1 1 2 5 . . . . . 1 . . . . 1 . . . . . 1 . . Worker 11 | . 1 . 2 . . . . 4 . . . . . . . . . . . . . . 3 . . . 1 . . . Builder 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 5 | . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 4 | . . . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Watcher 10 | . 3 . 4 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Swarmer 69 | . 5 2 6 4 . 7 11 7 4 . . 1 4 3 . . 1 . . 4 . 4 5 . . . . 1 . . Grunt 56 | . 8 2 21 2 . . 3 6 . 2 . 3 . . 1 . 4 . 4 . . . . . . . . . . . Brawler 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Duelist 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 7 . . . 6 1 1 . . 1 . . . . 1 . . . . 1 1 . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Hunter 12 | . . . . . . . 1 . . . . 2 . . . . . . . 1 . 4 4 . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 86 | . . . . . . . . . . . 86 . . . . . . . . . . . . . . . . . . . Tinkerer 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Assembled 8 | . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 2 6 4 7 4 5 13 4 2 6 3 5 3 1 . 4 . 3 4 . 4 10 . . . 1 1 . . Combat Bots Only 10 | . 2 2 6 4 7 4 5 10 4 2 1 3 4 3 1 . 4 . 3 4 . 4 6 . . . . 1 . . Max Kills in Single Turn 4 | . 1 1 2 4 2 2 2 4 2 1 3 2 2 1 1 . 2 . 2 2 . 3 3 . . . 1 1 . . Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 2 2 . 3 2 1 1 2 . . . . 2 . 2 2 . 2 2 . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Hostile Shots Fired 1373 | . 81 13 119 7 33 11 74 95 23 4 85 55 18 19 2 . 8 3 12 21 . 116 198 1 26 65 39 106 4 135 Missed 488 | . 23 4 40 2 7 3 17 31 9 3 35 19 6 7 . . 4 . 8 3 . 47 61 . 5 38 27 49 1 39 Hits 885 | . 58 9 79 5 26 8 57 64 14 1 50 36 12 12 2 . 4 3 4 18 . 69 137 1 21 27 12 57 3 96 Melee 18 | . . 2 5 1 2 . . . . . 5 . . . . . . . . . . . . 1 . . . 2 . . Projectile 867 | . 58 7 74 4 24 8 57 64 14 1 45 36 12 12 2 . 4 3 4 18 . 69 137 . 21 27 12 55 3 96 AOE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 44 | . 3 . 5 1 1 . 2 . . . 3 1 . . . . . . . . . 4 6 1 1 2 1 3 . 10 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage Taken 14308 | . 690 128 922 65 409 85 712 870 126 17 577 442 160 147 39 . 77 57 91 358 . 989 2368 45 247 612 232 1488 87 2268 Core 3691 | . 84 6 108 12 13 8 48 60 38 . 26 49 18 . . . . . . 17 . 161 701 45 247 219 82 435 . 1314 Absorbed by Shields 1004 | . . . 139 . . . . 96 22 . 214 111 21 . . . . . . . . 228 173 . . . . . . . Regen/Repaired (Parts) 610 | . . . 330 . . . . . . . 88 . . . . . . . . . . . . . . . . 192 . . Core Remaining (%) 72 | 100 . 64 . . . 64 91 . . . . 75 . . . . 97 . . . . 82 . . 13 . . 63 . . Volleys Fired 1260 | . 59 10 101 9 13 8 46 27 5 27 684 42 15 15 7 . 36 6 16 8 13 48 32 . . . 24 1 . 8 Largest 4 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 1 3 3 3 3 4 . . . 1 1 . 1 Hottest 270 | . 112 112 132 63 66 173 175 183 163 160 160 190 180 180 180 . 170 225 225 170 200 200 270 . . . 94 94 . 120 Shots Fired 2415 | . 118 20 301 25 20 20 132 58 11 35 1171 80 27 23 15 . 62 6 36 20 28 89 85 . . . 24 1 . 8 Gun 1578 | . 118 20 301 24 12 6 47 30 3 18 695 31 15 15 9 . 43 6 22 18 27 39 54 . . . 24 1 . . Cannon 614 | . . . . . . 12 85 23 4 10 324 39 12 8 6 . 17 . 10 . 1 27 28 . . . . . . 8 Launcher 196 | . . . . 1 8 2 . 5 4 7 152 10 . . . . . . 4 2 . 1 . . . . . . . . Special 27 | . . . . . . . . . . . . . . . . . 2 . . . . 22 3 . . . . . . . Kinetic 1104 | . . . 235 24 12 6 47 30 . . 682 9 . . 2 . 17 . . 6 1 9 24 . . . . . . . Thermal 1067 | . 118 20 65 . . 12 84 19 6 28 337 61 27 23 13 . 43 6 32 12 27 57 44 . . . 24 1 . 8 Explosive 202 | . . . . 1 8 2 . 5 4 7 152 10 . . . . 2 . 4 2 . 2 3 . . . . . . . Electromagnetic 21 | . . . 1 . . . 1 4 1 . . . . . . . . . . . . . 14 . . . . . . . Robot Hit Streak 21 | . 9 4 13 8 1 4 12 8 4 3 8 7 2 3 3 . 5 . 8 6 21 7 10 . . . 8 . . . Robot Miss Streak 10 | . 5 3 3 3 3 2 7 5 1 3 7 3 1 2 2 . 10 . 2 2 1 5 2 . . . 4 . . . Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Secondary Targets 7 | . 1 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 918 | . 69 9 183 17 9 9 74 43 4 10 263 34 8 6 6 . 12 . 20 11 21 49 47 . . . 12 2 . . Core Hits 503 | . 20 8 77 13 16 8 31 49 11 7 135 20 5 3 3 . 15 . 16 5 11 14 32 . . . 2 2 . . Critical Kills 43 | . . . . . . . . . . . 36 1 . . 1 . 1 . . . . 1 3 . . . . . . . Critical Parts Destroyed 68 | . . . . . . . . . . . 63 1 . . 1 . . . . . . . 3 . . . . . . . Critical Strikes 151 | . 13 1 7 . 1 . . . . 1 111 3 . . 2 . 2 . . 2 . 1 7 . . . . . . . Burn 25 | . 13 1 7 . . . . . . 1 . . . . . . . . . 2 . . 1 . . . . . . . Meltdown 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Destroy 123 | . . . . . 1 . . . . . 110 3 . . 2 . 1 . . . . . 6 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 22 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 6 12 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25445 | . 1088 145 2707 577 440 458 1714 1674 422 320 6773 1225 211 153 143 . 869 . 990 682 639 1484 2213 . 7 7 335 169 . . Guns 12770 | . 1055 134 2645 243 87 31 395 486 38 77 4159 132 56 19 81 . 122 . 319 246 639 481 990 . . . 335 . . . Cannons 4681 | . . . . . . 162 1319 364 27 104 380 638 155 134 62 . 107 . 122 . . 596 511 . . . . . . . Explosions 7289 | . . . . 197 347 245 . 799 357 139 2234 439 . . . . 575 . 549 436 . 366 606 . . . . . . . Melee 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . Ramming 354 | . 33 11 62 137 6 20 . 25 . . . 16 . . . . . . . . . . 30 . 7 7 . . . . Kinetic 8033 | . . . 1986 243 87 31 395 486 . . 4072 55 . . 38 . 74 . . 79 25 . 462 . . . . . . . Thermal 9005 | . 1055 134 659 . . 162 1275 339 65 181 467 715 211 153 105 . 155 . 441 167 614 1077 695 . . . 335 . . . Explosive 7289 | . . . . 197 347 245 . 799 357 139 2234 439 . . . . 575 . 549 436 . 366 606 . . . . . . . Electromagnetic 413 | . . . . . . . 44 25 . . . . . . . . . . . . . . 344 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 351 | . . . . . . . . . . . . . . . . . 65 . . . . 41 76 . . . . 169 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 2 . . 2 2 . . . . . . . . . . 2 9 9 . . . . 10 Average Corruption 1 | . . . . . . . . 1 . . 1 2 . . . . . . . . . . 2 6 9 . . . . 5 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 10 Effects 79 | . . . . . . . . 2 . . 47 20 . . . . . . . . . . 2 1 3 . . . . 4 Message Errors 11 | . . . . . . . . . . . 5 2 . . . . . . . . . . 1 . 1 . . . . 2 Matter Fused 26 | . . . . . . . . 1 . . 13 8 . . . . . . . . . . 1 1 1 . . . . 1 Heat Flow Errors 12 | . . . . . . . . . . . 7 4 . . . . . . . . . . . . . . . . . 1 Energy Discharges 11 | . . . . . . . . . . . 8 2 . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . . . 1 . . 6 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots 67 | . . . . . . . . . . 13 1 9 7 11 1 . 20 2 1 2 . . . . . . . . . . Effects 4 | . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Surge 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Overflow Damage 409 | . . . . . 5 47 17 2 . 21 83 73 2 2 . . . . 45 36 . 30 46 . . . . . . . Projectiles 200 | . . . . . . 7 17 2 . 21 . 73 2 2 . . . . 27 . . 3 46 . . . . . . . Explosions 209 | . . . . . 5 40 . . . . 83 . . . . . . . 18 36 . 27 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 265 | . 99 . . . . 21 . 18 . . . . . . . . . . 16 66 . 39 . . 3 3 . . . . Shots 7 | . 1 . . . . 1 . 1 . . . . . . . . . . 1 2 . 1 . . . . . . . . Rammed 44 | . 5 3 7 17 1 2 . 3 . . . 3 . . . . . . . . . . . . 2 1 . . . . Targets Rammed 52 | . 7 3 8 20 1 2 . 3 . . . 3 . . . . . . . . . . 2 . 2 1 . . . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Crushed 6 | . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . 274 126 140 36 12 103 335 99 66 163 374 246 264 230 180 . 195 376 183 272 112 208 337 . 216 . . 308 . 240 Average Temperature 66 | . 73 45 33 14 8 43 93 38 32 37 66 89 114 83 88 . 46 140 65 123 18 69 121 . 108 . . 94 . 83 Received Heat Transfer 1939 | . 198 18 340 12 . . 207 216 16 9 12 42 . 12 18 . 18 . 39 . . 27 112 . . 39 27 541 9 27 Effects 7 | . . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 5 | . 3 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 31 | . 7 1 4 . . 1 2 . . . 3 3 . . . . . . 2 1 . 7 . . . . . . . . Heat Transferred 17165 | . 3589 407 2146 . . 222 1813 559 124 472 985 1398 411 287 174 . 274 . 718 407 637 1184 914 . . . 444 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Maximum Alert Level 5 | . . . 2 . . . 2 1 . . . . . . . . . 3 . . . . 2 . . . . 5 4 3 Low Security (%) 66 | . 100 100 39 100 . 100 32 64 . . . . 100 . . . . . . . . . 33 100 100 100 100 37 . . Level 1 21 | . . . 54 . . . 36 35 . . . . . . . . . . . . . . 65 . . . . . . . Level 2 6 | . . . 5 . . . 31 . . . . . . . . . . . . . . . . . . . . . . 86 Level 3 3 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . Peak Influence 2180 | . 134 55 473 179 . 155 438 355 . . . . 86 . . . . 900 . . . . 406 112 86 165 106 2180 1226 714 Initial 1226 | . . 24 18 179 . . . 164 . . . . . . . . . 900 . . . . 199 112 71 28 101 24 1226 684 Average 201 | . 80 7 217 65 . 48 292 165 . . . . 12 . . . . 800 . . . . 258 107 68 21 25 1165 1222 637 Influence Increases 7687 | . 578 111 1120 195 . 186 817 574 150 45 . 165 133 115 25 . 155 919 105 120 15 300 571 . 34 285 235 620 . 114 Destroy 0b10 Robot/C 3520 | . 260 80 720 140 . 140 420 320 140 40 . 140 80 60 20 . 140 . 80 100 . 260 240 . . . . 140 . . Destroy 0b10 Robot/NC 295 | . 40 . 70 25 . 5 20 25 . 5 . 15 5 . 5 . 5 . 15 . 15 20 20 . . . 5 . . . Destroy Leader 638 | . 70 10 188 20 . 20 118 62 10 . . 10 10 10 . . 10 . 10 20 . 20 50 . . . . . . . Allied During Kill 32 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 30 . . Successful Hack 170 | . 35 6 16 . . . 19 11 . . . . 16 . . . . . . . . . 13 . 4 . 50 . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 300 | . 30 15 . . . . . . . . . . 15 . . . . . . . . . 15 . . . 90 75 . 60 Anti-Garrison Action 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 237 | . 38 . 6 10 . 21 25 19 . . . . 7 . . . . 4 . . . . 68 . . . . 30 . 9 Advance Influence 1050 | . . . . . . . . . . . . . . . . . . 900 . . . . 150 . . . . . . . Partial Spotted 165 | . . . . . . . . . . . . . . . . . . 15 . . . . 15 . 30 90 . . . 15 Lose Combat Pursuer 990 | . 45 . 90 . . . 15 135 . . . . . 45 . . . . . . . . . . . 195 90 345 . 30 Influence Decreases 8764 | . 514 127 707 656 . 186 454 693 328 111 . 165 133 70 70 . 154 207 756 182 15 222 329 218 81 160 370 70 964 822 Entered New Map 2823 | . . 40 30 282 . . . 199 91 13 . . . . 9 . . 1 264 13 . . 29 208 31 27 79 21 954 532 Time Decay 5354 | . 484 87 667 374 . 186 424 474 237 98 . 165 123 70 61 . 144 206 482 169 15 198 190 10 50 103 167 20 10 140 Lost Part 473 | . 30 . 10 . . . 30 20 . . . . 10 . . . 10 . 10 . . 24 110 . . 30 10 29 . 150 Purge Threat 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 . . . Squads Dispatched 48 | . 4 . 5 . . . 3 4 . . . . 1 . . . . 2 . . . . 4 . . 4 5 14 . 2 Investigation 9 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . 3 . . . Extermination 11 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . 1 2 . . 2 Reinforcement 15 | . 2 . 3 . . . 1 . . . . . . . . . . 1 . . . . 3 . . 3 . 2 . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Distress Signals 15 | . 1 . . . . . 5 1 . . . . . . 1 . . . . . . . 5 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 484 | . 24 5 55 7 7 7 32 27 8 6 61 7 7 5 1 . 11 1 4 5 . 19 28 4 2 33 12 75 1 30 Peak Tracking Total 27 | . 3 2 6 4 9 4 6 6 4 4 5 3 3 4 1 . 4 3 3 4 . 5 16 4 2 15 6 27 1 14 Tactical Retreats 31 | . 2 . 4 . . . 1 3 . . 5 . . 1 . . . . . . . . . . . 5 2 7 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Traps Triggered 5 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 26 | . . . . . . . . . . 7 . 3 . . 8 . . . 8 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Machines Disabled 30 | . 2 1 . . 2 . . . . . 3 . 1 . . . . . 1 . 1 . 1 . . . 6 8 . 4 Max in Single Turn 1 | . 1 1 . . 1 . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . 1 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Machines Accessed 69 | . 9 3 12 1 1 . 5 4 1 . . . 1 1 1 4 . . . 2 4 . 4 . 1 4 8 1 . 2 Terminals 45 | . 6 2 9 . . . 4 3 . . . . 1 . 1 . . . . . . . 4 . 1 4 7 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 182 | . 21 6 36 1 1 . 12 14 1 . . . 1 1 1 26 . . . 4 17 . 10 . 3 4 17 1 . 5 Successful 117 | . 14 2 24 1 1 . 8 3 1 . . . 1 1 1 26 . . . 4 17 . 3 . 2 . 7 1 . . Failed 64 | . 6 4 12 . . . 4 11 . . . . . . . . . . . . . . 7 . 1 4 10 . . 5 Catastrophic 14 | . . 1 3 . . . 1 2 . . . . . . . . . . . . . . 3 . . 3 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 13 5 14 . . . 10 12 . . . . . . . . . . . . . 1 8 . 1 3 5 . . 3 Terminals 106 | . 17 5 23 . . . 10 12 . . . . 1 . 1 . . . . . . . 10 . 3 4 14 1 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 14 | . 2 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . 3 . . . Terminal Hacks 86 | . 8 2 10 1 1 . 3 1 1 . . . 1 1 1 26 . . . 4 17 . 2 . 2 . 4 1 . . Record 17 | . . . . . 1 . . . . . . . . . 1 7 . . . 3 5 . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 17 | . 3 1 5 . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 9 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 1 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 5 . 2 . . . 5 2 . . . . . . . . . . . . . . 1 . . . 3 . . . Terminals 14 | . 3 . 1 . . . 4 2 . . . . . . . . . . . . . . 1 . . . 3 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 12 | . 3 . 1 . . . 3 2 . . . . . . . . . . . . . . 1 . . . 2 . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 2 9 . . . 5 4 . . . . 1 . . . . . . . . . 4 . 1 4 7 . . 2 Full Trace Events 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . 15 . . . . 12 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . 168 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Total Allies 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Largest Group 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 1204 | . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . 1204 . . Highest-Rated Ally 1204 | . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . 1204 . . Total Orders 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . . 32 . . 7 . . . . . . . . . . . . . . . . . . . 36 . . Total Damage 3554 | . . . . . 188 . . 49 . . . . . . . . . . . . . . . . . . . 3317 . . Kills 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Active Infowar (turns) 14944 | . . . . 1 . . . 203 1460 1427 1194 1476 661 1316 1100 141 916 429 1257 1248 303 640 . . . 152 467 231 31 291 Optics 3741 | . . . . . . . . . . . . . . . . . . . 1055 1248 303 630 . . . . . 183 31 291 Sensors 14372 | . . . . 1 . . . 203 1460 1427 1194 1476 661 1316 1100 141 904 429 1257 1248 303 640 . . . . 467 48 . 97 Jamming 466 | . . . . . . . . . . . . . . . . . 231 83 . . . . . . . 152 . . . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 20 | . . 3 . 3 . . . . 1 2 2 1 . 2 . . 2 . 1 1 . 2 . . . . . . . . Drone Launches 13 | . . . . . 11 . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 13 | . . . . . 11 . . 2 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Turns Passed 30618 | . 1417 758 2745 1022 687 641 1076 1203 1478 1427 6266 1532 683 1316 1100 141 952 429 1257 1248 303 980 390 35 102 301 492 315 31 291 Spaces Moved 18855 | 1 774 449 1299 591 360 380 585 684 948 884 2752 856 386 778 647 86 531 247 737 743 170 612 245 67 193 740 951 580 59 520 Core 650 | . . . . . . . . . . . . . . . . . . . . . . . 14 67 193 129 . 158 . 89 Treads 14597 | . 566 449 1299 591 360 380 585 684 948 884 2752 856 386 778 647 86 531 247 737 743 88 . . . . . . . . . Legs 1132 | 1 208 . . . . . . . . . . . . . . . . . . . 82 612 229 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2476 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 611 951 422 59 431 Fastest Speed 34 | 120 120 160 155 160 160 160 155 151 151 155 155 165 165 165 165 165 165 164 162 162 120 120 35 50 50 34 37 40 39 39 Average Speed 137 | 120 149 160 159 160 160 160 156 152 153 155 158 165 165 165 165 165 165 164 162 162 143 120 115 50 50 37 38 43 42 41 Slowest Speed 240 | 120 160 160 160 160 160 160 240 155 155 155 165 165 165 165 165 165 165 164 164 164 190 120 120 50 50 50 117 50 119 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 18 4 1 . 16 Potential Cave-ins 8 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Exploration Rate (%) 61 | 2 98 97 93 99 64 93 40 19 88 82 89 82 9 88 81 71 73 9 86 79 61 72 9 72 5 30 70 57 3 73 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 12 | . 2 1 1 . 1 . . . . . 1 . . . . 1 . . . 1 3 1 . . . . . . . . Known Exits Taken 19 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . Scrap Searched 30 | . . 1 . 1 . 1 . . 3 5 3 1 . 3 3 . 3 . 2 3 . 1 . . . . . . . . Spaces Dug 47 | . . . . . . . 1 . . 6 1 5 4 6 1 . 5 2 . 13 . . . . . . . 1 . 2 Terrain Destroyed 1176 | . 37 . . 10 9 23 29 14 29 60 664 63 6 11 6 . 50 4 56 29 . 40 31 . . . . 1 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 214 | . . . . . . 6 29 . . 12 50 12 6 11 6 . 31 4 7 6 . 18 12 . . . . . . 4 AOE 955 | . 37 . . 10 9 17 . 14 29 48 609 51 . . . . 19 . 49 23 . 22 18 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Sec Res Tes Total 21877 | . 916 467 1751 636 451 394 680 812 960 922 4003 923 418 801 673 85 574 268 775 770 215 788 308 68 198 738 1042 610 63 568 Wait 1131 | . 37 . 263 . 40 . 13 56 . . 499 6 11 . 5 . 2 6 . 16 . 106 5 . . . 35 4 . 27 Move 18750 | . 773 448 1298 590 359 379 584 683 947 883 2751 855 385 777 646 85 530 246 736 742 169 611 243 66 192 705 942 577 58 490 Hop 36 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 16 4 1 . 14 Pick Up 127 | . 13 3 29 5 19 . 7 5 . 2 5 . 3 4 1 . 1 2 3 1 4 2 5 1 1 2 4 4 . 1 Fast Attach 99 | . 5 . 9 3 3 . 3 6 . . 5 . 2 . 2 . 1 2 3 . 9 1 5 . 1 10 9 9 4 7 Attach 62 | . 5 1 4 . 1 . 6 8 1 . 2 2 1 1 1 . 1 2 1 1 2 6 8 . . 1 2 2 . 3 Detach 34 | . 4 . 2 . 1 . . 7 1 . 1 . . 1 1 . . 1 1 . 4 2 2 . . . 4 . 1 1 Swap 132 | . 4 1 8 4 3 5 10 10 6 1 45 12 1 . . . 2 1 3 2 2 9 3 . . . . . . . Drop 132 | . 9 1 29 5 7 . 11 7 . 2 11 . . 3 2 . 1 2 4 . 12 3 2 1 2 3 12 . . 3 Fire 1260 | . 59 10 101 9 13 8 46 27 5 27 684 42 15 15 7 . 36 6 16 8 13 48 32 . . . 24 1 . 8 Melee 22 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 6 12 . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Crush 47 | . 7 3 8 20 1 2 . 3 . . . 3 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Trap 26 | . . . . . . . . . . 7 . 3 . . 8 . . . 8 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Discovered new exit (range 16) 853 | -10/Materials | Central database locked down 1057 | -10/Materials | Discovered new exit (range 15) 1204 | -10/Materials | Discovered new exit (range 8) 1418 | -10/Materials | Entered Mines 1421 | -10/Mines | Received a Mining Laser from a helpful Derelict 1579 | -10/Mines | Assembled infested the area 1723 | -10/Mines | Discovered new exit (range 5) 1755 | -10/Mines | Learned location of Storage (-7) 1818 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1834 | -10/Mines | Discovered new exit (range 8) 1848 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1952 | -10/Mines | Learned 2 Materials zone layouts 2151 | -10/Mines | Discovered new exit (range 7) 2176 | -10/Mines | Entered Materials 2176 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2177 | -9/Materials | Identified exit to Materials 2215 | -9/Materials | Repaired Lgt. Treads 2243 | -9/Materials | Repaired Lgt. Treads 2471 | -9/Materials | Build established: Gunner 2730 | -9/Materials | Discovered new exit (range 7) 2965 | -9/Materials | Repaired Lgt. Nuclear Core 2992 | -9/Materials | Repaired Lgt. Treads 3020 | -9/Materials | Repaired Lgt. Treads 3047 | -9/Materials | Repaired Lgt. Treads 3079 | -9/Materials | Build established: Tank 3138 | -9/Materials | Discovered exit to Materials (range 15) 4464 | -9/Materials | Discovered exit to Materials (range 16) 4921 | -9/Materials | Entered Mines 4924 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4969 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4969 | -9/Mines | Discovered new exit (range 5) 5054 | -9/Mines | Found a hidden stash of uninstalled traps 5068 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5071 | -9/Mines | Found Prototype Device 5218 | -9/Mines | Identified Exp. Sensor Array 5262 | -9/Mines | Found the Drone Emporium 5267 | -9/Mines | Learned Materials emergency access door positions 5273 | -9/Mines | Found Prototype Device 5273 | -9/Mines | Identified Thief Drone Bay 5353 | -9/Mines | Learned Materials stockpile data 5412 | -9/Mines | Learned 2 Materials zone layouts 5487 | -9/Mines | Discovered exit to Materials (range 5) 5719 | -9/Mines | Discovered exit to Materials (range 7) 5943 | -9/Mines | Entered Exiles 5982 | -9/Exiles | Met 8R-AWN 6009 | -9/Exiles | Met EX-HEX 6089 | -9/Exiles | Met EX-BIN 6138 | -9/Exiles | Met EX-DEC 6351 | -9/Exiles | Learned location of Zion (-7) 6378 | -9/Exiles | Attacked by the Exiles 6448 | -9/Exiles | Destroyed 7 combat bots 6551 | -9/Exiles | Found AS-neutralizer No. 17b 6556 | -9/Exiles | Found 8R-AWN's Boregun 6560 | -9/Exiles | Found 8R-AWN's Boregun 6617 | -9/Exiles | Discovered new exit (range 10) 6630 | -9/Exiles | Entered Mines 6649 | -8/Mines | Discovered exit to Materials (range 9) 6794 | -8/Mines | Build established: Gunner 7071 | -8/Mines | Discovered exit to Materials (range 16) 7271 | -8/Mines | Entered Materials 7271 | -8/Materials | Evolved 2 slots: Utility x2 7562 | -8/Materials | Garrison activated, responded to threat 7699 | -8/Materials | Discovered new exit (range 10) 8347 | -8/Materials | Entered Factory 8347 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8348 | -7/Factory | Identified exit to Storage 9173 | -7/Factory | Destroyed 10 combat bots 9268 | -7/Factory | Identified exit to Lower Caves 9550 | -7/Factory | Entered Lower Caves 9552 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9857 | -7/Lower Caves | Build established: Skirmisher 9867 | -7/Lower Caves | Learned Factory terminal intel 9974 | -7/Lower Caves | Found DCF Scrap (11 items) 10895 | -7/Lower Caves | Discovered new exit (range 9) 10910 | -7/Lower Caves | Identified exit to Lower Caves 11028 | -7/Lower Caves | Entered another Lower Caves area 11101 | -7/Lower Caves | Discovered new exit (range 5) 11807 | -7/Lower Caves | Encountered a Warlord checkpoint 11818 | -7/Lower Caves | Discovered new exit (range 14) 11883 | -7/Lower Caves | Identified exit to Zion 11922 | -7/Lower Caves | Learned 12 Factory zone layouts 12455 | -7/Lower Caves | Ambushed by wild Derelicts 12455 | -7/Lower Caves | Entered Zion 12486 | -7/Zion | Lost 3 allies 12524 | -7/Zion | Learned Factory stockpile data 12558 | -7/Zion | Found Prototype Device 12558 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12626 | -7/Zion | Found Prototype Device 12626 | -7/Zion | Identified Phasing AFG 12678 | -7/Zion | Discovered new exit (range 15) 12768 | -7/Zion | Identified exit to Deep Caves 12880 | -7/Zion | Found Prototype Special Weapon 12883 | -7/Zion | Found Prototype Special Weapon 12916 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 12954 | -7/Zion | Found RU-N14's Throwing Claymores 13214 | -7/Zion | Learned location of Warlord (-4) 13425 | -7/Zion | Met Imprinter 13726 | -7/Zion | Warned about damaging Zion machinery 13731 | -7/Zion | Attacked by Zionites 13965 | -7/Zion | Build established: Tank 17344 | -7/Zion | Spotted OY-2LC(B) 17550 | -7/Zion | Spotted P6-G42(B) 17563 | -7/Zion | Destroyed P6-G42(B) 17715 | -7/Zion | Destroyed OY-2LC(B) 18716 | -7/Zion | Identified exit to Proximity Caves 18721 | -7/Zion | Entered Proximity Caves 19029 | -6/Proximity Caves | Build established: Skirmisher 19280 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19689 | -6/Proximity Caves | Learned location of 2 exits from Factory 19744 | -6/Proximity Caves | Discovered new exit (range 15) 19765 | -6/Proximity Caves | Identified exit to Factory 20253 | -6/Proximity Caves | Entered Factory 20253 | -6/Factory | Evolved 2 slots: Utility x2 20254 | -6/Factory | Identified exit to Factory 20257 | -6/Factory | Loaded intel: 26 terminal locations 20284 | -6/Factory | Identified exit to Lower Caves 20936 | -6/Factory | Entered Lower Caves 21392 | -6/Lower Caves | Learned Factory emergency access door positions 22034 | -6/Lower Caves | Learned Factory terminal intel 22187 | -6/Lower Caves | Discovered new exit (range 8) 22250 | -6/Lower Caves | Identified exit to Lower Caves 22252 | -6/Lower Caves | Entered another Lower Caves area 22499 | -6/Lower Caves | Discovered exit to Factory (range 8) 23137 | -6/Lower Caves | Encountered a Warlord checkpoint 23304 | -6/Lower Caves | Discovered new exit (range 5) 23351 | -6/Lower Caves | Identified exit to Data Miner 23352 | -6/Lower Caves | Entered Data Miner 23352 | -6/Data Miner | Discovered new exit (range 6) 23384 | -6/Data Miner | Met Data Miner 23415 | -6/Data Miner | Learned location of Section 7 (-3) 23415 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23451 | -6/Data Miner | Received God Mode back door access code from Data Miner 23491 | -6/Data Miner | Identified exit to Proximity Caves 23493 | -6/Data Miner | Entered Proximity Caves 23643 | -5/Proximity Caves | Spotter reported a threat 23996 | -5/Proximity Caves | Spotter reported a threat 24000 | -5/Proximity Caves | Spotter reported a threat 24055 | -5/Proximity Caves | Spotter reported a threat 24070 | -5/Proximity Caves | Spotter reported a threat 24134 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24193 | -5/Proximity Caves | Learned location of 1 exit from Factory 24197 | -5/Proximity Caves | Learned Factory terminal intel 24227 | -5/Proximity Caves | Spotter reported a threat 24321 | -5/Proximity Caves | Spotter reported a threat 24374 | -5/Proximity Caves | Spotter reported a threat 24427 | -5/Proximity Caves | Discovered exit to Factory (range 15) 24445 | -5/Proximity Caves | Entered Factory 24445 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 24446 | -5/Factory | Identified exit to Upper Caves 24447 | -5/Factory | Identified exit to Factory 24449 | -5/Factory | Loaded intel: 26 terminal locations 24741 | -5/Factory | Build established: Scavenger-Skirmisher 24800 | -5/Factory | Discovered exit to Factory (range 12) 24874 | -5/Factory | Entered Upper Caves 25009 | -5/Upper Caves | Learned Factory emergency access door positions 25077 | -5/Upper Caves | Encountered a Warlord checkpoint 25238 | -5/Upper Caves | Spotted B-75 Beast 25749 | -5/Upper Caves | Discovered new exit (range 6) 25755 | -5/Upper Caves | Identified exit to Upper Caves 25935 | -5/Upper Caves | Found Alien Artifact 25935 | -5/Upper Caves | Identified Dimensional Node Initializer 25935 | -5/Upper Caves | Initialized slip node 26131 | -5/Upper Caves | Entered another Upper Caves area 26199 | -5/Upper Caves | Discovered exit to Factory (range 11) 26225 | -5/Upper Caves | Entered an active Warlord outpost 26250 | -5/Upper Caves | Learned location of Extension (-5) 26250 | -5/Upper Caves | Learned Research terminal intel 26612 | -5/Upper Caves | Learned Factory garrison access intel 26959 | -5/Upper Caves | Discovered new exit (range 21) 27378 | -5/Upper Caves | Identified exit to Zhirov 27379 | -5/Upper Caves | Entered Zhirov 27379 | -5/Zhirov | Discovered new exit (range 3) 27409 | -5/Zhirov | Met Zhirov 27439 | -5/Zhirov | Learned location of Quarantine (-3) 27439 | -5/Zhirov | Learned location of Testing (-2) 27439 | -5/Zhirov | Learned location of Command (-1) 27453 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27493 | -5/Zhirov | Found Alien Artifact 27493 | -5/Zhirov | Identified Integrated Reactor 27493 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27636 | -5/Zhirov | Found Alien Artifact 27681 | -5/Zhirov | Identified exit to Proximity Caves 27682 | -5/Zhirov | Entered Proximity Caves 27684 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27684 | -4/Proximity Caves | Spotter reported a threat 27743 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 27753 | -4/Proximity Caves | Found Prototype Special Weapon 27753 | -4/Proximity Caves | Identified Molecular Deconstructor 27834 | -4/Proximity Caves | Build established: Skirmisher 28353 | -4/Proximity Caves | Lost 6 parts (2p2u2w) 28411 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 28429 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 28507 | -4/Proximity Caves | Learned 4 Research zone layouts 28642 | -4/Proximity Caves | Discovered exit to Factory (range 14) 28662 | -4/Proximity Caves | Entered Factory 28662 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 28664 | -4/Factory | Loaded intel: 25 terminal locations 28665 | -4/Factory | Loaded intel: 4 garrison access locations 28683 | -4/Factory | Build established: Gunner 28795 | -4/Factory | Destroyed B-86 Titan 28949 | -4/Factory | Identified exit to Upper Caves 29043 | -4/Factory | Released all parts (15) 29051 | -4/Factory | Core integrity fell below 50% 29052 | -4/Factory | Sucked down chute 29052 | -4/Factory | Entered Waste 29061 | -4/Waste | Spotted C-40 Crusher 29064 | -4/Waste | Spotted C-40 Crusher 29067 | -4/Waste | EMP discharged 29069 | -4/Waste | Spotted C-40 Crusher 29070 | -4/Waste | Spotted C-40 Crusher 29076 | -4/Waste | Spotted C-40 Crusher 29078 | -4/Waste | Lost 10 parts (1n3u6w) 29080 | -4/Waste | Spotted C-40 Crusher 29081 | -4/Waste | Discovered new exit (range 10) 29087 | -4/Waste | Entered Factory 29145 | -4/Factory | Discovered new exit (range 13) 29186 | -4/Factory | Core integrity fell below 20% 29189 | -4/Factory | Entered Research 29189 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29191 | -3/Research | Loaded intel: 23 terminal locations 29223 | -3/Research | Spotted B-86 Titan 29342 | -3/Research | Build established: Mutant 29416 | -3/Research | Spotted B-86 Titan 29488 | -3/Research | Discovered new exit (range 7) 29490 | -3/Research | Entered Quarantine 29551 | -3/Quarantine | Found Alien Artifact 29551 | -3/Quarantine | Identified Phase Redirector 29581 | -3/Quarantine | Found Prototype Device 29581 | -3/Quarantine | Identified Exp. Thermal Defense Suite 29590 | -3/Quarantine | Found Prototype Launcher 29590 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 29623 | -3/Quarantine | Found Alien Slashing Weapon 29623 | -3/Quarantine | Identified Sigix Broadsword 29774 | -3/Quarantine | Build established: Hacker-Mutant 29812 | -3/Quarantine | Met incapacitated Sigix Warrior 29812 | -3/Quarantine | Lockdown squad dispatched 29831 | -3/Quarantine | Found Sigix Containment Pod 29843 | -3/Quarantine | Identified exit to Research 29866 | -3/Quarantine | Incoming investigation squad redirected 29909 | -3/Quarantine | Found Alien Artifact 29909 | -3/Quarantine | Identified Core Reset Matrix 29909 | -3/Quarantine | Identified Transdimensional Reconstructor 29909 | -3/Quarantine | Used Core Reset Matrix 29913 | -3/Quarantine | Sensed 12 artifacts in vicinity 29951 | -3/Quarantine | Spotted Fortress 29978 | -3/Quarantine | Discovered new exit (range 6) 29978 | -3/Quarantine | Discovered new exit (range 6) 29980 | -3/Quarantine | Identified exit to Protoforge 29981 | -3/Quarantine | Identified exit to Section 7 29982 | -3/Quarantine | Entered Section 7 29983 | -3/Section 7 | Detected hypermatrix surge 29983 | -3/Section 7 | Sensed 21 artifacts in vicinity 29997 | -3/Section 7 | Found Integrated Mediator 29997 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 30026 | -3/Section 7 | Spotted B-86 Titan 30040 | -3/Section 7 | Spotted Alpha 7 30041 | -3/Section 7 | Spotted Alpha 7 30051 | -3/Section 7 | Spotted B-99 Colossus 30074 | -3/Section 7 | Lost 3 parts (1n1u1w) 30088 | -3/Section 7 | Activated Sigix Exoskeleton 30088 | -3/Section 7 | Received instructions from Sigix Warrior 30096 | -3/Section 7 | Spotted Executioner 30097 | -3/Section 7 | Spotted Executioner 30106 | -3/Section 7 | Allies destroyed Executioner 30109 | -3/Section 7 | Allies destroyed Executioner 30110 | -3/Section 7 | Found Prototype Processor 30110 | -3/Section 7 | Identified Exp. Core Analyzer 30112 | -3/Section 7 | Found Prototype Processor 30112 | -3/Section 7 | Identified Exp. Targeting Computer 30118 | -3/Section 7 | Spotted Striker 30119 | -3/Section 7 | Spotted Striker 30124 | -3/Section 7 | Core integrity fell below 50% 30128 | -3/Section 7 | Allies destroyed Striker 30137 | -3/Section 7 | Destroyed Striker 30180 | -3/Section 7 | Found Matter Drive 30182 | -3/Section 7 | Found Transdimensional Reconstructor 30184 | -3/Section 7 | Found Transdimensional Reconstructor 30188 | -3/Section 7 | Found Terrabomb 30189 | -3/Section 7 | Found Terrabomb 30191 | -3/Section 7 | Spotted Executioner 30191 | -3/Section 7 | Spotted Executioner 30206 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 30233 | -3/Section 7 | Spotted S7 Guard 30239 | -3/Section 7 | Found Core Regenerator 30239 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 30245 | -3/Section 7 | Spotted Investigator 30264 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 30271 | -3/Section 7 | Warped through subspace 30294 | -3/Section 7 | Discovered exit to Research (range 9) 30296 | -3/Section 7 | Spotted Striker 30297 | -3/Section 7 | Entered Research 30297 | -2/Research | Evolved 2 slots: Utility x2 30322 | -2/Research | Discovered new exit (range 10) 30328 | -2/Research | Identified exit to Testing 30328 | -2/Research | Entered Testing 30372 | -2/Testing | Found Prototype Ballistic Gun 30372 | -2/Testing | Identified Hyp. Multirail 30382 | -2/Testing | Found Prototype Ballistic Cannon 30382 | -2/Testing | Identified Perforator 30401 | -2/Testing | Spotted Striker 30434 | -2/Testing | Spotted Striker 30438 | -2/Testing | Spotted Alpha 7 30442 | -2/Testing | Stole the SGEMP Prototype 30443 | -2/Testing | Warped through subspace 30538 | -2/Testing | Core integrity fell below 50% 30559 | -2/Testing | Rewired PD-LVYAZHU48K 30560 | -2/Testing | Warped through subspace 30561 | -2/Testing | Core integrity fell below 20% 30564 | -2/Testing | Lost 12 parts (1p3n5u3w) 30610 | -2/Testing | Used Terrabomb 30618 | -2/Testing | System corruption reached 10% 30619 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30540_ K-01 Serf collects debris. 30540_ Penetrated by Slug. 30546_ Attempting to rewire PD-LVYAZHU48K. 30559_ PD-LVYAZHU48K rewired. 30559_ Machine disabled. 30559_ PD-LVYAZHU48K shuts down. 30559_ PD-LVYAZHU48K rewired by P-80 Master. 30560_ Warped through subspace. 30561_ ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 9E. 30569_ K-01 Serf collects debris. 30574_ Acquired Unknown Device. 30574_ Identified Matter Filter. 30575_ GU9OHWJBWBVCT2IZQ#3NH6A>F&HPX%GOAWNA5PA% 30594_ SE#ZBXL|G1DUEEQ4BHKTJ#CNJ 30609_ Hacking Suite destroyed. 30610_ Terrabomb activated. 30611_ Matter Filter destroyed. 30614_ U-05 Engineer builds a Wall. 30619_ System corrupted: Heat flow error (+148). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????#########+###?????????????????? | | ???????????????????# pg #?????????????????? | | ###????###+######### g #?????????????????? | | ] #????# # "" g""" #?????????????????? | | #????# # "" "" #?????????????????? | | #????# #k""" """ #?????????????????? | | #????# + """" "" #?????????????????? | | #/#????# # ###???????????????? | | # #????#[]] #;;;;#;;;;;;; ###?????????????? | | # #????#[]] ; ; ###???????????? | | # ####?#[]] %; ; ###?????????? | | # #?# ; @; ##????????? | | # #?# ; "" ; ##???????? | | # #?# """"" cp"""" ; ##??????? | | # ####?# """" c; """ ; ##?????? | | # #????# """"" ; " ; #?????? | | # ###### ; ; ##????? | | # = # """ ; #????? | | + ; "?" ; ##???? | | # + """p; #???? | | / ; ; ##??? | | ######## ;;; ; ; #??? | | ????# ! ; ;;;;;;;;;; #??? | | ????# ; ;;; ; #??? | | ????? """ """ ; ; ; #??? | | ????????? """ p; ; #??? | | ????????? """ "" !! ; ; #??? | | ??????? """ !!! /p ; #?? | | ????? """ !! ; ; ##?? | | ?????? ; ; #??? | | ####### + "" """ ; #??? | | "T """ ; #??? | | "" """ ;;#; #??? | | ; #??? | | """ """ ##??? | | """ """ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 56 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Corruption Block 20 Armor Coverage 225 Resistance: TH 25 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -9/Materials Lgt. Treads | 72% | -9/Materials Lgt. Nuclear Core | 6% | -9/Materials Lgt. Treads | 65% | -9/Materials Lgt. Treads | 67% | -9/Materials Lgt. Treads | 70% | -9/Materials Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Phase Redirector Sigix Broadsword Core Reset Matrix Integrated Mediator Matter Drive Core Regenerator Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldSmallField Manual? 0 Play Time 03:39:38 Cumulative 377.1 hours Start 2025.07.07 @ 17:17:43 End 2025.07.17 @ 11:25:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 27 Types 21/0/4/2/0/0/0/0/0/0 Lore% 90 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22cc8789-0c92-4e7c-992c-b5b32a0f667e